• Saints Row IV - From the Crack House to the White House
    8,344 replies, posted
[QUOTE=Sharp_Shooter;42065218]TK and UFO Mayhem were so easy. For TK Mayhem, I just grabbed one of those ball things and super sprinted through everything while the ball acted as a battering ram.[/QUOTE] Or just stick in one area and slam the ball down onto police cars
[url]http://store.steampowered.com/app/247293/[/url] Saints Row IV: Dubstep Gun (Remix) Pack (DLC) available now.
[sp]Wait, couldn't The Boss still save earth by going back in time before the invasion and bringing tech to destroy the Zinyak ships?[/sp]
Professor Genki's M.O.M. is really easy.
[QUOTE=artDecor;42065459]Professor Genki's M.O.M. is really easy.[/QUOTE] If it's your forte, sure. It's not mine, so your opinion is false.
[QUOTE=MegaMario1500;42065457][url]http://store.steampowered.com/app/247293/[/url] Saints Row IV: Dubstep Gun (Remix) Pack (DLC) available now.[/QUOTE] Damn it. Normally I don't buy these little DLC packs, but... damn it.
[QUOTE=Sharp_Shooter;42065218]TK and UFO Mayhem were so easy. For TK Mayhem, I just grabbed one of those ball things and super sprinted through everything while the ball acted as a battering ram.[/QUOTE] For TK I just kept spamming the button and bouncing the ball off of things and yo-yoing it back
[QUOTE=Map in a box;42065458][sp]Wait, couldn't The Boss still save earth by going back in time before the invasion and bringing tech to destroy the Zinyak ships?[/sp][/QUOTE] Spoiler this shit, man.
what i hate the most about speed rift is that when there's a turn, you're sometimes forced to the outer side so you'll miss some data/fall into a pit
[QUOTE=Map in a box;42065532]If it's your forte, sure. It's not mine, so your opinion is false.[/QUOTE]There's nothing to argue. She's a whore.
[QUOTE=Whatsinaname;42065564]Damn it. Normally I don't buy these little DLC packs, but... damn it.[/QUOTE] I won't buy it or really any other DLCs for one reason. Too pricey for the amount of content.
[QUOTE=artDecor;42065459]Professor Genki's M.O.M. is really easy.[/QUOTE] The last one was hard as shit for me, I had to replay it multiple times just to get Gold.
[QUOTE=MegaMario1500;42065457][url]http://store.steampowered.com/app/247293/[/url] Saints Row IV: Dubstep Gun (Remix) Pack (DLC) available now.[/QUOTE] Good for now, until SDK comes out so we can change the songs to our own.
[QUOTE=Map in a box;42065458]Wait, couldn't The Boss still save earth by going back in time before the invasion and bringing tech to destroy the Zinyak ships?[/QUOTE] Wouldn't that mean they'd never get access to the tech in the first place?
[QUOTE=RocketRacer;42065849]Good for now, until SDK comes out so we can change the songs to our own.[/QUOTE] Good point. Come to think of it, won't the existence of an SDK totally defeat the point of these little DLC packs? Not that I'm complaining of course.
Here's how I felt about all the different activities: TK rift: It would probably be a lot of fun if my colorblind ass could tell the colors apart more easily. Hell, it probably would have been my favorite if not for the fucking colors. Because of that, it's way too hard for me. Platforming rift: Fun, but sorta monotonous after the first one. Some kind of other targets like hoops to jump through might make it more interesting. Speed rift: It's like Temple Run but without shitty micro transactions everywhere. TK mayhem: Like regular mayhem but with fewer explosions. Stomp mayhem: Alright but stomp is really slow and it kinda makes the activity feel clunky. Tank mayhem: Tank controls are still clunky and slow, but the tank has better weapons than in the third, so it's better than that but still not great. UFO mayhem: the UFO is faster than the tank and it controls better, so I prefer it over that, but it still feels like it could be better. Mech mayhem: the mech controls much better than the tank, so it's my favorite vehicular mayhem. Blazin': Fun as hell. The courses are nice and fun to use the super movement in. I only wish there were some of them that were more aerial, or at least used glide more than they do. Genki's M.O.M.: I love it. It was fact paced, and Zach and Bobby's commentary was hilarious. Fraud: Still great. Superpowers make it fun as hell. Fight Cub: Makes great use of the superpowers. I really enjoyed this one.
[QUOTE=LittleBabyman;42065797]I won't buy it or really any other DLCs for one reason. Too pricey for the amount of content.[/QUOTE] Good thing my leftover trading card money can reduce the price.
[QUOTE=MegaMario1500;42065457][url]http://store.steampowered.com/app/247293/[/url] Saints Row IV: Dubstep Gun (Remix) Pack (DLC) available now.[/QUOTE] Great, selling us public domain songs for a weapon... that aren't even dubstep. Although if the swing one made people dance differently, maybe.
They should do more with the [sp]Simulation override[/sp] thing. Like being able to set it back to [sp]that event where everything was fucking up and several gangs from the past games were rampaging[/sp] Not sure if these count as spoilers, I just wanted to be sure.
Wow. After installing the DLC, the game froze the moment my save finished loading.
Needs more Septic Avenger DLC. With a mime homie.
[QUOTE=Drasnus;42065927]Wouldn't that mean they'd never get access to the tech in the first place?[/QUOTE] Not necessarily, everything they brought into the past with them stayed, otherwise they wouldn't be able to return to the future
[QUOTE=Map in a box;42066545][sp]Not necessarily, everything they brought into the past with them stayed, otherwise they wouldn't be able to return to the future[/sp][/QUOTE] You need to spoiler tag your shit about [sp]time travel.[/sp] But yeah Zinyak [sp]blowing up earth[/sp] is what really motivated them. If they [sp]went back in time and stopped that from happening[/sp] then them becoming motivated [sp]would have never happened.[/sp] [sp]It's a paradox.[/sp]
As long as it doesn't have much basis people wouldn't be able to understand where it's coming from. [sp]Anyway, the paradox issue is pretty much nonexistent, since all they've done had no effect on them at all.[/sp]
[QUOTE=ColossalSoft;42066682]You need to spoiler tag your shit about [sp]time travel.[/sp] But yeah Zinyak [sp]blowing up earth[/sp] is what really motivated them. If they [sp]went back in time and stopped that from happening[/sp] then them becoming motivated [sp]would have never happened.[/sp] [sp]It's a paradox.[/sp][/QUOTE] [sp]Time travel works differently in different media. It could just carry on with Zinyak dead and the earth saved.[/sp]
That too. But the time traveling clones could also kill their old selves and keep the memories of what happened, and still come out as heroes to everyone.
[QUOTE=Map in a box;42066787]That too. But the time traveling clones could also kill their old selves and keep the memories of what happened, and still come out as heroes to everyone.[/QUOTE] [sp]They're not clones, but you raise a valid question of what would happen to their old selves. It's Saints Row though, rules don't apply here.[/sp] :v:
Oh wow, the Metal dubstep gun is OP as hell.
does the new DLC come with the season pass?
[QUOTE=Map in a box;42065458][sp]Wait, couldn't The Boss still save earth by going back in time before the invasion and bringing tech to destroy the Zinyak ships?[/sp][/QUOTE] Calling it now, that's gonna be in the opening bit of SR5. Like it was said a few pages back, [sp]that could be a great way to make the co-op player a canon part of the story instead of an in-joke/gameplay element[/sp].
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