• Saints Row IV - From the Crack House to the White House
    8,344 replies, posted
[QUOTE=SGTNAPALM;42039480] Also I might have mentioned this before, but if Gat is the most dangerous human of all time, what the hell does that make the boss?[/QUOTE] The boss at least knows when it's a good idea to not kill things most of the time. Gat, I think, needs someone to tell him when he shouldn't kill stuff, and there's probably very few people he'd listen to.
I might be alone in this, but I actually liked the plot. The simulation had some silly moments, but in the real world it was rather serious IMO. [media]http://soundcloud.com/malcolm-kirby-jr/emperor-zinyak[/media]
[QUOTE=Map in a box;42039584]I might be alone in this, but I actually liked the plot. The simulation had some silly moments, but in the real world it was rather serious IMO. [media]http://soundcloud.com/malcolm-kirby-jr/emperor-zinyak[/media][/QUOTE] Kinzie's speech when [sp]you go to rescue Gat[/sp] was legitimately good. [sp]"He's right, it is stupid. What's stupider is that we're going along with it. And do you know why? We're helping you save your friend because we can't save ours! Viola? Oleg? Josh? They're all dead. Earth is gone. But that guy you just beat the shit out of? He's risking his life, like we all are, to give you the hope we no longer have."[/sp] After the writing in SR3, I thought this had a bit of extra punch. Same with [sp]stabbing zombie Gat[/sp] in Shaundi's loyalty mission. It may not have been the serious crime-drama SR2 tried to be, but it definitely took itself seriously.
Yeah, [sp] the part where the Boss attacks Matt the moment he says that saving Gat is a bad idea was awesome [/sp] I think it's a shame that [sp] Maero didn't have a big role other than in Pierce's loyalty mission. Certainly wouldn't have hurt with some more dialogue. [/sp]
I'd love to see higher quality images of the [sp]saints in time montage[/sp] in the credits of the game. Maybe volition will post it on their tumblr some time in the future?
[QUOTE=KingOfScience;42039894]I'd love to see higher quality images of the [sp]saints in time montage[/sp] in the credits of the game. Maybe volition will post it on their tumblr some time in the future?[/QUOTE] i hope so too. my favorite one was [sp]playing electric guitar with Nero while Rome burns[/sp]
I laughed pretty hard at [sp]Asha slipping a banana peel in front of Neil Armstrong[/sp] I dunno why, it was so juvenile but it was really funny to me.
[QUOTE=Flubbman;42039705]I think it's a shame that [sp] Maero didn't have a big role other than in Pierce's loyalty mission. Certainly wouldn't have hurt with some more dialogue. [/sp][/QUOTE] [sp]He had the best homie line with Keith David upon finding the boss doesn't talk much about him or literally forgot but remembers minor/past villains[/sp]
[QUOTE=Konork;42039547]The boss at least knows when it's a good idea to not kill things most of the time. Gat, I think, needs someone to tell him when he shouldn't kill stuff, and there's probably very few people he'd listen to.[/QUOTE] It also appears that the Boss is skilled at rallying people around a common cause. Half the people on that ship want each other dead and the boss is good at keeping them in line. Maybe the boss Boss is just a good natural born leader; He may not be the smartest or strongest of the bunch, but he knows how to utilize each team member's strengths for the maximum impact, how to reconcile their differences to get them to work together more effectively, and how to trust them fully. Also, I've noticed that the Boss was willing to own up to their mistakes and admit they were wrong at just the right times. (For example, [sp]Ending the argument with Ben King, and apologizing to Matt Miller after the boss pummeled him.[/sp])
I thought it was really dumb how [sp]Asha randomly punched Pierce in that one cutscene. It just came out of nowhere, like the developers were trying to show that things were getting heated, but it just felt so artificial that I cringed a bit[/sp]. Also, I usually don't bring homies along with me just because I don't like hearing "alien aircraft!" or "UFO!" every 10 seconds.
[QUOTE=Whatsinaname;42040258]I thought it was really dumb how [sp]Asha randomly punched Pierce in that one cutscene. It just came out of nowhere, like the developers were trying to show that things were getting heated, but it just felt so artificial that I cringed a bit[/sp]. Also, I usually don't bring homies along with me just because I don't like hearing "alien aircraft!" or "UFO!" every 10 seconds.[/QUOTE] I hate bringing homies along because as soon as I start running and jumping they get lost and never return Vehicles and homies in this game are so fucking pointless
[QUOTE=SGTNAPALM;42039480]So I've been playing with homies for a little bit and I have to say, they're more useful than I thought. A full party of three homies, especially super homies, will absolutely wreck shit. And I'm relatively late game with nearly all of my shit upgraded and I'm finding homies to be surprisingly powerful.[/QUOTE] Oddly it seems to me like some homies don't behave well, superpowered or not. I've never had Pierce do anything useful. [QUOTE=SGTNAPALM;42039480]Also I might have mentioned this before, but if Gat is the most dangerous human of all time, what the hell does that make the boss?[/QUOTE] Gat's the most dangerous human of all time according to an[sp]extremely dead[/sp]alien. Heed Valderama's advice, ignore anything Zinyak says or thinks.
[QUOTE=Xenocidebot;42040302] Gat's the most dangerous human of all time according to an[sp]extremely dead[/sp]alien. Heed Valderama's advice, ignore anything Zinyak says or thinks.[/QUOTE][sp]Speaking of that, how IS Jane alive? I mean, she isn't in the simulation, so it would seem she's still alive, but how?[/sp]
[media]http://www.youtube.com/watch?v=QKcP62WA7S0[/media] So I got the singular most powerful ability in the game in terms of the amount of potential damage that can be dealt in a single instant and this was the result.
Gotta wait for them to spawn up silly, gawd.
[QUOTE=Jad Hinto;42040368][sp]Speaking of that, how IS Jane alive? I mean, she isn't in the simulation, so it would seem she's still alive, but how?[/sp][/QUOTE] [sp]Time travel[/sp]
[t]https://dl.dropboxusercontent.com/u/7333627/pics/Games/SR4/Screenshot6365.jpg[/t] um ben r u ok [t]https://dl.dropboxusercontent.com/u/7333627/pics/Games/SR4/Screenshot595828.jpg[/t] um tanya r u ok [t]https://dl.dropboxusercontent.com/u/7333627/pics/Games/SR4/Screenshot641715.jpg[/t] Got the gang back together.
[QUOTE=umega5;42040421][sp]Time travel[/sp][/QUOTE][sp]But she mentions Zinyak and wondering if anyone's still out there so...[/sp]
[sp]Zinyak could've abducted her from earth before it blew up. Honestly, we don't know who he abducted from the invasion until the explosion. And considering it takes something like 5 seconds to abduct somebody, anybody could be on that list.[/sp]
[QUOTE=DHB;42040523][sp]Zinyak could've abducted her from earth before it blew up. Honestly, we don't know who he abducted from the invasion until the explosion. And considering it takes something like 5 seconds to abduct somebody, anybody could be on that list.[/sp][/QUOTE][sp]I'm just wondering where she would be, if anything. Imagine if she somehow stole a ship herself[/sp] :v:
[sp]Does anyone know how I can collect old 1950 cars? I couldn't find anything like Rim Jobs in the 1950 mission at the start of the game[/sp]
I like how [sp]we see a lighter side of the boss in this game. You're not just a walking dick head 24/7.[/sp]
[QUOTE=Xonax;42040583][sp]Does anyone know how I can collect old 1950 cars? I couldn't find anything like Rim Jobs in the 1950 mission at the start of the game[/sp][/QUOTE] [sp]You can 'download' cars in the mission where you save Kinzie from Cyrus iirc. Or you can just use idolninja's extra cheats mod, all 50s car can be unlocked using it and you won't be flagged.[/sp]
what a fun game, figured out a way to play without vpn and been playing for 4 hours straight
[QUOTE=Xonax;42040583][sp]Does anyone know how I can collect old 1950 cars? I couldn't find anything like Rim Jobs in the 1950 mission at the start of the game[/sp][/QUOTE] They just drive around town.
I think the dramas are overdone. Yeah, character developement and stuff, but I wish there were more cool moments. I am not against serious dilemmas and tragedies, but when a person kills thousands and then cries about loosing someone that doesn't touch me at all. Looks just fake.
pierce is multiplying [img]http://puu.sh/4giFt.jpg[/img]
[QUOTE=proch;42041044]They just drive around town.[/QUOTE] And there's only like 4. Hollywood Betsy Gunslinger Relic (airport)
This is kind of hard to see because of how hectic the fight was but whatever. [t]https://dl.dropboxusercontent.com/u/7333627/pics/Games/SR4/Screenshot158103.jpg[/t][t]https://dl.dropboxusercontent.com/u/7333627/pics/Games/SR4/Screenshot158930.jpg[/t] For fun, Maero and I went to assassinate... Maero. Also, can somebody explain to me what this is? [t]https://dl.dropboxusercontent.com/u/7333627/pics/Games/SR4/Screenshot51665.jpg[/t]
[QUOTE=SGTNAPALM;42041230] Also, can somebody explain to me what this is? [t]https://dl.dropboxusercontent.com/u/7333627/pics/Games/SR4/Screenshot51665.jpg[/t][/QUOTE] It's a bug related to the unreleased + unnanounced DLC that already has some stuff in the game files. [sp]It's the Saints Save Christmas, those are opened christmas presents[/sp]
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