Space Engineers - Say goodbye to Starmade and Blockade runner.
16,985 replies, posted
to be honest I'm glad they added thruster damage. at least now you should seriously think thrusters into your design instead of slapping them on and hiding them away.
the space struggle is real
They weren't hiding, the flame does not even touch the armor. There's no reason for armor to be melting away because fire is near it, my ship is not made of wax. I don't have any hidden thrusters on any of my ships, some have cowling around them to shield them from attacks but they aren't 'shit ships' and there's no reason for exhaust from RCS thrusters to be melting armor plating three meters away.
[QUOTE=Civil;44302373]There HAS to be an option to turn thruster damage off.[/QUOTE]
It is in the works
[QUOTE=Grenadiac;44302574]They weren't hiding, the flame does not even touch the armor. There's no reason for armor to be melting away because fire is near it, my ship is not made of wax. I don't have any hidden thrusters on any of my ships, some have cowling around them to shield them from attacks but they aren't 'shit ships' and there's no reason for exhaust from RCS thrusters to be melting armor plating three meters away.[/QUOTE]
The flames get bigger when your ship brakes using the inertial dampeners, you don't have enough space behind the engines, it'll still break armor four or five blocks away on small ships.
I don't even believe it needs to be turned off. Hidden engines are stupid, but I don't want to fly a fucking thruster-porcupine around. They should have added high impulse monopropellant thrusters before introducing thruster damage.
[QUOTE=NoDachi;44302483]just stop designing shit ships[/QUOTE]
Thanks for calling my designs shit ships:
[img]https://dl.dropboxusercontent.com/u/54374248/SpaceEngineers%202014-03-20%2022-21-50-19.png[/img]
[img]https://dl.dropboxusercontent.com/u/54374248/SpaceEngineers%202014-03-20%2022-33-47-52.png[/img]
[img_thumb]https://dl.dropboxusercontent.com/u/54374248/SpaceEngineers%202014-02-27%2021-52-42-72.png[/img_thumb]
[img_thumb]https://dl.dropboxusercontent.com/u/54374248/SpaceEngineers%202014-03-20%2022-27-43-38.png[/img_thumb]
Sorry Civil that's a shit ship. You obviously didn't put any effort into it/aren't playing the game the way I think you should be so you should just make a new one.
He called all ships shit, yes
[QUOTE=Civil;44302732]Thanks for calling my designs shit ships:
[img]https://dl.dropboxusercontent.com/u/54374248/SpaceEngineers%202014-03-20%2022-21-50-19.png[/img]
[img]https://dl.dropboxusercontent.com/u/54374248/SpaceEngineers%202014-03-11%2010-47-23-72.png[/img]
[img_thumb]https://dl.dropboxusercontent.com/u/54374248/SpaceEngineers%202014-02-27%2021-52-42-72.png[/img_thumb]
[img_thumb]https://dl.dropboxusercontent.com/u/54374248/SpaceEngineers%202014-03-20%2022-27-43-38.png[/img_thumb][/QUOTE]
just because you made a disney world ride doesn't mean you've made a good ship.
[QUOTE=NoDachi;44302789]just because you made a disney world ride doesn't mean you've made a good ship.[/QUOTE]
Do you go out of your way to be an arrogant shithead?
[QUOTE=Grenadiac;44302805]Do you go out of your way to be an arrogant shithead?[/QUOTE]
when people get ridiculously butthurt - yes.
I'm sorry I don't think ships that deliberately flout simple engineering constraints in an engineering game are super impressive
[highlight](User was banned for this post ("Trolling" - Craptasket))[/highlight]
[QUOTE=NoDachi;44302816]when people get ridiculously butthurt - yes.[/QUOTE]
You don't think he has any right to be upset because a feature that can't be disabled was added without warning and with no alternative that completely cripples his (very impressive) ships in creative mode for the sake of 'realism'?
I think everyone has his own definition of a "good" ship.
[QUOTE=Grenadiac;44302835]You don't think he has any right to be upset because a feature that can't be disabled was added without warning and with no alternative that completely cripples his (very impressive) ships in creative mode for the sake of 'realism'?[/QUOTE]
thats not what we were talking about tho
though the thought of a thousand USS Enterprises collectively wrecking themselves overnight is kinda funny
oops
awww man, now my space vans are broken.
NoDachi.
Stop being such a pretentious arsehole and shut up. There is no need for this shite.
[highlight](User was banned for this post ("Report, don't feed the troll" - Craptasket))[/highlight]
Also
[t]http://i.imgur.com/TwSo2eK.jpg[/t]
They aren't hidden. They're exposed from the front (without the weapon pods attached) and back of the ship, as well as from the bottom. Yet they still destroy themselves and warp the underside of the 'wing', which was meant to act as a shield from enemy fighters.
[QUOTE=Grenadiac;44302925]Also
[t]http://i.imgur.com/TwSo2eK.jpg[/t]
They aren't hidden. They're exposed from the front (without the weapon pods attached) and back of the ship, as well as from the bottom. Yet they still destroy themselves and warp the underside of the 'wing', which was meant to act as a shield from enemy fighters.[/QUOTE]
I already said you need more space behind the engine, three blocks is not enough, I had a small mining ships and thrusters destroyed everything even four blocks away, so you need more than that.
As long as they have enough space in a straight line behind them, they won't destroy surrounding blocks.
[QUOTE=Grenadiac;44302925]Also
[t]http://i.imgur.com/TwSo2eK.jpg[/t]
They aren't hidden. They're exposed from the front (without the weapon pods attached) and back of the ship, as well as from the bottom. Yet they still destroy themselves and warp the underside of the 'wing', which was meant to act as a shield from enemy fighters.[/QUOTE]
that isn't how thrusters work tbh
[editline]20th March 2014[/editline]
[QUOTE=Wickerman123;44302914]NoDachi.
Stop being such a pretentious arsehole and shut up. There is no need for this shite.[/QUOTE]
what and bringing out an image dump of yet another trek ship~ to somehow prove shipwright credentials wasn't any of those things
Complex thrust routing is not possible in this game as it would be in real life, hence I cannot simply run exhaust through the wings and out of the side through an armored vent as I would if I could. Sorry, blame engine limits, not me.
[QUOTE=Thunderbolt;44302975]I already said you need more space behind the engine, three blocks is not enough, I had a small mining ships and thrusters destroyed everything even four blocks away, so you need more than that.
As long as they have enough space in a straight line behind them, they won't destroy surrounding blocks.[/QUOTE]
I know, I'm arguing that that should not be happening in this case. Thrust exhaust shouldn't be hot enough at that distance to warp armor plating.
[QUOTE=Grenadiac;44303021]Complex thrust routing is not possible in this game as it would be in real life, hence I cannot simply run exhaust through the wings and out of the side through an armored vent as I would if I could. Sorry, blame engine limits, not me.[/QUOTE]
direction of travel is direction of thrust
you can't 'reroute' it
[QUOTE=NoDachi;44302987]that isn't how thrusters work tbh
[editline]20th March 2014[/editline]
what and bringing out an image dump of yet another trek ship~ to somehow prove shipwright credentials wasn't any of those things[/QUOTE]
Are you surprised the he did? What did you expect? Don't just claim outright the someone's designs are shit, that's just being an ass. You're not going to be able to justify it so why not just apologize and stop stirring the pot of shit you've made?
[QUOTE=Grenadiac;44303021]I know, I'm arguing that that should not be happening in this case. Thrust exhaust shouldn't be hot enough at that distance to warp armor plating.[/QUOTE]
"A reaction drive's efficiency as a weapon is in direct proportion to its efficiency as a drive."
[editline]20th March 2014[/editline]
[QUOTE=Wickerman123;44303063]Are you surprised the he did? What did you expect? Don't just claim outright the someone's designs are shit, that's just being an ass. You're not going to be able to justify it so why not just apologize and stop stirring the pot of shit you've made?[/QUOTE]
if they can't function, then yes they are no good in game terms and that is without being pedantic at all
if people disagree, then sure but I'm just being realistic here
[QUOTE=NoDachi;44303045]direction of travel is direction of thrust
you can't 'reroute' it[/QUOTE]
Um, yeah you can. Force comes from the point of exit, jet turbines on fighter aircraft for example do not combust directly at the exhaust but inside of the system. Hot exhaust is routed through the rear of the engine and provides thrust at its point of exit from the system.
The Harrier jet redirects its exhaust downward to hover. F-35 does the same thing. It doesn't have seperate engines pointing straight down. F-22 redirects thrust to change its thrust angle, this is called thrust vectoring.
It is as easy as creating the thrust energy in a protected area and moving it through a pipe to where you want the thrust to come out of. Ergo, if possible, I would not have the thrust point underneath the wing, but I'd run it through and out of the side instead while still making the energy somewhere else, in a more shielded area. Since that is not possible, this will have to do.
An easier way of explaining it is through a fire extinguisher.
[media]http://www.youtube.com/watch?v=x-yGSIYkeOs[/media]
[editline]20th March 2014[/editline]
No combustion but works on the same principle.
[QUOTE=Wickerman123;44303148]An easier way of explaining it is through a fire extinguisher.
[media]http://www.youtube.com/watch?v=x-yGSIYkeOs[/media]
[editline]20th March 2014[/editline]
No combustion but works on the same principle.[/QUOTE]
Right, the stored energy is actually being released from the system at the valve that opens, but the thrust is directed somewhere else via the hose.
that isn't rerouting it though
that is just having the thruster nozzle on a bloody gimble lmao
That is the same thing as rerouting...
I'm still confused because you're still going to need the nozzle uncovered with a clear path away from the space craft
you can't escape that fact
[t]http://upload.wikimedia.org/wikipedia/commons/3/3c/Klm_f100_ph-kle_arp.jpg[/t]
This is reverse thrust in action on a commercial aircraft. The engine is still pointing backwards, the exhaust has just been rerouted backwards to provide reverse thrust (at opposing angles to reduce speed in reverse operation).
That exhaust can be captured in a hose and released at any angle to provide thrust in any direction.
You can't do that in Space Engineers, even though you can on a real spacecraft (and would), so somewhere you have to make an exception to realism unless you want everyone's spaceship to be the same cube so nothing gets melted by exhaust. The way I've set mine up is that the thrusters aren't fully enclosed, and while the wings would realistically be directing their thrust at a silly angle, there's no other way without being able to run the thrust through the wings themselves.
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