• Space Engineers - Say goodbye to Starmade and Blockade runner.
    16,985 replies, posted
[QUOTE=mcattack1092;44473286]The aeroshuttle is embedded into the saucer section of an Intrepid class. [url]http://en.memory-alpha.org/wiki/Aeroshuttle[/url] [thumb]http://img4.wikia.nocookie.net/__cb20070123185423/memoryalpha/en/images/6/69/Aeroshuttle-docked.jpg[/thumb][/QUOTE] that's um what I said
[QUOTE=Magman77;44474339]that's um what I said[/QUOTE] I think he thought you were asking that, you did have a '?' at the end. I assumed the same thing.
He was asking if the space engineers model can do that with a space engineers model of the intrepid
[QUOTE=Grenadiac;44474923]He was asking if the space engineers model can do that with a space engineers model of the intrepid[/QUOTE] This is what I meant. Sorry for not being concise.
Is there a way to get ores to transfer directly from a set of drills to a cargo container on a small ship?
Do conveyors work? I'm kinda curious. They seem super useful, but I've never tested.
Not yet - but we've been getting teasers that they will soon.
[QUOTE=ZnT00;44473262]1:5[/QUOTE] So krail9 disagreeing, I assume he either missed the agree rating or actually clicked disagree because Maths isn't something he's that good at.
[QUOTE=Magman77;44474339]that's um what I said[/QUOTE] it was never used due to the budget
[QUOTE=GHOST!!!!;44475700]So krail9 disagreeing, I assume he either missed the agree rating or actually clicked disagree because Maths isn't something he's that good at.[/QUOTE] 2.5 / 0.5 = 2.5 * 2 = 5 cmon krail it's not that hard
[QUOTE=GHOST!!!!;44475700]So krail9 disagreeing, I assume he either missed the agree rating or actually clicked disagree because Maths isn't something he's that good at.[/QUOTE] If you disagree with these kinds of posts you should post the correct math, because if you don't you end up like one of those assholes who finds a solution to his problem that tons of other people are having but doesn't post it.
Holy shit someone rated someone disagree everybody freak out
AUUUUGHGHGH!!
Okay when the hell did Multiplayer and Survival come into play here? I just found about this. Reinstalling as we speak. Does FP have a server?
There are no dedicated servers yet so for a server to be run somebody has to leave their game up or be playing themselves.
[QUOTE=Birdman101;44478563]Holy shit someone rated someone disagree everybody freak out[/QUOTE] HOW DARE YOU GUYS RATE ME DISAGREE I DEMAND YOU EXPLAIN YOURSELVES
[QUOTE=Mp6;44479504]There are no dedicated servers yet so for a server to be run somebody has to leave their game up or be playing themselves.[/QUOTE] I just found that out when a random joined my game. I had no idea that games were joinable by default.
[QUOTE=Birdman101;44479553]HOW DARE YOU GUYS RATE ME DISAGREE I DEMAND YOU EXPLAIN YOURSELVES[/QUOTE] I disagree. :v: [sp]Don't hurt me![/sp]
[QUOTE=IceWarrior98;44479594]I just found that out when a random joined my game. I had no idea that games were joinable by default.[/QUOTE] You can change the settings as you're creating the game, I usually set mine to private and switch between that and friends to invite people.
Did the last update change Solar Panels slightly or is this a bug? For some reason I need a nuclear reactor on, with fuel in, or my solar panels output nothing. This is a bummer when I just want to leave my beacon running when I go retrieve a ship.
[QUOTE=Mort and Charon;44480234]Did the last update change Solar Panels slightly or is this a bug? For some reason I need a nuclear reactor on, with fuel in, or my solar panels output nothing. This is a bummer when I just want to leave my beacon running when I go retrieve a ship.[/QUOTE] Solar panels barely power lights so I don't think its a bug.
Anyone had this error or know how to fix? Only just bought and Google hasn't served me well. [IMG]http://i.imgur.com/YGHImGM.png[/IMG]
That's not an error, just a generic notice that one occurred. It doesn't contain any information that would help us solve it.
Although the log file probably does
Putting steam_appid.txt in the Bin folder enables me to launch the game from the exe although it doesn't work for the 64 bit version (I do have 64 bit windows 7) found the solution here [url]http://forums.keenswh.com/post/space-engineers-application-error-occured-game-wont-launch-6767908[/url]
[QUOTE=Civil;44480446]Solar panels barely power lights so I don't think its a bug.[/QUOTE] No, what happens is when I go into a control panel or whatever to view their output it says current output: 0.0 kW. When I turn reactor on, and look again it says current output: 4.57kW or whatever.
Solar panels are toggled on/off like reactors with the Y key.
[QUOTE=Mort and Charon;44481524]No, what happens is when I go into a control panel or whatever to view their output it says current output: 0.0 kW. When I turn reactor on, and look again it says current output: 4.57kW or whatever.[/QUOTE] I guess they need power to run, however SE has it set so that it takes all power from the Solar panels if present first, and then take whatever else is needed from the reactor after it if the panels do not cover the entirety of it to make up the excess that is needed.
[QUOTE=Birdman101;44478563]Holy shit someone rated someone disagree everybody freak out[/QUOTE] um, explain urself pls??? either you pressed the wrong button or you must be retarded
....my 3.5 ship pack has 1500 downloads i'm cry tears of joy
Sorry, you need to Log In to post a reply to this thread.