Metal Gear Solid - VIIII - A Hideo Kojima Thread - PLAY THEM ALL IN RELEASE ORDER
4,997 replies, posted
[QUOTE=mastermaul;48153196]Going to quit the internet until September at that point.[/QUOTE]
Same here. I've already had bits and pieces of Arkham Knight spoiled because of spoilers in Youtube video titles.
[QUOTE=mastermaul;48152969]Well, you can play as like anyone in PO. Kind of a cool thing that was lost in PW, where you could only use enemy models in multiplayer.[/QUOTE]
Objectively, PW is a much better game than PO from a plot and functionality perspective. The missions were way, way better in PW, the maps were larger and more detailed, and there were way more weapons.
But... I wish some features made it over into PW.
*The ability to play as other main characters(Paramedic, Signit, Python, ect)
*The ability to bring multiple characters into a mission and switch between them
*The ability to equip soldiers with persistent loadouts (that remained, unlike PW where it didn't save)
*The ability to lose soldiers during missions
*The system where you had to maintain a stock of weapons
*Having soldiers who all didn't look the same
I don't know if this happens if you do the battle nonviolently or not, but [sp]the nonlethal takedown of the tank is so fucking silly...like goddamn. You throw a grenade into the cannon, which explodes the tank, sending out one of the genome soldier, who snake knocks out with a single punch. What the hell, japanese movie producer.[/sp]
[QUOTE=Fredrika;48153837]i took this picture earlier :v:
[t]http://images.akamai.steamusercontent.com/ugc/456337321784443931/F2F5DE1E3793B7879251DF497CE52A873299D365/[/t][/QUOTE]
practicin for that ocelot selfie
[QUOTE=Fredrika;48153837]i took this picture earlier :v:
[t]http://images.akamai.steamusercontent.com/ugc/456337321784443931/F2F5DE1E3793B7879251DF497CE52A873299D365/[/t][/QUOTE]
How did you do that?
Also I just completed [sp]the Harrier boss fight in MGS2[/sp] How far am I through the game? I'm trying to decide if I should pull an all nighter or if it's not worth it.
[QUOTE=Svinnik;48153917]Also I just completed [sp]the Harrier boss fight in MGS2[/sp] How far am I through the game? I'm trying to decide if I should pull an all nighter or if it's not worth it.[/QUOTE]
Around halfway I think? You still have quite a bit to go through.
[QUOTE=Svinnik;48153917]Also I just completed [sp]the Harrier boss fight in MGS2[/sp] How far am I through the game? I'm trying to decide if I should pull an all nighter or if it's not worth it.[/QUOTE]
More or less at half.
wait for the next day, or play just a little more, maybe up until [b]someone else dies[/b]
[QUOTE=Magikoopa24;48153600]I have a feeling it's Raiden's perspective (during his Solid Snake VR training), because 1. Why would you say you pissed yourself, and 2. there's a lot of backflips here already so it would tell Raiden "Hey these are cool! You should do them!" so he would. Overall, it's pretty fun, though a lot easier thanks to the first person perspective [sp]and Dolphin savestates[/sp]. My only nitpick so far is that I haaate Deepthroat's new voice [sp]since it ruins the last boss surprise (which would be obvious playing MG2 but still).[/sp][/QUOTE]
Snake doubts that Raiden's simulation was like the real thing though. The Patriots more likely gave him an altered and censored version that resembles the VR missions than a (somehow) almost exact replica.
[QUOTE=Boba_Fett;48153692]Objectively, PW is a much better game than PO from a plot and functionality perspective. The missions were way, way better in PW, the maps were larger and more detailed, and there were way more weapons.
But... I wish some features made it over into PW.
*The ability to play as other main characters(Paramedic, Signit, Python, ect)
*The ability to bring multiple characters into a mission and switch between them
*The ability to equip soldiers with persistent loadouts (that remained, unlike PW where it didn't save)
*The ability to lose soldiers during missions
*The system where you had to maintain a stock of weapons
*Having soldiers who all didn't look the same[/QUOTE]
Honestly if it weren't for the fact that PW's stealth is piss easy, I wouldn't of minded keeping the concept of disguising as an enemy soldier from PO. Except actually fucking working instead of only specific enemy types being able to fool the same, and having some sort of balancing so that you can't just ease through every mission with a disguised character.
[QUOTE=Bread_Baron;48154020]Snake doubts that Raiden's simulation was like the real thing though. The Patriots more likely gave him an altered and censored version that resembles the VR missions than a (somehow) almost exact replica.[/QUOTE]
[sp]Why would The Patriots bother censoring it? Liquid was acting against The Patriots, and Snake was more or less protecting The Patriot's interests in MGS1. Perfect training for more Patriot agents, I'd say. They also had all the mission data and all the codec calls and the layout of SM so I'd say they could probably create a fairly accurate rendition.[/sp]
Plus Snake only knows the VR training that HE went through shortly before Shadow Moses, not Raiden's. Also his complaint was basically that the fear of death is absent from VR training.
[editline]8th July 2015[/editline]
Speaking of PO I really didn't like how it was the first chronological game to introduce a Metal Gear. I wish the chronological introduction of Metal Gears into the series had been built up way more, and not just randomly introduced by some Fox agent at some Russian base. Heck, even Zeke in PW didn't feel like it had a whole lot of purpose or build-up; coulda just left it at MSF acquiring a nuke.
Imagine how much more hype TPP could have been if it teased TX-55 in the trailers.
[QUOTE=Dr. Evilcop;48154109][sp]Why would The Patriots bother censoring it? Liquid was acting against The Patriots, and Snake was more or less protecting The Patriot's interests in MGS1. Perfect training for more Patriot agents, I'd say. They also had all the mission data and all the codec calls and the layout of SM so I'd say they could probably create a fairly accurate rendition.[/sp]
Plus Snake only knows the VR training that HE went through shortly before Shadow Moses, not Raiden's. Also his complaint was basically that the fear of death is absent from VR training.
[editline]8th July 2015[/editline]
Speaking of PO I really didn't like how it was the first chronological game to introduce a Metal Gear. I wish the chronological introduction of Metal Gears into the series had been built up way more, and not just randomly introduced by some Fox agent at some Russian base. Heck, even Zeke in PW didn't feel like it had a whole lot of purpose or build-up; coulda just left it at MSF acquiring a nuke.
Imagine how much more hype TPP could have been if it teased TX-55 in the trailers.[/QUOTE]
Snake thought his mission was something completely different from what it actually was, he didn't know he was helping the patriots. I don't think Raiden would like knowing that he's being deceived and that he's just a [sp]vector for foxdie.[/sp] Likewise, Raiden was also being deceived in MGS2 and his mission was something completely different from what he thought it was
In the context of the ridiculous cutscenes and the [sp]VR target easter egg in REX's hangar[/sp], the 'it's Raiden's VR' theory makes sense. In the context of the actual plot being unchanged and really not even remotely expanded besides cutscene actions, Twin Snakes as a VR for Raiden makes absolutely no sense because such information would [i]definitely[/i] be censored to at least some degree.
This post has a bunch of spoilers so just scroll past it if you haven't played all the games.
Here's another thought: are Metal Gears even useful at this point in the story? Or ever, pre-MGS1?
I mean a nuclear equipped walking battle tank SOUNDS scary, but between nuclear silos, nuclear subs, nuclear stealth planes, tactical nukes that can be carried by infantry, etc., it really seems like the least practical and least effective option.
Why didn't Hot Coldman strap mammal pods to nuclear subs? Why did the CIA think RAXA would boost Russia's nuclear power when really it's less effective than a sub? Why did the MSF develop ZEKE when really just having a nuke at all is enough (or just develop a nuclear sub which probably would have been less complicated than an AI controlled bipedal tank)? Why did Outer Heaven/Zanzibar Land need Metal Gears when they were the only nuclear power at the time?
Honestly the only Metal Gears that seem useful are REX and RAY, since REX's ability to launch nukes without the use of a missile thus making it undetectable and bypassing treaties is a pretty big deal, and RAY having been made to defeat REX clones.
I guess you could say it's a self-protecting platform to carry larger tactical nukes, but I dunno. In that sense, their main purpose is for use during nuclear-equipped combat, but they always seem to be developed with deterrence in mind.
[QUOTE=Dr. Evilcop;48154263]This post has a bunch of spoilers so just scroll past it if you haven't played all the games.
Here's another thought: are Metal Gears even useful at this point in the story? Or ever, pre-MGS1?
I mean a nuclear equipped walking battle tank SOUNDS scary, but between nuclear silos, nuclear subs, nuclear stealth planes, tactical nukes that can be carried by infantry, etc., it really seems like the least practical and least effective option.
Why didn't Hot Coldman strap mammal pods to nuclear subs? Why did the CIA think RAXA would boost Russia's nuclear power when really it's less effective than a sub? Why did the MSF develop ZEKE when really just having a nuke at all is enough (or just develop a nuclear sub which probably would have been less complicated than an AI controlled bipedal tank)? Why did Outer Heaven/Zanzibar Land need Metal Gears when they were the only nuclear power at the time?
Honestly the only Metal Gears that seem useful are REX and RAY, since REX's ability to launch nukes without the use of a missile thus making it undetectable and bypassing treaties is a pretty big deal, and RAY having been made to defeat REX clones.
I guess you could say it's a self-protecting platform to carry larger tactical nukes, but I dunno. In that sense, their main purpose is for use during nuclear-equipped combat, but they always seem to be developed with deterrence in mind.[/QUOTE]
I saw the MGs being useful because they don't need a missile silo to launch an ICBM, at least that's what made shagohod useful. Spy planes and satellites will be monitoring known missile silos but they won't be able to monitor a smaller target that's mobile and can fire from anywhere. Other than that, hey seem pretty useless, I wouldn't bother mounting a nuclear weapon a walking tank that's expected to take a ton of fire
[QUOTE=Dr. Evilcop;48154263]This post has a bunch of spoilers so just scroll past it if you haven't played all the games.
Here's another thought: are Metal Gears even useful at this point in the story? Or ever, pre-MGS1?
I mean a nuclear equipped walking battle tank SOUNDS scary, but between nuclear silos, nuclear subs, nuclear stealth planes, tactical nukes that can be carried by infantry, etc., it really seems like the least practical and least effective option.
Why didn't Hot Coldman strap mammal pods to nuclear subs? Why did the CIA think RAXA would boost Russia's nuclear power when really it's less effective than a sub? Why did the MSF develop ZEKE when really just having a nuke at all is enough (or just develop a nuclear sub which probably would have been less complicated than an AI controlled bipedal tank)? Why did Outer Heaven/Zanzibar Land need Metal Gears when they were the only nuclear power at the time?
Honestly the only Metal Gears that seem useful are REX and RAY, since REX's ability to launch nukes without the use of a missile thus making it undetectable and bypassing treaties is a pretty big deal, and RAY having been made to defeat REX clones.
I guess you could say it's a self-protecting platform to carry larger tactical nukes, but I dunno. In that sense, their main purpose is for use during nuclear-equipped combat, but they always seem to be developed with deterrence in mind.[/QUOTE]
I think this is one of those things that really boils down to "it's fiction". It intentionally operates with disregard for these logical flaws all in the name of putting a huge, awesome mech into the story. These things obviously don't exist in real life already due to the things you mentioned; MGS' point is very simply "what if they did anyway".
[QUOTE=Fredrika;48153837]i took this picture earlier :v:
[t]http://images.akamai.steamusercontent.com/ugc/456337321784443931/F2F5DE1E3793B7879251DF497CE52A873299D365/[/t][/QUOTE]
MGS VI:Rectal espionage action
[QUOTE=tempunary;48153682]Same here. I've already had bits and pieces of Arkham Knight spoiled because of spoilers in Youtube video titles.[/QUOTE]I just know I'm gonna get it spoiled. No matter how much I distance myself from the internet, I'll inevitably decide to check out some Youtube video completely unrelated to TPP and some dumb fuck with an obnoxious thumbnail and the ending revealed with capital letters in the title is going to pop up in the related videos.
September is going to be such a painful month, especially since I'll have to spend the first half of it avoiding everything, and the other half dividing my time between schoolwork, TPP and the two Italian exchange students that I barely know and have to take care of for a week.
[QUOTE=tempunary;48153682]Same here. I've already had bits and pieces of Arkham Knight spoiled because of spoilers in Youtube video titles.[/QUOTE]
YouTube is a fucking death trap in that regard. All you wanna do is listen to some music video and YT will be like "Hey, you've seen that MGS5 trailer 50 times so I thought you might like this last part of someone's MGS5 LP, please don't mind the spoilers in the thumbnail and video title."
[IMG]http://puu.sh/iSEgd/ed49c47fe4.jpg[/IMG]
Well.
If I'd known the requirements were this lenient it wouldn't have been a big deal at all. Seriously, 4 retries, 36 minutes and a combat alert and I still get S? I've gotten a B rank on other missions for less.
Glad that's over. Now there's just the worst one left (Classified Intel Aquisition)
The main mission is the longest, technically speaking, and also has the most scenes and all, so I imagine they made it the most lenient and then threw in harder ranking conditions for the rest of the missions.
[QUOTE=Flubbman;48155328]Well.
If I'd known the requirements were this lenient it wouldn't have been a big deal at all. Seriously, 4 retries, 36 minutes and a combat alert and I still get S? I've gotten a B rank on other missions for less.[/QUOTE]
That's nothing.
[thumb]https://dl.dropboxusercontent.com/u/27431030/site%20materials/forum/1436421030260.png[/thumb]
As long as you rescue all the prisoners and don't take too long, you can do practically anything you want. Which in this case included murdering every single living soul on the entire base in a very loud fashion. :v:
Ground Zeroes' rating system is broken as hell.
[QUOTE=Dr.C;48154197]Snake thought his mission was something completely different from what it actually was, he didn't know he was helping the patriots. I don't think Raiden would like knowing that he's being deceived and that he's just a [sp]vector for foxdie.[/sp] Likewise, Raiden was also being deceived in MGS2 and his mission was something completely different from what he thought it was[/QUOTE]
The fact that people are still coming up with in-universe theories to explain why Twin Snakes was bad 11 years later says a lot really.
[QUOTE=LTJGPliskin;48152830]
Kojima actually mocapped the B&B models nude.
He wanted to make their in-game models nude, but then he realized that he would have gotten an AO rating.[/QUOTE]
this is probably more along of the lines of Konami realizing
[QUOTE=Fredrika;48153837]i took this picture earlier :v:
[t]http://images.akamai.steamusercontent.com/ugc/456337321784443931/F2F5DE1E3793B7879251DF497CE52A873299D365/[/t][/QUOTE]
[QUOTE=NoobRage;48154654]MGS VI:Rectal espionage action[/QUOTE]
More like Arsenal Gear: Ascending Colon.
In the Gamestop that my friend and I frequent, one of the clerks there is a huge MGS fan, my friend and I have been going in to get some old PS3 games lately and when the store's not dead the clerk and I talk about MGS and especially TPP, today we were talking again and he said "Hold on a sec, I have something for you." He goes into the back room and comes out with one of those thick posters that they plaster on their windows and walls. He said I could have it because according to him. I am the only person in that store who has as much of a hard on for MGS as he does. Thinking about cutting off the bottom of the poster advertising their power up thing and maybe hanging it on my wall.
[thumb]https://dl.dropboxusercontent.com/u/49563908/20150709_104429.jpg[/thumb]
[QUOTE=Tall Russian;48157544]In the Gamestop that my friend and I frequent, one of the clerks there is a huge MGS fan, my friend and I have been going in to get some old PS3 games lately and when the store's not dead the clerk and I talk about MGS and especially TPP, today we were talking again and he said "Hold on a sec, I have something for you." He goes into the back room and comes out with one of those thick posters that they plaster on their windows and walls. He said I could have it because according to him. I am the only person in that store who has as much of a hard on for MGS as he does. Thinking about cutting off the bottom of the poster advertising their power up thing and maybe hanging it on my wall.
[thumb]https://dl.dropboxusercontent.com/u/49563908/20150709_104429.jpg[/thumb][/QUOTE]
I always had a love/hate relationship with Gamestop. On one hand, the company can go fuck itself. On the other hand, the clerks are usually really cool, and a lot of fun to talk to.
Hell, I usually end up having full on conversations with the cashiers.
[QUOTE=LTJGPliskin;48157693]I always had a love/hate relationship with Gamestop. On one hand, the company can go fuck itself. On the other hand, the clerks are usually really cool, and a lot of fun to talk to.
Hell, I usually end up having full on conversations with the cashiers.[/QUOTE]
The staff are the only reason I go there, if it weren't for those guys being there, I wouldn't even think to go in.
[QUOTE=LTJGPliskin;48157693]I always had a love/hate relationship with Gamestop. On one hand, the company can go fuck itself. On the other hand, the clerks are usually really cool, and a lot of fun to talk to.
Hell, I usually end up having full on conversations with the cashiers.[/QUOTE]
Heh, I went to sell a few used ps3 games at Media Markt here.
They dont buy used games, but I ended up having a conversation about consoles and PCs and games with the clerks there. Always nice to have a talk with strangers about stuff like that. For starters, feels like I'm not the only guy who likes video games.
I wonder when we're getting more MGO info. We've gotten pretty much nothing, the trailer didn't really reveal much of anything specific about game modes or anything.
I really hope Kojima does make that Mother Base progression video.
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