Vent out your dislike/anger/ worry about Minecraft right now and Minecraft in the future.
834 replies, posted
[QUOTE=Mort Stroodle;45514364]I know, I'm saying the mob itself is poorly designed. Why make a livestock mob tamable, especially when you can't make them sit?[/QUOTE]
Could put them in a deep pit where there's no close location to teleport to, though that's rather annoying to do.
[QUOTE=Weirdness;45324496]I have an unpopular opinion. I hate how everyone rushes to get everything done. As soon as a new server is up, within an hour someone has diamond, people have cow farms set up, someone starts on a mob grinder and people are already trying to find the stronghold. There's no pacing, everyone just rushes through the content.
Understandably, there's fuck all content to go through so it's not exactly surprising, but as soon as the server is up everyone makes a mad dash to the finish, start building megaconstructs to pass the time after completing everything, get bored, stop playing, and wait for the server to reset or a new one to come up so they can get bored of that one too.[/QUOTE]
I think the completely shit hunger system is kind of at fault for this
I really hate the grass in pretty much every biome except for the jungle and forest biomes. I want my grass green, not fucking brown or blue-ish.
The boss fights are a heaping pile of shit and unrewarding.
Minecraft feels kinda empty because the mobs are boring and easy to deal with. Jeb should focus on making more mobs that pose a bigger threat than putting fucking potatoes and carrots.
I would like a hostile mob that only spawns in hard difficulty. That would give players who want more danger it while keeping the ones who want less away from difficulty.
Should make all hostile mobs not burn in the sun on the hardest difficulty, too. (But have them only spawn in darkness as usual).
The hunger system is fucking shit
You run and jump around for a minute or two and suddenly you need to eat again, thats the shittiest mechanic in all of minecraft
[editline]29th July 2014[/editline]
yes i know it has been mentioned a million times but i dont give a fuck thats one of the reasons why i dont play survival too much
I kinda like how the hunger system encourages a lot of agriculture, but it'd way better if they didn't make you slow down while eating. If they just made it so you couldn't run while eating, I think it'd be fine.
Honestly, i'd be willing to accept hunger if it didnt drain your health. It should just stop regeneration.
I'd whish at least beacons would have a "saturation" effect which replenish your hunger as long as you are in range.
Alright, here's a gripe I have with the hunger system. Every single food item is inferior to steak. So long as you can find dirt, seeds, and two cows, you have no reason to touch any other food. Really, there's so many ways they could make other food items relevant, but nothing compares. One stack of mushroom stew takes up three inventory slots, but each item restores one heart less than steak. Pork restores less, chicken restores less and drops less frequently, fish restores less, cookies require a rare biome to even grow, and they restore way less, forcing you to eat one every 30 seconds. The only reason not to eat steak exclusively is if you cannot find two cows, which is unlikely in anything except SMP because they'll spawn anywhere, even in mushroom biomes, which are the one place I thought they might try to encourage an alternative food source. Honestly there's so much room for creativity in Minecraft meals, but they refuse to make anything on par with steak.
[QUOTE=Mort Stroodle;45540239]Alright, here's a gripe I have with the hunger system. Every single food item is inferior to steak. So long as you can find dirt, seeds, and two cows, you have no reason to touch any other food. Really, there's so many ways they could make other food items relevant, but nothing compares. One stack of mushroom stew takes up three inventory slots, but each item restores one heart less than steak. Pork restores less, chicken restores less and drops less frequently, fish restores less, cookies require a rare biome to even grow, and they restore way less, forcing you to eat one every 30 seconds. The only reason not to eat steak exclusively is if you cannot find two cows, which is unlikely in anything except SMP because they'll spawn anywhere, even in mushroom biomes, which are the one place I thought they might try to encourage an alternative food source. Honestly there's so much room for creativity in Minecraft meals, but they refuse to make anything on par with steak.[/QUOTE]
well personally i found pork easier since farming carrots yields more but yeah it's the same idea
-snip, life not a lie after all-
[QUOTE=Punchy;45540372]well personally i found pork easier since farming carrots yields more but yeah it's the same idea[/QUOTE]
But cows drop leather, which is used in a number of things, so breeding cows will always trump pigs.
They need to give pigs another drop in order to make them relevant again. Like make them drop bones, so you can farm bones without the danger of skellies, and even get them in peaceful.
[QUOTE=Emperor Scorpious II;45543158]But cows drop leather, which is used in a number of things, so breeding cows will always trump pigs.
They need to give pigs another drop in order to make them relevant again. Like make them drop bones, so you can farm bones without the danger of skellies, and even get them in peaceful.[/QUOTE]
Isn't that an infinite loop though? Breed a pig, get bones, grow carrots with bone meal, breed more pigs. It would mean infinite food.
[QUOTE=Mort Stroodle;45543276]Isn't that an infinite loop though? Breed a pig, get bones, grow carrots with bone meal, breed more pigs. It would mean infinite food.[/QUOTE]
Food is infinite anyway with wheat and carrots
[editline]30th July 2014[/editline]
The only difference is you wouldn't have to wait for them to grow because of the bone meal
[QUOTE=Mort Stroodle;45540239]Alright, here's a gripe I have with the hunger system. Every single food item is inferior to steak. So long as you can find dirt, seeds, and two cows, you have no reason to touch any other food. Really, there's so many ways they could make other food items relevant, but nothing compares. One stack of mushroom stew takes up three inventory slots, but each item restores one heart less than steak. Pork restores less, chicken restores less and drops less frequently, fish restores less, cookies require a rare biome to even grow, and they restore way less, forcing you to eat one every 30 seconds. The only reason not to eat steak exclusively is if you cannot find two cows, which is unlikely in anything except SMP because they'll spawn anywhere, even in mushroom biomes, which are the one place I thought they might try to encourage an alternative food source. Honestly there's so much room for creativity in Minecraft meals, but they refuse to make anything on par with steak.[/QUOTE]
Golden carrots are actually superior, but steak is far easier to come by, and close enough that it's generally not worth the effort of making the carrots.
Its been almost 10 months since the last major update, their speed is tremendously slow.
[QUOTE=Tha Baroni;45568037]Its been almost 10 months since the last major update, their speed is tremendously slow.[/QUOTE]
Next update will be pretty big, though.
I don't mind it. It's better than having an update every 3 months and have all your favorite servers reset the map just because of one new feature, throwing away all your hard work with everyone.
[QUOTE=Emperor Scorpious II;45570964]Next update will be pretty big, though.
I don't mind it. It's better than having an update every 3 months and have all your favorite servers reset the map just because of one new feature, throwing away all your hard work with everyone.[/QUOTE]
And also waiting for mods to update just in time for the game to update again.
[QUOTE=Zero-Point;45573142]And also waiting for mods to update just in time for the game to update again.[/QUOTE]
Sadly a lot of the good mods have still yet to catch up to each other, I have been waiting for over two years to run my mod heavy worlds again and now half of my favorite mods are dead with no viable replacements and the remaining ones are scattered across several versions of Minecraft.
Mojang needs to stop adding in a ton of junk or incomplete features and finally release the mod API that was promised so long ago, or figure out some way to allow mods to work on more than just one version of the game.
Back in the days of Beta, mods took about a week or two to catch up with the main Minecraft version and sync up with each other, now they take months to years, only to have the mod devs quit since Minecraft updates too fast, or formally compatible mods wind up stuck on completely different versions of the game never to be used together again.
[QUOTE=LazerRay;45573422]Sadly a lot of the good mods have still yet to catch up to each other, I have been waiting for over two years to run my mod heavy worlds again and now half of my favorite mods are dead with no viable replacements and the remaining ones are scattered across several versions of Minecraft.
Mojang needs to stop adding in a ton of junk or incomplete features and finally release the mod API that was promised so long ago, or figure out some way to allow mods to work on more than just one version of the game.
Back in the days of Beta, mods took about a week or two to catch up with the main Minecraft version and sync up with each other, now they take months to years, only to have the mod devs quit since Minecraft updates too fast, or formally compatible mods wind up stuck on completely different versions of the game never to be used together again.[/QUOTE]
What are you talking about? Minecraft doesn't update fast at all. Last major update was in october, and most of the minor updates since have been Realms support. If mod devs aren't updating their mods, it's because they have no motivation to do so, not because Mojang is shoving some kind of onslaught of content into their faces. A mod API would go a long way in helping the mod community come together, but the issue of mods becoming spread over several different versions is a [I]community[/I] problem, not a problem with the game itself.
[QUOTE=Mort Stroodle;45573882]What are you talking about? Minecraft doesn't update fast at all. Last major update was in october, and most of the minor updates since have been Realms support. If mod devs aren't updating their mods, it's because they have no motivation to do so, not because Mojang is shoving some kind of onslaught of content into their faces. A mod API would go a long way in helping the mod community come together, but the issue of mods becoming spread over several different versions is a [I]community[/I] problem, not a problem with the game itself.[/QUOTE]
Due to Minecraft's obfuscation, any slight change results in any mods breaking. The two solutions to this are:
1) Don't obfuscate (but oh noes! People might steal Notch's shitty coed!!11eleven)
2) Make a mod API.
Everything about the social aspect of the game
[t]http://puu.sh/aBX3w/f9c8e9797f.png[/t]
This is a sum of the majority of players at this point
My only beef with sky is that before he did minecraft things he did runescape machinima, and was at least cool about not pushing for views or pandering to an agegroup, but damn he's a shithead now, using thumbnails barely relevant to the content and TYPING IN ALL CAPS TO GET ATTENTION
same goes for pretty much every minecraft player with a youtube. I've only ever really watched sethbling anyways.
Isn't the sky fanbase the one that goes on about butter constantly?
[QUOTE=Zero-Point;45574364]Due to Minecraft's obfuscation, any slight change results in any mods breaking. The two solutions to this are:
1) Don't obfuscate (but oh noes! People might steal Notch's shitty coed!!11eleven)
2) Make a mod API.[/QUOTE]
Could you link to some sources about how Minecraft's obfuscation works? I'm interested now.
the entire 1.8 update (beta) and everything afterwards
changing the giant "textures.png" or w/e into individual textures in a folder
[QUOTE=Mort Stroodle;45575961]Could you link to some sources about how Minecraft's obfuscation works? I'm interested now.[/QUOTE]
It's a Java thing. With Java, it obfuscates classes and names and such to various cryptic combinations of letters, making it harder to reverse-engineer the code and, therefor, know how to modify how it works.
If you change any one thing at all in your code, and have obfuscation enabled, it'll name everything that your mod references to into something totally different, which is why mods break every single update, no matter how minor.
[QUOTE=Emperor Scorpious II;45570964]Next update will be pretty big, though.
I don't mind it. It's better than having an update every 3 months and have all your favorite servers reset the map just because of one new feature, throwing away all your hard work with everyone.[/QUOTE]
I think the biggest thing about it taking a while is that the amount of new additions to the game is disappointing. Every time it updates, I want to start playing again, but I know if I do, I'll see the new additions and be done, I feel left wanting more. I know they do a lot of back-end things, such as the new rendering system and block states, and I realize that takes a lot of time, but I still want more.
[QUOTE=ProfHappycat7;45577457]changing the giant "textures.png" or w/e into individual textures in a folder[/QUOTE]
How is this a bad thing at all? Sure, it was a bit time consuming for pack creators to convert their packs, but it served two purposes: being able to tell what blocks the textures belong to (this is actually really useful for odd blocks that aren't shaped normally or that use special effects) and being able to stack resource packs, both of which I would personally take any day over the old system.
[QUOTE=Erfly;45574663]Isn't the sky fanbase the one that goes on about butter constantly?[/QUOTE]
Yeah, that's his gimmick.
I really wish they would actually fix the minecart system/physics. They had a good system in place a few snapshots back but had to revert it because of some engine issues (and breaking the powered minecart in the process). What sucks the most is that it probably will get thrown in the backburner and get forgotten for a good while.
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