I like playing Samus but man, the wonky hitboxes on some of the attacks are starting to really bother me.
[QUOTE=ElderLolz;48449316]Why are Yoshi players in For Glory so repulsive[/QUOTE]
Yoshi is a repulsive character
his design has just gradually evolved to be as sickeningly cutesy as possible and none of the charm of the early 90s Yoshi design remains
The way his recovery is fucked over by the stage starting at 0:46. I cannot tell you how many fucking times that has screwed me over in FG.
[QUOTE=BoxinShrimp;48447029][IMG]http://i.imgur.com/VRFQlIu.png[/IMG]
:v:[/QUOTE]
Apparently people can own specific parts of the game now
[QUOTE=Flyingman356;48449383]Yoshi is a repulsive character
his design has just gradually evolved to be as sickeningly cutesy as possible and none of the charm of the early 90s Yoshi design remains[/QUOTE]
lmao what? Yoshi's design is fine.
To actually answer the question it's because most Yoshi's I run into on FG lag to hell and back, that combined with the fact the dinosaur's recovery is absurd on everything he's just a huge pain in the ass.
[QUOTE=Clovernoodle;48449437][media]https://www.youtube.com/watch?v=I2_AIdsqYQw&feature=youtu.be[/media]
why sakurai[/QUOTE]
Well, at least now I know I'm not insane and that's it's not my fault that I can't hit a goddamn thing with his tail-based attacks.
[QUOTE=Mafia Insider;48448877]I like playing Samus but man, the wonky hitboxes on some of the attacks are starting to really bother me.[/QUOTE]
at a point i just decided "fuck it" so i've now picked up ZSS and Pikachu
It's probably a good thing that I'm not very good with ZSS. I prefer to keep paralyser use to a minimum even though it's deliberately gimping myself.
Whenever I play Sonic I refuse to use that one stupid pattern that every Sonic player uses because it's cheap and easy just because I hate playing against it so much. It's not sensible but at least I'm not playing like an asshole.
[QUOTE=TheWhiteFox1;48449695]at a point i just decided "fuck it" so i've now picked up ZSS and Pikachu[/QUOTE]
as secondaries?
[QUOTE=Mafia Insider;48449868]It's probably a good thing that I'm not very good with ZSS. I prefer to keep paralyser use to a minimum even though it's deliberately gimping myself.
Whenever I play Sonic I refuse to use that one stupid pattern that every Sonic player uses because it's cheap and easy just because I hate playing against it so much. It's not sensible but at least I'm not playing like an asshole.[/QUOTE]
Spin Dash into up air. Spin Dash into up air. Spin Dash into up air.
Over and over and fucking over.
idk how people find samus enjoyable in smash4. pretty much every other iteration of samus is more fun (yes even smash 64 samus) , and there are other characters with similar projectile heavy style's that are just better and more fun. also her new nair is stupid
I'm still trying to wrap my head around Duck Hunt. I think I finally have a handle on managing the projectiles and getting kills by baiting greed and punishing with smashes, but there's still a lot to the duo that feels nigh impenetrable when it comes to stuff like oilcan-assisted air combos, extra grab damage with the gunmen, and a couple really powerful locks he apparently has on some stages.
Damned if I don't keep trying though, I've come this far.
[QUOTE=ElderLolz;48449316]Why are Yoshi players in For Glory so repulsive[/QUOTE]
No character's voice grates on my ears as much as Yoshi's.
Those Mac's [B]HAVE[/B] to have a internet connection. How are bad FG Mac's still a thing?
Why would you leave the middle of the stage if your opponent's feet are still on the ground
That was the first and last mistake he made
How to play Little Mac.
NEVER leave the middle of the stage.
NEVER use air attacks or jump approach.
Congrats. You can generally at least do decent.
Today I learned that if you give up halfway through a match and screw around, your opponent will eventually make a fatal error that results in their death.
[video=youtube;fqCBpI_IVzM]https://www.youtube.com/watch?v=fqCBpI_IVzM[/video]
Twice.
I thought it was a general rule (for most characters) to never give up middle stage.
Don't throw away your stage control just to run and hide from the invuln opponent either!
[QUOTE=Mr. Zombie;48450958]How to play Little Mac.
NEVER leave the middle of the stage.
NEVER use air attacks or jump approach.
Congrats. You can generally at least do decent.[/QUOTE]
Little Mac's ora-ora is great when used at the edge to deny a horizontal recovery, and a Usmash or stored KO punch can be used to punish either a failed ledge snap or an attempted roll past you (or punish a ledge attack, in the case of the KO punch)
He's pretty good at stripping away safe recovery options once his opponent is offstage; once they grab the ledge, as long as you can read what they're going to do next, you can deny most anything they try (If they jump, Uspecial. If they ledge attack, counter or KOP/Usmash. If they roll, KOP/Usmash. If they drop and regrab, Dtilt to Fsmash. If they drop and doublejump attack, counter or Fsmash). The key is, unless your opponent is off the stage, never leave the middle 3/5 of it.
[QUOTE=Zannabluke;48450308]as secondaries?[/QUOTE]
ZSS probably. i've actually found Pikachu to be a lot of fun in my short time using him
My first uploaded replay.
[video=youtube;mfaCZjhRE4U]http://www.youtube.com/watch?v=mfaCZjhRE4U[/video]
[sp]btw the following round, he went ness. it ended with me shield breaking him into a fsmash[/sp] :v:
I made a thread for smash's biggest competitor.
[url]http://facepunch.com/showthread.php?t=1481069[/url]
[video=youtube;-i3ln48FODc]https://www.youtube.com/watch?v=-i3ln48FODc[/video]
yeah dat reverse sacred combo
[QUOTE=eirexe;48452340]I made a thread for smash's biggest competitor.
[url]http://facepunch.com/showthread.php?t=1481069[/url][/QUOTE]
[quote=]As you damage your opponent, your SLAM meter will fill up. Once your SLAM meter hits the top, you can press B to use it. When using your SLAM, if you hit your enemy, it will KO them and reset your meter.[/quote]
Holy shit. Playstation All-Stars is a Shrek Super Slam rip-off, not a Smash rip-off. That's so bad.
How do I counter Sonic's spin moves and stupid fucking "spin -> up air -> spring -> up air?"
[QUOTE=Mr. Zombie;48452564]Holy shit. Playstation All-Stars is a Shrek Super Slam rip-off, not a Smash rip-off. That's so bad.[/QUOTE]
Wrong, this game came before psabr.
Besides, slams are basically impossible to avoid, you can't even shield them and most have a range that covers most stages.
[QUOTE=eirexe;48452596]Wrong, this game came before psabr.[/QUOTE]
If you think I'm talking about SSS, then yes, obviously it came before. That would, in definition, make PSA a ripoff of SSS's mechanics more than Smash mechanics.
This would make PSA a ripoff of a ripoff.
[QUOTE=Mr. Zombie;48452564]Holy shit. Playstation All-Stars is a Shrek Super Slam rip-off, not a Smash rip-off. That's so bad.[/QUOTE]
It almost looks like a parody of Power Stone.
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