Well it sure is a brown first person shooter. Not sure what I expected.
Oh that new weapon wheel, I like it.
man if this guy had more than a snail moving his controller this would be way better
It all looks so floaty though.
move into shotgun range damnit
Sliiiccckk
WHERES MY MUSIC?!?!?!
Plasma rifle isn't hitscan, good.
[QUOTE=Novangel;47960423]man if this guy had more than a snail moving his controller this would be way better[/QUOTE]
Yeah watching him try to hit anything with the plasma rifle is painful.
[QUOTE=Sammyroc;47960424]It all looks so floaty though.[/QUOTE]
That's because he's playing a console FPS with a controller
Am I the only one who think the guns feel a little bit 'too weak' ?
Im sorry but that fucking rifle animation was \beautiful\ and took my breath away.
EDIT:
MY ARM
Well that echo scan was particularly interesting. I like the idea of it.
Fuck key cards, collect arms instead :v:
this looks mediocre tbh
This looks like... I don't know, maybe I just am jaded, but it just looks like a shooter, a really really slow paced shooter.
It's very pretty at least. Oh hey, a chainsaw.
and the chainsaw is an instakill cutscene with every use...
Jesus, gruesome as hell that chainsaw. Though it's just instakill every enemy.
Lovely chainsaw time.
[QUOTE=Ardosos;47960463]It's very pretty at least. Oh hey, a chainsaw.[/QUOTE]
It's decent.
Not quite UE4 territory, but up to modern standard.
The chainsaw looks boring...
Ooh those chainsaw animations are sweet.
meh
Jeez, that death animation.
the pacing seemed really weird
like it's a fast game but it was being played slow
Holy shit that was pretty kickass.
This is not how you show off a Doom game
Well that sure was a bunch of linear corridors in a generic looking shooter.
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