Space Engineers - Say goodbye to Starmade and Blockade runner.
16,985 replies, posted
So I tried to make a medium sized ship
[img]http://filesmelt.com/dl/bestshipintheworld.png[/img]
I really like antennas
Hey I made a mech too
[t]http://i.imgur.com/oeDQlDn.jpg[/t]
I think mine is better though.
crotch thurster
crotchter?
[QUOTE=Joazzz;43439462]crotch thurster
crotchter?[/QUOTE]
Naw man, it's a pelvic thruster.
[QUOTE=Raidyr;43439319]Hey I made a mech too
[t]http://i.imgur.com/oeDQlDn.jpg[/t]
I think mine is better though.[/QUOTE]
[img]http://i1-news.softpedia-static.com/images/news2/Darwinia-Becomes-Multiwinia-2.jpg[/img]
[QUOTE=Zero-Point;43439271]Now build the Mega Maid.[/QUOTE]
I attempted this in Starmade and failed miserably.
[editline]7th January 2014[/editline]
Oh yay.
[QUOTE=Zero-Point;43439489]Naw man, it's a pelvic thruster.[/QUOTE]
Or a Crocket.
Tried to make some 40k-inspired stuff. How'd I do?
[t]http://cloud-2.steampowered.com/ugc/884128903836262847/CF797CD311DE8203712758BE5A43ACE44FCE328D/[/t]
[t]http://cloud-2.steampowered.com/ugc/884128903836241656/EE1F82BF6CFCCC4D9AEA9B2363A0DE264A519F66/[/t]
make a ship?
probably
If you guys somehow haven't caught wind of it,a nd want some more groundbased voxel combat you might want to look at [url=http://facepunch.com/showthread.php?t=1343399&p=43444385]robocraft[/url]
More related to SE, what do you think this weeks update will be? Welding ect?
Well I recently noticed that there are actual doors on the door model's ghost so probably those and a few other things.
working conveyors please. When I built my space station I put the refineries on the outside with both ends connected to conveyors going in and out of the station. Plus Ive built fuel tanks connected to the reactors on almost all of my ships and it would be really cool if stuff like that worked.
I would rather be able to mess around and show off ships in MP than sit around in a broken survival mining one ore per hour. :v:
Yea I would rather have sandbox MP over survival they are only hurting their sells the longer they take on MP implamentation
[QUOTE=blazingfly;43447635]I would rather be able to mess around and show off ships in MP than sit around in a broken survival mining one ore per hour. :v:[/QUOTE]
This. Creative construction would be more productive with more players too.
I posted this on the official forums, but maybe someone on here could help;
[quote]I'm running this game on my laptop which has an integrated Intel 4000 HD GPU and an AMD 7670M as the dedicated card.
On running the game, I'm informed that space engineers has detected a better graphics card that the game is currently using (the intel one) and that it may crash. However I've specifically set Space Engineers to use the high performance graphics using AMD's Catalyst Control Centre, and the CCC monitoring picks up the game as using the high performance card. But it's obvious that the game isn't using the right card as I get really bad FPS on the easy world 2 without adding anything, and the game does not recognise the AMD card in it's Video settings.
I've tried disabling the Intel graphics completely in device manager but then the game doesn't even start, saying I don't have any graphics drivers installed.
Thanks for any help[/quote]
[QUOTE=Mort and Charon;43449263]I posted this on the official forums, but maybe someone on here could help;[/QUOTE]
Did you reselect that option when they came out with the 64x version?
They are separate .exe files, so when I downloaded that update, I had to do the same for the new 64x version. Works fine since then.
Recently got my laptop back from the menders with a new HD, so it's a fresh install, so nope. I had the same problem before the HD went kaput , never had chance to fix this problem till now.
A new thing i'm working on. The outer layer i've changed about 5 times already during construction, and so is still likely to change considerably.
[IMG]http://i.imgur.com/TvMiQF4.jpg[/IMG]
[editline]7th January 2014[/editline]
The more I look at it, the more I hate it :/
Interior has a nice effect to it, though, and the bridge i'll likely save for future projects.
[url]http://imgur.com/6NAv2W5[/url]
[url]http://imgur.com/CZh3Hi2[/url]
[url]http://imgur.com/nT3csrX[/url]
Looks like something made by Bad Dragon
[QUOTE=Foobagooba;43450131]Looks like something made by Bad Dragon[/QUOTE]
[I]Now with Rrerr-force(tm)[/I]
All it needs is a coke can for comparison.
I think you've gone a bit too OTT with the greeble there, especially for it's size.
On the visual side of things, I hope they won't forget blocks being burned and charred after a rocket/any other explosive hits.
Yeah, I think i'll just scrap it, saving only the bridge, and the interior design for use in large internal corridors and such.
I always put my bridges buried within the ships hull.
My latest ship only has two windows, and they're only there because they look kinda cool.
[QUOTE=blazingfly;43450824]I always put my bridges buried within the ships hull.
My latest ship only has two windows, and they're only there because they look kinda cool.[/QUOTE]Since none of the things i'm currently making will ever see combat (unless it's me smashing them into things and firing on them), I just try and go for something that looks nice; I can always retrofit it to be more functional later on.
[QUOTE=blazingfly;43450824]I always put my bridges buried within the ships hull.
My latest ship only has two windows, and they're only there because they look kinda cool.[/QUOTE]
Well me too but there's some weird assumption that the observation deck has to also be the command room. Observation decks are great. Command rooms in the observation deck are not.
[QUOTE=Foobagooba;43450131]Looks like something made by Bad Dragon[/QUOTE]
Time to fire up those pelvic thrusters.
I like to have my bridge in the open, but heavily armored, unlike Star Destroyers. Also unlike them, I normally keep a second bridge in the middle of the ship somewhere.
Sorry, you need to Log In to post a reply to this thread.