• Space Engineers - Say goodbye to Starmade and Blockade runner.
    16,985 replies, posted
[QUOTE=Jake_louston;46650826]Is that Facepunch steam group still active at all?[/QUOTE] Individuals in it are active, but until the netcode is unshat, there's not much demand for MP games.
I say we grab our most vanilla fighters and have at it.
[QUOTE=teshok;46649532]So landing gear is still kinda sketchy at times. Had a small ship start vibrating hard enough to shake the large ship it was attached too. upon unlocking the gear it exploded so hard the small ship evaporated and the large ship go torn in two.[/QUOTE]How many landing gear were connected, and in what shape?
[QUOTE=Squeegy Mackoy;46651210]How many landing gear were connected, and in what shape?[/QUOTE] You had Squeegy's curiosity, but now you have his attention [sp]I'd link the image from the movie itself but Orkel would hit me so fast with the banhammer my head would spin. DAMN YOU ORKEL[/sp]
[QUOTE=Jake_louston;46650826]Is that Facepunch steam group still active at all?[/QUOTE] i own it but nobody has wanted to organize events or anything, if anyone does just send me a message on steam.
Most times I play MP, it works well enough for like 10 minutes and then something stupid happens like an inventory desyncs and survival mode becomes impossible because I can't enter my own cargo containers.
[QUOTE=teshok;46649532]So landing gear is still kinda sketchy at times. Had a small ship start vibrating hard enough to shake the large ship it was attached too. upon unlocking the gear it exploded so hard the small ship evaporated and the large ship go torn in two.[/QUOTE]weaponize this.
I'm impressed by KSH's ability to consistently both break and fix lights every update. Sure, spotlights don't flicker anymore. But if the ship they're on is stationary, they shine to the side of their model instead of straight forward How even
has anyone made an automatic torpedo system with the projectors yet?
[QUOTE=Pigbear;46652115]has anyone made an automatic torpedo system with the projectors yet?[/QUOTE] I think the problem with that is reactors aren't made with fuel inside them when created by the welders. It'd be nice if welders would fill up a reactor with uranium if it's in the inventory, but for now I don't think that's the case. (Disclaimer: I haven't played SE for like a month so idk if that's true or not, I'm just guessing :v:)
creative mode is where I would think that would even be practical though so it doesn't matter.
Hey I am planning on buying this game and I have a question: How is the multiplayer? Will I join sprawling servers filled with people or will I find myself playing alone more or less?
[QUOTE=ElectricSquid;46652181]I think the problem with that is reactors aren't made with fuel inside them when created by the welders. It'd be nice if welders would fill up a reactor with uranium if it's in the inventory, but for now I don't think that's the case. (Disclaimer: I haven't played SE for like a month so idk if that's true or not, I'm just guessing :v:)[/QUOTE] Use batteries instead, just make sure before you blueprint them, they have a full charge, as currently when you build a blueprint that has a battery on that was charged when you make it a blueprint, the charge transfers over, so you start witha full or nearly full battery.
[QUOTE=Charrax;46652611]Hey I am planning on buying this game and I have a question: How is the multiplayer? Will I join sprawling servers filled with people or will I find myself playing alone more or less?[/QUOTE] If you're planning to buy it solely for multiplayer, don't. The netcode in its current state is ass, you'll just get annoyed at the laggy and broken everything, for now singleplayer is really the only way to enjoy the game
I still find it fun as a singleplayer experience, with projectors being released I find myself working on blueprints for survival for when they finally do manage to improve the netcode. If multiplayer is the only thing that is attracting you to the game you definitely should wait a while for them to improve the netcode but in my opinion it's still definitely worth it for the singleplayer.
[img]http://cloud-4.steampowered.com/ugc/541886257803688390/5102662511D9B4A264448039F39F41127F83085B/[/img] The real reason the projectors were added
Couldn't a person spam projectors projecting ghosts of fuckhuge ships in order to grief visibility and framerates?
[img]http://i.imgur.com/8MvZ2WK.jpg[/img] Hey, laser turrets are pretty cool.
Are they actually lasers, or still reskinned bullets?
[QUOTE=ElectricSquid;46656156]Are they actually lasers, or still reskinned bullets?[/QUOTE] They'll be re-skinned bullets with a large damage modifier. Currently there's no way to add new weapons as such, just change the looks and values of the current ones.
i just really love how ksh is making moddability one of their main priorities. a lot of other building games like this don't even have dev supported moddability (looking at you minecraft...)
[QUOTE=Thunderbolt;46654930][img]http://cloud-4.steampowered.com/ugc/541886257803688390/5102662511D9B4A264448039F39F41127F83085B/[/img] The real reason the projectors were added[/QUOTE] Thats some real fuckin creative genius right there, A-space-fuckin-plus.
Any word on what these 'super-large worlds' are going to be like? Are they just going to be giant hunks of asteroid or be something nicer.
So apparently there's something hidden inside the easy start 2 asteroid Go find it, it's great
[QUOTE=Tmaxx;46656744]i just really love how ksh is making moddability one of their main priorities. a lot of other building games like this don't even have dev supported moddability (looking at you minecraft...)[/QUOTE] Although I'm a bit worried that them making it moddable might make Keen skip over making some things standard as they may think "people will mod them in anyway" Though we just have to wait and see.
[QUOTE=Sitkero;46658324]So apparently there's something hidden inside the easy start 2 asteroid Go find it, it's great[/QUOTE] Dont have a poorer right now Spoiler pls
Turbolift Block Please. The Faux-levator shaft can only do so much.
[QUOTE=Zenreon117;46658831]Turbolift Block Please. The Faux-levator shaft can only do so much.[/QUOTE] Much more likely to be a elevator block set or something then. Turbo lifts use stuff similar to transporter tech.
[QUOTE=Civil;46658906]Much more likely to be a elevator block set or something then. Turbo lifts use stuff similar to transporter tech.[/QUOTE] Actually? I thought they were just tubes running through the ship.
[QUOTE=Tmaxx;46658479]Dont have a poorer right now Spoiler pls[/QUOTE] [url=http://puu.sh/dkmLt/e401e6fbfc.jpg]Spoilers yo[/url] Unrelated it would be really nice to have some mod thrusters that fit better with vanilla besides the armor thrusters Some more large thrusters would be beautiful, just having 3x2 and 1x2 large thrusters is driving me up the wall
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