[QUOTE=l l;40491039]Well Sony Vegas isn't free and it's like thousands of dollars isn't it?
[/QUOTE]
Not even close. The highest model is less than $900, while the lowest is only about $400.
Loved the "Guns don't kill people, I kill people." as quote from Jon Lajoie.
[QUOTE=l l;40490790]What programs do people in this thread use to render and make videos with? Talking timeline stuff too.[/QUOTE]
Removing UI: [url]http://www.cyborgmatt.com/2012/02/dota-2-tips-for-movie-makers/[/url]
[CODE]
bind "F10" "ssMode"
alias "ssMode" "fullui"
alias "fullui" "sv_cheats 1; dota_sf_hud_actionpanel 1; dota_sf_hud_channelbar 1; dota_sf_hud_chat 1; dota_sf_hud_inventory 1; dota_sf_hud_top 1; dota_hud_healthbars 1; dota_no_minimap 0; cl_drawhud 1; dota_render_crop_height 166; dota_render_y_inset 31; alias ssMode noui"
alias "noui" "sv_cheats 1; dota_sf_hud_actionpanel 0; dota_sf_hud_channelbar 0; dota_sf_hud_chat 0; dota_sf_hud_inventory 0; dota_sf_hud_top 0; dota_hud_healthbars 0; dota_no_minimap 1; cl_drawhud 0; dota_render_crop_height 0; dota_render_y_inset 0; alias ssMode fullui"[/CODE]
edit:
If you want to keep the healthbars you need to set cl_drawhud on 1. That way you still have the portrait tho.
---
Capturing Ingame: Fraps
Post-Production: Adobe After Effects
Transcoding: Adobe Premiere
However, Sony Vegas should also do the trick for PP and Transcoding.
[QUOTE=ragin cajun;40498862][media]http://www.youtube.com/watch?v=FHOhZ_yGzdY[/media][/QUOTE]
Thats the thing about sven.
Early game all you really are is a glorified portable stun device, not really good at much besides stalling enemies, interrupting TP and doing a little burst damage.
Then, suddenly, while NOBODY was looking you pass the threshold from mediocre ganker into [B][I]HOLY SHIT IT'S SVEN! FUCKING RUN![/I][/B]
To this day nobody has ever accurately predicted the Sven threshold of "you're fucking dead now."
[QUOTE=thisguy123;40499309]To this day nobody has ever accurately predicted the Sven threshold of "you're fucking dead now."[/QUOTE]Whenever you end up with Daedalus, some tankiness (usually BKB) and some attack speed (usually Mask of Madness).
Battlefury yo.
100% cleave all day erryday.
imo Sven starts being a killing machine @ 6 with a MoM/Hyperstone. His ult gives tremendous bonusdamage so all he really needs is attack speed. Crits let him kill shit even faster.
[QUOTE=BuffaloBill;40499486]imo Sven starts being a killing machine @ 6 with a MoM/Hyperstone. His ult gives tremendous bonusdamage so all he really needs is attack speed. Crits let him kill shit even faster.[/QUOTE]
6? Haha no
[QUOTE=BuffaloBill;40499486]imo Sven starts being a killing machine @ 6 with a MoM/Hyperstone. His ult gives tremendous bonusdamage so all he really needs is attack speed. Crits let him kill shit even faster.[/QUOTE]
Too squishy if using MoM, not enough AS if hyperstone.
His ult is a great steroid but he's still really item dependent. As a STR hero his AGI gain is mediocre so he needs a lot of attack speed.
He really needs some attack speed, crits, and a BKB. Then he becomes a killing machine.
[QUOTE=l l;40490790]What programs do people in this thread use to render and make videos with? Talking timeline stuff too.[/QUOTE]
Personally I use Fraps>Sony Vegas>Handbrake
However contrary to what Uber said I would recommend using this
[code]bind "insert key here" "filmMode"
alias "filmMode" "fullui"
alias "fullui" "sv_cheats 1; dota_sf_hud_actionpanel 1; dota_sf_hud_channelbar 1; dota_sf_hud_stats_dropdown 1; dota_sf_hud_chat 1; dota_sf_hud_inventory 1; dota_sf_hud_top 1; dota_render_crop_height 148; dota_render_y_inset 31; dota_no_minimap 0; dota_hide_cursor 0; net_graph 1; alias filmMode noui"
alias "noui" "sv_cheats 1; dota_sf_hud_actionpanel 0; dota_sf_hud_channelbar 0; dota_sf_hud_stats_dropdown 0; dota_sf_hud_chat 0; dota_sf_hud_inventory 0; dota_sf_hud_top 0; dota_render_crop_height 146; dota_render_y_inset 0; dota_no_minimap 1; dota_hide_cursor 1; net_Graph 0; alias filmMode fullui" [/code]
The reason being that this one allows more camera movement (things like dota_free_camera 1) and the Cyborgmatt post is outdated a fair bit (missing things like dota_sf_hud_stats_dropdown)
The best way to get a good looking output with healthbars is to use this alias (I made it from Cyborgmatt's outdated one a few months back, when I got into this stuff), then within Vegas/After Effects crop out the bottom 146 pixels as without file editing their is no way to be able to see healthbars without the hero portrait being in the way
[quote][url=http://i.imgur.com/RL8TgSM.jpg][img]http://i.imgur.com/RL8TgSM.jpg[/img][/url][/quote]
It might seem like alot to crop but it really doesn't look that bad in the long run and just leaves you with a cinematic border type effect (see w400me's videos for instance as he uses this same technique)
Quick Example:
[quote][url=http://i.imgur.com/72Henio.jpg][img]http://i.imgur.com/72Henio.jpg[/img][/url][/quote]
However if you are looking to have zero UI then yes cl_drawhud 0 and dota_render_crop_height 0 are the best way, but will disable being able to roll your camera in and out and a few other things such as directing the camera when dota_free_camera is enabled
Commands to mess around with in Dota:
-"dota_free_camera 1"
-"dota_camera_distance value"
-"fogui"
-"demo_timescale value"
These two will only work with a Mouse 5 button - allow for easy rotation of camera when Mouse 5 is held
-"dota_camera_disable_yaw 0"
-"dota_camera_yaw_rotate_hold_time 0"
Tips for if you plan to use Vegas:
-The Colour Curves preset is great for quickly adjusting the colour correction of your video
-Simple half-second fade ins/outs by going to timeline at bottom, clicking on top left/right of video file, dragging to right/left look great
-Save your shit every few minutes because Vegas will crash all the time
-You can easily crop your video by going to timeline, clicking on the icon second from the right that appears on your clip, and adjusting from there
Hope this helps
[QUOTE=mitcheroo;40500489]Personally I use Fraps>Sony Vegas>Handbrake
However contrary to what Uber said I would recommend using this
[code]...[/code]
The reason being that this one allows more camera movement (things like dota_free_camera 1) and the Cyborgmatt post is outdated a fair bit (missing things like dota_sf_hud_stats_dropdown)
The best way to get a good looking output with healthbars is to use this, then within Vegas/After Effects crop out the bottom 146 pixels as without file editing their is no way to be able to see healthbars without the hero portrait being in the way
It might seem like alot to crop but it really doesn't look that bad in the long run and just leaves you with a cinematic border type effect (see w400me's videos for an example as he uses this same technique)
However if you are looking to have zero UI then yes cl_drawhud 0 and dota_render_crop_height 0 are the best way, but will disable being able to roll your camera in and out and a few other things such as directing the camera when dota_free_camera is enabled
Hope this helps[/QUOTE]
I might start using this and rework [URL="http://www.youtube.com/watch?v=RiEOIDZ3bAs"]my previous attempt[/URL]. Thanks!
[QUOTE=ragin cajun;40498862][media]http://www.youtube.com/watch?v=FHOhZ_yGzdY[/media][/QUOTE]
Man I watched this game live, was so epic, rampage and then all twitch chat going crazy hahaha
Thats why I love sing <3 this korean from Netherlands
[QUOTE=Greasy;40500692]Man I watched this game live, was so epic, rampage and then all twitch chat going crazy hahaha
Thats why I love sing <3 this korean from Netherlands[/QUOTE]
I watched this live too, it was awesome. Shame he hasn't streamed in like 3 weeks
[QUOTE=Greasy;40500692]Man I watched this game live, was so epic, rampage and then all twitch chat going crazy hahaha
Thats why I love sing <3 this korean from Netherlands[/QUOTE]
but he's chinese
[QUOTE=-nesto-;40499931]6? Haha no[/QUOTE]
my friend got a triple kill as a level 6 sven with only phase boots and this was an actual competitive match (trust me i was there)
[QUOTE=devon_wargod;40502694]my friend got a triple kill as a level 6 sven with only phase boots and this was an actual competitive match (trust me i was there)[/QUOTE]
Yea but I was talking about
killing machine @ 6 with a MoM/Hyperstone(~4k gold worth of shit at level 6)
[QUOTE=-nesto-;40503127]Yea but I was talking about
killing machine @ 6 with a MoM/Hyperstone(~4k gold worth of shit at level 6)[/QUOTE]
Don't mean that he'll have MoM/Hyperstone @ 6, just that lvl 1 ult and one of those already makes him capable of killing people VERY quickly.
~Queen of pain~
[IMG]http://cloud-2.steampowered.com/ugc/866092676003844428/E3C164F6E7D0D59E4C4FC8D8A51DC0FC81533A19/[/IMG]
[img]http://i.imgur.com/6hKhVFB.jpg[/img]
[QUOTE=Rockeiro123;40503430]~Queen of pain~
[IMG]http://cloud-2.steampowered.com/ugc/866092676003844428/E3C164F6E7D0D59E4C4FC8D8A51DC0FC81533A19/[/IMG][/QUOTE]
How did you random twice?
[QUOTE=Da_Maniac_;40503853]How did you random twice?[/QUOTE]
he didn't
[QUOTE=Da_Maniac_;40503853]How did you random twice?[/QUOTE]
During the pick phase open up the console and write on it "say has randomed X"
and it appears you've randomed, because you just talked in all chat during the pick phase.
[URL="http://i.imgur.com/IWbp2wU.png"]Link[/URL] because it contains butt and I don't want no trouble.
Edited the character sprites. Removed the black backgrounds and added a black outline to them to help them stand out from the background, as well as making the images look less jagged. Here's a few examples.
[T]http://dl.dropboxusercontent.com/u/17814996/DANGANDOTA/Traxex/Normal.png[/T][T]https://dl.dropboxusercontent.com/u/17814996/DANGANDOTA/Lanaya/Stare.png[/T][T]https://dl.dropboxusercontent.com/u/17814996/DANGANDOTA/Purist/Speech.png[/T]
Also started work on the UI for the game. As for the map the game will take place in, I will most likely be creating it myself. About time I learnt Source Hammer, anyways. No progress on the modeller front, so I'll probably start posting it on other Valve forums to see if I can find anybody.
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