• Counter-Strike: Global Offensive Skins & Models
    973 replies, posted
[QUOTE=halflife_123;42644252]Ok I'm making a little progress in getting this to work so I decided to see how the p90 would look if I pasted a default GIMP pattern over the UV chart but apparently I managed to miss some when I inspected it in the workshop editor. The vtf I used is 2048x2048 so it should have covered all of the gun yet it didn't. [img_thumb]https://dl.dropboxusercontent.com/u/21427988/2013-10-25_00001.jpg[/img_thumb] Any idea what's wrong and why it won't cover the whole gun? I've never done any texturing before so I've probably done something really stupid/simple haha.[/QUOTE] Did you click "ignore_weapon_size_scale" on the workbench? Also make sure the sliders on the bottom are all dragged to the left
[QUOTE=Critnuke;42644294]Did you click "ignore_weapon_size_scale" on the workbench? Also make sure the sliders on the bottom are all dragged to the left[/QUOTE] Just tried both of those things, the magazine and sights etc are still the default colour.
[QUOTE=halflife_123;42644328]Just tried both of those things, the magazine and sights etc are still the default colour.[/QUOTE] but you didn't texture them
[QUOTE=Jericho_Rus;42644396]but you didn't texture them[/QUOTE] Ok then I guess what I am asking is why covering the entire uv chart with a pattern and using that file shows up as having only painted the stock? This is what I did: [img_thumb]https://dl.dropboxusercontent.com/u/21427988/step%201.png[/img_thumb][img_thumb]https://dl.dropboxusercontent.com/u/21427988/step%202.png[/img_thumb] Exported as a tga, used VTFEdit to turn it into a vtf and imported it in the workshop editor. The workshop says I am not covering the entire UV though.
[QUOTE=halflife_123;42644475]Ok then I guess what I am asking is why covering the entire uv chart with a pattern and using that file shows up as having only painted the stock? This is what I did: [img_thumb]https://dl.dropboxusercontent.com/u/21427988/step%201.png[/img_thumb][img_thumb]https://dl.dropboxusercontent.com/u/21427988/step%202.png[/img_thumb] Exported as a tga, used VTFEdit to turn it into a vtf and imported it in the workshop editor. The workshop says I am not covering the entire UV though.[/QUOTE] I believe some finish types only cover a certain part of the model, while some cover it all. Try other finish settings/other guns to see if the same thing happens.
[t]http://puu.sh/4ZqJ5.jpg[/t] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=188933310] P90 Frost [/url] because i haven't made enough bad skins yet
[QUOTE=Critnuke;42645256][t]http://puu.sh/4ZqJ5.jpg[/t] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=188933310] P90 Frost [/url] because i haven't made enough bad skins yet[/QUOTE] despite the bottom color it looks good.
The guy above me managed to cover the magazine. Tell me your secrets!
[QUOTE=halflife_123;42645385]The guy above me managed to cover the magazine. Tell me your secrets![/QUOTE] Alpha channel magic [t]http://puu.sh/4ZrDz.jpg[/t] Also that is obviously the cleanest texture work ever. Yup.
[t]http://i.imgur.com/8a7wcwA.jpg[/t] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=188965492[/url] I try to be symbolic with my skins.
[img]http://i.imgur.com/q8Xa0yx.jpg[/img] I think this will be my first skin that I put up, think AK is a good weapon to put it on? Suggestions welcome.
[t]https://dl.dropboxusercontent.com/u/7578622/CSGO/trigrid_m4_2.jpg[/t][t]https://dl.dropboxusercontent.com/u/7578622/CSGO/trigrid_scar_2.jpg[/t] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=188979391]M4A1[/url] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=188980582]SCAR-20[/url] Tec-9 and AWP and maybe more coming soon.
[t]http://puu.sh/4Zzsu.jpg[/t] All aboard the AWP train choo choo [sp]WIP ect[/sp]
[QUOTE=donhonk;42646379][img]http://i.imgur.com/q8Xa0yx.jpg[/img] I think this will be my first skin that I put up, think AK is a good weapon to put it on? Suggestions welcome.[/QUOTE] I would perhaps increase the scale a bit, you can't really appreciate the pattern when it's that big.
Fixed the scale, first skin. Gonna make more soon! [url=http://steamcommunity.com/sharedfiles/filedetails/?id=188994089][img]http://cloud-3.steampowered.com/ugc/830079649305368999/DF4C6D058812C2BC93F28D5B1644466EE9E2B968/[/img][/url] edit maybe I should do it pure white instead comparing them. Worth changing?
Looks like bacon at a glance.
[QUOTE=kaine123;42647316]Looks like bacon at a glance.[/QUOTE] yeah I just changed it, hahaha. bacon is a good idea though.
I hope that the workbench gets a model viewer option implimented. I do like the options, but it'd be a truck load better if I could freely rotate & spin the gun around rather than have to settle with a set animation show it off.
[t]http://puu.sh/4ZEEi.jpg[/t] [url=http://steamcommunity.com/sharedfiles/filedetails/?id=189014785] AWP | Cold Shoulder [/url] Never let me put effort into a preview image again.
[thumb]http://cloud-3.steampowered.com/ugc/1047378331299034131/623DA2EB1D236EBD9BA2D32819F14A0A95612D57/[/thumb] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=189038229"]mmmmmmmmmhmm[/URL]
[QUOTE=Starscre4M;42602057]made this shit: [t]http://cloud-2.steampowered.com/ugc/576751633711598513/7D4A57D9C086C4B10A0DCF1D568EF69017C0E116/[/t][/QUOTE] Tried to make it better: [img]http://cloud.steampowered.com/ugc/576752170287762833/F014AD988515DD5F5E24D330FCA70313874BC737/[/img] [url]http://steamcommunity.com/sharedfiles/filedetails/?id=189041766[/url]
[QUOTE=Starscre4M;42649164]Tried to make it better: [url]http://steamcommunity.com/sharedfiles/filedetails/?id=189041766[/url][/QUOTE] [QUOTE=http://blog.counter-strike.net/workshop/faq.php#weapons]Gold: Gold weapons have a special meaning to the Counter-Strike community, and so we’re reserving gold finishes for special events. We have a bunch of them backlogged already and we don’t need more. [/QUOTE] Just a heads up.
[QUOTE=Blade Rx69;42649216]Just a heads up.[/QUOTE] It doesn't really look gold to me :/
[QUOTE=Amish Steak;42649262]It doesn't really look gold to me :/[/QUOTE] I'm colorblind :downs:
[QUOTE=Starscre4M;42649290]I'm colorblind :downs:[/QUOTE] What colors can't you see?
Two more ! [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=189097720"]Galil-AR | Silver[/URL] [t]http://cloud-2.steampowered.com/ugc/864982546425829057/CFEDD3A4F5BFA1412503CF8B9C02FD496682A32D/[/t] [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=189097255"]AUG | Anodized Violet Stripes[/URL] [t]http://cloud-2.steampowered.com/ugc/864982546425791459/747B8BB26364215CC0CDF14FDFFD0922E6256E52/[/t]
I have a few ideas as well. Got to het to work. How do you guys figureout where on the UV you have to apply a color?
Just finished this thingy [url=http://steamcommunity.com/sharedfiles/filedetails/?id=189136183][img]http://horobox.co.uk/u/mrscrake_1382796999.jpg[/img][/url]
so... no support for addons? can't we install custom models/animations without editing the stupid pak01?
Are memes too late ? maybe not: [URL="http://steamcommunity.com/sharedfiles/filedetails/?id=189201924"]AWP | Spreads[/URL] [IMG]http://cloud-2.steampowered.com/ugc/864982546436416363/18D0A9754D1712442A4880C640D79C99CC1C8E36/[/IMG]
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