• Space Engineers - Say goodbye to Starmade and Blockade runner.
    16,985 replies, posted
I haven't played in 3 months, what did I miss?
[QUOTE=Sitkero;46634662][img]http://puu.sh/dgtvw/679d064d6f.jpg[/img] I may have made a slight miscalculation here[/QUOTE] thats not a miscalculation its a way to transfer parts from one station to another just build a ship and fly it into the others grinders
[QUOTE=Intoxicated Spy;46636858]I haven't played in 3 months, what did I miss?[/QUOTE] Bugfixes and blueprints. Also, exploration is coming soon.
[video=youtube;aZTCCVxoqyc]http://www.youtube.com/watch?v=aZTCCVxoqyc[/video] their videos always make me want to recreate what they're showing off :v:
that gear fix we've been waiting for since multiplayer was added
[img]https://dl.dropboxusercontent.com/u/2016622/calm%20down%20avast.JPG[/img] lol avast.
[QUOTE=roflcakes;46637270][img]https://dl.dropboxusercontent.com/u/2016622/calm%20down%20avast.JPG[/img] lol avast.[/QUOTE] Avast has been recently giving me false alarms for almost everything I download. I love how it's always like "We blocked this very dangerous malware! You can now relax and be proud that you have such a good antivirus program."
It's even in the patch notes :v [quote]Warning: Avast and possibly other anti-virus software could mark file SpaceEngineersDedicated.exe as a malware containing "Win32:Evo-gen" infection. This may happen during Steam download of this new update. This is just a false-positive, please mark this file as an exception to continue the update.[/quote]
comodo forever
My avast has been targeting quite a few of the games I just updated/downloaded and it's starting to become bullshit :( I tried to play SE after not playing it since it came out but avast keeps making excuses and blocking me from playing
My avast had been shitting up my computer for the past couple weeks. Fucktons of read write, and using lots of CPU even while not scanning. I scrapped it and got Microsoft security essentials since I'm a pleb.
[QUOTE=bitches;46638288]comodo forever[/QUOTE] Comodo always either gave me loads of false positives, or false negatives. It also sandboxed literally everything.
[QUOTE=Tmaxx;46638561]My avast had been shitting up my computer for the past couple weeks. Fucktons of read write, and using lots of CPU even while not scanning. I scrapped it and got Microsoft security essentials since I'm a pleb.[/QUOTE] Keep the free version of Malwarebytes handy, it's great for scanning and removing.
I hope they improve on the weapon modding functionality. There's this rather lovely autocannon mod, which feels so hollow without exploding ammunition.
i always have malwarebytes because it's literally programmed by jesus.
spybot search and destroy > all other scanners
[QUOTE=Binladen34;46638666]Comodo always either gave me loads of false positives, or false negatives. It also sandboxed literally everything.[/QUOTE] Yeah it does that. I love comodo for it though, i have it set to paranoid mode so it tells me about every little thing that happens on my computer and sandboxes space engineers every time it updates SO I HAVE TO FCUKING RESTART IT EVRERY FUCKING TIME AND IT FUCKS EVRERYTHINGKLMJFWNEFLJEWNLGJEN' No, seriously though, comodo forever. It's great, just don't use it if you expect low maintenance. [editline]4th December 2014[/editline] [QUOTE=scratch (nl);46637221][video=youtube;aZTCCVxoqyc]http://www.youtube.com/watch?v=aZTCCVxoqyc[/video] their videos always make me want to recreate what they're showing off :v:[/QUOTE] I hope the landing gear fix also applies to connectors, they werent very reliable either in MP.
[QUOTE=bitches;46638288]comodo forever[/QUOTE] I don't use Comodo because it feels like being asked questions in a Civil Engineering lecture. I'm studying animation. [editline]5th December 2014[/editline] That landing gear fix though.. [img]http://i.somethingawful.com/forumsystem/emoticons/emot-gizz.gif[/img]
[QUOTE=Mbbird;46640245]spybot search and destroy > all other scanners[/QUOTE] for finding anything that isn't a virus, maybe
I use malware bytes and MSSE, and I scan about once a month. it never finds anything cause I never do anything sketchy.
Even if you don't do stuff sketchy you can still get virus :/
[QUOTE=Civil;46632098]If you only knew how much harder ship AI is to make, you would maybe understand.[/QUOTE] I dunno a basic drone AI which flies to you, shoots you and moves to the side from your projectiles seems pretty easy to make
[QUOTE=damnatus;46646478]I dunno a basic drone AI which flies to you, shoots you and moves to the side from your projectiles seems pretty easy to make[/QUOTE] It would be if the ships were all "guarantees". They'd have to alter the AI for every ship design, and the AI would have to be able to adapt to events such as, say, losing all their forward thrusters, or their gyroscopes.
That's why I said basic, and you need to start from somewhere. I'm sure players would be entertained even by such a simple drone AI
[img]http://cloud-4.steampowered.com/ugc/30727700123917099/43AF890B60155F8B66D13F00DD21F5D283B21104/[/img] Did another fighter, this time relying slightly less on modded items for making the structure and gave my own head a try. turned out kinda neat! It's a feather light scout ship meant to be used for taking closer looks on enemy fleets and then getting the hell out fast. armed with just two azimuth gatling guns so good luck with trying to shoot anything down with this! Still don't know what i'm doing with the colours but atleast now it looks slightly more military rather than Blue Angels Space Division. [editline]5th December 2014[/editline] anyone have any ideas on what i should do colourwise?
[QUOTE=damnatus;46646478]I dunno a basic drone AI which flies to you, shoots you and moves to the side from your projectiles seems pretty easy to make[/QUOTE] If it were that simple it would have been doing already. This is why I'm not a huge fan of Early Access: people complain about what they think are basic features but don't take into consideration the time spent to implement these things, especially given it's on their own in-house engine.
So landing gear is still kinda sketchy at times. Had a small ship start vibrating hard enough to shake the large ship it was attached too. upon unlocking the gear it exploded so hard the small ship evaporated and the large ship go torn in two.
[QUOTE=GreenLeaf;46647600][img]http://cloud-4.steampowered.com/ugc/30727700123917099/43AF890B60155F8B66D13F00DD21F5D283B21104/[/img] Did another fighter, this time relying slightly less on modded items for making the structure and gave my own head a try. turned out kinda neat! It's a feather light scout ship meant to be used for taking closer looks on enemy fleets and then getting the hell out fast. armed with just two azimuth gatling guns so good luck with trying to shoot anything down with this! Still don't know what i'm doing with the colours but atleast now it looks slightly more military rather than Blue Angels Space Division. [editline]5th December 2014[/editline] anyone have any ideas on what i should do colourwise?[/QUOTE] Taiidani red and yellow? You've got the fins for it...
I'd love to have a FP fighter battle.
Is that Facepunch steam group still active at all?
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