[QUOTE=Shibbey;40545349]So when nobody was looking Treant got a 54% winrate.[/QUOTE]
[url=http://i.cubeupload.com/eEbiqu.png]About[/url] time too, and most of that was pre-Living Armor buff.
Guys, is anyone up for a game, by any chance?
If yes, add me please, I don't really want to solo queue.
i added you
I just played #yolo #swag treant protector.
[url]http://dotabuff.com/matches/189478515[/url]
Solo hardlane AM worked so well.
How does someone with a blink die 24 times against a team with 1 ST silence and 1 ST stun?
[QUOTE=Chickens!;40546150]How does someone with a blink die 24 times against a team with 1 ST silence and 1 ST stun?[/QUOTE]
Easy, all of those heroes are pretty good against AM.
You can't run from Kotl or else fuck your mana aka fuck your blink. Also sheepstick
Ogre Magi can literally decimate with multicast ontop of the stun. Also orchid
Skywrath can go haha you are slowed, fuck your passive reduction, fuck your blink. Also sheepstick, also Atos
Treant ult
Sniper endless bash, blink has a casting animation, good luck completing it.
Not to mention Sky, Kotl, and Ogre have forcestaves and can potentially catch AM even if he blinks away
[QUOTE=Chickens!;40546150]How does someone with a blink die 24 times against a team with 1 ST silence and 1 ST stun?[/QUOTE]
because anti-mage's laning is complete fucking ass and putting him solo hard lane is a crime on the level of child molesters and people who talk in movie theaters
[QUOTE=dual elites;40546568]because anti-mage's laning is complete fucking ass and putting him solo hard lane is a crime on the level of child molesters and people who talk in movie theaters[/QUOTE]
you will be sent to the special hell.
Today we just lost to a Lifestealer
postgame chat was reasoning with half our party about why our game plan wouldn't work ever
apparently "if we push all towers while he farms away from us (we dont need to gank!!!) then we have a tower advantage and we win" is a valid way of dealing with carries
Of course Naix just left jungle all 'i have finished farming' and completely stomped us
This happens [I]every shitting game[/I] with [I]every carry we fight[/I] and somehow we are confused as to 'Huh??? How did we lose, we had such good coordination and we took like 2 towers'
[QUOTE=leonthefox;40539225]I ended up going to dev.dota to bitch about the mute system a few days ago, I like the replies I got
[img]http://puu.sh/2NxVH.png[/img][/QUOTE]
Heavier server load that earns them no money surely helps VALVe in every way!
[editline]6th May 2013[/editline]
[QUOTE=Pocket Medic;40547111]Today we just lost to a Lifestealer
postgame chat was reasoning with half our party about why our game plan wouldn't work ever
apparently "if we push all towers while he farms away from us (we dont need to gank!!!) then we have a tower advantage and we win" is a valid way of dealing with carries
Of course Naix just left jungle all 'i have finished farming' and completely stomped us
This happens [I]every shitting game[/I] with [I]every carry we fight[/I] and somehow we are confused as to 'Huh??? How did we lose, we had such good coordination and we took like 2 towers'[/QUOTE]
How to counter Lifestealer:
Is he jungling?
YES: YOU ALREADY WON THE GAME! GO COLLECT YOUR MONEY PRIZE IN THE JUNGLE
NO: PRAY HE MAXES LIFESTEAL BEFORE GETTING DEEP WOUNDS/RAGE
[QUOTE=Rarara;40547114]How to counter Lifestealer:
Is he jungling?
YES: YOU ALREADY WON THE GAME! GO COLLECT YOUR MONEY PRIZE IN THE JUNGLE
NO: PRAY HE MAXES LIFESTEAL BEFORE GETTING DEEP WOUNDS/RAGE[/QUOTE]
Lifestealer is a carry that has everything he needs built into him.
He can heal himself with his ultimate and passive, he has magic immunity, he has damage, he has an attack speed steroid, and he has the best slow in the game. If there's someone even vaguely competant behind him what can you do?
[QUOTE=Shibbey;40547433]Lifestealer is a carry that has everything he needs built into him.
He can heal himself with his ultimate and passive, he has magic immunity, he has damage, he has an attack speed steroid, and he has the best slow in the game. If there's someone even vaguely competant behind him what can you do?[/QUOTE]
bane/ beastmaster / batrider
Something that bugs me about the lore.
Aren't the Slithereen (Siren) supposed to be helping the Deep Ones (Slardar) guard the treasures of the ocean? If they are, why exactly is Slardar on the Dire and Naga on the Radiant? If their goals are the same, shouldn't they both have been attracted to the Radiant energies instead of just one?
[QUOTE=Shibbey;40547433]Lifestealer is a carry that has everything he needs built into him.
He can heal himself with his ultimate and passive, he has magic immunity, he has damage, he has an attack speed steroid, and he has the best slow in the game. If there's someone even vaguely competant behind him what can you do?[/QUOTE]
Until he gets an Abyssal Weaver shits all over him. Ursa stomps him to dust due to outdamaging Feast incredibly quickly.
[QUOTE=BoxinShrimp;40547551]Something that bugs me about the lore.
Aren't the Slithereen (Siren) supposed to be helping the Deep Ones (Slardar) guard the treasures of the ocean? If they are, why exactly is Slardar on the Dire and Naga on the Radiant? If their goals are the same, shouldn't they both have been attracted to the Radiant energies instead of just one?[/QUOTE]
Because the lore in Dota isn't the same as the lore in Dota 2, all heroes are on the same sides as they were in the original Dota.
I guess that's obvious with heroes like Meepo. Poor bastard doesn't deserve to be on the Dire in Dota 2.
[QUOTE=BoxinShrimp;40547551]Something that bugs me about the lore.
Aren't the Slithereen (Siren) supposed to be helping the Deep Ones (Slardar) guard the treasures of the ocean? If they are, why exactly is Slardar on the Dire and Naga on the Radiant? If their goals are the same, shouldn't they both have been attracted to the Radiant energies instead of just one?[/QUOTE]
Radiant and Dire honestly aren't all that different; they're just two different flavours of the same thing. They both manipulate heroes and dominate lesser creatures entirely. It's just that one is all nature-y (which doesn't necessarily mean [I]good[/I]) and the other, well, isn't. Dire just offered Slardar something which Radiant couldn't, and vice versa for Naga.
This also explains why heroes will play on the 'wrong' side all the time.
[QUOTE=BoxinShrimp;40547651]I guess that's obvious with heroes like Meepo. Poor bastard doesn't deserve to be on the Dire in Dota 2.[/QUOTE]
Well, alot of dire guys don't sound "evil" in the lore.
Like sand king, lycan, clinkz and batrider.
Radiant and Dire don't mean anything anymore. If Valve were to have completely remade it, they'd probably would have dropped the radiant/dire difference.
As it stands they don't make any difference between them at all on the hero picker, besides putting them into groups where they were in Dota
[QUOTE=dual elites;40547756]Radiant and Dire honestly aren't all that different; they're just two different flavours of the same thing. They both manipulate heroes and dominate lesser creatures entirely. It's just that one is all nature-y (which doesn't necessarily mean [I]good[/I]) and the other, well, isn't. [B]Dire just offered Slardar something which Radiant couldn't[/B], and vice versa for Naga.
This also explains why heroes will play on the 'wrong' side all the time.[/QUOTE]
Didn't the lore say that it was more like that the heroes joined with whatever side was closer towards their nature?
Someone like Magnus probably isn't evil, but the hatred for whoever caused the volcano to erupt has made him angry and bitter and all that shit, and the revenge he seeks has darkened his spirit enough to make him join Dire. Same with someone like Weaver, he got addicted to creating his own worlds as opposed to just maintaining those already existing, and he was like a teen rebel so he isn't Radiant.
But then we have someone like Troll who is a total asshole towards everyone, and he is on Radiant.
[QUOTE=Bordellimies;40547834]Didn't the lore say that it was more like that the heroes joined with whatever side was closer towards their nature?
[B]Someone like Magnus probably isn't evil, but the hatred for whoever caused the volcano to erupt has made him angry and bitter and all that shit, and the revenge he seeks has darkened his spirit enough to make him join Dire.[/B] Same with someone like Weaver, he got addicted to creating his own worlds as opposed to just maintaining those already existing, and he was like a teen rebel so he isn't Radiant.
But then we have someone like Troll who is a total asshole towards everyone, and he is on Radiant.[/QUOTE]
Which makes no sense, because Vengeful Spirit.
[QUOTE=BoxinShrimp;40547863]Which makes no sense, because Vengeful Spirit.[/QUOTE]
Vengeance isn't inherently evil, though?
[QUOTE=Shibbey;40547433]Lifestealer is a carry that has everything he needs built into him.
He can heal himself with his ultimate and passive, he has magic immunity, he has damage, he has an attack speed steroid, and he has the best slow in the game. If there's someone even vaguely competant behind him what can you do?[/QUOTE]
True, but each of his abilities has some drawback to it.
BKB is an item, Rage is spell so it's suspectible to Silence and manaburns. +Rage gives Lifestealer most of his AS, while other carries comonly have it somewhere passive/not so essential.
Feast is % based off of Target. You shouldn't be eating the tankiest guy first, unless you want squishy supports to throw all their stuff out without a care in the world. This means it's weaker sustain against them. Even more so, it grows weaker the less HP enemy has. And the best part, it's low % (7% max) and since Naix is a carry he will have a lot of damage, while enemies might not have a lot of hp.
Open Wounds are just magnificent. It's single-target cousin of Veno's slow with unique lifesteal to it (any damage, you can Dagon a Open Wound-ed target and get healed) and this is where I believe Naix's strength lies the most. Level 1 is awesome too , making it active danger from the start. Many heroes usually have a mechanic like this, the "Danger Danger" button (Unstable Concoction ; Doom ; Tombstone ; Eclipse ; Stone Gaze ; Chronosphere, etc) and the idea here is this : It's big and important, so it calls for just as big and important answer. If Doom goes out and Dooms someone, you have to play accordingly, you have to watch Void's Chrono if he has it up, You don't hug Luna when her Eclipse is ready, you don't ignore Tombstone if Dirge can make you regret it, etc. If you keep Doomed guy alive, Doom is wasted, if you avoid clumping up, Chrono will hit at most 1-2 guys, if Luna's Eclipse runs out and you are all fine, you can feel safer, etc.
Sure, Open Wounds have less Cooldown that most of the stuff I've mentioned here, but they are also less "big", though still on that list.
And Infest is really just fun-thingy. Hiding in creeps, eating big ones to heal, AoE damage around average nuke-level. It's nothing big and adds some interesting utility/power to Naix's arsenal at significant cooldown.
I guess idea behind Naix was this. A carry that has most of tools built-in, however they are more situational than actual item-granted powers + suspectible to ability-lockdown. It's not that hard to deal with, you just have to sort of play like he has somehow farmed his core items around level 6.
It's kinda similar to Ursa. Ursa too has a slow, AS steroid, damage boost on Ult (huge one) and a passive that creates insane DPS scenarios for him. He is carry that gets to very high DPS levels very fast, but then lingers on with beating that. Carries like Void, AM, Spectre, they have more of a standard curve, thus more items in general can apply to it. In case of Ursa (and I guess Naix) it's a quick spike early and less progress later.
But I don't deny, both Ursa and Naix (he especially) have strong late game presence, but that doesn't work against their theoretical design (that I've pulled out of my ass mind you). Naix has all tools early, so if he doesn't get use out of them early, he didn't play "efficiently" and a good team can capitalise on that and his late game is thus more generic. Unless he goes for item picks like those of Ursa's where he continues to increase everything, but his "carry" potential (blinks, invis, mobility, disables, etc).
[QUOTE=Unisath;40547917]Vengeance isn't inherently evil, though?[/QUOTE]
So why would Magnus's want for revenge have anything to do with why he is on the Dire?
Magnus is the same case as Venge, wanting revenge on someone for essentially ruining their lives, their lust for vengeance making them almost insane.
[QUOTE=BoxinShrimp;40547966]So why would Magnus's want for revenge have anything to do with why he is on the Dire?
Magnus is the same case as Venge, wanting revenge on someone for essentially ruining their lives, their lust for vengeance making them almost insane.[/QUOTE]
They're different people with different mindsets. They may be seeking similar goals, but they didn't want to take the same paths to achieve them. Venge liked Radiant, Magnus liked Dire. It's basically 12 one way, two half-dozens the other.
[QUOTE=Bordellimies;40547834]DWeaver, he got addicted to creating his own worlds as opposed to just maintaining those already existing, and he was like a[B] teen rebel [/B]so he isn't Radiant.[/QUOTE]
I just thought about a Weaver in a side-tilted baseball cap and baggy pants.
My sides.
Bringing my questions back to Slardar, is there a reason I really don't see him picked up that often?
He seems like an all around solid choice, able to fill any roll efficiently.
Can someone please explain my friend why Lion is such a great middle lane hero?
He believes that a support should never take the mid lane
[QUOTE=BoxinShrimp;40548258]
He seems like an all around solid choice, able to fill any roll efficiently.[/QUOTE]
Okay at everything, excelent at none.
If you want a carry with a stun - Pick Alchemist, DK, Sven, CK etc.
If you want an initiator - Pick Tide, Magnus, Es, Clock, Centaur etc
If you want a ganker - Night Stalker, Spirit Breaker, Tiny, Tuskar, Pudge, Lycan etc
And these are only STR heroes that are better than him. There are loads more.
[QUOTE=fhASSA;40548329]Can someone please explain my friend why Lion is such a great middle lane hero?
He believes that a support should never take the mid lane[/QUOTE]
His ult and CC allows him to duel almost anyone if he's careful with his positioning. Supports don't have to go laning with a carry. Their presence in teamfights, ganks, and possibly items are what make them supports. (Force Staff, Mek, etc)
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