• Killing Floor v5 - British 2011 Riot Simulator
    5,295 replies, posted
[QUOTE=StrawberryClock;46283057]I love how they've still kept the somewhat uncanny animations where all the player characters seem to be hunched over at all times for some reason.[/QUOTE] It wouldn't be a KF game if it didn't have wonky player animations. It's a holdover from UT2K4's weird animations KF mod used, but it's become an important part of KF's characters in itself.
I really hope the first person view with the knife doesn't have your empty hand pretty much on your cheek this time
[QUOTE=Nemisis116;46283328]I really hope the first person view with the knife doesn't have your empty hand pretty much on your cheek this time[/QUOTE] Or when you throw a grenade and it reverts to the camo hands. [I]Eugh.[/I]
What is this CAKE mod that keeps getting into my server list? [editline]20th October 2014[/editline] This server with the cake thing wont stop downloading. Is being a solid 15 minutes and still going [editline]20th October 2014[/editline] nvm, it was just the weirdest custom server ever.
[QUOTE=Butthurter;46284384]idk man i found kf1 fp insanely hot this ones too muscly for my taste[/QUOTE] would you let him pound your flesh
I'd let him scrake off all his clothes and gorefast while he's fleshpounding me. It's gettin' hot in here, so scrake off all your clothes.
[url]https://twitter.com/BillMunkII/status/523262808016695296[/url] LMGs confirmed? potentially for helmet guy
[QUOTE=The Rizzler;46286988][url]https://twitter.com/BillMunkII/status/523262808016695296[/url] LMGs confirmed? potentially for helmet guy[/QUOTE] The more I think about it, the more I want helmet bro to be an LMG guy.
[QUOTE=The DooD;46287239]The more I think about it, the more I want helmet bro to be an LMG guy.[/QUOTE] I was always disappointed that support specialist never got any LMGs, because of how much he can carry. If there's an actual LMG class I'll cum all over the place
any word on the scrake?
[QUOTE=The Rizzler;46286988][url]https://twitter.com/BillMunkII/status/523262808016695296[/url] LMGs confirmed? potentially for helmet guy[/QUOTE] Could just be one of the props they have in the mocap suite. Honestly I don't like the idea of LMGs, feels a bit too spray and pray like.
Well can honestly say from a HoE point of view that I'm not a fan of Clandestine already, bonus misery points cause it's aesthetics are giving me a headache.
[QUOTE=ZombieDawgs;46289449]Could just be one of the props they have in the mocap suite. Honestly I don't like the idea of LMGs, feels a bit too spray and pray like.[/QUOTE] I think LMGs could work, if they're balanced well of course there's been a lengthy discussion in the TWI forums about LMGs the way I see it, the tradeoff for firing shitloads of rounds is the comparatively long reloads and maybe a lack of accuracy at full auto I'm pretty sure LMGs were designed for suppressive and support purposes as well as sustained fire, so while your teammates are firing controlled killshots you're the one opening up to mop up or drive the zeds back but it's true, you'd perhaps be the only one without a method for focused damage
[QUOTE=The Rizzler;46290198]I think LMGs could work, if they're balanced well of course there's been a lengthy discussion in the TWI forums about LMGs the way I see it, the tradeoff for firing shitloads of rounds is the comparatively long reloads and maybe a lack of accuracy at full auto I'm pretty sure LMGs were designed for suppressive and support purposes as well as sustained fire, so while your teammates are firing controlled killshots you're the one opening up to mop up or drive the zeds back but it's true, you'd perhaps be the only one without a method for focused damage[/QUOTE] Well, LMG in custom games works fine but runs out of ammo real fast, even with all the fancy bootleg classes points
[QUOTE==DarkStar=;46291491]Well, LMG in custom games works fine but runs out of ammo real fast, even with all the fancy bootleg classes points[/QUOTE] yeah thinking about it, since they're avoiding making zeds bullet sponges this time around on higher difficulties and having more advanced AI instead, running out of ammo shouldn't be a problem
If LMGs were a thing I'd be so happy. I already end up buying the SCAR and FN FAL by the 7th round to just spam bullets on full auto.
[QUOTE=Swilly;46294590]If LMGs were a thing I'd be so happy. I already end up buying the SCAR and FN FAL by the 7th round to just spam bullets on full auto.[/QUOTE] This is the thing. I want a full auto gun because I want to really just shred zeds. But the assault rifles only have tiny baby magazines. I would like a gun that can fire at a high rate of fire non-stop for a long period of time, while shouting Heavy quotes. In KF1 I take my time and go for headshots. But I'm not going to be doing that in KF2, at least not at the beginning. I want to see every gib they have to offer.
[QUOTE==DarkStar=;46291491]Well, LMG in custom games works fine but runs out of ammo real fast, even with all the fancy bootleg classes points[/QUOTE] That's because Zeds in custom games have a comically large amount of HP because of scaling from all the people in a server and custom servers usually being in HoE. If you have normal health instead of things like Stalkers with 5,000 HP and FPs with more health than a HoE 6-man Patriartch, the LMGs are pretty good.
[t]http://i.imgur.com/dgxJquO.jpg[/t] Well everyone seems to agree on one thing
[QUOTE=Sharker;46297534][t]http://i.imgur.com/dgxJquO.jpg[/t] Well everyone seems to agree on one thing[/QUOTE] Siren
I can't help but see a short, Christy Mack whenever a Stalker attacks me.
[QUOTE=4yourmalice;46299096]I can't help but see a short, Christy Mack whenever a Stalker attacks me.[/QUOTE] Blood and all.
[QUOTE=Swilly;46294590]If LMGs were a thing I'd be so happy. I already end up buying the SCAR and [B]FN FAL[/B] by the 7th round to just spam bullets on [B]full auto[/B].[/QUOTE] you must be very fond of looking at ceilings
[QUOTE=comet1337;46302671]you must be very fond of looking at ceilings[/QUOTE] Its not that hard to control recoil?
not for commando or on semi auto but FAL + full auto = vertical perforation
[QUOTE=comet1337;46303673]not for commando or on semi auto but FAL + full auto = vertical perforation[/QUOTE] Then I must be doing something different because I can fire on full auto fine.
LMGs should work as in they do in Day of Defeat; deploy the bipod and enjoy consistently accurate full-auto, or use as a clumsier assault rifle without deploying.
[QUOTE=Talishmar;46315096]LMGs should work as in they do in Day of Defeat; deploy the bipod and enjoy consistently accurate full-auto, or use as a clumsier assault rifle without deploying.[/QUOTE] or in RO2 of course so satisfying hip-firing in that, especially since you know you're suppressing the shit out of the enemy as you shred them, you feel like a beast
[QUOTE=The Rizzler;46315516]or in RO2 of course so satisfying hip-firing in that, especially since you know you're suppressing the shit out of the enemy as you shred them, you feel like a beast[/QUOTE] Now if only the specimens gave a damn about having a hundred bullet whiz past and their comrades getting their brains blown off. I don't mind RO2 LMGs if the balancing factor is the clumsiness of setting up and tearing down.
[QUOTE=The Rizzler;46315516]RO2 of course [/QUOTE] I want a flamethrower as sexy as in Ro2 with bouncing flames and all but with the range and ammo from KF.
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