• super smash bros - LEAK TIME AGAIN (RECAP: Yes, they're really adding Krystal from Star Fox, videos
    5,174 replies, posted
I'd feel a lot better about character chances if we had any idea how many characters Sakurai is willing to make as a result of the ballot. I just really want Shantae in...plus WayForward are awesome guys, it would mean the world to them.
Putting an indie character in Smash would bring in all the big indie devs to their consoles
[QUOTE=ClauAmericano;48546681][media]https://www.youtube.com/watch?v=KFzxMeBrT-w[/media] I like how he didn't mention that one time he was hating on the character and whoever played him.[/QUOTE] Probably because that was almost a year ago and he already apologized for it.
Zero really has to learn the critical life lesson of "never give an opinion when you're upset"
I wonder what people are wondering in ZeRo's next video.
[QUOTE=ClauAmericano;48547611]I wonder what people are wondering in ZeRo's next video.[/QUOTE] so a lot of people have been wondering if people were wondering about my wondering if people have been wondering?
Wonder Red confirmed for smash
[video=youtube;xaq-9Y9LAcc]http://www.youtube.com/watch?v=xaq-9Y9LAcc[/video]
[QUOTE=zekrom3112;48548749][video=youtube;xaq-9Y9LAcc]http://www.youtube.com/watch?v=xaq-9Y9LAcc[/video][/QUOTE] This should be called Pectoring
Wave Paccing
more like waka dashing
[QUOTE=zekrom3112;48548749][video=youtube;xaq-9Y9LAcc]http://www.youtube.com/watch?v=xaq-9Y9LAcc[/video][/QUOTE] this is competitive smash 4??? wow one guy isn't even trying, so boring
[QUOTE=zekrom3112;48548749][video=youtube;xaq-9Y9LAcc]http://www.youtube.com/watch?v=xaq-9Y9LAcc[/video][/QUOTE] cool as hell but I don't see it meaning much considering the momentum glitch stops once you walk, dash, turn around, or jump
Call it Pac-Landing. [QUOTE=Itachi_Crow;48548888]cool as hell but I don't see it meaning much considering the momentum glitch stops once you walk, dash, turn around, or jump[/QUOTE] Could be abused at the start of a stock since rolling does not break it.
And IIRC if you launch your hydrant and do it (putting you slightly ahead of it), and then immediately grab out of it, your opponent can't avoid taking the hydrant to the face
[media]https://www.youtube.com/watch?v=sKuIlXSNH-0[/media]
[QUOTE=zekrom3112;48548749][video=youtube;xaq-9Y9LAcc]http://www.youtube.com/watch?v=xaq-9Y9LAcc[/video][/QUOTE] wavewakka
[QUOTE=The Duke;48546433]The only thing I really fear about Shovel Knight being in is that they likely wouldn't give him a moveset that serves him justice aside from the obvious choice of down air. I really hope they talk to Yacht Club about how to make it work and don't try to bruteforce a unique-yet-unrelated-to-his-personality moveset like they did with Little Mac.[/QUOTE] I mean, his moveset seems kinda cut-and-dry to me, just do it like Mega Man: A- Dig (generates a shinespark when at 0%) Dair- Pogo Shovel B- Shovel Slash (can charge for increased damage, reach, and knockback) Side B- Fireball Wand Up B- Propeller Dagger Down B- Phase Locket Counter And then you can have his various other moves (Jab Combos, Smash Attacks, Tilts, etc.) incorporate his other items and powers and whatnot (for example, F Air could be a spike involving the Anchor). Taunts can be stuff like the victory pose, drinking from a Troupple Chalice (which is an item that could be made into an entire move/mechanic if they wanted), resting at a campfire, etc. And the Final Smash would obviously be some sort of tag team goodness with Shield Knight. If they put as much work in on any newcomers as they did on Ryu, we're in for some really fun additions.
no god pls no not another fucking counter pls. Counters are boring.
I think his final smash should be digging the opponent's grave.
Down B could be the War Horn, pushes enemies away and maybe even reflects projectiles
I really wish that when your opponent drops out it didn't dump a punching bag AI and go "no no he's totally still here look you're winning isn't that great" Just end the match and don't waste my time.
[QUOTE=Random Access;48550417]I really wish that when your opponent drops out it didn't dump a punching bag AI and go "no no he's totally still here look you're winning isn't that great" Just end the match and don't waste my time.[/QUOTE] yeah its sad as shit when I'm fighting someone competent and then in the blink of an eye they just shit out a level 1 at me due to a disconnect on his end its easy to tell after a huge lag spike but sometimes it seems like there isn't one at all, or a very short one
One time I was playing a guy that was really aggressive, I hit him with dedede's fsmash full charged and killed him. Rest of the match he settled down, just walked around and didn't dodge. Just level 1 CPU stuff and I killed it in a instant. Mashed through the match over screen and [i]he was viewing the results[/i] before quickly leaving. Was he trying to pretend he disconnected or something and wanting to slip away?
[QUOTE=Sift;48550696]One time I was playing a guy that was really aggressive, I hit him with dedede's fsmash full charged and killed him. Rest of the match he settled down, just walked around and didn't dodge. Just level 1 CPU stuff and I killed it in a instant. Mashed through the match over screen and [i]he was viewing the results[/i] before quickly leaving. Was he trying to pretend he disconnected or something and wanting to slip away?[/QUOTE] why the heck would anyone PRETEND to d/c? sounds silly. is it viewed as less of a bitch move than just SDing? or was he maybe trying to play it off as an accidental d/c? too many wuestions. what a bizarre route to take
I honestly don't know, it was the first time I've ever seen something like that and wasn't really sure what to make of it. Sometimes people (myself included) will just kinda give up if something really stupid happens and not play my best because I'm flustered, but refusing to dodge, just throwing out like a single neutral a and not even really trying to recover before leaving in a hurry was entirely new.
So why is Dr. Mario considered really bad? Is it because he loses FLUDD?
[QUOTE=BoxinShrimp;48551700]So why is Dr. Mario considered really bad? Is it because he loses FLUDD?[/QUOTE] Very poor recovery from what I recall. Mario is overall better anyways, so people tend to ignore the Dr since they have very similar movesets.
He loses Mario's combo game and recovery for a mediocre power increase. Pills are also not nearly as good as they were in Melee
unseen64 has never lied, so why would he do it now?
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