• Space Engineers - Say goodbye to Starmade and Blockade runner.
    16,985 replies, posted
Well hey, what server do you guys play on? No idea how to introduce myself so hi.
[QUOTE=YCheez;44716584]Well hey, what server do you guys play on? No idea how to introduce myself so hi.[/QUOTE] Hi There aren't any dedicated servers yet, most people here just add eachother as friends on steam and host small 5-6 player games.
came up with this nice cockpit design then built a really bad ship around it [t]http://i.cubeupload.com/I3jDrL.jpg[/t] it's hard trying to keep a functional ship small, the dev ships are genius if you really look at them
[QUOTE=Wazbat;44716682]Hi There aren't any dedicated servers yet, most people here just add eachother as friends on steam and host small 5-6 player games.[/QUOTE] Alright, steam names? I'm YCheez.
[QUOTE=Kommodore;44716725]came up with this nice cockpit design then built a really bad ship around it [t]http://i.cubeupload.com/I3jDrL.jpg[/t] them[/QUOTE] Looks like it would fit quite well on a large ship, but I think the lack of being able to look up would affect small-medium ships alot.
[QUOTE=The Jack;44716247]If you're going to make a warship with a thin neck, it's going to get broken.[/QUOTE] thin corridors is the equivalent of skipping leg day for a warship
[QUOTE=ossumsauce;44716455][thumb]http://cloud-3.steampowered.com/ugc/595909595842839467/B5E238EF6073DECF39F99E0E0F797F6C6D6A711E/[/thumb] It's not pretty, but it's 130 gigagrams, holds 4 Destroyers or 8 patrol craft, and gets up to 2 m/s^2 with JUST thrusters, 6 m/s^2 with thrusters and gravity propulsion, with space for nearly 20 fighters. It's so long that the slopes that make up most of the hull don't even load if you want to see the whole length.. About 175 blocks long, 70 blocks or so wide, another 50 tall.[/QUOTE] [I]80[/I] large reactors??? jesus fuck
[QUOTE=aznz888;44716789]thin corridors is the equivalent of skipping leg day for a warship[/QUOTE] But, group those thin corridors together with other ones and it becomes less of a weak target.
[QUOTE=the_killer24;44716862][I]80[/I] large reactors??? jesus fuck[/QUOTE] at one point i had 160 large reactors but i deleted half of them to fix some lag issues and to have more space for gyros. I could have easily had 500 large reactors if i wanted.
[QUOTE=ossumsauce;44717112]I could have easily had 500 large reactors if i wanted.[/QUOTE] teach me
[QUOTE=NoDachi;44717152]teach me[/QUOTE] -snip, gonna rewrite- [editline]3rd May 2014[/editline] start by making a 150 block long pole of armor. at the front, sprout 8 blocks in each direction. make poles to meet the end of the original pole off of those. You have the frame of a box. Somewhere at the center of that 150 blocks, make two 50 block long poles going up and down, and two 70 block poles going left and right. At the end of both 70 block poles, make 3 additions: two 50 block poles going up and down, and another pole that meets the edge of the original poles. Here, make another two 50 block poles going up and down. Connect everything, hollow out the center, skin it with armor. Done. You have a fuckhuge box that holds an unacceptably high amount of shit. congratulations. you can decorate it however you like.
i'm questioning [I]why[/I] exactly you have 80 large reactors do you have a solid wall of titans in the back or something the replica whose 7 titan drive section i posted back last page only consumes ~2.40 GW max
[QUOTE=the_killer24;44717441]i'm questioning [I]why[/I] exactly you have 80 large reactors do you have a solid wall of titans in the back or something the replica whose 7 titan drive section i posted back last page only consumes ~2.40 GW max[/QUOTE] I'm not done making it yet, really. I might download the Titan engine pack and treat the large thrusters there as placeholders, but with grav propulsion thats not necessary. *shrugs* I mean, i have all that space in the interior. It's decent decoration to have 4 solid lines of reactors front to back. For me, when it comes to power, better safe than sorry. [editline]4th May 2014[/editline] So remember how i said i could fit 20 fighters in the super dreadnought? Well, i was wrong. Geometrically wrong. I did a few estimates by measuring the block space my primary fighter, the RF-32 Mk.3, takes up(3 x 5), and did the math. I have two fighter bays on both port and starboard side. Both are 90 x 19. So the actual number is closer to about 180 fighters. Holy fuck. Also, have some internal pics. [thumb]http://cloud-4.steampowered.com/ugc/595909595848379039/42C976E917E186820EC0E09C8BA66A138E0C5A39/[/thumb] [thumb]http://cloud-2.steampowered.com/ugc/595909595848382458/163C5C06BE7B20FE22329A8DE4A291F09C44E6D5/[/thumb] [thumb]http://cloud-2.steampowered.com/ugc/595909595848380222/D5B33E6004A6758EECDFB83C42738A055108E263/[/thumb] [thumb]http://cloud-3.steampowered.com/ugc/595909595848381490/F406DC2FF8BD177C051CC55AB99642F3A44F3BDB/[/thumb] Those are there because there are effectively 3 decks: Manufacturing and storage, Barracks, Medical, and Mess Hall, and Grav Propulsion and CIC/Bridge. However, the gravity that you walk on for each deck is not the same. CIC deck and Manufacturing gravity is opposite. Those are just to allow someone to flip between the three decks with ease. [thumb]http://cloud-4.steampowered.com/ugc/595909595848383368/1B7728AF10B9F12C158ADEA9253826A94E5680F5/[/thumb] Manufacturing room. [thumb]http://cloud-4.steampowered.com/ugc/595909595848384422/1B126069FE499EA9955742A3E21752A3D39A586F/[/thumb] [thumb]http://cloud-4.steampowered.com/ugc/595909595848385195/4BB5CCD84F17ED9752FD33A57527408A7717ADC0/[/thumb] Storage room. [thumb]http://cloud-2.steampowered.com/ugc/595909595848386735/8E874AD63D9B51B8888884B0A7D304247AA3A5F9/[/thumb] Gravity Propulsion deck. [thumb]http://cloud-4.steampowered.com/ugc/595909595848387463/A4AB2D482DC5BB74499A03873EE37B2022EC4AC7/[/thumb] CIC/Bridge The Barracks deck is barren right now, but i'm gonna download that beds mod and make it interesting looking.
Not bad detail for a fuckhuge AND functional ship.
And i just thought about how i could land fighters on the roof of the fighter bays too, bringing to potential number of fighters up to 360. What has science done.
[QUOTE=ossumsauce;44718154]And i just thought about how i could land fighters on the roof of the fighter bays too, bringing to potential number of fighters up to 360. What has science done.[/QUOTE] not enough to handle all that
[QUOTE=Minelayer;44718462]not enough to handle all that[/QUOTE] science has killed his framerate
[QUOTE=Kommodore;44716725]came up with this nice cockpit design then built a really bad ship around it [t]http://i.cubeupload.com/I3jDrL.jpg[/t] it's hard trying to keep a functional ship small, the dev ships are genius if you really look at them[/QUOTE] Reminds me of the Pillar of Autumn.
[QUOTE=the_killer24;44716862][I]80[/I] large reactors??? jesus fuck[/QUOTE] Some of my larger ships have over 200 and nobody comments on them :v:
My computer doesn't really have the grunt to build that big. Most of my warships top out around 12 large reactors or so, and around 100-150 blocks in length is the maximum.
I was able to power a fairly agile missile cruiser/carrier with a capacity of 20 fighters and 5 gunships with 8 large reactors. I don't know how you guys use so many large reactors.
[QUOTE=Grenadiac;44721389]I was able to power a fairly agile missile cruiser/carrier with a capacity of 20 fighters and 5 gunships with 8 large reactors. I don't know how you guys use so many large reactors.[/QUOTE] My rule of thumb is enough reactors for full forward thrust plus full thrust in two other directions to come in just under 100% power. That's enough for most maneuvers without lugging around extra reactors.
[QUOTE=Used Car Salesman;44721057]My computer doesn't really have the grunt to build that big. Most of my warships top out around 12 large reactors or so, [B]and around 100-150 blocks in length is the maximum.[/B][/QUOTE] This doesn't say much about the build of it though, for instance the ship you're building could be 100 - 150 blocks in length but could have like 5,000 blocks making up the ship.
Has anything changed recently? my fps is up from 9 to 26 when looking at the front of my ship for some reason
Probably they fixed memory leak in the new grinders.
[QUOTE=Kommodore;44716725]came up with this nice cockpit design then built a really bad ship around it [t]http://i.cubeupload.com/I3jDrL.jpg[/t] it's hard trying to keep a functional ship small, the dev ships are genius if you really look at them[/QUOTE] Well, I'm normaly the type of person to think "lets take the most practical and easy way". You'd think i'd build something small. Not realy. I usually try to build something so big grand that i fuck it up and get bored well before it's even looking like a ship.
[QUOTE=Kommodore;44716725]came up with this nice cockpit design then built a really bad ship around it [t]http://i.cubeupload.com/I3jDrL.jpg[/t] it's hard trying to keep a functional ship small, the dev ships are genius if you really look at them[/QUOTE] I stole this from you somewhat and made my own version of it. [editline]4th May 2014[/editline] Screenshots incoming [editline]4th May 2014[/editline] [QUOTE=HumanAbyss;44725137]I stole this from you somewhat and made my own version of it. [editline]4th May 2014[/editline] Screenshots incoming[/QUOTE] [IMG]http://i866.photobucket.com/albums/ab230/abyssal8908/Space%20Engineers/2014-05-04_00006_zps1fc35b9a.jpg[/IMG] [IMG]http://i866.photobucket.com/albums/ab230/abyssal8908/Space%20Engineers/2014-05-04_00001_zpsafcba2b4.jpg[/IMG] [IMG]http://i866.photobucket.com/albums/ab230/abyssal8908/Space%20Engineers/2014-05-04_00004_zps55149d07.jpg[/IMG] [IMG]http://i866.photobucket.com/albums/ab230/abyssal8908/Space%20Engineers/2014-05-04_00007_zps5dc39e0b.jpg[/IMG] [editline]4th May 2014[/editline] I need to get better at paint jobs but I quite like this ship
[QUOTE=Mattk50;44719584]science has killed his framerate[/QUOTE] my framerate already crawls like an abused captive lemur already... Imagine a full load of 360 fighters and 8 patrol ships. I need to get in touch with the NSA and have them lend me a super computer. I need to do this.
[QUOTE=HumanAbyss;44725137] [IMG]http://i866.photobucket.com/albums/ab230/abyssal8908/Space%20Engineers/2014-05-04_00001_zpsafcba2b4.jpg[/IMG][/QUOTE] i love industrial/military looking ships like this one
[QUOTE=ossumsauce;44717574]I'm not done making it yet, really. I might download the Titan engine pack and treat the large thrusters there as placeholders, but with grav propulsion thats not necessary. *shrugs* I mean, i have all that space in the interior. It's decent decoration to have 4 solid lines of reactors front to back. For me, when it comes to power, better safe than sorry. [editline]4th May 2014[/editline] So remember how i said i could fit 20 fighters in the super dreadnought? Well, i was wrong. Geometrically wrong. I did a few estimates by measuring the block space my primary fighter, the RF-32 Mk.3, takes up(3 x 5), and did the math. I have two fighter bays on both port and starboard side. Both are 90 x 19. So the actual number is closer to about 180 fighters. Holy fuck. Also, have some internal pics. [thumb]http://cloud-4.steampowered.com/ugc/595909595848379039/42C976E917E186820EC0E09C8BA66A138E0C5A39/[/thumb] [thumb]http://cloud-2.steampowered.com/ugc/595909595848382458/163C5C06BE7B20FE22329A8DE4A291F09C44E6D5/[/thumb] [thumb]http://cloud-2.steampowered.com/ugc/595909595848380222/D5B33E6004A6758EECDFB83C42738A055108E263/[/thumb] [thumb]http://cloud-3.steampowered.com/ugc/595909595848381490/F406DC2FF8BD177C051CC55AB99642F3A44F3BDB/[/thumb] Those are there because there are effectively 3 decks: Manufacturing and storage, Barracks, Medical, and Mess Hall, and Grav Propulsion and CIC/Bridge. However, the gravity that you walk on for each deck is not the same. CIC deck and Manufacturing gravity is opposite. Those are just to allow someone to flip between the three decks with ease. [thumb]http://cloud-4.steampowered.com/ugc/595909595848383368/1B7728AF10B9F12C158ADEA9253826A94E5680F5/[/thumb] Manufacturing room. [thumb]http://cloud-4.steampowered.com/ugc/595909595848384422/1B126069FE499EA9955742A3E21752A3D39A586F/[/thumb] [thumb]http://cloud-4.steampowered.com/ugc/595909595848385195/4BB5CCD84F17ED9752FD33A57527408A7717ADC0/[/thumb] Storage room. [thumb]http://cloud-2.steampowered.com/ugc/595909595848386735/8E874AD63D9B51B8888884B0A7D304247AA3A5F9/[/thumb] Gravity Propulsion deck. [thumb]http://cloud-4.steampowered.com/ugc/595909595848387463/A4AB2D482DC5BB74499A03873EE37B2022EC4AC7/[/thumb] CIC/Bridge The Barracks deck is barren right now, but i'm gonna download that beds mod and make it interesting looking.[/QUOTE] This in hardcore survival and I'll be impressed; until then; its just a lag starter.
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