• super smash bros - LEAK TIME AGAIN (RECAP: Yes, they're really adding Krystal from Star Fox, videos
    5,174 replies, posted
[QUOTE=KnightRider25;48877597]I see that a lot of Ryu players tend to do True Shoryuken. I'm aware of the full armor, but if they're at 130%, regular Shoryuken (up-B) will kill on that point forward. I DO use True Shoryuken when they're at 80-90%, but once they're high enough, Up-B is simpler and easy to use for punishing. Of course, Focus Attack to True Shoyruken is still the most satisfying thing ever.[/QUOTE] It's mostly a memory thing for me, I rarely use any B commands except for Focus when playing Ryu
How the dicks do you pull off a True Shoyruken I've played Ryu for months and can't do it in a regular match
Today I learned that Link's dair is amazing for popping villager's balloons :v:
[QUOTE=Clovernoodle;48877750]How the dicks do you pull off a True Shoyruken I've played Ryu for months and can't do it in a regular match[/QUOTE] [T]http://cdn.idigitaltimes.com/sites/idigitaltimes.com/files/styles/image_embed/public/2015/06/15/super-smash-bros-4-ryu-shoryuken.png[/T] Practice is key. Go to Training and just keep doing it. I suggest you use the A button to do it.
It seems completely random when Ryu's move combinations work for me.
I find it way to difficult to me to do it during a combo, I just go to the regular one, even doing the Focus Attack, which I mostly FADC backwards into a Joudan Sokutogeri.
Try this: instead of tapping it in the directions (letting it go back to neutral every time), tap the stick forward, roll it down, then press A while rolling it forward again. IE, treat it like it's > V > A, moving the stick smoothly between those points, and hit A during the last motion forward. Also don't do it too fast or the motion won't be recognized; find a sweet spot between speed and accuracy, and stay calm while executing it. The rest is practice.
Smash supports all 3 inputs for srk, these are: 1. The true motion: Forward -> down -> down+forward -> attack 2. The two shortcuts: a: Forward -> down+forward -> down -> down+forward -> attack. You roll from forward to down back to forward. b: down+forward -> down+forward -> attack. You do a diagonal input twice. Personally I find the diagonal method to be the easiest for me in smash. Also if you really wanna get technical smash also supports negative edge and input buffering on Ryu as well.
Had a pretty good time at my weekly today [img]http://i.imgur.com/4xi7lPe.png[/img][img]http://i.imgur.com/t8fDfix.png[/img][img]http://i.imgur.com/SSzhWt6.png[/img][img]http://i.imgur.com/g05tAnU.png[/img] [img]http://i.imgur.com/zHUr4Jt.png[/img][img]http://i.imgur.com/OVqsZgg.png[/img][img]http://i.imgur.com/I1yAnQZ.png[/img] [img]http://i.imgur.com/QhkLknG.png[/img] Woody transforms into Buzz and Iron Man transforms into Robert Downy Jr [editline]dix[/editline] Apparently it's called Patt Edition, I don't know how I haven't heard of it before
Why did Samurai use nuuGrumps instead of Jon Trumps? What a hack.
[QUOTE=KnightRider25;48877597]I see that a lot of Ryu players tend to do True Shoryuken. I'm aware of the full armor, but if they're at 130%, regular Shoryuken (up-B) will kill on that point forward. I DO use True Shoryuken when they're at 80-90%, but once they're high enough, Up-B is simpler and easy to use for punishing. Of course, Focus Attack to True Shoyruken is still the most satisfying thing ever.[/QUOTE] They do it for that sick "SHORYUUUUKEN!" Instead of "SHORYUKEN!"
[img]http://i.imgur.com/Dcy8uSp.jpg[/img] Damn, I use to like GameXplain too. It seems like they really don't give a shit about what they put in the video anymore, as long as it gives them views.
[QUOTE=ClauAmericano;48878708][img]http://i.imgur.com/Dcy8uSp.jpg[/img] Damn, I use to like GameXplain too. It seems like they really don't give a shit about what they put in the video anymore, as long as it gives them views.[/QUOTE] I even think that they make a lot of "filler" videos lately. There are things that do not need a 10 mins video. Then again, I only watch their analysis videos (of trailers and/or events) and reviews.
I like their discussions, but these :clickbait: news updates need to stop.
[QUOTE=spiritlol;48877823]Smash supports all 3 inputs for srk, these are: 1. The true motion: Forward -> down -> down+forward -> attack 2. The two shortcuts: a: Forward -> down+forward -> down -> down+forward -> attack. You roll from forward to down back to forward. b: down+forward -> down+forward -> attack. You do a diagonal input twice. Personally I find the diagonal method to be the easiest for me in smash. Also if you really wanna get technical smash also supports negative edge and input buffering on Ryu as well.[/QUOTE] is the diagonal input x2 method a true shortcut though? i haven't played ryu in smash4 yet but in usf4 at least it wasn't, the reason you could diagonal twice to srk is because the control stick has inaccuracies and sometimes registers down+forward before it registers diagonal, so it doesn't always guarantee the srk
I tried doing that shortcut on the 3DS version: it works, but feels awkward with the circle pad.
[QUOTE=MissingGlitch;48877765]It seems completely random when Ryu's move combinations work for me.[/QUOTE] If you're using a Gamecube controller, they may have screwed up the SF inputs on them. I can do the SF inputs on the tablet and classic controller every single time, as well as several of my friends, but none of us can get it to work consistently on a GC. (This is most blatant with Tatsumaki Senpukyaku, where it seems to always register the SF input on the tablet but instead most often registers as a fastfalled backair on a GC controller which is . . . . less than helpful for recovering) It was something that we brought up a few times at locals and it seems to be along those lines for a lot of people. It's probably why there are so few comp Ryu mains, really.
First-party character, so it was created by Nintendo, right?
[QUOTE=ClauAmericano;48878708][img]http://i.imgur.com/Dcy8uSp.jpg[/img] Damn, I use to like GameXplain too. It seems like they really don't give a shit about what they put in the video anymore, as long as it gives them views.[/QUOTE] To be fair they did say in the video that the site has been wrong before
[QUOTE=Mikemaximum;48877412]I'm just glad Dorf isn't mostly a Falcon clone anymore he's the king of disrespects now[/QUOTE] His moveset is just 100% uncanon to his game. And it has a heavy Captain Falcon influence. I dont think he's ever once used his fists over Magic or a Sword.
[QUOTE=Oizen;48880097]His moveset is just 100% uncanon to his game. And it has a heavy Captain Falcon influence. I dont think he's ever once used his fists over Magic or a Sword.[/QUOTE] His Ftilt's from his battle in Twilight Princess, but apart from that and maybe his Side-B there's not much else when it comes to canon.
[QUOTE=Oizen;48880097]His moveset is just 100% uncanon to his game. And it has a heavy Captain Falcon influence. I dont think he's ever once used his fists over Magic or a Sword.[/QUOTE] He punched the shit out of Link in Wind Waker. I think Ganon in Smash is using magic to enhance his already nightmarish physical strength. When you think about it, Ganondorf, while not adhering to Zelda canon in the Smash games, plays the whole super-powerful, imposing evil overlord quite well.
[QUOTE=Oizen;48880097]His moveset is just 100% uncanon to his game. And it has a heavy Captain Falcon influence. I dont think he's ever once used his fists over Magic or a Sword.[/QUOTE] there's that part in windwaker where he backhands the shit out of tetra...I think he gut checks link too but it's been a while.
I honestly have no idea what else it could be other than inkling
And then when they get announced people will complain for a few weeks that X character didn't get in over them.
[QUOTE=MissingGlitch;48880203]And then when they get announced people will complain for a few weeks that X character didn't get in over them.[/QUOTE] That be the cycle of Smash.
What if it's Pokemon trainer
[QUOTE=VenomousBeetle;48880297]What if it's Pokemon trainer[/QUOTE] they said newcomer not veteran
[QUOTE=Izzy-chan;48880151]He punched the shit out of Link in Wind Waker. I think Ganon in Smash is using magic to enhance his already nightmarish physical strength. When you think about it, Ganondorf, while not adhering to Zelda canon in the Smash games, plays the whole super-powerful, imposing evil overlord quite well.[/QUOTE] Didnt Ganon in Wind Waker use dual swords though? And Twilight princess use a single sword. I'm talking about as his primary fighting style.
1 sword 2 swords trident litteral puppets Ganon gets creative with his weapons
Sorry, you need to Log In to post a reply to this thread.