• Killing Floor v5 - British 2011 Riot Simulator
    5,295 replies, posted
[QUOTE=ZakkShock;44832485][t]http://assets.vg247.com/current//2014/05/Killing-Floor-2_2.jpg[/t] those nipples, jesus christ[/QUOTE] oh shit we're in paris now
[QUOTE=QuickShot;44834054]oh shit we're in paris now[/QUOTE] [video=youtube;yIwa5Ek1M_0]http://www.youtube.com/watch?v=yIwa5Ek1M_0[/video]
I don't know if France is the new setting, it seems like we've only seen screenshots from one map that happens to be set in Paris. I think it'd be pretty cool to visit a few major cities about the world and fight Zeds, even if it's non-canon.
Really hoping for entire Europe. Also remake of West London plz.
[QUOTE=ZakkShock;44832485][t]http://assets.vg247.com/current//2014/05/Killing-Floor-2_2.jpg[/t] those nipples, jesus christ[/QUOTE] Oooh, a full length L85, yay.
[QUOTE=ZakkShock;44832485][t]http://assets.vg247.com/current//2014/05/Killing-Floor-2_2.jpg[/t] those nipples, jesus christ[/QUOTE] I'm less intimidated by their fat and stubby nature, but those boobs add to the fear factor.
[QUOTE=Xubs;44835334]seems like they're changing the scale for a lot of the zeds, a lot of them were pretty short or pretty tall looks to me like all the zeds have been normalized down to more human heights[/QUOTE] Now that I think about it, the vast majority of the zeds were 1&1/2 to 2x your height in KF. and your avatar is strangely mesmerizing.
[QUOTE=Hellsing4682;44835317]I'm less intimidated by their fat and stubby nature, but those boobs add to the fear factor.[/QUOTE] Probably slaps you with them as a killing move.
I tried to convince my friend to try out KF, he said it looked too much like Call of Duty Zombies :suicide:
[QUOTE=Sharker;44835791]I tried to convince my friend to try out KF, he said it looked too much like Call of Duty Zombies :suicide:[/QUOTE] I tried this as well when it was on sale recently. "It looks like a L4D clone and the dialogue is cheesy" :suicide:
[QUOTE=Xubs;44835334]seems like they're changing the scale for a lot of the zeds, a lot of them were pretty short or pretty tall looks to me like all the zeds have been normalized down to more human heights[/QUOTE] Unless they nerf bloats that's gonna suck. I think bloats are up there with sirens for the biggest squad killer in HoE, they're incredibly easy to kill, but if one throws up on you goodbye 80+hp (and you can't see shit)
[QUOTE=Empty_Shadow;44835933]Unless they nerf bloats that's gonna suck. I think bloats are up there with sirens for the biggest squad killer in HoE, they're incredibly easy to kill, but if one throws up on you goodbye 80+hp (and you can't see shit)[/QUOTE] The glass cannon aspect of bloats is why they're such a well-designed enemy.
[QUOTE=Hatley;44836116]The glass cannon aspect of bloats is why they're such a well-designed enemy.[/QUOTE] I think the only bad enemy is sirens, they have a valid purpose but 99% of the time they get free damage because for some reason they can scream after being killed online. I really want to play instagib suicidal with my friends, but sirens will just destroy us every time and there's literally nothing you can do about it.
[QUOTE=Empty_Shadow;44836238]I think the only bad enemy is sirens, they have a valid purpose but 99% of the time they get free damage because for some reason they can scream after being killed online. I really want to play instagib suicidal with my friends, but sirens will just destroy us every time and there's literally nothing you can do about it.[/QUOTE] Not to mention that they make the screen shaky as fuck and can scream in intervals of like, one second.
[QUOTE=Sharker;44836390]Not to mention that they make the screen shaky as fuck and can scream in intervals of like, one second.[/QUOTE] I don't mind that stuff, it's good disruption, I just hate how if you see a siren it's like 'okay subtract 10hp automatically'
[QUOTE=Raidyr;44835879]I tried this as well when it was on sale recently. "It looks like a L4D clone and the dialogue is cheesy" :suicide:[/QUOTE] I know it's just because L4D went retail first but everytime people call Killing Floor a L4D ripoff I want to strangle them. It takes a bit to calm down and take some deep breaths and inform them Killing Floor was a modification back in 2005, before L4D was even an idea.
[QUOTE=Butthurter;44836592][img]http://media.moddb.com/images/mods/1/11/10028/70075.jpg[/img] bonus points if they can throw either vomit or blade[/QUOTE] projectile vomiting is pretty close to throwing vomit
What if they spewed rotten pus out of their titties?
[QUOTE=Tibbolax;44840313]What if they spewed rotten pus out of their titties?[/QUOTE] the fuck
[QUOTE=Tibbolax;44840313]What if they spewed rotten pus out of their titties?[/QUOTE] what these things aren't zombies, they're failed experiments
[QUOTE=SonicHitman;44842579]what these things aren't zombies, they're failed experiments[/QUOTE] That sounds like a pretty failed experiment if they're launching ballistic tit-puss
[QUOTE=ZakkShock;44842674]That sounds like a pretty failed experiment if they're launching ballistic tit-puss[/QUOTE] unless that was the aim of the experiment i'd say they succeeded alright
[QUOTE=Toy_Soldier;44836540]I know it's just because L4D went retail first but everytime people call Killing Floor a L4D ripoff I want to strangle them. It takes a bit to calm down and take some deep breaths and inform them Killing Floor was a modification back in 2005, before L4D was even an idea.[/QUOTE] Left 4 Dead was an idea in 2005, actually.
[QUOTE=Xubs;44835334]seems like they're changing the scale for a lot of the zeds, a lot of them were pretty short or pretty tall looks to me like all the zeds have been normalized down to more human heights[/QUOTE] If this is true then it's not a good design decision Having recognisable silhouettes for enemies is very important in a game like this
The two people who 'disagree'd' me are wrong, so... EDIT: One of them was Marphy. Marphy you better stop or I will come to your house and tear down the boards of your establishement, you cock-gobbling piece of titties.
If your claim is that Left 4 Dead as it existed in 2005, then still a Counter-Strike mod with knife-wielding bots, could still have preceded the mod version of Killing Floor, then that is wrong as the development of KFMod [url=http://web.archive.org/web/20060327035420/http://mrkadish.proboards40.com/index.cgi?board=general&action=display&thread=1120600621]began under Alex Quick in August of 2004[/url] back when it was still based on the heels of [url=http://web.archive.org/web/20040622171703/http://www.angelfire.com/games5/kf1942/]a failed Battlefield mod[/url].
[QUOTE=Marphy Black;44845169]If your claim is that Left 4 Dead as it existed in 2005, then still a Counter-Strike mod with knife-wielding bots, could still have preceded the mod version of Killing Floor, then that is wrong as the development of KFMod [url=http://web.archive.org/web/20060327035420/http://mrkadish.proboards40.com/index.cgi?board=general&action=display&thread=1120600621]began under Alex Quick in August of 2004[/url] back when it was still based on the heels of [url=http://web.archive.org/web/20040622171703/http://www.angelfire.com/games5/kf1942/]a failed Battlefield mod[/url].[/QUOTE] No, no: I said that Left 4 Dead was only just an IDEA in 2005. It days so on the Wikipedia page. I know that Killing Floor was a mod before L4D. [editline]18th May 2014[/editline] God damnit Marphy, lol.
[QUOTE=Sharker;44835791]I tried to convince my friend to try out KF, he said it looked too much like Call of Duty Zombies :suicide:[/QUOTE] Eat his heart for his ignorance.
[QUOTE=Marphy Black;44845169]If your claim is that Left 4 Dead as it existed in 2005, then still a Counter-Strike mod with knife-wielding bots, could still have preceded the mod version of Killing Floor, then that is wrong as the development of KFMod [url=http://web.archive.org/web/20060327035420/http://mrkadish.proboards40.com/index.cgi?board=general&action=display&thread=1120600621]began under Alex Quick in August of 2004[/url] back when it was still based on the heels of [url=http://web.archive.org/web/20040622171703/http://www.angelfire.com/games5/kf1942/]a failed Battlefield mod[/url].[/QUOTE] Yeah!!?!?!?! Well I thought of it before you were born!!
What I want for killing floor 2 Being able to alert friends of large specimen without having to stop and typ SC or FP in chat, should be enough just to point at said specimen and push a button. Soundtrack shouldn't vary depending on map and should instead be randomized unless its a specific map like bedlam
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