• Space Engineers - Say goodbye to Starmade and Blockade runner.
    16,985 replies, posted
So has anyone made a parts pack for different angles of sloped blocks yet?
[QUOTE=Managarmr420;42897839]So, when symmetry was introduced I took the opportunity to make two ships at the same time. Then I heard that they doubled the memory allocation... so what I did was I built it on a frame 96*13*16 blocks, put a bridge on top, added an engine room and gave it a cargo box some seventy blocks long. Using symmetry to make sure I had an exact copy and now I can drive them into each other. Should be fun. Here, I put them on the workshop because we're guaranteed to come across someone with a creative method of breaking them. [url]http://steamcommunity.com/sharedfiles/filedetails/?id=196057386[/url] Figured out how to reduce images :P -snip-[/QUOTE] Man, you really make me wish my laptop could handle this game. :c
Anyone know how the surviavl part of this game will play out? Any backstory or something?
Probably really late, but I noticed that when I am moving my large ship forward at 104,4 m/s then try to walk around in my ship as its moving at that speed, it doesn't work to walk forwards in the ship since the game says you are not allowed to move faster than 104,4 m/s. It would be better if that limit was disabled for when you are walking around.
Where the hell do I find the ore chunks? I've looked in the machinery in easy start 1, nothing in there
[QUOTE=qwerty000;42916088]Where the hell do I find the ore chunks? I've looked in the machinery in easy start 1, nothing in there[/QUOTE] Place down cargo containers and they spawn random items inside them.
I am planning a uranium Cannon. It will be a large ship with 2 gravity generators. One for normal movement and the other to launch the uranium. When loading it the gravity will naturally be off. When loaded I'll shoot the red ship by enabling gravity and hopefully it'll go all the way through.
Does uranium have some crazy density or something?
I actually built a gravgen mass driver with 73 gravity generators to launch huge stacks of uranium at the red ship, but it just bounced off the hull. I can chop up some video and put it on youtube if you want.
[QUOTE=woolio1;42917113]Does uranium have some crazy density or something?[/QUOTE] Ridiculous mass. I dropped it on the red ship and it tore through the floor and caught on the landing gear.
[QUOTE=Minelayer;42917349]Ridiculous mass. I dropped it on the red ship and it tore through the floor and caught on the landing gear.[/QUOTE] That's actually really hilarious.
[QUOTE=Birdman101;42917210]I actually built a gravgen mass driver with 73 gravity generators to launch huge stacks of uranium at the red ship, but it just bounced off the hull. I can chop up some video and put it on youtube if you want.[/QUOTE] Please do.
Is there any way of spawning in resources or is the only way spamming cargo containers?
Uranium is a pretty heavy element, and has a lot of inertia. So it makes perfect sense to use it as bullets. (which is why we already do.)
[QUOTE=ForgottenKane;42917672]Please do.[/QUOTE] Things on todays list: finish watching dexter tell a little girl about html figure out some dimensions for the ulysses throw together the clips I recorded of the gravgen massdriver build ulysses hull write 2 page paper on social problems buy stuff sleep
[QUOTE=Usernameztaken;42917991]Uranium is a pretty heavy element, and has a lot of inertia. So it makes perfect sense to use it as bullets. (which is why we already do.)[/QUOTE] Anything I throw in a gravgen railgun just clips through ships.. Except myself, I just get stuck to whatever side I fired myself at.
[QUOTE=Birdman101;42917210]I actually built a gravgen mass driver with 73 gravity generators to launch huge stacks of uranium at the red ship, but it just bounced off the hull. I can chop up some video and put it on youtube if you want.[/QUOTE] oh, ok it wasnt 73 gravgens, it was 720 [video=youtube;dx36KCMT3u8]http://www.youtube.com/watch?v=dx36KCMT3u8[/video]
i like how you went 271 m/s [editline]20th November 2013[/editline] proved Einstein wrong there m8
Okay so my gun might not be as impressive as Birdman's and railguns are just generally disfuctional but I actually got it to work first time. Except I did something a little different. [media]http://www.youtube.com/watch?v=lu0gDbgXvog&feature=youtu.be[/media] Apologies for the quality, I didn't save the project and I lost my better render somewhere..
It's not bouncing off, it's passing right through. It's going too fast to register collision.
Where do you get uranium usable for launching at things? I can't find any in the cargo crates.
interesting... your slug was 27,000 kg with what looks like 8 gravgens, minus the power of 1 (maybe 2) gravgens going the other way from the starting platform and red ship, and still punched a 3x3 hole through 3-5 spaced layers. My slug was 11,126,000 kg with 720 gravgens. Imagine what kind of deadly force it would be capable of if the collision registered. Anyone here good at physics? [editline]19th November 2013[/editline] [QUOTE=Bletotum;42920974]Where do you get uranium usable for launching at things? I can't find any in the cargo crates.[/QUOTE] In the reactors of the red ship on quick start 1
[QUOTE=Birdman101;42921304]interesting... your slug was 27,000 kg with what looks like 8 gravgens, minus the power of 1 (maybe 2) gravgens going the other way from the starting platform and red ship, and still punched a 3x3 hole through 3-5 spaced layers. My slug was 11,126,000 kg with 720 gravgens. Imagine what kind of deadly force it would be capable of if the collision registered. Anyone here good at physics? [editline]19th November 2013[/editline] In the reactors of the red ship on quick start 1[/QUOTE] Assuming every gravgen creates a 9.78m/s^2 gravitational field (Earth gravity), then you're propelling it with the force of 7056m/s^2. If we're doing this in Newtons, we would multiply that 7056m/s^2 by 11, 126,000kg, resulting in 78505056000kg*1m/s^2, or 78.51 Giganewtons. That's 1.76x10^10 pound force... Think I did that right. Quick, someone check my math! EDIT: That's also assuming the gravity fields stack.
3 years ago I could have done physics stuff like that but high school is long gone is there any way to get that to joules so I can use this to compare? [url]http://en.wikipedia.org/wiki/TNT_equivalent[/url]
[QUOTE=Birdman101;42921426]3 years ago I could have done physics stuff like that but high school is long gone is there any way to get that to joules so I can use this to compare? [url]http://en.wikipedia.org/wiki/TNT_equivalent[/url][/QUOTE] You would just need to find the final velocity, then plug it into 1/2*M*V^2 [editline]20th November 2013[/editline] Woo AP Physics C I still get my shit slapped by anyone on this forum that's in college though. [editline]20th November 2013[/editline] I would do the math, but I'm only mildly paying attention to this thread. Ironically, I need to do my physics homework.
lets guess and say the final velocity is 271 m/s, which is the speed I went when I jumped in. the joules would be....?
One half mass times velocity squared, so 4.0855e11 Joules, if your mass is 11,126,000 kg like you said.
easy, joules is work due to change in velocity (kinetic energy) which is simply W = m(v(final)^2 - v(initial)^2)/2 v final = 271m/s and mass = 11 million kg ~4e^11 or 400 gigajoules [editline]20th November 2013[/editline] woops should have refreshed :v:
so then with a litle bit of guesstimation and rounding, that comes out to around the force of 100 tons of tnt exploding
spaceship [img]http://puu.sh/5nIVi.png[/img] tows a refinery [img]http://puu.sh/5nIZi.png[/img] the interface [img]http://puu.sh/5nJ24.png[/img] the refinery has limited manoeuvrability to lower itself onto the asteroid [img]http://puu.sh/5nJ6v.png[/img] ready for business [img]http://puu.sh/5nJ7g.png[/img]
Sorry, you need to Log In to post a reply to this thread.