[QUOTE=SenhorCreeper;46262174][video=youtube;KLDtNsIKOhs]http://www.youtube.com/watch?v=KLDtNsIKOhs[/video]
for killing endless zombies
[/QUOTE]
Depends on what my mood and the season. During the whole Summer Clown thing I play Roma-themed music.
[media]http://www.youtube.com/watch?v=h-GUqMwf4Q8[/media]
If I want a laugh, I loud up a playlist of 80's Movie 'Your a Man' songs.
[editline]17th October 2014[/editline]
And I'm not picking up any servers.
Dat Stalker
[img_thumb]http://i58.tinypic.com/2e18uqb.jpg[/img_thumb]
I think [url="http://www.shacknews.com/article/86702/killing-floor-2-impressions-painting-paris-blood-red"]this article[/url] might have some new images, I'm not sure. Probably not actually
[QUOTE=The DooD;46267654]Dat Stalker
[img_thumb]http://i58.tinypic.com/2e18uqb.jpg[/img_thumb]
I think [url="http://www.shacknews.com/article/86702/killing-floor-2-impressions-painting-paris-blood-red"]this article[/url] might have some new images, I'm not sure. Probably not actually[/QUOTE]
From the Article
[QUOTE]Fans can also find some Easter eggs hidden across the level, revealing a more in-depth look at the storyline.[/QUOTE]
I wonder how in-depth they are going to be, given the amount of story in KF1.
[QUOTE=The DooD;46267654]Dat Stalker
[img_thumb]http://i58.tinypic.com/2e18uqb.jpg[/img_thumb]
I think [url="http://www.shacknews.com/article/86702/killing-floor-2-impressions-painting-paris-blood-red"]this article[/url] might have some new images, I'm not sure. Probably not actually[/QUOTE]
That article has quite a few unseen screenshots actually.
[t]http://i.imgur.com/UY7lOpu.jpg[/t][t]http://i.imgur.com/wHCWVkO.jpg[/t]
[t]http://i.imgur.com/BbC20jv.jpg[/t][t]http://i.imgur.com/GXvod5i.jpg[/t]
[t]http://i.imgur.com/GJRsi3Z.jpg[/t][t]http://i.imgur.com/w6hgXQc.jpg[/t]
The lighting and shadows looks great
I think the hype might be killing me. I kind of ruined the wait for a friend. [del]Alan Wilson[/del] Yoshiro said on the tripwire forum that perk progress will be reset between EA and full release. Which makes sense I guess but we don't want to overplay it in EA and then not want to play it when everything gets reset.
[QUOTE=The DooD;46268312]I think the hype might be killing me. I kind of ruined the wait for a friend. Alan Wilson said on the tripwire forum that perk progress will be reset between EA and full release. Which makes sense I guess but we don't want to overplay it in EA and then not want to play it when everything gets reset.
Just trying to find proof of the post or I am hallucinating[/QUOTE]
[url]http://forums.tripwireinteractive.com/showthread.php?t=101759&page=4[/url]
6th post down
yeah I kind of anticipated that progress would be reset, going to maybe play classes that I wouldn't normally play for EA then move to my mains on release
[QUOTE=The DooD;46268312]I think the hype might be killing me. I kind of ruined the wait for a friend. Alan Wilson said on the tripwire forum that perk progress will be reset between EA and full release. Which makes sense I guess but we don't want to overplay it in EA and then not want to play it when everything gets reset.
Just trying to find proof of the post or I am hallucinating[/QUOTE]
Tripwire should make it very obvious that all earned progress is going to be reset, I can already hear people's cries of anger. Sort of like a Fleshpounder but directed towards a computer.
[QUOTE=Steelpoint;46268351]Tripwire should make it very obvious that all earned progress is going to be reset, I can already hear people's cries of anger. Sort of like a Fleshpounder but directed towards a computer.[/QUOTE]
People should try to blare that fact like a horn with a megaphone because that kind of stuff can burn you out really bad if you aren't ready for it
[QUOTE=Matrix374;46268657]People should try to blare that fact like a horn with a megaphone because that kind of stuff can burn you out really bad if you aren't ready for it[/QUOTE]
a nice big notification on the main menu should do it
[editline]18th October 2014[/editline]
[QUOTE=Nemisis116;46268288]The lighting and shadows looks great[/QUOTE]
the atmosphere looks great in that first screenshot with all that gunshot vapour in the air, you can almost smell the gunpowder
I hope if you fire a shitload of guns in a room it gets really misty, that would be pretty slick
-wrong thread lol-
[QUOTE=The Rizzler;46268670]a nice big notification on the main menu should do it
[editline]18th October 2014[/editline]
the atmosphere looks great in that first screenshot with all that gunshot vapour in the air, you can almost smell the gunpowder
I hope if you fire a shitload of guns in a room it gets really misty, that would be pretty slick[/QUOTE]
Killing Floor 2 will be released with the Vapr, a mouthpiece that pumps noxious gasses and smoke into your lungs and diaphragm to enhance the experience of being surrounded by mutants, organs, bodily fluids, and spent ammunition.
[QUOTE=SinineSiil;46268206][t]http://i.imgur.com/w6hgXQc.jpg[/t][/QUOTE]
Makes me wonder which character is the one who's going sleeveless and gloveless.
[editline]asdf[/editline]
Unless it's a placeholder.
I'm going to miss Constable Briars helmet. It's weird that's hes just sort of an older dude now like Bad Santa.
So, be accident I removed the ESC button in the user.ini and now I cant close menus.
What is the command bound to the key?
[editline]18th October 2014[/editline]
Also I saw some servers running an objective mode version of Dollhouse and I cant find the link to download the map
[QUOTE==DarkStar=;46270185]So, be accident I removed the ESC button in the user.ini and now I cant close menus.
What is the command bound to the key?
[editline]18th October 2014[/editline]
Also I saw some servers running an objective mode version of Dollhouse and I cant find the link to download the map[/QUOTE]
delete the .ini file and let the game redownload it
[QUOTE==DarkStar=;46270185]So, be accident I removed the ESC button in the user.ini and now I cant close menus.
What is the command bound to the key?
[editline]18th October 2014[/editline]
Also I saw some servers running an objective mode version of Dollhouse and I cant find the link to download the map[/QUOTE]
You can check defuser.ini
Escape=ShowMenu
[editline]18th October 2014[/editline]
Download Toy Master mod from here: [url]http://store.steampowered.com/app/326960/[/url]
[QUOTE=SinineSiil;46270228]You can check defuser.ini
Escape=ShowMenu
[editline]18th October 2014[/editline]
Download Toy Master mod from here: [url]http://store.steampowered.com/app/326960/[/url][/QUOTE]
Thanks you.
[QUOTE=SinineSiil;46270228]
Download Toy Master mod from here: [url]http://store.steampowered.com/app/326960/[/url][/QUOTE]
oh I see what is the problem
if you launch the Dollhouse with the Toymaster mod is going to be TOY_dollhoouse but if you run it with KF is the map is KFO_dollhouse. Is weird because the servers try to download the map while I already got it.
I really hope they keep the Steampunk sci-fi shit out, I dislike this so much in the first game.
[QUOTE=Niklas;46271749]I really hope they keep the Steampunk sci-fi shit out, I dislike this so much in the first game.[/QUOTE]
I don't mind it but I'd prefer it if it was contained in it's own maps. But fuck it we got TF2 pyro and a WW2 marine walking about using a Scyth so steampunks not anymore out of place than the rest of the whacky shit.
[QUOTE=Niklas;46271749]I really hope they keep the Steampunk sci-fi shit out, I dislike this so much in the first game.[/QUOTE]
Same here. Although I have the Steampunk weapon pack, I prefer by far to use their normal alternatives just because something just feels really really off about them. It are mostly the firing and reloading sounds that tick me off, I'd rather take the Rising Storm Thompson over the Steampunk Thompson because the Steampunk version sounds like it is breaking down all the time. Same goes for the Steampunk Musket and the Steampunk ZED thrower, which are slightly based on the Lee Enfield Rifle and the Pancor Jackhammer in design. I would have preferred it if they just put the normal versions over those two in instead of the Steampunk gimmick.
Someone up for Toy Master?
I tried Toy Master on normal with a friend and 4 randoms. The first waves where we are just protecting boxes are so boring and then all of a sudden the difficulty ramps up when you fight Jack. Got pretty frustrating to go through the waves leading up to Jack so we gave up after a couple tries.
Looking at the Fleshpound here. While he is crouching, they do seem a bit shorter this time around.
[img_thumb]http://cdn.akamai.steamstatic.com/steam/apps/232090/ss_41a153f6ebdf6423c66f5003e4e856a08563eda0.jpg[/img_thumb]
[QUOTE=The DooD;46273034]Looking at the Fleshpound here. While he is crouching, they do seem a bit shorter this time around.
[img_thumb]http://cdn.akamai.steamstatic.com/steam/apps/232090/ss_41a153f6ebdf6423c66f5003e4e856a08563eda0.jpg[/img_thumb][/QUOTE]
He actually seems to be in that "ready to pounce" position; if he stood straight up, he'd be as tall or taller than the current Fleshpound [URL="http://i.ytimg.com/vi/OK6tRz9Y8YU/maxresdefault.jpg"]who mostly stands straight.[/URL]
He's definitely waaaaay bulkier
[QUOTE=Niklas;46271749]I really hope they keep the Steampunk sci-fi shit out, I dislike this so much in the first game.[/QUOTE]
b-but my gun waifu
[t]http://i.ytimg.com/vi/Up0rxvD-ZVQ/maxresdefault.jpg[/t]
I agree with the character skins though
Mr. Steampunk Foster was cool though.
[QUOTE=JiggleItGood;46274518]Mr. Steampunk Foster was cool though.[/QUOTE]
You got that right. I was able to get him in 15 MINUTES due to me already having one of the abusement park achieves.
I used him until i got Harchier last year.
[QUOTE=The DooD;46273034]I tried Toy Master on normal with a friend and 4 randoms. The first waves where we are just protecting boxes are so boring and then all of a sudden the difficulty ramps up when you fight Jack. Got pretty frustrating to go through the waves leading up to Jack so we gave up after a couple tries.
Looking at the Fleshpound here. While he is crouching, they do seem a bit shorter this time around.
[img_thumb]http://cdn.akamai.steamstatic.com/steam/apps/232090/ss_41a153f6ebdf6423c66f5003e4e856a08563eda0.jpg[/img_thumb][/QUOTE]
Isn't that one of the new specimens, the cyst? I'm pretty sure that's not the FP.
No that's definitely a gun.
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