Space Engineers - Say goodbye to Starmade and Blockade runner.
16,985 replies, posted
[QUOTE=Spor;46138202]Obviously you're not a guy who has 160 ships across 20 saves, wishing you could access any of them on any save at any time. This update is the single best update since symmetry.[/QUOTE]
i don't even have one ship :(
Relying on mods to add blocks that they've still yet to add themselves is kinda sad, it's good of the modding community but still sad.
And I'm talking about a square based corner.
Survival blueprints would be nice. It would place the initial frameworks of all the blocks you had the resources for (starting from the blocks closest to you/ the cockpit), and the rest could be ghost blocks? That's the only real way I could see it working with default survival-size inventories.
"At the moment, blueprints can be used only in creative mode, but later in the future they will be added for survival as well. Welders (both ship and character) will be able to 'place' blocks according to blueprints."
[QUOTE=Thunderbolt;46139788]"At the moment, blueprints can be used only in creative mode, but later in the future they will be added for survival as well. Welders (both ship and character) will be able to 'place' blocks according to blueprints."[/QUOTE]
Dude, imagine welders on arms with rotors and shit, placing and building a ship
[QUOTE=Zombie_2371;46140468]Dude, imagine welders on arms with rotors and shit, placing and building a ship[/QUOTE]
This.
I've been wanting to build a facility that mass-produces ships automatically since the announcement of the game. I would just walk around, listening to the metal clanking, robots welding, and parts moving above my head.
I think how it should work is when you paste a blueprint in survival it places the whole ship in a kind of ghost block form. not physically there. Then you can use welders or ship welders to "place" the blocks, so you can have a moving platform of welders that starts extended, then retracts down through the ghost ship to place blocks beind them and weld them as it goes. Bam, 3d printer done.
Would be cool if you could insert blueprints into a console so you can watch little drones build the thing specified by said blueprint.
I think it should be like some kind of giant 3d printer looking thing, with multiple arms though. That would be easiest to make as a space engineer.
Anyone know if rudimentary if-then statements are possible with timer blocks? Obviously you could make a logic gate that checks every few seconds but that's annoying.
A single if-then statement and sensors capable of detecting blueprint ghosts from partially constructed blocks from fully constructed blocks are all you need to make a 1-touch automated 3D printer.
I'm pretty sure its been openly stated that 3d printers are an intended feature. It was one of the first suggestions I made when they opened the forums.
I'd hope they consider adding them soon, since they're adding survival blueprints. Plan was you built the frame and they could be anything when supplied with materials and a blueprint that fit in that volume. Wonder how they'll make stuff stay stationary under construction though
[QUOTE=paindoc;46143713]I'm pretty sure its been openly stated that 3d printers are an intended feature. It was one of the first suggestions I made when they opened the forums.
I'd hope they consider adding them soon, since they're adding survival blueprints. Plan was you built the frame and they could be anything when supplied with materials and a blueprint that fit in that volume. Wonder how they'll make stuff stay stationary under construction though[/QUOTE]
All we really need for 3D printing is programming and rails, and only because pistons are too unstable to support the printer/welder "arms", we've already got everything else we need
[QUOTE=Spor;46134851]That's my screenshot!
[editline]2nd October 2014[/editline]
They're blowing it up and fixing it in realtime
[img]http://i.imgur.com/870Zmwd.png[/img][/QUOTE]
Is there a video of this?
[QUOTE=Thunderbolt;46144096]All we really need for 3D printing is programming and rails, and only because pistons are too unstable to support the printer/welder "arms", we've already got everything else we need[/QUOTE]
uh, small loads like welders are the ONLY thing pistons are capable of holding.
also it'd HIGHLY likely be attached to a station so it's a not issue.
[QUOTE=Mbbird;46144233]uh, small loads like welders are the ONLY thing pistons are capable of holding.
also it'd HIGHLY likely be attached to a station so it's a not issue.[/QUOTE]
Well yeah, but you're gonna need to move them around lots horizontally and vertically when printing, and you'd have to stack pistons on top of one another to print bigger ships, and we all know how that'd end
If theres one thing I've learned from my printer, wobble is very VERY bad. And pistons as they are right now would give loads of wobble, and that combined with often weird collision boxes and imprecise movement would mean that your printer would shit out creations that look like jackson pollock paintings and not spaceships.
Or scary space hulk like abominations of metal bits loosely stuck together.
[QUOTE=Thunderbolt;46144291]Well yeah, but you're gonna need to move them around lots horizontally and vertically when printing, and you'd have to stack pistons on top of one another to print bigger ships, and we all know how that'd end[/QUOTE]
Yeah, 3 pistons for each axis, right? At maximum that's 3 parts attached to a piston.
That said, I've never really worked with pistons other than to mess around.
Is there a dedicated Facepunch survival server?
[QUOTE=Zenreon117;46145342]Is there a dedicated Facepunch survival server?[/QUOTE]
There used to be but if I remember right the idea was ditched until the netcode stopped being terrible
[QUOTE=nomad1;46144100]Is there a video of this?[/QUOTE]
[url]http://www.twitch.tv/solutiongaming/c/5224462[/url]
[QUOTE=Mbbird;46144726]Yeah, 3 pistons for each axis, right? At maximum that's 3 parts attached to a piston.
That said, I've never really worked with pistons other than to mess around.[/QUOTE]
I'm not 100% sure what you mean, so I'll just post my 3D printer concept thing
[t]http://cloud-2.steampowered.com/ugc/39728990463866023/043A84F7173FBED2508B9963902AAD85BF0ED46F/[/t]
Pretend the blast door blocks and wheels are rails and gears.
Parts of each color represent each axis, the green and red things move along blue and green rails respectively, and the red printer head itself is mounted on a piston to cover the depth of the ship.
Now if I were to build it using only pistons, I'd have to stack probably five on each other just for the blue axis, then even more on the end of that for the green axis, and finally the red one, it just wouldn't work with how broken the pistons currently are.
no point in that kind of setup at the moment since you have to micromanage the arm position more than you would a simple welding ship :v:
[QUOTE=krail9;46147883]no point in that kind of setup at the moment since you have to micromanage the arm position more than you would a simple welding ship :v:[/QUOTE]
That's why I said we need programming first >:V
I just made this thing in 10 minutes to show how my idea of a 3D printer looks like
For the 3d Printer I was thinking of a simpler setup, just have a tray on rails slide back and forth under a line of welders that extend the width of of the tray.
[QUOTE=Thunderbolt;46147094]I'm not 100% sure what you mean, so I'll just post my 3D printer concept thing
[t]http://cloud-2.steampowered.com/ugc/39728990463866023/043A84F7173FBED2508B9963902AAD85BF0ED46F/[/t]
Pretend the blast door blocks and wheels are rails and gears.
Parts of each color represent each axis, the green and red things move along blue and green rails respectively, and the red printer head itself is mounted on a piston to cover the depth of the ship.
[B]Now if I were to build it using only pistons, I'd have to stack probably five on each other just for the blue axis,[/B] then even more on the end of that for the green axis, and finally the red one, it just wouldn't work with how broken the pistons currently are.[/QUOTE]
???????
One piston for Z axis, one piston for X axis on that, and one piston for Y axis on that. 50x50x50 meter 3D printer achieved.
Need a larger ship? Size is an issue? We do it how Rocket did a few weeks ago. Just make another Piston set every 50 meters.
[QUOTE=Mbbird;46149277]???????
One piston for Z axis, one piston for X axis on that, and one piston for Y axis on that. 50x50x50 meter 3D printer achieved.
Need a larger ship? Size is an issue? We do it how Rocket did a few weeks ago. Just make another Piston set every 50 meters.[/QUOTE]
But one piston can only extend 10 meters, how do you get 50x50x50 out of a set of three pistons?
[QUOTE=Thunderbolt;46149318]But one piston can only extend 10 meters, how do you get 50x50x50 out of a set of three pistons?[/QUOTE]
By thinking pistons extended to 50, mostly.
Found this on 4chan
[vid]http://a.pomf.se/twybtw.webm[/vid]
I wish I was this creative :<
hey i haven't played in while are solar panels still useless
[QUOTE=ProfHappycat7;46152486]hey i haven't played in while are solar panels still useless[/QUOTE]
No actually, it takes about 10 panels now to do what used to take almost 100.
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