• Starmade V3 - You cannot attach thrusters to planets.
    932 replies, posted
How am I meant to deal with pirates with the initial 25k? The first time I ever encountered them they were slow ships just some weird twisty turns that didnt fire, now they're all isanth_VI's or something, and they decimate me.
[QUOTE=Twistshock;40479142]How am I meant to deal with pirates with the initial 25k? The first time I ever encountered them they were slow ships just some weird twisty turns that didnt fire, now they're all isanth_VI's or something, and they decimate me.[/QUOTE]Prolly better off finding an abandoned space station, salvaging the shit out of it, then selling the blocks or making a huger ship out of them; [I]then [/I]go kill pirates.
So last night before I went to bed, I managed to mine an entire planet... Only to find out that apparently I can't sell it all. Gonna search around and try selling bit by bit.
My ship suddenly started overheating... Why does this happen?
Someone had a tubular generator design, 7x7x14 in the previous thread. How were the centre gens arranged?
[QUOTE=Zeriga;40479368]So last night before I went to bed, I managed to mine an entire planet... Only to find out that apparently I can't sell it all. Gonna search around and try selling bit by bit.[/QUOTE] You could buy factory modules and make stuff from it.
salvaging a space station~ [thumb]http://puu.sh/2KdKR.jpg[/thumb]
[QUOTE=Twistshock;40479961]salvaging a space station~ [thumb]http://puu.sh/2KdKR.jpg[/thumb][/QUOTE] You know you can place a building block on the station, press R on it and just decunstruct it?
So how big did we decide the blocks were?
[QUOTE=ramirez!;40480288]So how big did we decide the blocks were?[/QUOTE] 1 meter for various reasons.
[QUOTE=Kaelazun;40480143]You know you can place a building block on the station, press R on it and just decunstruct it?[/QUOTE] you just turned my world upside down
An annoying thing is that the most efficient ship designs are actualy the realy crude, awful looking ones composed entirely of one core,power blocks, thrusters and then weapons/harvesters. No other blocks. Metals make the things both more expensive and are also awful for the thrusters.
[QUOTE=ramirez!;40480288]So how big did we decide the blocks were?[/QUOTE] We didn't, like two people when with 1X1 meter.
[QUOTE=Glitchman;40480335]you just turned my world upside down[/QUOTE] Hold LCTRL and move your mouse left or right for that.
Why do corner pieces not turn sideways? Now I have to redesign my entire ship.
More people should be on Vagax's server. :v:
[QUOTE=Xron;40480382]We didn't, like two people when with 1X1 meter.[/QUOTE] Everyone on Wolly's whenever I was trying to figure out the actual number agreed that 1 meter should be the assumed value based on the height of your character and to make building easier in general. So combined with the two guys who are building ships out of Halo to the scale of 1 block = 1 meter, that's at least 7 people who agree on the number including myself. [editline]30th April 2013[/editline] I guess I shouldn't say everyone on Wolly's server, but everybody who gave feedback.
So I just put generators into each of my fins to increase the bounding box after I heard that bigger bounding boxes help power regen... It's working pretty damn well, and nobody (besides those that read this :v: ) knows I did it because they're cleverly hidden. Edit: [sp]Also, how the hell does the Cockpit work?[/sp] Never mind someone told me ingame.
Decided to make an Assault frigate too, I might go make a salvage ship built off of this chassis. [img]http://puu.sh/2KdVq.jpg[/img]
[img]http://imageshack.us/a/img19/7792/starmadescreenshot0018.png[/img] Behold, the Galaxy class got its retarded cousin as well! But FUCK it was a pain in the bumhole to build. Therefore I had to use my cannons to draw dicks all over Frankess' massive ship. [img]http://imageshack.us/a/img855/7817/starmadescreenshot0021.png[/img] [img]http://imageshack.us/a/img195/1649/starmadescreenshot0022.png[/img] [img]http://imageshack.us/a/img94/4690/starmadescreenshot0024.png[/img] The fuckoff missile holes could actually house small ships. [img]http://imageshack.us/a/img842/7059/starmadescreenshot0028.png[/img]
Anyone know how to get missile turrets working? I can get the AMC guns to work on AI turrets but the Bunker Buster missiles are borked or something
[QUOTE=ramirez!;40480288]So how big did we decide the blocks were?[/QUOTE] Me and Rasta go with 1 block = 1 meter because the Players bounding box is nearly 2 blocks in height by 1 block in width. And if you were to cut the average person in half they'd be about a meter tall. Same rules we played by back when we were into minecraft.
Ok, so when you build turrets, can they track players or not? I have a turret set up on one of my ships and it doesn't seem to track anything. I had one of my friends fly around my ship and it doesn't track it or anything, it just sits there. Am I doing something wrong? I have the AI block set to active, I have it docked to a turret docking block, I have it set to Turret, and I have it set to track any target. Wat do.
[QUOTE=Kickasskyle;40480535]Decided to make an Assault frigate too, I might go make a salvage ship built off of this chassis. [img]http://puu.sh/2KdVq.jpg[/img][/QUOTE] But does it have effective shields?
[QUOTE=Wickerman123;40481297]But does it have effective shields?[/QUOTE] Effective shields, in this game? On another note, found 302 quantacide L5, each unit is worth a million, I now have 304 million credits, yay. Also, which weapon makes a huge crater? Getting tired of my pewpews.
I made a Tie Fighter, I asked my friend to shoot at it to see how it held up against a weak attack. Completely obliterated it. He started apologizing when I just yelled "100% ACCURATE! IT'S JUST LIKE THE REAL THING!"
[QUOTE=Wickerman123;40481297]But does it have effective shields?[/QUOTE] They do well enough I suppose, I can generally engage pirate fleets and come out undamaged.
I did a test on my new dumbfire missile systems: [IMG]http://puu.sh/2KjoN.jpg[/IMG] Shot at the top of a station, this is the result of one rocket.
Apparently turrets are bugged again and are back to shooting through your own ship?
No one's posted about the update yet? [url=http://www.star-made.org/content/starmade-0092763-am-bug-clockingjamming-fixes]Jamming and Cloaking additions.[/url]
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