No Man's Sky - "The indie game that stole the show at E3"
999 replies, posted
You gotta do the base quest line to unlock real storage
I'm totally down for this idea.
Oh dope!
Went to my local Space station in my starting solar system
One of the Vy'keen gave me a FREE, grade A rifle multitool trade.
I'm thrilled, it looks awesome as heck.
It has 24 slots
It just has the tiny problem of having a few broken things attached.
(presumably everything you trade in this game has some unfueled or damaged parts?)
To repair it all, its going to take:
600 chromatic metal
10 technology modules
35 microprocessors
56 hermitic seals
42 ion batteries
I THINK I MADE A MISTAKE
So far I've done the following:
Every High/Low thread combination
HDR off and on
VSync off, Forced on in GPU, Enhhanced Sync, and Freesync, with and without Triple Buffering, and no Vsync at all
FlipQueue registry tweaks, 0, 1, 2, and 3 frames rendered ahead
Borderless/Fullscreen
Different display drivers, with DDU cleaning up every trace between each
Using one monitor instead of two
Extremely low graphical settings including 720p, and maxed out settings at 1080 (No change at all)
Disabling event timers
Manually setting my L2 Cache to be 2MB/Core instead of letting Windows vary it
Updating *Everything* including chipset drivers
Reformatting
Disabling/Enabling all overlays
Deleting Shaders/Resetting Shadercache
HDD and an SSD
Changing the Texturepage from 64 to a few things all the way up to 4096
Texturestreaming off and on
Running as admin/Disabling full screen optimization
Tried Windows 7 and 8 compatibility mode (Don't do this)
No improvement whatsoever to my performance. Still dropping as low as 10fps if a station AND my base on a planet are both in frame. I only see anything above 30 in space when there's little to nothing on screen
https://i.imgur.com/VZf42tu.jpg
https://i.imgur.com/rK4r7Li.jpg
Makes no sense
How do you fix the weird clouds? They are super blocky for me at max settings
surprise surprise i have my own freighter now. i guess you could say im a pretty big deal. how do i add on support ships to it, anyway?
Renamed bases don't even use their new names in the teleporter list...
The Living ball sack
https://files.facepunch.com/forum/upload/133877/62453d06-a47e-4aa1-aee1-9c6b60eb118d/20180802200301_1.jpg
So after you own a freighter any time another freighter group jumps into the system you're in it will have recruitable frigates, marked with green icons. You just fly up to em really close and they will call you over your starship communicator asking if you want to purchase them. You'll then get the same buy screen where you can inspect it, see what class it is, etc.
Freighters that you can buy (to upgrade and replace your existing) will also be marked with a purple icon.
Thanks!
None of those are that expensive or hard to get/make. Chromatic metal you can get en masse if you warp to a star that isn't yellow, indium/emeril/etc all refine to chromatic at a higher efficiency than copper.
Well just from a glance it seems we have enough PC players to make the venture at least worthwhile. I'll keep an eye out for any nice looking planets that aren't plagued by superheated rainstorms every few hours.
After I find one, Ill find it's portal glyphs and maybe we'll set up a time where everyone can help each other get to it with the multiplayer system.
what is the make multiplayer, im sure its not too high.
they do for me, but any old bases and random bases i never built do show up
4 Players, though if you're reffering to a bunch of players making bases next to eachother, if we "upload" them I think the bases themselves still show up, not sure what the limits on those are.
Died in space trying to get to the space station during the tutorial
Spawn on a dead rock with no atmosphere and broken mods on my ship + scanners broken.
No resources in sight and I last about 20 seconds outside my ship before my oxygen depletes.
Time for a new game I suppose :V
It's takes a little while.
I think the multiplayer limit is going to get increased but its in coop mode for now.
That's not too bad imo, try repairing a ship that requires e.g. 2000 chomatic metal, 750 platinum, 1200 paraffinium etc :v
It's been a massive pain in the ass finding portal glyphs, in fact for the past three graves i've only ever gotten the one glyph off them.
Alright, PC players on normal mode listen up.
I managed to scout a few planets for our potential communal facepunch planet. I tried to find nice looking planets with minimal heat storms, though I was mostly unsuccessful on the latter.
I narrowed down the options to three main choices. I figure, since it's a communal planet, we should all vote on what looks best. When it's decided, I'll brand the planet with a planetary facepunch logo, find the portal coordinates, and drop them in this thread. I'll also get the coordinates for the Pilgrim's Path for people who want to make the journey manually.
Otherwise, I'll just post in this thread whenever I'm playing if anyone wants to hitch a ride to the planet via my game.
Let's get into it then. All of these cozy planets are nestled within the Abosraes Anomaly, a bustling bit of real estate right next to the former Galactic Hub, just off the Shungka Void within the Euclid (the first) galaxy.
Rate "Agree" for:
Stecharea
https://files.facepunch.com/forum/upload/185499/9b03a4ed-4be6-4bff-8322-6c97842aef38/20180803165522_1.jpg
With rich fauna and ample flora, this is red planet is fairly chill. The sentinels are "typical", and the weather is "usually mild." I'm not sure if that means there are no superheated rainstorms, but I didn't encounter one during my time
https://files.facepunch.com/forum/upload/185499/8d3f53ca-abfc-45cc-90d0-284513459f21/20180803165348_1.jpg
https://files.facepunch.com/forum/upload/185499/c0679983-5d71-4f22-a684-92e83024f7de/20180803165817_1.jpg
https://files.facepunch.com/forum/upload/185499/6abd0339-8908-4b03-a3f7-f219ee811378/20180803170124_1.jpg
Notable fauna include: dinosaurs!
https://files.facepunch.com/forum/upload/185499/d253aa88-1fc6-4686-9218-6967972d24aa/20180803165139_1.jpg
Next, rate "Disagree" for:
Tellins Tau
https://files.facepunch.com/forum/upload/185499/5ca29f9c-0618-47a4-b8ae-693d021287fe/20180803155007_1.jpg
This green, earth-like planet is full of rolling hills and floating islands. The fauna and flora are both ample, and the sentinels relaxed. However, heated rainstorms are rather common here. While they don't last very long, the temperature gets quite high.
https://files.facepunch.com/forum/upload/185499/2bd3228f-cb60-4b42-bf3f-9971ec83ed2f/20180803154825_1.jpg
https://files.facepunch.com/forum/upload/185499/cd1587f0-49b7-4ecc-8066-903e95780893/20180803154628_1.jpg
https://files.facepunch.com/forum/upload/185499/fa68594c-4e7f-4f61-abce-6574d1f5becb/20180803135801_1.jpg
Notable fauna include: these creepy looking bipedal boar creatures I'd very much like to wipe out if we settle here.
https://files.facepunch.com/forum/upload/185499/d276ca90-0d09-47c8-bd6e-4ee85e0c294c/20180803154525_1.jpg
Lastly, rate "Funny" for:
Iwuynlandu Usuka
https://files.facepunch.com/forum/upload/185499/e63cd5fe-9ef0-4e71-8199-fc59da7711fb/20180803171531_1.jpg
Iwuynlandu Usuka is much like Tellin Tau, in that it's a green earth-like planet. However, the sentinels are "low security" and the terrain is much more mountainous, with one side of the planet being dotted with tiny islands. Additionally, this planet is plagued with "dangerously hot fog", which seems to give way to very rare but very long heatstorms.
https://files.facepunch.com/forum/upload/185499/354baf7f-8b62-4af0-a32a-af70f2602543/20180803171328_1.jpg
https://files.facepunch.com/forum/upload/185499/d83cb2a9-a598-44a0-8f0f-236b1ae36908/20180803171128_1.jpg
https://files.facepunch.com/forum/upload/185499/00a911a6-dab4-498e-bf62-138076588727/20180803171718_1.jpg
Notable fauna include: these horrifiying fucks
https://files.facepunch.com/forum/upload/185499/120f1727-9063-4f68-b70e-af491c9b0f26/20180803170932_1.jpg
So those are our options. If you don't like any of these, or think settling on a flourishing wonder planet is too boring, rate me dumb instead.
I've kept this in mind, in fact as far as I'm aware the feature is currently bugged. There will be a fair few ways for us to get around this, with varying degrees of legitimacy and effort.
The hardest, but most plausible and legit way, will be to input the coordinates into the Pilgrim's Path and make the journey manually, jump by jump.
The easiest way that involves a little bit of third party manipulation will be to use the NMS save editor to unlock all the glyphs immediately.
The actual easiest way would be to join my game, set up a base on the planet, and simply teleport back to it at will. As more people come to the planet, this will probably become the dominant way to reach it.
Can you build landing pads for your base? I'm sick of my ship spawning half in the mountain
You can, but for some reason they locked it behind the Base Archive quest. The one that has you visiting your base terminal every two hours.
It's annoying because you can unlock the vast majority of the blue prints given to you in that quest yourself using salvaged technology, however the landing pad is only unlocked when you reach 87% or so archive restoration in that quest. That's hours upon hours of waiting for that terminal quest to reset.
I dig the biomes/faunas more on the 2 other planets but Stecharea has dope looking dinosaurs (along with the fairly chill environmental conditions) so my vote's on that
Does the Base Archives quest give you anything actually important? That quest for me is just a random marker in space. I've tried a bunch of things that supposedly fixed it but they didn't work, so I don't think I'm ever going to get anywhere in that quest.
Aside from the landing pad blueprint, not really. You can get everything else via collecting salvaged technology. Though there is a neat bit of lore/story behind the archives.
I ran into the same issue you've run into, btw. Tried a lot of different things that didn't work. What eventually did work was doing these steps in this exact order:
Travel to a new system, summon freighter anywhere in space.
In that same system, land on a planet and create a base anywhere.
Without doing anything else, save with the mission selected in your log and reload.
When I did that, the quest finally updated to the newest computer and I haven't had any issues since. The random marker issue is related to having a freighter, I believe.
Just tried doing that twice (In two separate, completely-new-to-me systems) and that didn't work either :/
Do broken parts affect trade in price?
I just started playing the game and don't understand half of the stuff everyone's talking about in this thread
... but how could anyone say no to dinosaurs
I really hope they fix that deleted bases still show up in the teleport list after trying 6 different places to build a base it really is a hassle to scroll through.
Doesn't seem like it
Sorry, you need to Log In to post a reply to this thread.