• Five Nights at Freddy's. The indie horror game where animatronics from a pizzaria try to murder you
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I'm currently working on recreating the FNaF trailer in SFM and I wanted to ask you guys for some advice. I need something to use in place of the scene where bonnie takes his face off, I don't have an endoskeleton model so I need to use something else. What do you guys think it should be? So you know what to expect, here's the "During the day it's a place of joy" scene: [media]http://www.youtube.com/watch?v=-asUxSglL3s&feature=youtu.be[/media] I'm looking for feedback and as mentioned before, some ideas for the bonnie scene. Thanks.
[quote] [img]https://38.media.tumblr.com/95db0d6b6099d8f0e596adacc0adb765/tumblr_nf09dkIPL91snb3muo1_1280.png[/img] [img]https://31.media.tumblr.com/80bd98703d65a2b50663ea82ef5971af/tumblr_nf09dkIPL91snb3muo3_1280.png[/img] [img]https://33.media.tumblr.com/298c0739be2ace607b8c2d3a6d7cc28f/tumblr_nf09dkIPL91snb3muo2_1280.png[/img] [/quote] Made these a fairly long while back, but interest in the game was twiddling out then, figured now was a better time then ever to get it some exposure! Inspired by Franken-Fran.
[QUOTE=Thatrandomuser;46486117]Made these a fairly long while back, but interest in the game was twiddling out then, figured now was a better time then ever to get it some exposure! Inspired by Franken-Fran.[/QUOTE] Those are absolutely premium, fantastic job! Now I want a 500 page essay on why you didn't share these works of art with us earlier.
[QUOTE=Thatrandomuser;46486117]Made these a fairly long while back, but interest in the game was twiddling out then, figured now was a better time then ever to get it some exposure! Inspired by Franken-Fran.[/QUOTE] There is a bit an inconsistency with the left arm. [editline]14th November 2014[/editline] The inside arm doesn't fit the outside arm.
[IMG]http://img2.wikia.nocookie.net/__cb20141113022450/freddy-fazbears-pizza/images/8/82/EndoskeletonInTheLeftVent.png[/IMG] My favourite animatronic is Furby.
So wait, what's the deal with Night 7 ending with a pink slip that reads "First day on the job, really?"
[QUOTE=KingKombat;46486212]So wait, what's the deal with Night 7 ending with a pink slip that reads "First day on the job, really?"[/QUOTE] He got fired.
Yes, but does that mean it's not Jeremy on Night 7? Am I missing something here
[QUOTE=KingKombat;46486235]Yes, but does that mean it's not Jeremy on Night 7? Am I missing something here[/QUOTE] Read the name on the slip. It's someone named Fritz Smith IIRC.
[QUOTE=KingKombat;46486235]Yes, but does that mean it's not Jeremy on Night 7? Am I missing something here[/QUOTE] He was put onto Day Shift for the next day, and someone took over for Night 7.
oh shit yeah nvm i'm dumb i forgot about the whole dialogue on 6
[QUOTE=IntenseBarney;46486072]I'm currently working on recreating the FNaF trailer in SFM and I wanted to ask you guys for some advice. I need something to use in place of the scene where bonnie takes his face off, I don't have an endoskeleton model so I need to use something else. What do you guys think it should be? So you know what to expect, here's the "During the day it's a place of joy" scene: [media]http://www.youtube.com/watch?v=-asUxSglL3s&feature=youtu.be[/media] I'm looking for feedback and as mentioned before, some ideas for the bonnie scene. Thanks.[/QUOTE] Looking nice! But like with the original trailer, Bonnie is far too smooth in his movements compared to the other two (only his head). I found Scott made Bonnie's eye movement too realistic (eye moving before blinking as opposed to looking straight, blink, open with eye look in other direction.) Animatrons (old or basic ones like Chucky e cheese) don't tend to have smooth transitions. Maybe make his head start to look to his right before his torso moves then have the torso follow (with that jerky stop/start motion). His head sways just a little [B]too [/B]nicely! Keep it up though.
[QUOTE=Disfigured;46486263]Looking nice! But like with the original trailer, Bonnie is far too smooth in his movements compared to the other two (only his head). I found Scott made Bonnie's eye movement too realistic (eye moving before blinking as opposed to looking straight, blink, open with eye look in other direction.) Animatrons (old or basic ones like Chucky e cheese) don't tend to have smooth transitions. Maybe make his head start to look to his right before his torso moves then have the torso follow (with that jerky stop/start motion). His head sways just a little [B]too [/B]nicely! Keep it up though.[/QUOTE] The head swaying was an error on my part. I slightly rushed chica and bonnie's animations. I'll see what I can do. While you wait, have another quick clip. [media]http://www.youtube.com/watch?v=p2Tefc3Du7w&feature=youtu.be[/media]
[QUOTE=IntenseBarney;46486271]The head swaying was an error on my part. I slightly rushed chica and bonnie's animations. I'll see what I can do. While you wait, have another quick clip. [media]http://www.youtube.com/watch?v=p2Tefc3Du7w&feature=youtu.be[/media][/QUOTE] The empty hand movement is too smooth and humanlike, and the head is really damn big.
Reduce the fov / zoom in.
I just checked, the fake scott on twitter updated his name to say Scott Fan Base and says it's now a fan account, he isn't pleased that people keep pulling his IP and location. Not sure about his twitch channel.
Btw the new scream sound is amazing The first one was effective but after a while it was just annoying This one actually sounds like a robot fucking going berserk
What if Scott just forgot to select Toy Chica's ungrouped beak when moving her around, and it was left floating onstage for the rest of the development. :v:
Even tho FN@F1 was release a couple of months ago, it feels nostalgic. Does anyone else get the same feeling?
[QUOTE=Revolver Osha;46485388]I found this on tumblr but it seems that shadow freddy's eyes move [url]https://33.media.tumblr.com/6ca87af4744fe1725477a3a659bae71f/tumblr_nf06q1rVZq1tk5xeqo1_1280.png[/url][/QUOTE] I think it's just the angle that makes it look a bit different. There's only one picture of Shadow Freddy in that room in Perl's texture dump.
[QUOTE=Xanre;46485122]I wonder what this is about...maybe it has something to do with the fact that today is the day Mike got his first paycheck... SpoooOOOKyyyy[/QUOTE] Perhaps Scott got spooked out by fact that somebody beat 10/20 and therefore in outrageous state of mind decides to start working immediately on FNAF3. 20/20 Mode inbound :v:
[QUOTE=asteroidrules;46484401]Well, technically speaking for Mike and Fritz it's their origins that have those bases, Mike being an abbreviation of Michael and Fritz of Friedrich (the German form of Frederick), Jeremy is an Anglicized and sort of abbreviated form of Jeremiah, which actually has a few meanings, the general gist of them being something to the effect of 'chosen by God'. Fitzgerald is a bit more disappointing in origin, it means "son of Gerald".[/QUOTE] Considering this little line of thought never really went anywhere there's probably no point in bringing it up again, but I just wanted to point out another coincidence that I don't know how I didn't realize when I did my initial talk on the names: Fritz is abbreviated from Friedrich, which in turn is the German form of Frederick, meaning Fritz is an equivalent of Fred[del]dy[/del].
[QUOTE=Xanre;46485122]I wonder what this is about...maybe it has something to do with the fact that today is the day Mike got his first paycheck... SpoooOOOKyyyy[/QUOTE] HOW WILL I DOWNLOAD PILGRIM'S PROGRESS NOW? [editline]14th November 2014[/editline] [QUOTE=Itachi_Crow;46486671]Btw the new scream sound is amazing The first one was effective but after a while it was just annoying This one actually sounds like a robot fucking going berserk[/QUOTE] It sounded like you also scream back to me. No matter what they intend it to sound like, still annoying earrape.
[QUOTE=Talvy;46486748]What if Scott just forgot to select Toy Chica's ungrouped beak when moving her around, and it was left floating onstage for the rest of the development. :v:[/QUOTE] Oh and in case someone didn't notice: [t]http://i.imgur.com/lLLFtX4.jpg[/t]
[t]http://31.media.tumblr.com/326b47701e082f38df6fe78ad2b60389/tumblr_nf156rPoJx1rmw9mro1_400.png[/t] So I drew Weaver's Bonnie 'cuz she a babe
[QUOTE=Lovely Leslie;46487047][IMG]http://31.media.tumblr.com/326b47701e082f38df6fe78ad2b60389/tumblr_nf156rPoJx1rmw9mro1_400.png[/IMG] So I drew Weaver's Bonnie 'cuz she a babe [editline]14th November 2014[/editline] why the fuck can I not link pictures using the [img] bbcode[/QUOTE] Nice, how do you get lines like that? Is it a brush in photoshop/sai/something else? [QUOTE=Talvy;46487017]Oh and in case someone didn't notice: [t]http://i.imgur.com/lLLFtX4.jpg[/t][/QUOTE] Why are their eyes so different? Are they flipped around or something?
[QUOTE=Ammy;46487063]Nice, how do you get lines like that? Is it a brush in photoshop/sai/something else?[/QUOTE] Legacy pen/Binary pen in Paint Tool SAI.
WHat if Scott announces something if somebody posts him a full playthrough of 10/20 mode? Jesus christ, you'd have to play at terminal velocity.
[QUOTE=Ammy;46487063]Why are their eyes so different? Are they flipped around or something?[/QUOTE] Pretty sure she removed the eyeballs and its just the actual animatronic eyes in the back, also she removed the safety cover off her eyelids.
I wish toy Chica still had the beak on, it just constantly looks like the awesome face meme is looking at you Least scary of the new cast tbh
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