Labeling a character premium was a purely disgusting thing from the start.
[QUOTE=Hellsing4682;46626110]I'm rather fine with not having some unlockable cosmetic character-which there already loads of-and community weapons that I will never buy to clutter up the trader screen.[/QUOTE]
Sadly even when you dont buy them they clutter both the character screen and the weapons trader screen
[QUOTE==DarkStar=;46634466]Sadly even when you dont buy them they clutter both the character screen and the weapons trader screen[/QUOTE]
That's what I'm saying.
[QUOTE=Hellsing4682;46636183]That's what I'm saying.[/QUOTE]
They at least you add hotkeys in order to quickly buy your stuff or at least let you arm your favorite weapon list outside the trader in the option menu so you can buy stuff on the fly
[QUOTE==DarkStar=;46636688]They at least you add hotkeys in order to quickly buy your stuff or at least let you arm your favorite weapon list outside the trader in the option menu so you can buy stuff on the fly[/QUOTE]
It doesn't take even that long to navigate the menus to be honest, the tab with the class selection helps alot. I at most rarely pick a weapon that is unrelated to the class that i am. I just choose whatever build i feel like playing today and change/adapt it depending on difficulty or if ive died.
It works even better with the mmo mouse i use because i can literally switch medic guns (MP7,MP5 and Vector. The others do not share the same hotkey.) in instants and spam the living crap out of middle mouse button to heal everyone back up. Really handy and you'll never run out of a charge. Helps alot with Zerker too.
The new map feels rushed as fuck, Is sad how must places are close that shit makes the map real cramped
So.. soon? Pls tripwire
gib beta
pls
TWI pls gib
Can't seem to get my KF server's redirect working. I put some compressed maps on Dropbox (as a test, I'd probably use something else for downloads), set RedirectToURL to the Dropbox map directory, and set UseCompression to true, but when I join the server, it still downloads the uncompressed map directly from the server. Any idea what I'm doing wrong? I'd love to put some custom maps on my server.
How do I choose which Zed type I have? I didn't think they'd do a halloween event the first year they did it and I missed the summer sideshow zeds dressed for halloween, and then they just used damn hill billy zeds all the time afterwards.
[QUOTE=Greetings;46645975]Can't seem to get my KF server's redirect working. I put some compressed maps on Dropbox (as a test, I'd probably use something else for downloads), set RedirectToURL to the Dropbox map directory, and set UseCompression to true, but when I join the server, it still downloads the uncompressed map directly from the server. Any idea what I'm doing wrong? I'd love to put some custom maps on my server.[/QUOTE]
Dedicated?
This is what we used when we ran custom maps on our server, part 6.
[URL]http://forums.tripwireinteractive.com/showthread.php?t=30579[/URL]
Though it might well be out of date info by now, been a while since we've had to use it I'm afraid.
[QUOTE=Fr3ddi3;46646945]Dedicated?
This is what we used when we ran custom maps on our server, part 6.
[URL]http://forums.tripwireinteractive.com/showthread.php?t=30579[/URL]
Though it might well be out of date info by now, been a while since we've had to use it I'm afraid.[/QUOTE]
Yeah, dedicated. I followed that guide as well as [url=http://wiki.unrealadmin.org/Redirection_and_Compression]this one[/url], and still can't get redirection working.
Edit: Actually, the problem was Dropbox. URL has to be HTTP instead of HTTPS.
Hey guys, sorry to be a bother, but we used to have a dedicated server with OVH running Windows Server 2012. Tried to host a Killing Floor server, which would launch but not connect. We're now with another provider and seem to be having issues still. We've opened the port and briefly disabled the firewall entirely, as well, but no luck.
Has anyone has these sort of issues before and are you able to provide assistance? Thanks!
[editline]6th December 2014[/editline]
We also see 'STEAMAUTH : steam auth system activation failed' appear in console, not sure if this means anything tho
[QUOTE=NiandraLades;46648149]Hey guys, sorry to be a bother, but we used to have a dedicated server with OVH running Windows Server 2012. Tried to host a Killing Floor server, which would launch but not connect. We're now with another provider and seem to be having issues still. We've opened the port and briefly disabled the firewall entirely, as well, but no luck.
Has anyone has these sort of issues before and are you able to provide assistance? Thanks!
[editline]6th December 2014[/editline]
We also see 'STEAMAUTH : steam auth system activation failed' appear in console, not sure if this means anything tho[/QUOTE]
My mate who actually runs our box (and the servers on it) is away atm so i can't ask him further I'm afraid, but IIRC We had a similar issue that was being caused by having "steam_appid.txt" in the client (but not the server version). Once we removed that the server let people join it.
You find that file in the "Killing Floor\System", if it's there ofc.
[video=youtube;C6C2czPIV3A]http://www.youtube.com/watch?v=C6C2czPIV3A[/video]
New trailer for the announcement of Killing Floor 2 coming to the PS4.
That scrake.
[QUOTE=Black0ut;46654090][video=youtube;C6C2czPIV3A]http://www.youtube.com/watch?v=C6C2czPIV3A[/video]
New trailer for the announcement of Killing Floor 2 coming to the PS4.[/QUOTE]
[IMG]http://puu.sh/djBlZ.png[/IMG]
Scrake doing a spinning attack
Here is another pic:
[img]http://i.gyazo.com/0ed90df702800b7af9bd330d354ffbb7.png[/img]
[t]http://i.imgur.com/EJzYhFx.jpg[/t]
Glad to see Wilkes and Thorn are back.
i remember that they said scrake would have got a major overhaul, tho he only seems bulkier? not that i'm complaining, that spinning attack owns.
[QUOTE=Zannabluke;46654336]i remember that they said scrake would have got a major overhaul, tho he only seems bulkier? not that i'm complaining, that spinning attack owns.[/QUOTE]
They mean him being a lot more of a threat and having new tactics instead of being an easy meatshield.
The explosive hammer we see for a split second at the end:
[img]http://i.imgur.com/0sj4sVd.png?1[/img]
Well that looks like it's gonna be fun to use.
[QUOTE=grobov13;46654280]Here is another pic:
[img]http://i.gyazo.com/0ed90df702800b7af9bd330d354ffbb7.png[/img][/QUOTE]
He got swole as fuc.
Bane called he wants his muscles back. Just kidding, Scrake looks badass.
The husk flamethrower fire effects look so good
Everything looks so good
I LOVE that effect on the welded doors.
Buzzsaw bow is back
KF2's steam discussion page is going to be hilarious to read. There already are a couple of people whining over this announcement and thinking that the game will be some "dumbed down console port".
Reverend Alberts is also back.
God, I can't wait for this game to be released.
Man some of these weapons sound and look awesome!
Can't wait.
Just stealing few more pics:
[t]http://static2.gamespot.com/uploads/scale_super/1535/15354745/2750841-kf2+12.6.14_5.jpg[/t]
[t]http://static2.gamespot.com/uploads/scale_super/1535/15354745/2750845-kf2+12.6.14_9.jpg[/t]
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