Space Engineers - Say goodbye to Starmade and Blockade runner.
16,985 replies, posted
I like those sounds except for that hand drilling one.
The drill itself is fine, but the rock drilling sound is kinda... annoyingly loud and not very space-y
Definitely not something you'd hear when wearing a space suit and being in vacuum
Yeah, the drill sounds are bleh. I liked the inter-block inventory transfer though, it shows that they're working on that kind of functionality.
The sounds seem a little too raw. They may have sounded better with a bit of a muffled effect and the tiniest bit of reverb. More akin to that concept a fellow Facepuncher threw together.
the hand drill sounds like someone wacking a rock with a dozen soaking sardines.
[QUOTE=Thunderbolt;44112996]I like those sounds except for that hand drilling one.
The drill itself is fine, but the rock drilling sound is kinda... annoyingly loud and not very space-y
Definitely not something you'd hear when wearing a space suit and being in vacuum[/QUOTE]
Sounds like me smacking my lips really fast.
edit: I mean listen:
[url]http://vocaroo.com/i/s1XH41k4dl0O[/url]
RGM-79 Update. Got everything done to the most difficult part: the arms and legs. At an impasse as to handle them, with or without basic rotors for elbow/knee movement.
[IMG]https://24.media.tumblr.com/eb60fa098c04a10b4c1168720124205f/tumblr_n1vpgjG8a81r9r8lto1_1280.jpg[/IMG]
[IMG]https://31.media.tumblr.com/fe1a251d6cdd465e83a6935a119efd14/tumblr_n1vpgjG8a81r9r8lto2_1280.jpg[/IMG]
[QUOTE=Wickerman123;44112803]Not sure how I feel about these sounds..
[media]http://www.youtube.com/watch?v=YMdD7cQrOX4[/media]
[editline]3rd March 2014[/editline]
However I do love that football idea.[/QUOTE]
That hand drill sounds like someone open-palm slapping egg yolks while rattling a spoon around a tin can.
Guys, what if that's the sound they're supposed to make? What if the asteroids are really just chunks of some giant space-being's flesh? Gibs of an astronomical proportion?
[QUOTE=ElectricSquid;44118645]Guys, what if that's the sound they're supposed to make? What if the asteroids are really just chunks of some giant space-being's flesh? Gibs of an astronomical proportion?[/QUOTE]
I didn't realize Space Engineers takes place in the Elder Scrolls universe...
[QUOTE=ElectricSquid;44118645]Guys, what if that's the sound they're supposed to make? What if the asteroids are really just chunks of some giant space-being's flesh? Gibs of an astronomical proportion?[/QUOTE]
wait so they actually ARE fucking eldritch abominations we were right the whole time
we need to bomb them all before they destroy the universe
any idea why the nerfed the living hell out of machine guns against small ships and made ships crazy light?
it was really satisfying to take apart an enemy's ship with the machine gun mid flight.
now everyone just uses rocket launchers since the machine guns have been nerfed to about the same usefulness as throwing your own body at the enemy.
[QUOTE=The golden;44119081]Isn't it still a little early to even be considering combat balance?
By the time the game goes prime those machine guns might not even exist.[/QUOTE]
Yeah, for all we know throwing your body against a ship will be the ultimate weapon.
[QUOTE=Zenreon117;44119586]Yeah, for all we know [B]throwing your body against a ship will be the ultimate weapon[/B].[/QUOTE]
[t]http://i1.ytimg.com/vi/R3b9e_KWO-I/maxresdefault.jpg[/t]
[QUOTE=GHOST!!!!;44119840][t]http://i1.ytimg.com/vi/R3b9e_KWO-I/maxresdefault.jpg[/t][/QUOTE]
"[I]I'm going in guys... I-it was good knowing you.[/I]"
I just had a thought inspired by a comment I read elsewhere: what about EMP weapons? Somebody said that it would be neat for small ships to be affected by gravity if they were unpowered, and unless the pilot of that ship decides to voluntarily subject themselves to a weaponized gravity field, you would need some way to shut off the power for that to be a useful ability in combat.
Edit: Maybe I'm just too eager for more weapons to be added. I know a lot of people seem to like the stacking railgun that someone proposed, but things like pistons would be nice. I don't know how they'd handle variable lengths though, unless they also adhere to a stacking system where successive pistons just morph into one long one.
[QUOTE=GHOST!!!!;44119840][t]http://i1.ytimg.com/vi/R3b9e_KWO-I/maxresdefault.jpg[/t][/QUOTE]
The derelict ship, the wayfaring astronauts, the station in disrepair hidden away in an asteroid cluster...I swear that picture is fucking imagination porn.
[QUOTE=ForgottenKane;44116082]Sounds like me smacking my lips really fast.
edit: I mean listen:
[url]http://vocaroo.com/i/s1XH41k4dl0O[/url][/QUOTE]
that's a ten
[QUOTE=Cloak Raider;44122087]that's a ten[/QUOTE]
Has to be posted now, god damnit
[media]http://www.youtube.com/watch?v=JbepN4dKLbU[/media]
[QUOTE=bob4life;44118909]any idea why the nerfed the living hell out of machine guns against small ships and made ships crazy light?
it was really satisfying to take apart an enemy's ship with the machine gun mid flight.
now everyone just uses rocket launchers since the machine guns have been nerfed to about the same usefulness as throwing your own body at the enemy.[/QUOTE]
Pretty sure small ship blocks are broken right now, you can ram into an asteroid at full speed and like nothing will happen to your ship
Using the "duplication glitch" (basically copying an inventory-bearing block, taking out the duped items, combining them back into the original, and repeating), I created a gravity-affected asteroid that you can put into your inventory. It's basically the little chunks of stone that you get when mining, but scaled up a thousandfold in weight and size to the point where it is the size of the actual asteroids.
The one I made was 900,000 kilograms. I had a mining bucket on hand that I use for collecting spare rubble - it's basically shaped like a square funnel with a gravity gen at the pointy end. I tried to maneuver up to it, pull it into my gravity, and steer it around.
The rock still had the physics of a small piece of rubble. It fell into my gravity well and raced eagerly towards my ship, with terrifying speed. It didn't even lose momentum as it shredded my ship. That's the right word - shredded. It was like watching an elephant behave like it thought it had the body of a puppy. There was nothing left except for a single shard of yellow metal.
Tomorrow I'm going to build a gravity cannon that can accommodate this behemoth.
[QUOTE=ElectricSquid;44134141]Using the "duplication glitch" (basically copying an inventory-bearing block, taking out the duped items, combining them back into the original, and repeating), I created a gravity-affected asteroid that you can put into your inventory. It's basically the little chunks of stone that you get when mining, but scaled up a thousandfold in weight and size to the point where it is the size of the actual asteroids.
The one I made was 900,000 kilograms. I had a mining bucket on hand that I use for collecting spare rubble - it's basically shaped like a square funnel with a gravity gen at the pointy end. I tried to maneuver up to it, pull it into my gravity, and steer it around.
The rock still had the physics of a small piece of rubble. It fell into my gravity well and raced eagerly towards my ship, with terrifying speed. It didn't even lose momentum as it shredded my ship. That's the right word - shredded. It was like watching an elephant behave like it thought it had the body of a puppy. There was nothing left except for a single shard of yellow metal.
Tomorrow I'm going to build a gravity cannon that can accommodate this behemoth.[/QUOTE]
I take it you're the one who posted this to reddit?
[t]http://i.imgur.com/oufZJT1.jpg[/t]
No, but I was inspired by that Reddit post to try it for myself. I had intended to do something similar a while back, but it never crossed my mind to use duplication to get the kind of mass I wanted.
[editline]5th March 2014[/editline]
[QUOTE=Twistshock;44134495]I take it you're the one who posted this to reddit?
[t]http://i.imgur.com/oufZJT1.jpg[/t][/QUOTE]
That picture is so deceiving in regards to the scale of the damn thing. It looks like a rock is floating really close to your visor, but the mega-rubble and the asteroid to the left are basically the same size.
[editline]5th March 2014[/editline]
I dropped it on top of the prefab base in Easy 2. It didn't damage the asteroid, but it practically vaporized the base.
[t]http://cloud-4.steampowered.com/ugc/576764222723534626/9375E7F636B79EE80295470C131C1126D7034AE0/[/t]
[QUOTE=Cone;44118898]wait so they actually ARE fucking eldritch abominations we were right the whole time
we need to bomb them all before they destroy the universe[/QUOTE]
Wait, wasn't there someone here who wanted to make a ship with non-euclidean architecture?
He'd be happy to know that Cthulu's servants are what he's mining from.
I cannot for the life of me get a gravity cannon to actually "work" I've tried everything from 10 grav generators to 70. Whenever I do it things I shoot through it don't do jack shit to anything I point it at. Really disappointed. I feel like maybe I'm doing something wrong?
Perhaps the game's glitched?
[QUOTE=Death King83;44141772]I cannot for the life of me get a gravity cannon to actually "work" I've tried everything from 10 grav generators to 70. Whenever I do it things I shoot through it don't do jack shit to anything I point it at. Really disappointed. I feel like maybe I'm doing something wrong?
Perhaps the game's glitched?[/QUOTE]
making them perfectly symmetrical and putting the payload directly in the centre helps a lot.
[QUOTE=Death King83;44141772]I cannot for the life of me get a gravity cannon to actually "work" I've tried everything from 10 grav generators to 70. Whenever I do it things I shoot through it don't do jack shit to anything I point it at. Really disappointed. I feel like maybe I'm doing something wrong?
Perhaps the game's glitched?[/QUOTE]
I had a similar problem the first time I tried making one. I think the game kept despawning my ammunition (it was basically 5-10kg pieces of stone rubble - at least, I think those were the weights. Big enough to damage armor, anyway.) as soon as it left the gravity well.
If the game actually does that, you may want to build cases for you ammunition, like little hollow bullets made of small ship blocks that contain a large bit of rubble inside. The rubble will pull the "ship" along with it while it's in the grav well, and if it despawns, the ship retains its momentum.
heavier objects don't seem to get "lost" the way light stones would. At least that's what I found. When I used weights below a few thousand KG I was regularly seeing them disappear. Once I used bigger payloads they were impacting more frequently.
[QUOTE=ElectricSquid;44142174]I had a similar problem the first time I tried making one. I think the game kept despawning my ammunition (it was basically 5-10kg pieces of stone rubble - at least, I think those were the weights. Big enough to damage armor, anyway.) as soon as it left the gravity well.
If the game actually does that, you may want to build cases for you ammunition, like little hollow bullets made of small ship blocks that contain a large bit of rubble inside. The rubble will pull the "ship" along with it while it's in the grav well, and if it despawns, the ship retains its momentum.[/QUOTE]
Are containers functional yet? If they are, you could load them up and take advantage of their increased density.
According to LSG if an object travels too fast it will not register damage on another object, it will simply pass through. You can see this in his gravity-warhead video.
[QUOTE=Zenreon117;44143717]According to LSG if an object travels too fast it will not register damage on another object, it will simply pass through. You can see this in his gravity-warhead video.[/QUOTE]
So there's a possibility I've got too much gravity accelerating it?
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