• Space Engineers - Say goodbye to Starmade and Blockade runner.
    16,985 replies, posted
[QUOTE=PredGD;43228388] the poles took all the damage and did a fair job in getting through the hull. I should think of a way to get landing gears on it so it can actually attach itself[/QUOTE] why not on the sides, pointed forward? you'd really only need it on 2 sides but you can try all 4 for a better chance of getting one or more to the right spot
[QUOTE=Zukriuchen;43228536]why not on the sides, pointed forward? you'd really only need it on 2 sides but you can try all 4 for a better chance of getting one or more to the right spot[/QUOTE] the two poles on the upper and lower side covers a surprisingly large surface when it comes to breaching another ship, and it looks pretty badass. like some sort of parasite mouth which is used to attach itself also, managed to get landing gears in a safe spot so now I can breach and attach!! so satisfying to go full speed towards another ship, wreck the hull and attach myself without taking too much damage to the actual boarding ship [t]http://cloud-3.steampowered.com/ugc/684843638485011069/48784B8246326A4B7EAA1F02C4B2B7FB12B2B9CE/[/t][t]http://cloud-2.steampowered.com/ugc/684843638485006206/C789CAE2BB407F0ACB9FC07329C9E482D5389EF6/[/t] [t]http://cloud-4.steampowered.com/ugc/684843638485004545/AE6D1AC8B597AB63F577DAC4C5A4310E3F892BFD/[/t][t]http://cloud-4.steampowered.com/ugc/684843638485007842/1D205417E2AAA68E14C96234B15641759532D5C0/[/t] bonus from a failed attempt at breaching the red ship [t]http://cloud-3.steampowered.com/ugc/684843638484818738/DECAB8793A6139DF7FBD19AFB96BA23BD692D7D0/[/t] the landing gears I had put down were broken before I got the chance to attach. said fuck it and just smashed through the ship. put the landing gears in a few more places and more secure areas this time around so works great now [editline]18th December 2013[/editline] decided to try refitting the vessel I made into a mining ship. it works, but it's not anything worth using when doing a lot of mining. won't mine in the front of the center part of the ship. gotta admit it looks pretty badass being docked to that piece, almost like a mobile temporary base which has drilled into the asteroid and planted itself :v: [t]http://cloud-3.steampowered.com/ugc/684843638485953266/C1EF8FAA7C3157DA0AF174308879FBB86D3AA836/[/t][t]http://cloud-2.steampowered.com/ugc/684843638486082157/DC821D1A50F6D643D8C770F1705C1D6D07D0BD6F/[/t] [t]http://cloud-3.steampowered.com/ugc/684843638486083788/E81CE35ECFEFF496010A29CBF9D75D7EF8070D57/[/t][t]http://cloud-2.steampowered.com/ugc/684843638486085102/ED8F31D09722E3812B7F2FDEE9ED7DE0D8FA20DA/[/t] getting some planetary annihilation vibes
[QUOTE=Skyward;43220037]Well, while I'm thinking of Halo, you really can't go wrong with a Charon Class Frigate. The REAL Charon Frigate, not the shitty Halo 4 version that was shitty. [t]http://i.imgur.com/k0mgtTq.jpg[/t][t]http://i.imgur.com/K7ennBm.jpg[/t][t]http://i.imgur.com/9fobH1q.png[/t] [img]http://i.imgur.com/O2FvojE.png[/img] Or maybe if you want to make a space station you could to one of the Earth Orbital Defence Platforms. Basically giant railguns with a space station attached to it. [t]http://i.imgur.com/45U2PMG.jpg[/t] Bonus points for making a working rail gun.[/QUOTE] You actually only used two pictures showing off the Charon Class frigate the others were the Paris Class Heavy Frigate
If I make a combat ship, fuck forward facing cannons, I am going with a broadside arrangement motherfucker At 3:03 is how spess battles should be fought [video=youtube;JI9K8NIm2eY]http://www.youtube.com/watch?v=JI9K8NIm2eY[/video]
[QUOTE=mecaguy03;43229553]If I make a combat ship, fuck forward facing cannons, I am going with a broadside arrangement motherfucker At 3:03 is how spess battles should be fought [video=youtube;JI9K8NIm2eY]http://www.youtube.com/watch?v=JI9K8NIm2eY[/video][/QUOTE] i haven't seen the movie since i was a kid but i find it funny how everyone in the confederate ship slides to one end as though the artificial gravity can only push in the direction of the planet haha
[QUOTE=mecaguy03;43229553]If I make a combat ship, fuck forward facing cannons, I am going with a broadside arrangement motherfucker At 3:03 is how spess battles should be fought [video=youtube;JI9K8NIm2eY]http://www.youtube.com/watch?v=JI9K8NIm2eY[/video][/QUOTE] Except, it's hard to believe space warfare, which isn't confined to the 2 dimensional plane of water or ground will be fought with ships sailing up alongside each other and broadsiding on another like the naval ships of old. I'd more imagine the ships that dominate a space battle will be those that can broadside from just about any angle, as well as multiple angles at once, and not be limited to pulling up alongside the enemy ship along a single axis.
[QUOTE=Mbbird;43229758]i haven't seen the movie since i was a kid but i find it funny how everyone in the confederate ship slides to one end as though the artificial gravity can only push in the direction of the planet haha[/QUOTE] Maybe when its close to a planet it doesn't create artificial gravity so much as just amplify the planets gravity.
ughh, I misjudge the sizes for large ships way too much. either I make something too big or I make something too small.
[QUOTE=Mbbird;43229758]i haven't seen the movie since i was a kid but i find it funny how everyone in the confederate ship slides to one end as though the artificial gravity can only push in the direction of the planet haha[/QUOTE]it could be that because the ship took a sudden deep dive without command from the bridge and thus the central control mainframe, the gravity system couldn't automatically adjust to the radically different angle or something like that. even though the Star Wars universe has tons of advanced tech it's still a bit rusty all around and glitches aren't uncommon (ever wondered why guns are mostly aimed and fired manually? computers can't be trusted!). i think after a while an emergency backup system would have reconfigured the gravity, but by that time the vessel would have been burning up in Coruscant's atmosphere in a hopeless death plunge and of course they righted the cruiser before it came to that. that's the explanation i'd give [QUOTE=Krazy Bomb;43229826]Maybe when its close to a planet it doesn't create artificial gravity so much as just amplify the planets gravity.[/QUOTE] this is a pretty good one too
[QUOTE=Joazzz;43229915]it could be that because the ship took a sudden deep dive without command from the bridge and thus the central control mainframe, the gravity system couldn't automatically adjust to the radically different angle or something like that. even though the Star Wars universe has tons of advanced tech it's still a bit rusty all around and glitches aren't uncommon (ever wondered why guns are mostly aimed and fired manually? computers can't be trusted!). i think after a while an emergency backup system would have reconfigured the gravity, but by that time the vessel would have been burning up in Coruscant's atmosphere in a hopeless death plunge and of course they righted the cruiser before it came to that. that's the explanation i'd give this is a pretty good one too[/QUOTE] starwars science is not supposed to be accurate or logically explainable.
[QUOTE=Mbbird;43229941]starwars science is not supposed to be accurate or logically explainable.[/QUOTE]the expanded universe sure tries pretty hard
It's also important to consider most ships in the Star Wars universe have operating lifespans of hundreds of years. It's not like they build these things with cutting edge technology, and then go fly them into battle. They're built over the span of 15-20 years, sometimes more, and incorporate a very specific set of standardized equipment. That's also why a lot of the Imperial ships are remodeled Republic vessels. The Empire didn't have time to build an entire fleet, the actual dedicated Imperial ships were commissioned by Palpatine quite a while before he revealed himself.
That scene from ep3 where the fucking thing falls from the sky and burns up is one of, if not my favorite scene out of all the movies. It's just so badass.
Kuat Drive Yards basically had a warehouse full of Victory class Star Destroyers and some early Imperators that they pushed out at record speed after the New Order was declared AFAIK; think Black Friday but with the goods breaking out of the store instead of customers breaking in i also heard that the ending scene of Ep 3 was supposed to show Imperial class destroyers before they were changed to gray Venators at the last minute. shame, could have used the nostalgia [editline]19th December 2013[/editline] i don't really like the Venator anyway, mainly due to the weird dual bridge [editline]19th December 2013[/editline] [QUOTE=Tmaxx;43230332]That scene from ep3 where the fucking thing falls from the sky and burns up is one of, if not my favorite scene out of all the movies. It's just so badass.[/QUOTE]one of my definite favs is the ending of Ep2 (minus the wedding): [media]http://www.youtube.com/watch?v=8buh5A70loA[/media] the scene would be nothing without the music though. fucking John Williams
[QUOTE=Joazzz;43230377]Kuat Drive Yards basically had a warehouse full of Victory class Star Destroyers and some early Imperators that they pushed out at record speed after the New Order was declared AFAIK; think Black Friday but with the goods breaking out of the store instead of customers breaking in i also heard that the ending scene of Ep 3 was supposed to show Imperial class destroyers before they were changed to gray Venators at the last minute. shame, could have used the nostalgia [editline]19th December 2013[/editline] i don't really like the Venator anyway, mainly due to the weird dual bridge[/QUOTE] I love the tech of starwars. I wish there was a movie or two that focused on, i dont know, a rebel ship crewed by wore-out soldiers and mechanics, desperately trying to find a home after the empire rose, showing them exploring wrecks, barren planets.... Kind of like BSG minus the fleet, with a touch of Firefly and Star Trek.
i'd love me some gritty Star Wars without the Skywalker family and without Force users throw in a Stormtrooper defector and an alien merc for character development and drama
[QUOTE=Callie;43229819]Except, it's hard to believe space warfare, which isn't confined to the 2 dimensional plane of water or ground will be fought with ships sailing up alongside each other and broadsiding on another like the naval ships of old. I'd more imagine the ships that dominate a space battle will be those that can broadside from just about any angle, as well as multiple angles at once, and not be limited to pulling up alongside the enemy ship along a single axis.[/QUOTE] Actually space combat would be more giant missile spam /massive field of shrapnel.
little boarding vessel, meet big boarding vessel [t]http://cloud-3.steampowered.com/ugc/684843638488303486/0ECE558BF1D42AC1689AB1EF2140AA948B1136B5/[/t] it looks a lot better as a small ship :v: maybe I'll use that as a base for something bigger. that would be the engine area if I end up doing that
Doesn't make it big defeat the purpose?
[QUOTE=GHOST!!!!;43230998]Doesn't make it big defeat the purpose?[/QUOTE] I was gonna repurpose it but I haven't gotten that far yet. what would be the "boarding port" would be turned into a hangar but it didn't look as good as I had hoped. gonna continue it when I feel like it and extend the front so it's actually a proper large ship
[QUOTE=SpartanXC9;43229431]You actually only used two pictures showing off the Charon Class frigate the others were the Paris Class Heavy Frigate[/QUOTE] Oh... NEEEEEERRRRRRRRDDDDDDDD!!!!
[QUOTE=mecaguy03;43229553]If I make a combat ship, fuck forward facing cannons, I am going with a broadside arrangement motherfucker At 3:03 is how spess battles should be fought [video=youtube;JI9K8NIm2eY]http://www.youtube.com/watch?v=JI9K8NIm2eY[/video][/QUOTE] Seriously, fuck realism, this is how I want to fight battles in Space Engineers. Well, this and giant axial railguns that blow holes clean through other ships.
[QUOTE=Tmaxx;43230448]I love the tech of starwars. I wish there was a movie or two that focused on, i dont know, a rebel ship crewed by wore-out soldiers and mechanics, desperately trying to find a home after the empire rose, showing them exploring wrecks, barren planets.... Kind of like BSG minus the fleet, with a touch of Firefly and Star Trek.[/QUOTE] There was supposed to be that TV series, but I think Disney's dropped that IP into their vaults for reworking.
[QUOTE=Callie;43229819]Except, it's hard to believe space warfare, which isn't confined to the 2 dimensional plane of water or ground will be fought with ships sailing up alongside each other and broadsiding on another like the naval ships of old. I'd more imagine the ships that dominate a space battle will be those that can broadside from just about any angle, as well as multiple angles at once, and not be limited to pulling up alongside the enemy ship along a single axis.[/QUOTE] Realistic space battles will probably end up like the modern fighter jet. It can completely destroy it's target long before either of them see each other due to missiles and radar detection, ending in a single flip of the switch in most likelyhood. Battles begin and end before the planes even come into sight of each other.
[QUOTE=ForgottenKane;43232071]Realistic space battles will probably end up like the modern fighter jet. It can completely destroy it's target long before either of them see each other due to missiles and radar detection, ending in a single flip of the switch in most likelyhood. Battles begin and end before the planes even come into sight of each other.[/QUOTE] It's not "probably".
[QUOTE=woolio1;43231969]There was supposed to be that TV series, but I think Disney's dropped that IP into their vaults for reworking.[/QUOTE] That TV series may be okay. But I will never forgive George Lucas for making the excellent Republic Commando non-canon
Once again, ProjectRho provides for an excellent reference for musings on such things [url]http://www.projectrho.com/public_html/rocket/[/url]
[QUOTE=paindoc;43232127]That TV series may be okay. But I will never forgive George Lucas for making the excellent Republic Commando non-canon[/QUOTE] Lucas lives in a dreamworld where all but the movies are non-canon. What he doesn't realize is that the movies are the bits that, on the greater scale, aren't canon to the universe that encapsulates them.
[QUOTE=ForgottenKane;43232071]Realistic space battles will probably end up like the modern fighter jet. It can completely destroy it's target long before either of them see each other due to missiles and radar detection, ending in a single flip of the switch in most likelyhood. Battles begin and end before the planes even come into sight of each other.[/QUOTE] Realistically yes. That is the most likely way war in space will happen. Long-range sensors and attacks beyond visual range. I was more referring to cinematically. Cinematically, it's boring. But there doesn't seem to be any middle-ground between realistic and what is done in cinema. It's all "let's put everything on the same plane, same orientation and broadside like sea bound ships," completely ignoring it's space. You can get creative, and original in the space battles and still be cinematic. It's very hard to buy in sci-fi that space battles will be fought along a single plane or axis.
[QUOTE=Callie;43229819]Except, it's hard to believe space warfare, which isn't confined to the 2 dimensional plane of water or ground will be fought with ships sailing up alongside each other and broadsiding on another like the naval ships of old. I'd more imagine the ships that dominate a space battle will be those that can broadside from just about any angle, as well as multiple angles at once, and not be limited to pulling up alongside the enemy ship along a single axis.[/QUOTE] Star Trek's ships have much more believable weapons systems. Nearly every large ship has near-360 degree firing range for their energy weapons, with only the torpedoes being fixed. I think the best solution for Space Engineers is have weaker weapons, the missiles and miniguns, are on turrets, and the heavy duty stuff, the MAC cannons/railguns we already have, are fixed.
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