• Killing Floor v5 - British 2011 Riot Simulator
    5,295 replies, posted
Hmm...Fright Yard sounds like we're going to be in a cemetery.
I wonder if were getting it today or tomorrow. Last year's came out on a tuesday or wensday and after school I usually see the trailers up. EDIT: Last year's was on the 23rd a tuesday so its gonna be tomorrow than.
I would love a Mosin Nagant or other bolt action rifle for SS.
[QUOTE=Ayane-152;42599222]Hmm...Fright Yard sounds like we're going to be in a cemetery.[/QUOTE] Nah, it will be a freight yard judging by the name. I hope it is not though as there's not enough official maps that are not taking place in something else than industrial or urban places.
Just got the 'Trick, not Treat' achievement somehow. I guess it won't be too long until the Halloween update hits, then!
So someone with SAM saw a character named "Long John Silver". If thats true than copyright is a foot BUT don't forget the S at the end of silver.
[QUOTE=sethcaron;42600510]So someone with SAM saw a character named "Long John Silver". If thats true than copyright is a foot BUT don't forget the S at the end of silver.[/QUOTE] Wow, if thats actually true, I will be a happy man (and a mind reader).
Looks like they've already updated killingfloor.ini to use the Halloween zeds. [quote] MonsterClasses=(MClassName="KFChar.ZombieClot_HALLOWEEN",Mid="A") MonsterClasses=(MClassName="KFChar.ZombieCrawler_HALLOWEEN",Mid="B") MonsterClasses=(MClassName="KFChar.ZombieGoreFast_HALLOWEEN",Mid="C") MonsterClasses=(MClassName="KFChar.ZombieStalker_HALLOWEEN",Mid="D") MonsterClasses=(MClassName="KFChar.ZombieScrake_HALLOWEEN",Mid="E") MonsterClasses=(MClassName="KFChar.ZombieFleshpound_HALLOWEEN",Mid="F") MonsterClasses=(MClassName="KFChar.ZombieBloat_HALLOWEEN",Mid="G") MonsterClasses=(MClassName="KFChar.ZombieSiren_HALLOWEEN",Mid="H") MonsterClasses=(MClassName="KFChar.ZombieHusk_HALLOWEEN",Mid="I") [/quote] Seems all they need to do is actually activate the event.
[QUOTE=Ziron;42601478]Looks like they've already updated killingfloor.ini to use the Halloween zeds. Seems all they need to do is actually activate the event.[/QUOTE] They might release it at 9, 8 or 10 pm est time or tomorrow but if they got most of the stuff up they should possibly be doing it today. [editline]21st October 2013[/editline] So they redid all of the ach icons... why they were perfect the way they were. Also the old halloween ach's are available to do as of now.
[QUOTE=Zeos;42594892]Can I admit something sort of embarrassing? Killing Floor is a Christmas game for me. I have more hours playing with Christmas Zeds than anything else, to me, those models are what the game is, all intents and purposes.[/QUOTE] It ain't christmas until the KF update hits for me.
I was running around being a Berserker today, and I earned a Halloween achievement. [editline]21st October 2013[/editline] Which was weird, since I had been playing for more than an hour and nothing updated.
So apparently, the new weapons are a Seal Squeal launcher, seriously, some type of new flame thrower, and bile. Like from a bloat.
[QUOTE=ZakkShock;42603670]bile[/QUOTE] It's about time, actually. Also it's good that there's a new flamethrower, let's hope it's fun and notably different. Still waiting on a medic shotgun though.
[QUOTE=ZakkShock;42603670]bile.[/QUOTE] Wonder how it would work, I wouldn't imagine it'd be like Boomer Bile in L4D2.
[QUOTE=Ayane-152;42603912]Wonder how it would work, I wouldn't imagine it'd be like Boomer Bile in L4D2.[/QUOTE] Probably it will do damage over time.
[img]http://i.imgur.com/F6tnczZ.png[/img] Colonel Sanders confirmed for killing floor halloween 2013, you heard it here first folks.
[QUOTE=BloodFox1222;42603957][img]http://i.imgur.com/F6tnczZ.png[/img] Colonel Sanders confirmed for killing floor halloween 2013, you heard it here first folks.[/QUOTE] Another chicken related costume
Fuck, i just want to find a server where we can share scrakes without any problem
[QUOTE=KayoDuck;42604149]Fuck, i just want to find a server where we can share scrakes without any problem[/QUOTE] The pubbie community is way too competitive for any sharing. I've had people trying to kill me because I killed something they were after.
[QUOTE=PotatoArmada;42604219]The pubbie community is way too competitive for any sharing. I've had people trying to kill me because I killed something they were after.[/QUOTE] "[I]Stop stealing my kills![/I]", says the Sharpshooter to the Zerker that was forced to deal with the Scrake that said Sharpshooter failed to even shoot.
[QUOTE=Axznma;42604616]"[I]Stop stealing my kills![/I]", says the Sharpshooter to the Zerker that was forced to deal with the Scrake that said Sharpshooter failed to even shoot.[/QUOTE] My buddy and I had this problem constantly when we used to play together. Like, in a six person game, he and I would be leading the scoreboard by at least 150-250 kills, so when the idiots start complaining about killhogging/stealing, we just stop doing things. We don't block people, we don't weld all the doors and get people killed, we just stop shooting. So then they start bitching about how we're not helping. [b]"WELL I CAN EITHER KILL EVERYTHING OR KILL NOTHING, WHATTAYA WANT FROM ME? CMAAAAAN!"[/B]
We aren't talking enough about the next event. [B]THIS IS A SUMMARY OF WHAT ARE GOING TO SEE AT 100%[/B] For those who didn't saw recently the achievement list, all the icons have been remade, and the new ones have been added to the list (I know we said this before): [URL]http://steamcommunity.com/stats/KillingFloor/achievements[/URL] Notice the icons of the Bile, Seal or Seeker. It looks like a new flamethrower, a machine gun (with explosive rounds? I don't know then how it could be like the LAW) and the Redeemer. And a new normal and objective maps. And the 777 achievement maybe suggest that only can be got ONCE, so we will see about that. EDIT: Nothing. Even if I put the notice that we talked about this before, the timelord known as marphy will be always give me a clock. *snif*
[QUOTE=Maestro Fenix;42607471]We aren't talking enough about the next event. [B]THIS IS A SUMMARY OF WHAT ARE GOING TO SEE AT 100%[/B] For those who didn't saw recently the achievement list, all the icons have been remade, and the new ones have been added to the list (I know we said this before): [url]http://steamcommunity.com/stats/KillingFloor/achievements[/url] Notice the icons of the Bile, Seal or Seeker. It looks like a new flamethrower, a machine gun (with explosive rounds? I don't know then how it could be like the LAW) and the Redeemer. And a new normal and objective maps. And the 777 achievement maybe suggest that only can be got ONCE, so we will see about that.[/QUOTE] The Seeker 6 look reminds me the Quake rocket launcher
[QUOTE=ZakkShock;42606153]My buddy and I had this problem constantly when we used to play together. Like, in a six person game, he and I would be leading the scoreboard by at least 150-250 kills, so when the idiots start complaining about killhogging/stealing, we just stop doing things. We don't block people, we don't weld all the doors and get people killed, we just stop shooting. So then they start bitching about how we're not helping. [b]"WELL I CAN EITHER KILL EVERYTHING OR KILL NOTHING, WHATTAYA WANT FROM ME? CMAAAAAN!"[/B][/QUOTE] Story of my life. [IMG]http://img209.imageshack.us/img209/7177/ngxk.png[/IMG]
It's not really fun playing with a Lvl6, since they tend to kill everything, and I end up not really doing anything of importance.
[QUOTE=A B.A. Survivor;42607961]It's not really fun playing with a Lvl6, since they tend to kill everything, and I end up not really doing anything of importance.[/QUOTE] I remember a few dozens pages back, someone was like "WOW IS EVERYONE [B]THIS[/B] HOSTILE TO NEW PLAYERS? WOW, GEEZ, WOW." People are hostile to new people because they join a server full of level 6's on an HoE difficulty map, play sharpshooter and use the flamethrower.
I am always confused why people use off perk weapons as they begin, the game goes out of its way to show you which weapons to use, considering that the list shows you what you should use upon selecting a perk, and all of the on-perk weapons are cheaper. Also, I find it hilarious that they went out of their way to pretty much replace regular weapons with golden ones for those who own the dlc. Instead of just licking the regular/golden variant away after one was purchased.
[QUOTE=Zeos;42608717]I am always confused why people use off perk weapons as they begin, the game goes out of its way to show you which weapons to use, considering that the list shows you what you should use upon selecting a perk, and all of the on-perk weapons are cheaper. Also, I find it hilarious that they went out of their way to pretty much replace regular weapons with golden ones for those who own the dlc. Instead of just licking the regular/golden variant away after one was purchased.[/QUOTE] I wish you could toggle/chose if you want the golden weapons or not.
The Golden Katana is really nice, as is the ornate grenade launcher, the others? Eh, not so much. I'm glad I only got it for like, 30 cents. I'm still not okay with the first ever real sniper for the Sharpshooter being DLC. Though the Rising Storm Thompson being objectively better than the regular DLC Thompson is hilarious.
The next update is supposed to bring a trader menu overhaul with both regular and golden weapons available, weapons being organized by perks instead of being a long list and players being able to favourite weapons.
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