Five Nights at Freddy's. The indie horror game where animatronics from a pizzaria try to murder you
12,332 replies, posted
[QUOTE=MaxOfS2D;45705625]I'm pretty sure 4x20 is non-winnable by design, they're so aggressive that the amount of power required is just too big to survive through the night.[/QUOTE]
One streamer managed to hold out all the way to 5 AM, but power ran out and he didn't last long enough with Freddy to live.
[QUOTE=RikohZX;45705646]One streamer managed to hold out all the way to 5 AM, but power ran out and he didn't last long enough with Freddy to live.[/QUOTE]
i'd be amazed if someone manages it.
Does the poster actually cover a hole in the wall or is that a joke and Freddy can just teleport in there
fairly sure freddy only tp's into your room if the game catches you memory editing (?)
confirmed bonnie is foxy
Although i'm not sure if it does that specifically on cheating too, Golden Freddy can bypass your doors no matter what.
If the graphics are pre-rendered couldn't we find and extract the video files to know which events are possible in game?
Any horror game with jumpscares is a bad horror game. A horror game is supposed to make you feel, well, horrified. Not spooked. A game should scare you with it's mechanics, it's mystery, and the confusion of the entire situation.
This game looks unique. It has a neat idea, watching cameras on the night shift at Freddy Fazbear's Pizza. But, I feel like the gameplay is too simple. You're safe as long as you make sure the doors are closed at the right time, and you manage your power correctly. I think it should take inspiration from Night Trap, but randomly generated. Make sure you check the right camera at the right time to prevent shit from happening, know what I'm saying?
A jump scare is okay if done correctly. Someone screaming in your face is NOT correct. Someone busting down a door or strangling you, maybe even shooting you with a loud gun is all right. But just screaming in their face? That's pathetic.
tl;dr = good idea, but not quite there
[QUOTE=Exoquatic;45705947]Any horror game with jumpscares is a bad horror game. A horror game is supposed to make you feel, well, horrified. Not spooked. A game should scare you with it's mechanics, it's mystery, and the confusion of the entire situation.
This game looks unique. It has a neat idea, watching cameras on the night shift at Freddy Fazbear's Pizza. But, I feel like the gameplay is too simple. You're safe as long as you make sure the doors are closed at the right time, and you manage your power correctly. I think it should take inspiration from ?Night Trap, but randomly generated. Make sure you check the right camera at the right time to prevent shit from happening, know what I'm saying?
A jump scare is okay if done correctly. Someone screaming in your face is NOT correct. Someone busting down a door or strangling you, maybe even shooting you with a loud gun is all right. But just screaming in their face? That's pathetic.
tl;dr = good idea, but not quite there[/QUOTE]
Jump scares work as a climax to already being close to shitting your pants from the game itself.
Most bad horror games put jump scares as part of the story progression because why not, in here it's a lose condition.
[QUOTE=Exoquatic;45705947]Any horror game with jumpscares is a bad horror game. A horror game is supposed to make you feel, well, horrified. Not spooked. A game should scare you with it's mechanics, it's mystery, and the confusion of the entire situation.
This game looks unique. It has a neat idea, watching cameras on the night shift at Freddy Fazbear's Pizza. But, I feel like the gameplay is too simple. You're safe as long as you make sure the doors are closed at the right time, and you manage your power correctly. I think it should take inspiration from Night Trap, but randomly generated. Make sure you check the right camera at the right time to prevent shit from happening, know what I'm saying?
A jump scare is okay if done correctly. Someone screaming in your face is NOT correct. Someone busting down a door or strangling you, maybe even shooting you with a loud gun is all right. But just screaming in their face? That's pathetic.
tl;dr = good idea, but not quite there[/QUOTE]
Screamers in this game are only used as "game over" screens though
[QUOTE=Exoquatic;45705947]Any horror game with jumpscares is a bad horror game. A horror game is supposed to make you feel, well, horrified. Not spooked. A game should scare you with it's mechanics, it's mystery, and the confusion of the entire situation.
This game looks unique. It has a neat idea, watching cameras on the night shift at Freddy Fazbear's Pizza. But, I feel like the gameplay is too simple. You're safe as long as you make sure the doors are closed at the right time, and you manage your power correctly. I think it should take inspiration from Night Trap, but randomly generated. Make sure you check the right camera at the right time to prevent shit from happening, know what I'm saying?
A jump scare is okay if done correctly. Someone screaming in your face is NOT correct. Someone busting down a door or strangling you, maybe even shooting you with a loud gun is all right. But just screaming in their face? That's pathetic.
tl;dr = good idea, but not quite there[/QUOTE]
Shit popping out at you in this game is a punishment for losing. And you know what? I think there's a place for less subtle horror games, cause sometimes devs play out the 'ooh something spooky's going to happen round the corner but not really' card so much you begin to realize when nothing's going to happen. The overtly nightmarish idea of being trapped in a dark building full of creepy robots sneaking about trying to bust in and shriek at you is pretty tense, cause you know if you mess up there's going to be the screamer.
[QUOTE=Nill22;45704826]What I use to put those thoughts out of my head is think about the theory that outside of the Pizzeria the robots have no reason to try to stuff you in a suit and they act like chill bros.[/QUOTE]
But even in playtime mode, the animatronic's idea of fun is biting your face off.
[QUOTE=MaxOfS2D;45705991]Screamers in this game are only used as "game over" screens though[/QUOTE]
It's still really lame though. I wish they came up with something different.
Also, not in all circumstances. What about Golden Freddy? He just comes whenever he wants. Sure, you can pull up the cameras to ignore him, but I'm sure at least 60% of players won't know that the first time around.
[editline]16th August 2014[/editline]
[QUOTE=Lambda 217;45706017]Shit popping out at you in this game is a punishment for losing. And you know what? I think there's a place for less subtle horror games, cause sometimes devs play out the 'ooh something spooky's going to happen round the corner but not really' card so much you begin to realize when nothing's going to happen. The overtly nightmarish idea of being trapped in a dark building full of creepy robots sneaking about trying to bust in and shriek at you is pretty tense, cause you know if you mess up there's going to be the screamer.[/QUOTE]
That's the problem. You know the screamer is coming, it's predicable. A horror game shouldn't be predictable. You shouldn't know what's going to happen, what happens if I don't manage the power right? What happens if they get me? What happens if I do this, what happens if I do that?
The jumpscares fit the theme of the game and all, i dont think it would have had the same impact without them, that being said I dont appreciate jumpscares myself, I dont like it when my heart does somersaults in my chest.
[QUOTE=Fatfatfatty;45706045]The jumpscares fit the theme of the game and all, i dont think it would have had the same impact without them, that being said I dont appreciate jumpscares myself, I dont like it when my heart does somersaults in my chest.[/QUOTE]
Okay, not to sound rude, but if they "fit the theme", please explain to me why murderous robots would SCREAM IN YOUR FACE before killing you?
Wait so does switching cameras use more power than just leaving one on?
[QUOTE=Exoquatic;45706047]Okay, not to sound rude, but if they "fit the theme", please explain to me why murderous robots would SCREAM IN YOUR FACE before killing you?[/QUOTE]
For the same reason they are even trying to kill you to begin with, and the reason they intentionally try to freak you out over the course of each night.
I think by this point most people believe its more than just homicidal robots, but something paranormal and evil.
[QUOTE=Doctor Zedacon;45706062]For the same reason they are even trying to kill you to begin with, and the reason they intentionally try to freak you out over the course of each night.
I think by this point most people believe its more than just homicidal robots, but something paranormal and evil.[/QUOTE]
Okay, I'll believe that it's paranormal, that seems possible, but for them to scream in your face before killing you seems counterproductive. They aren't there to scare you, they're there to kill you. They want to end you. Maybe they're ghosts of the people who lived here? Maybe evicted to build the pizzeria, and with nowhere else to go, died a slow and painful death on the streets, homeless and sick?
Who knows. It's a video game. I'm over-thinking it.
[QUOTE=Exoquatic;45706047]Okay, not to sound rude, but if they "fit the theme", please explain to me why murderous robots would SCREAM IN YOUR FACE before killing you?[/QUOTE]
Honestly the face being there when I stop looking at the camera screen is worse than the scream they do.
Okay, I just did a little research, and learned a bit of what's going on.
Apparently, they don't want you dead, they aren't paranormal or anything, they just follow the rules. They want to put you into costume, because everyone who works at Freddy's wears a costume but you.
(Either that or they think you're a robot, too.)
Sadly, the costume, aka Freddy, is 99% metal, and forcing a human body into it would require a lot of... band-aids, if you catch my drift.
[QUOTE=Exoquatic;45706022]That's the problem. You know the screamer is coming, it's predicable. A horror game shouldn't be predictable. You shouldn't know what's going to happen, what happens if I don't manage the power right? What happens if they get me? What happens if I do this, what happens if I do that?[/QUOTE]
The predictability is probably where the game falls flat. The characters are bound to set areas and have predictable movements, the worst offender being Foxy as as long as you notice when they're gone, you can instantly close the door without worrying about them.
However this takes a bit of playing to get, and before then it's genuinely horrifying.
I don't find the shriek the scary thing, it's the fact they just appear. It's used as a game over and to be fair, without the screech, it would still have the same effect when their face just appears. Maybe they're screeching in joy because they've got you.
I always thought it would be a cool idea for a game like this to take place in an old move theater. Sometimes when people go to watch movies there, the film will flicker and show gruesome murder scenes that take place right there in the theater. And sometimes a pure static screen will just pop on for no reason and when you use the camera to visit one of the showings, you can see one silhouette just sitting there in the seats staring at the static screen
I don't understand. I see animatronics like Jim Henson's stuff in The Dark Crystal or what have you and I love it. Seriously. Its fascinating. The coolest shit.
But the second you make it a colorful children's mascot it creeps me out.
Make it a children's mascot that wants to rip out your teeth and eyes and well...
[QUOTE=Smasher 006;45706105]The predictability is probably where the game falls flat. The characters are bound to set areas and have predictable movements, the worst offender being Foxy as as long as you notice when they're gone, you can instantly close the door without worrying about them.
However this takes a bit of playing to get, and before then it's genuinely horrifying.[/QUOTE]
And then Freddy [sp]flips their patterns around to completely fuck with your expectations and starts gunning for you personally, supposedly adapting to your strategies to counter and kill you. Not to mention the trick on Night 6, I believe; even checking on Foxy at all like you're used to immediately has him bolt for you to trick you into a fast death.[/sp]
[QUOTE=Exoquatic;45706104]Okay, I just did a little research, and learned a bit of what's going on.
Apparently, they don't want you dead, they aren't paranormal or anything, they just follow the rules. They want to put you into costume, because everyone who works at Freddy's wears a costume but you.
(Either that or they think you're a robot, too.)
[/QUOTE]
It's because when it's dark, they think you're an endoskeleton (because you're black and moving and skeleton-shaped) and try to put you in a costume. If you play dead, they think you're an empty suit and force an endoskeleton down your mouth.
[QUOTE=rakker;45706194][img]http://38.media.tumblr.com/afd1fe9d3d1e97d09126fdcb9d18e6e2/tumblr_nad8x6oXMi1qifaddo1_1280.png[/img][/QUOTE]
At least it's not Small Soldiers. No Toys R Us would be dumb enough to stock sentient toys with combat AI based on killing things.
:v:
[QUOTE=Skyward;45706147]I don't understand. I see animatronics like the stuff in dark Crystal and I love it. Seriously. Its fascinating. The coolest shit.
But the second you make it a colorful children's mascot it creeps me out.
Make it a children's mascot that wants to rip out your teeth and eyes and well...[/QUOTE]
Well, the animatronics in Freddy's Pizza Whatever [url=http://en.wikipedia.org/wiki/Uncanny_valley] aren't exactly of the highest quality.[/url]
On a unrelated note, when the animatronics do that thing where they take their faces off to reveal the shrieking metal beneath (the most impolite thing a robot could do), one thing that annoys me is that they just look like generic red eye'd killbots.
If the eyes and teeth were still attached like on a real android:
[t]http://www.roboticspot.com/imagenes/robots/Actroid-F.JPGbig.jpg[/t]
Fear factor would probably go up a bit.
[QUOTE=fudge blood;45706144]I always thought it would be a cool idea for a game like this to take place in an old move theater. Sometimes when people go to watch movies there, the film will flicker and show gruesome murder scenes that take place right there in the theater. And sometimes a pure static screen will just pop on for no reason and when you use the camera to visit one of the showings, you can see one silhouette just sitting there in the seats staring at the static screen[/QUOTE]
sounds similar to Cigarette Burns
Wait, Previosuly Recorded streamed this? Is there somewhere I can watch it? I don't see it in their past broadcasts.
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