No Man's Sky - "The indie game that stole the show at E3"
999 replies, posted
Pretty much my thoughts. I didn't try for a refund though, I just knew I accidentally hit 3 hours so I figured there wouldn't be any point in trying. I do remember specifically thinking to myself "well, if they ever fix up some of this, I guess I'll just let it stay"
thought I was just being optimistic, but damn they did one hell of a job
https://steamuserimages-a.akamaihd.net/ugc/995744469288637149/1FD2D7E370A0C081EEF236D1C5928165F4EBC4D8/
NOW THATS ALOTTA DAMAGE
could only stand outside for 30 seconds before I started dying
Does having a planet like this provide any better loot?
So I finally finished that awakenings tutorial/starter quest thing, and now I'm steadily trying to do more story related stuff. What do the haz-mat gauntlets do exactly? There's also a jump booster upgrade I'm looking at that might be cool too. I also want to find a way back to the starting system I was at originally because I built a base and left some supplies back there
How the heck do I go back?
Hazmat gauntlets let you grab rare resources from plants in the previous patch, not sure what they do now we've got refining and other stuff
God those little puzzles you have to do when you access a terminal, always getting the code ones wrong, I just want the superconductor blueprint dammit.
They still do the same thing so I'm guessing new plants were added in?
i've seen a few plants that need the gauntlet to harvest their stuff
You can teleport to your base from a space station terminus (teleporter), don't even need to build one in your base.
Same, been spamming my navagational data trying to find the blueprint buildings.
Oh that's a relief, I didn't get a chance to build a teleporter at my shitty little wood shack earlier
thanks for the tip!
This game's goddamn optimization is awful.
I'll have periods of time where I'm at 55-60 mostly stable, and then I'll drop to 30 as if a cap was set. Once it happens, my environment doesn't matter...it just sits at 30.
Oh my B
Another tip then, if you have navigational data search for ancient ruins for mad dosh. You get sent to a monolith, select the 'learn about the past' or whatever option, go to the ruins. Dig up the keys and open the chest and you get a trading commodity, they go for atleast 500k and some can go for 18m
https://files.facepunch.com/forum/upload/185499/c82fa33b-9d2a-4707-92ac-e05d7d5a96e8/Jul-30@1.37.48.bmp
These Exocrafts are fucking crazy.
Also, I really like the ease in restrictions when it comes to base building. From what I remember from the last update I played, a mod already existed that allowed you to build as much as you want. But now I can build as much as I want with the slight comfort that there's an incredibly small chance someone may one day stumble across it.
https://files.facepunch.com/forum/upload/185499/2833ac3b-4ee2-48c4-ae79-06adf0a3c029/Jul-30@0.34.38.bmp
The skyline of a city I'm building on a tiny island about a minutes drive from my current main base. My home base is surrounded by a fairly vast archipelago, and I plan to build cities on every single island there. Hopefully with underwater tunnels connecting them all.
Protip if you're in a situation like me. The situation being "Man, I love playing the game on Survival, but all my friends are playing on Normal, and I don't want to lose the progress I've made." It's relatively easy to make a copy of your save that's in Normal mode.
First, get the NMS Save Editor.
After that, run it, and then choose the slot you want to make a copy of. Hit "Save As" and save it in an empty slot.
Select the new slot, and then follow the instructions in this OP. HOWEVER, the file version numbers are different than from when this guide was created.
It seems like they've only incremented the 10s digit for each game type though, so instead of the value in the OP, use these instead.
Normal Mode - 4626
Survival Mode - 5650
Creative Mode - 5138
Permadeath Mode - 6674
After that, save any changes, and make sure all the saves in the new slot have their version number changed. If you close and re-open the editor, the new slot should now be the game mode you designated. When you load the save in game, it should be the exact same save you made, only in a different mode.
Some of these bugs are a little silly, luckily they aren't super game breaking more often than not
https://steamuserimages-a.akamaihd.net/ugc/975478281513328320/FDB667E4325ECE52231D89F981C63EDE6F829C36/
And the view from inside the ship
https://steamuserimages-a.akamaihd.net/ugc/975478281513328564/29E3A690365EC45FFFAEB0A20BD8FB74BE709C39/
Atm the fastest way and most reliable way to get loads of dosh is to build superconductors.
Space Combat can actually fuck off in this game, it's really irritating to be completely unable to out run anything and be forced into destroying attackers, but oh wait, more enemies are coming in, can I fucking go away from this shit, I don't want to keep having to fight with these janky ass controls.
Literally found the Swordfish II and bought it immediately:
https://files.facepunch.com/forum/upload/213360/de3f7557-505d-4fbf-8ace-917e7cfd822f/20180729142955_1.jpg
just wish we could change the colors on ships so i could make it red.
This game has so much depth to ship combat, you land on a planet, the enemy fucks off, you win.
Fuck off game, Ship combat is absolute dog shit, so far everything has been pretty fine and I've been enjoying myself, but I just spent the past 6 minutes flying back to a planet just to land on it and then have the enemy immediately fuck off...
my FPS was perfectly fine before NEXT, but now i get hitches frequently and a REALLY annoying audio issue where its stuttering/freezing up, its hard to explain...but its super getting on my nerves and makes me just turn the audio completely off and have a podcast/show in the background instead. hopefully my new ryzen 5 2600 will help with this whole shit when i get it installed, my CPUs pretty shit anyway
Just found a corrupted planet named "Oklahome"
I really like a lot of the new stuff they added, but the extra steps they added to crafting stuff seems unnecessary. I miss being able to just grab some plutonium, throw it in my fuel tank, and be good to go. It doesn't really add anything to the gameplay except tedium.
On the other hand they simplified warp cells which i'm massively thankful for.
Plus the launcher fuel is kind of clearer, it loads up a certain amount of your tank instead of just 'use this entire stack of Plutonium and we'll just round it off to whatever'
Then again I still can't get behind the frigate repairing stuff. Why does it have to be so tedious? I mean, ladders?????
I feel like it makes the launch upgrades actually useful so maybe that's why they changed that.
Some planets have pure ferrite deposits, mining those is a lot faster than refining dust or mining the big rocks.
I uh, got a screenshot of my friend flying over me, sorta, and.... I realized.
Am I supposed to be this fuckin bloomed out of my mind?
https://i.imgur.com/UJVuzVC.jpg