• Metal Gear Solid - VIIII - A Hideo Kojima Thread - PLAY THEM ALL IN RELEASE ORDER
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Hell, the most I see in complaints about Far Cry 2 now is the malaria, magically knowing AI, and gun durability/jamming. Not the actual pseudo-open world design elements. Also, [quote]it was super boring yet casuals love it because of "open world is so epic"[/quote] Anyone that legitimately acts like this has a stick up their ass in the first place. Far Cry 3 and 4 were both good games in their own right if not repetitive, and saying it's games only for casuals because of the open world is basically a very crude thing to say with no real basis.
The industry is definitely saturated with open world games, but that doesn't mean they all suck, are boring, or are nothing but fetch quests. The Witcher 3 was a great recent example of an open world game with a lot of variety.
[QUOTE=krh234;48345822] mgs 1 and 3 are expertly crafted while mgs 5 isnt[/QUOTE] so youve played it? whats having an advanced copy like?
[QUOTE=RikohZX;48345881]Hell, the most I see in complaints about Far Cry 2 now is the malaria, magically knowing AI, and gun durability/jamming. Not the actual pseudo-open world design elements. Also, Anyone that legitimately acts like this has a stick up their ass in the first place. Far Cry 3 and 4 were both good games in their own right if not repetitive, and saying it's games only for casuals because of the open world is basically a very crude thing to say with no real basis.[/QUOTE] yes and some peoples favourite movies are marvel and comicbook movies. not everyone knows whats good making open world games and having a bunch of quests that tell you to go to this base and then this base and then base to either kill a guy or save a guy or plant an explosive suck. farcry 2 had no well thought out design to it. if you think thats ok then any piece of crap game is ok. mobile games are epic if farcry 2 major flaws are the ai and gun jamming
[QUOTE=krh234;48345913]yes and some peoples favourite movies are marvel and comicbook movies. not everyone knows whats good making open world games and having a bunch of quests that tell you to go to this base and then this base and then base to either kill a guy or save a guy or plant an explosive suck. farcry 2 had no well thought out design to it. if you think thats ok then any piece of crap game is ok. mobile games are epic if farcry 2 major flaws are the ai and gun jamming[/QUOTE] It's more like you have an extreme opinion and distaste that's clouding your view of the broader scale of things. Not all open world games are designed equal and MGS5 could be repetitive as hell for all I know. But it does not inherently mean it'll suck because it's open world.
[QUOTE=RikohZX;48345923]It's more like you have an extreme opinion and distaste that's clouding your view of the broader scale of things. Not all open world games are designed equal and MGS5 could be repetitive as hell for all I know. But it does not inherently mean it'll suck because it's open world.[/QUOTE] yes if it was open world but had great missions i will eat my words but from what people have played of phantom pain (the russian who palyed early) has already said the missions reminded him of basic mmorpg quests
[QUOTE=Janus Vesta;48345573]While you CAN play 3 first you miss out on the wider implications of the story. You won't know the password being "Who are The Patriots?" "La-Li-Lu-Le-Lo" is significant, you won't catch the significance of the encounters with Ocelot to his character, and the information about the Philosopher's Legacy and it's state will seem pretty out of place considering it has nothing to do with Big Boss' mission. It also makes the older games harder to go back to as each game iterated on what came before. MGS2 added first person aiming, hanging, and swimming. MGS3 added a controllable camera and CQC. MGS4 added third person aiming and a load of small improvements to pretty much every system, especially CQC.[/QUOTE] You're without a doubt right gameplay-wise, I'm only addressing the argument that you can't understand 3/PO/PW without playing the first 2. I feel like your points about the Philosophers and Ocelot would've been great at the time when 3 came out but at this point I think anyone who is even vaguely interested in this series is aware of the Patriots/Ocelot and their role in the series. The Philosophers legacy was invented for 3 so its gonna come outta nowhere even if your a hardened vet of the series. Like, objectively speaking, Big Boss's story is far less reliant on Solid Snake's than Snake's is on Big Boss's.
[QUOTE=krh234;48345934]yes if it was open world but had great missions i will eat my words but from what people have played of phantom pain (the russian who palyed early) has already said the missions reminded him of basic mmorpg quests[/QUOTE] I wouldn't trust anyone who has said they've played the whole thing early. Review copies aren't even out yet.
[QUOTE=krh234;48345934](the russian who palyed early)[/QUOTE] Is likely full of horseshit
[QUOTE=RichyZ;48345958]wasnt street date broken somewhere in the middle east?[/QUOTE] I haven't heard anymore from that since the rumor started. Nobody posting pics of their copies or livestreams. I'm in doubt that it actually got leaked.
[QUOTE=krh234;48345934]yes if it was open world but had great missions i will eat my words but from what people have played of phantom pain (the russian who palyed early) has already said the missions reminded him of basic mmorpg quests[/QUOTE] Pretty much everyone disregards that playtester because of a particularly bad reputation he had, if I remember right. Someone was trying to spread around his 'preview info' like word of fact about being friends with the guy despite a lot of it being copy-pasted from his website.
The game isn't even in a complete state yet most likely
I hopes it's pretty much complete. Games tend to go gold just a few weeks before release and we got only one month left.
[QUOTE=krh234;48345822]now mgs5 they are changing it and making it some farcry 2 open world. we know how well that worked out for ubisoft. [b]it was super boring yet casuals love it because of "open world is so epic"[/b] but theres nothing good about it but fetch missions[/QUOTE] [QUOTE=krh234;48345913]yes and some peoples favourite movies are marvel and comicbook movies. [b]not everyone knows whats good[/b][/QUOTE] Ah yes, because your definition of "what's good" is the de facto definition that everyone should live by, and anyone who's tastes don't align with yours are just casuals right? Do you know how moronic this sounds? Even worse is that the game isn't even out yet. You're putting all your trust in some random guy who [i]says[/i] he's played it and spouting his info as fact.
[QUOTE=PotatoArmada;48346033]I hopes it's pretty much complete. Games tend to go gold just a few weeks before release and we got only one month left.[/QUOTE] Yeah, but this is Konami. They released Silent Hill 2+3 remastered essentially as a beta.
[QUOTE=ElusiveBadger;48346120]Yeah, but this is Konami. They released Silent Hill 2+3 remastered essentially as a beta.[/QUOTE] I doubt Kojima would even let Konami do the same with MGSV.
[QUOTE=Nidhogg;48346315]I doubt Kojima would even let Konami do the same with MGSV.[/QUOTE] Yeah but once he leaves they can do whatever they want with the series. Second HD collection with everything broken and all the voice acting redone by Troy Baker.
An hd collection of the hd collection.
[QUOTE=LoLWaT?;48346382]-snip- That sounded better in my head. I was seriously tempted to preorder the CE from Best Buy even though I don't have a PS4, and I didn't. Not sure if I regret it but they're all gone now.[/QUOTE] I regretted not preordering first time round here in the UK, because its something i know i'll treasure as a CE.......so i watched Game website like a hawk and pleaded with Konami UK and Game to get more in.....when they did i bought it immediately.
The first Crysis did open world great even if just for the parts where you fight humans.
[QUOTE=Dr.C;48347878]The first Crysis did open world great even if just for the parts where you fight humans.[/QUOTE] Crysis wasn't truly open world though, just a [I]very[/I] big corridor shooter set in a jungle.
[QUOTE=Novangel;48347922]Crysis wasn't truly open world though, just a [I]very[/I] big corridor shooter set in a jungle.[/QUOTE] Maybe once you get to the aliens it was a corridor shooter but that game gave you a ton of ways to tackle the objectives. There were so many ways you could stealth it or go in loud, or use both at the same time Open world, was the wrong word, maybe sandbox? Either way, the game didn't force you to adopt any particular playstyle
[QUOTE=Janus Vesta;48345803]He's probably the guy who doesn't talk to anybody and sits out of the way drinking quietly. After he retired he moved to Alaska to lead snow dogs and drink. After Shadow Moses his only friend is one of the only survivors from that mission.[/QUOTE] Dude, he can swallow a whole pack of cigarettes. The guy's gotta be a party animal with tricks like that.
[QUOTE=RikohZX;48345881]Hell, the most I see in complaints about Far Cry 2 now is the malaria, magically knowing AI, and gun durability/jamming. Not the actual pseudo-open world design elements. [/QUOTE] Not at all. Those were all big issues, no doubt, but what actually killed Far Cry 2 are the ridiculously repetitive missions, along with the infinitely respawning enemy bases. As much as this guy is acting like a complete twat, he brings up a pretty decent point. Kind of. More quantity means less quality. That was demonstrated pretty well with Peace Walker. [editline]1st August 2015[/editline] [QUOTE=ElusiveBadger;48346025]The game isn't even in a complete state yet most likely[/QUOTE] Actually I'm pretty sure they went gold a couple months ago.
[QUOTE=elowin;48348229]Not at all. Those were all big issues, no doubt, but what actually killed Far Cry 2 are the ridiculously repetitive missions, along with the infinitely respawning enemy bases. As much as this guy is acting like a complete twat, he brings up a pretty decent point. Kind of. More quantity means less quality. That was demonstrated pretty well with Peace Walker. [editline]1st August 2015[/editline] Actually I'm pretty sure they went gold a couple months ago.[/QUOTE] Peace Walker's problem wasn't too many boss battles, that was just a symptom. The problem in Peace Walker was that they tried to make a Monster Hunter style game in the MGS series, and capturing tanks and APCs isn't anywhere near as interesting as fighting monsters. More quantity doesn't always mean less quality, and less quantity doesn't mean more quality.
One thing that bothers me a bit about tpp is that, its cool and all that you can visit your base but other than the invasions n shit, there isnt really much you can do, you cant go inside any of the buildings (except the showers or something) and all you do is walk around it. It'll be amusing like, one time and then it'll just be boring, which is a shame. It'd be nice if there was loads to do around it other than target practice and showering.
[QUOTE=Marzipas;48348421]One thing that bothers me a bit about tpp is that, its cool and all that you can visit your base but other than the invasions n shit, there isnt really much you can do, you cant go inside any of the buildings (except the showers or something) and all you do is walk around it. It'll be amusing like, one time and then it'll just be boring, which is a shame. It'd be nice if there was loads to do around it other than target practice and showering.[/QUOTE] i'm looking forward to the FOBs more than mother base itself. they're basically free player made stealth maps, only catch is you have to have yours open too that reminds me, isn't TPP supposed to have an actual mission creator? i remember it being briefly mentioned once, but nothing since then
[QUOTE=Marzipas;48348421]One thing that bothers me a bit about tpp is that, its cool and all that you can visit your base but other than the invasions n shit, there isnt really much you can do, you cant go inside any of the buildings (except the showers or something) and all you do is walk around it. It'll be amusing like, one time and then it'll just be boring, which is a shame. It'd be nice if there was loads to do around it other than target practice and showering.[/QUOTE] Was that actually confirmed?
[QUOTE=Janus Vesta;48348297]Peace Walker's problem wasn't too many boss battles, that was just a symptom. The problem in Peace Walker was that they tried to make a Monster Hunter style game in the MGS series, and capturing tanks and APCs isn't anywhere near as interesting as fighting monsters. More quantity doesn't always mean less quality, and less quantity doesn't mean more quality.[/QUOTE] It's not just boss battles, it's every single part of that game. It's all repetetive as fuck, especially the post-game.
[QUOTE=elowin;48348616]It's not just boss battles, it's every single part of that game. It's all repetetive as fuck, especially the post-game.[/QUOTE] Yeah, but that's because you're playing on the same 20 or so maps over and over, you're literally repeating the same things. In fact your argument against quantity holds no water because Peace Walker's biggest problem is the lack of content forcing you to do the same shit over and over. The biggest improvement you could make to that game is to have more maps to play on.
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