• Killing Floor v5 - British 2011 Riot Simulator
    5,295 replies, posted
So does anyone else have a problem with the "Dignity for the dead" achievement? Mine's stuck on 6/10 and refuses to go up :<
I don't ever even find dead people getting munched on. Nine times out of ten, no matter how far away I am from the team when they die, the zeds just immediately take off after me.
[QUOTE=TehAgentGuy;41677996]What would you expect from a Thompson with a drum mag?[/QUOTE] Considering how large .45 ACPs are and how variants of the tommygun had a rate of fire of up to 1500 rounds per minute, not much
Anybody got some spare trading cards for this game they'd like to trade? I got screwed over and got like 3 Patriarchs and 2 Husks.
Just sell them
[QUOTE=Vodkavia;41694699]I want to try sharp shooter, but I am not a particularly sharp shooter nor do I want to be "that guy" who's the 5th person to be using that perk.[/QUOTE] Solo with 50 Faked Players
While Killing Floor is far from my favourite game, I really like the fact they still do events and stuff for it, and it's constantly on sale. It feels like it's been out forever now
[QUOTE=Hilarious Pill;41684872]So does anyone else have a problem with the "Dignity for the dead" achievement? Mine's stuck on 6/10 and refuses to go up :<[/QUOTE] If you see someone you know is done, throw a grenade at them and break line of sight. The crawlers and clots that stay to eat them will die from it.
I still hating the freaking idiots that needs some heal and don't stop moving, they start to jump to fuck up even more, especially the zerkers...
[QUOTE=Don Knotts;41695494]If you see someone you know is done, throw a grenade at them and break line of sight. The crawlers and clots that stay to eat them will die from it.[/QUOTE] As a bit of general advice, if you're playing on something higher than normal and you don't have bonuses to grenade damage, always throw 2 grenades unless it's just crawlers. Even clots seem to shrug them off unless they're stepping on the damn thing.
[QUOTE=KayoDuck;41695558]I still hating the freaking idiots that needs some heal and don't stop moving, they start to jump to fuck up even more, especially the zerkers...[/QUOTE] Even moreso if the hit detection is wonky on the server, and thus you finally get to connect your darts on the hyperactive deliquent, only to have it not count, and then he spearheads straight into a group of Fleshpounds. And then you get blamed for being a "shit medic", while he shouldn't be a total jackass while having nil armor. Oh well, it is part of being a Medic, getting blamed by utterly reckless zerkers, I guess.
Sometimes it's just better to stop shooting people with your syringe gun and just walk up to them and heal them. There's a reason why the needle recharges extremely quickly and also why you move so fast. I learned the hard way sorta, but it's really easy to put into practice. Only problem you'll have is trying to catch up to zerkers at low levels, having rank 3 helps with that. Not to diss you or anything, but it's better to mann up and just walk into him rather than get called a shit medic, potentially kicked or anything along those lines. I've seen it happen.
[QUOTE=MrHeadHopper;41696137]Sometimes it's just better to stop shooting people with your syringe gun and just walk up to them and heal them. There's a reason why the needle recharges extremely quickly and also why you move so fast. I learned the hard way sorta, but it's really easy to put into practice. Only problem you'll have is trying to catch up to zerkers at low levels, having rank 3 helps with that. Not to diss you or anything, but it's better to mann up and just walk into him rather than get called a shit medic, potentially kicked or anything along those lines. I've seen it happen.[/QUOTE] The problem is they keep getting to the fucking zeds, with Scrakes and FPs and i'm not going to die because there's a retard who keeps trying to kill zeds when he needs to get some cover and be healed
I wish that off-perk weapons were lower priority than on-perk ones. I like to carry M79 with me as a Support, but it has accidentally killed me many times when I tried to quickly switch and shoot my HSG.
[QUOTE=SinineSiil;41696326]I wish that off-perk weapons were lower priority than on-perk ones. I like to carry M79 with me as a Support, but it has accidentally killed me many times when I tried to quickly switch and shoot my HSG.[/QUOTE] I don't have that problem so often after changing my binds around a little so that tier 3 weapons come when I scroll down and tier 4 guns are brought out by scrolling up, as M79 is lower than hunting shotgun. It still doesn't work if the weapon is same tier as some other one though.
[QUOTE=KayoDuck;41696243]The problem is they keep getting to the fucking zeds, with Scrakes and FPs and i'm not going to die because there's a retard who keeps trying to kill zeds when he needs to get some cover and be healed[/QUOTE] Oh, I see now. I thought they were just jumping away from zombies at 3000 KPM causing your aim to be awful. My aim with the mediguns is REALLY bad, so half the time I just hover slightly behind people and heal them. Somehow I never managed to have a space accident, like walking into somebody and ending up getting trapped.
a friend and fellow KF server admin sent me this [IMG]http://i.imgur.com/fVv4tnZ.jpg[/IMG] i'd take it with a grain of salt since KF2 could even be the codename to the Ouya version of KF. also i'm not sure if anyone is a frequent player to Guardians or not but hey, modded servers. [IMG]http://cloud-2.steampowered.com/ugc/630786604148135137/1FF29BFE6F903AA06362AB1699CCE37558EFEF5F/1024x640.resizedimage[/IMG] GuardianKnight does all the modding, sadly he doesnt even want me to help with bugfixing but... new perks and lots of [I]hilarious[/I] crazy enemies. [B]the DL is long about 15 mins[/B] i only remember 2 of the servers off the top of my head, they a the frag fest normal, and easy the normal is FF on. i recommend the easy since most [I]fun[/I] weapons have AOE that usually TK allies. anyways the ip is 68.68.66.211:7707 for the easy server 68.68.66.211:7713 for the normal server. [URL="http://steamcommunity.com/groups/GuardianKnights"]the steam group[/URL]
I want to find someone who sells the DLCs weapons for a cheap price, i like that guns
[QUOTE=MrHeadHopper;41696137]Sometimes it's just better to stop shooting people with your syringe gun and just walk up to them and heal them. There's a reason why the needle recharges extremely quickly and also why you move so fast. I learned the hard way sorta, but it's really easy to put into practice. Only problem you'll have is trying to catch up to zerkers at low levels, having rank 3 helps with that. Not to diss you or anything, but it's better to mann up and just walk into him rather than get called a shit medic, potentially kicked or anything along those lines. I've seen it happen.[/QUOTE] I am a L6 Medic, yet that doesn't mean that I can always magically heal that one Zerker that always dives headfirst into every group of zeds they see.
It's usually best to stick with the majority whenever you're medic.
[QUOTE=Jordax;41698284]I am a L6 Medic, yet that doesn't mean that I can always magically heal that one Zerker that always dives headfirst into every group of zeds they see.[/QUOTE] what i usually do is throw a med grenade if they're facing any big fish, also what's your medgun loadout?
[QUOTE=Jordax;41698284]I am a L6 Medic, yet that doesn't mean that I can always magically heal that one Zerker that always dives headfirst into every group of zeds they see.[/QUOTE] Pretty much this, do your best to keep people alive but if they constantly and willingly bite off more than they (and you) can chew then start leaving them in the shit, it will eventually compute unless they are broken, in which case them being dead isn't always a bad thing. In other news, I'm helping a friend through the perks and difficulties because he's new so iv'e been playing medic just to keep him and players around him alive without spoiling the game by killing everything myself, and for the most part people are more than willing to listen to guidance, though i most admit when you got a gold symbol above your head people seem to take notice more (right or wrong, that's just how it goes). Not gonna lie , I've had a few occasions where it was like trying to herd bloody sheep together trying to get them to last the distance and every so often one would wander off and drag the rest to their death but most of the time iv'e had more than enough sway to guide teams to the right defensive positions and provide them with bog standard tactics which feels great when you see people actually using them. That all said my friend has about 8 normal map achievements now and all of them have been earned by me taking out the patriarch alone because everyone one else ate a rocket at the start of the final wave :v:.
I finally beat the Steamland objective mode on hard difficulty. It was really really hard. Team got wiped out 6 times before we won.
I wish it would be possible to toggle the gold and normal weapons.
Don't you love it when you join a Suicidal pub game and you find out that your team is top notch Just had one of the smoothest, and relatively easiest games. Just to tell you about the quality of my team, the patriarch healed only once (not even sure he healed at all, but clots spawned, so I suppose he did?) before he died due to afterburn damage [img_thumb]http://cloud-4.steampowered.com/ugc/921270022693280026/6292FCC8AF5D23821D213FF072C8C9F00F46E289/[/img_thumb] It was my first "proper" suicidal match, too! :buddy:
After playing pub games for a while, its really fun making solo beginner games and going nuts with weapons like the LAW and M99 in gimmicky maps like the Link to the Past level. You really start to see how powerful you are when a single level 6 Sharpshooter M99 bullet puts down the Patty with one headshot or a Demo-boosted rocket gibs a Scrake and the Gorefast near him in one shot.
Just found this [url]http://kf-wiki.com/wiki/File:ZombieFleshpoundRange.png[/url] Why isn't this a thing
[QUOTE=MrHeadHopper;41719084]Just found this [url]http://kf-wiki.com/wiki/File:ZombieFleshpoundRange.png[/url] Why isn't this a thing[/QUOTE] I'm not really sure but, didn't KF have an earlier version which was a mod of a game? It looks like it's from there. Yeah, apparently if you read under the picture you can see: "The Fleshpound Chain-gunner as he appeared in the final verison of the KFMod."
[QUOTE=MrHeadHopper;41719084]Just found this [url]http://kf-wiki.com/wiki/File:ZombieFleshpoundRange.png[/url] Why isn't this a thing[/QUOTE] Because it would kill everyone [url]http://forums.tripwireinteractive.com/showthread.php?p=465945[/url]
I upskirted a Scrake today. [IMG_thumb]http://cloud-2.steampowered.com/ugc/633039646593159040/5A688B30EC5D034809426D1A831A891A9F5224C0/[/IMG_thumb] He wasn't too happy by the looks of things but it's not like he could do anything.
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