• Grand Theft Auto Series Megathread V2: Give Me (GTA V) PC
    73,869 replies, posted
outran a zentorno with the dirtbike earlier, apparently doing a wheelie gives it a major speedboost.
[QUOTE=FuDy;45295411]outran a zentorno with the dirtbike earlier, apparently doing a wheelie gives it a major speedboost.[/QUOTE] Fuck you, I'm only Level 25 with shitty upgrades.
for some reason wheelies in gta 4/5 you go way fast
Yay faggots with godmode. Yay faggot with bounty killing everyone while in tank. Yay faggot's tank blew up but the prick suicides before it did. Yay my rocket is going into his fucking face. Faggot has left the session. Fuck you faggot.
Wow cool, planes blow up if you slowly land them without the wheels out, even after you've come to a complete stop the plane still blows up.
Well i just pre-ordered GTA V for PC, looking forward to it !
That event playlist was surprisingly fun except for the races. They need to add all the new weapons to the creator so I can play muskets only whenever I want because I would play the shit out of that.
The mission "Chopper Tail" pays $17500. It's not as fast as Coveted and Rooftop Rumble were, but it's pretty easy.
So I found a bit of terrain that made my monster truck start jittering if I jammed it in hard enough, so I kept going hoping I could get a funny physics glitch out of it aaaand... [img]http://prod.cloud.rockstargames.com/ugc/gta5photo/8463/HiPfryAVnEegfLo5QMUWQQ/0_0.jpg[/img] Uh, wheel you're not supposed to be that far back. [img]http://prod.cloud.rockstargames.com/ugc/gta5photo/0246/AAY2YpSFBU6Q32wszqV1BQ/0_0.jpg[/img] Wheel? Where did you g- Oh... Strangely enough I could still drive somewhat normally after losing that wheel, though it felt like I was going faster than normal and a lot of the time the remaining wheels weren't actually touching the ground.
Nevermind actually, I'm bored.
somehow managed to get 13 kills in the musket deathmatch and still lost gee thanks team
Why do all enemies fall when they get hit?
New floating glitch is fun. [hd]http://www.youtube.com/watch?v=GRbyN96Z8Yg[/hd]
[img]http://prod.cloud.rockstargames.com/ugc/gta5photo/4851/nR27m_ctTkWRX_1up7ecgw/0_0.jpg[/img] god bless
So I came back online to do some missions, only to get into a mission with a bunch of children and then get kicked out by said children, it's...awesome.
One thing that has always bothered me is that the Sultan and Futo are sports class. They are two of my favorite cars to drive and yet they are useless in races. However if the Futo was in the coupe class and the Sultan was a sedan they would be of more use. I'm probably really late with this but it came to mind as i was playing my new character.
[QUOTE=Sgt. Nikolai;45295915]Why do all enemies fall when they get hit?[/QUOTE] in real life if you got shot, you'd be knocked on the ground from the force of the bullet and in serious pain.
[QUOTE=MightyLOLZOR;45296229]in real life if you got shot, you'd be knocked on the ground from the force of the bullet and in serious pain.[/QUOTE] It may be realistic but it's fucking annoying. Maybe if they didn't sit up and continue to shoot at you it might be less annoying.
[QUOTE=MightyLOLZOR;45296229]in real life if you got shot, you'd be knocked on the ground from the force of the bullet and in serious pain.[/QUOTE] I'm failing to see the point in Armour when it takes like 2 bullets to get rid of it shit. Also Hard Difficulty Missions are so fucking stupid, enemies can drop you in like 3 - 4 bullets, it's like when you finally realise you're getting shot at due to lag not giving you a heads up, you're already dead. Oh and people who are in the mission but aren't even there so when everyone else dies, you're left spectating some shit who can't be bothered to even fucking quit out...
[QUOTE=Sharker;45296304]It may be realistic but it's fucking annoying. Maybe if they didn't sit up and continue to shoot at you it might be less annoying.[/QUOTE] really? them falling over makes the game x10 easier because of all that time it takes for them to get 'resituated' and start firing at you again [editline]5th July 2014[/editline] [QUOTE=GHOST!!!!;45296374]I'm failing to see the point in Armour when it takes like 2 bullets to get rid of it shit. Also Hard Difficulty Missions are so fucking stupid, enemies can drop you in like 3 - 4 bullets, it's like when you finally realise you're getting shot at due to lag not giving you a heads up, you're already dead[/QUOTE] the vest is really helpful but at the same time it's not OP, imo. damage by other players (not even NPCs, unless they are being hosted by other players) is only delayed by your ping, it isn't sporadic (unless your ping is)
You gotta treat the body armor in this game like the Kevlar vest in Counter Strike. It's not supposed to turn you into a bullet sponge.
[QUOTE=endorphinsam;45296376]damage by other players (not even NPCs, unless they are being hosted by other players) is only delayed by your ping, it isn't sporadic (unless your ping is)[/QUOTE] The Host has a shitty connection, it's shown off by the Host doing really well and everyone else managing to die almost instantly for no apparent reason. Like how is it that the mini map shows an enemy or several for that matter, not that far in front of me, and yet I can't see them at all yet they still manage to hit me.
[QUOTE=Bicko Blicko;45296462]You gotta treat the body armor in this game like the Kevlar vest in Counter Strike. It's not supposed to turn you into a bullet sponge.[/QUOTE] Back in GTA III Era games, Armor was basically your second health bar and it was a must have before doing large missions where you had to face a lot of enemies. The only thing I don't like about armor in the current Era is that you can lose armor health if you fall from a certain distance or get hit by a car.
[QUOTE=Sgt. Nikolai;45296574]The only thing I don't like about armor in the current Era is that you can lose armor health if you fall from a certain distance or get hit by a car.[/QUOTE] I like how all of the armor I'm wearing will entirely dissipate from a [I]single[/I] minor spill off a motorcycle. I still have yet to see even a sliver of it remain no matter how minor the collision.
It's a good thing it's cheap, I guess those extra 1 - 2 bullets absorbed make a difference.
Is it just me or did rockstar make the hard difficulty a hell of a lot harder.
[QUOTE=MightyLOLZOR;45296822]Is it just me or did rockstar make the hard difficulty a hell of a lot harder.[/QUOTE] Are you trying to play Rooftop Rumble? Enemies have been buffed in that mission, now they have maximum accuracy and increased range and movement.
[QUOTE=Sgt. Nikolai;45296930]Are you trying to play Rooftop Rumble? Enemies have been buffed in that mission, now they have maximum accuracy and increased range and movement.[/QUOTE] I think they did it for every mission you play on hard. it's ridiculous.
[QUOTE=MightyLOLZOR;45296934]I think they did it for every mission you play on hard. it's ridiculous.[/QUOTE] I did Out of Harmony on hard and it was just absurd. The enemies have as much health (and deal as much damage) as armored players - a point blank shotgun blast doesn't do shit against them.
Zender you can go fuck yourself. You're not funny.
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