[QUOTE=JohanGS;41693090]Then there's "Vad i helvete?!" (what the fuck) and "Vi klara' det!" (we made it).[/QUOTE]
I laugh every time our cover is blown because of his VAD I HELVETE
just got kicked at the end of a bank heist after opening 50% of the lock boxes
fuckyoufuckyoufuckyoufuckyoufuckyoufuckyoufuckyoufuckyoufuckyou
[QUOTE=ZakkShock;41696091]The word is: Rappel.
And the heavy FBI's are bullshit. they take way to much fucking damage, and to my knowledge, there is no armor on the planet that deflects every single bullet thrown at the wearer like nothing.[/QUOTE]
Their armour should act like some of the heavier player armour, I think, albeit sans the recharge. That is, they should be able to soak up a certain number of rounds before they actually start taking "damage", rather than having chest plates that absorb everything thrown at them
It's just kind of annoying when you're really fuckin' busy and you get rushed by a bunch of them
[QUOTE=SappinMyNick;41690229]You can also shoot open the sheds on rats day 1, everyone should learn about the shootable doors. I see way too many picklocking doors that you can just shoot. A great way to learn which doors are shootable or not is to go into the safehouse and look at the doors marked with the gun icon.[/QUOTE]
Most guns take a few shots. The shotguns will blow the door open instantly as long as you hit the handle area. We used this a few times as I would just pop doors with my loco while we ran away. I feel like more doors should be able to open that way, like the one often used to exit Four Stores.
[QUOTE=Doctor Zedacon;41691291]Frankly, I highly doubt it'll take anywhere near that long. Maybe 150-200, but not 1000.
If it did, people would get bored with it turning into the most skull-fuckingly unnecessary grind ever.
[editline]2nd August 2013[/editline]
A grind like that, especially in a game like this, is practically the definition of artificial longevity. You make the grind that long to force people to keep playing, which in most cases should set off alarm bells about the quality of the overall game. If it can't stand the test of time on the merits of the gameplay itself, then its not very good.[/QUOTE]
Took me ~34 hours to unlock everything in Bad Company 2. I have 160 hours of total play time. I got my money's worth out of that game for sure. I definitely agree, if the gameplay doesn't stand up after the grind, it's likely not worth playing in the first place.
[QUOTE=Mr. Someguy;41695086]So I finally got the saw, more disappointed than I thought I'd be. Took awhile to figure out how to use it on doors, since you have to find the sweet spot first, some doors are different, and some are still difficult (like double doors). Burns through blades like fuck too, so if you're off the target, you have no time to correct until you've burnt through half the blade. Aside from that, you only get 2 blades, or a combined 3 seconds of spin time. Restocking blades takes a huge hit from the ammo bag too. All the while replacing your primary weapon with a tool, leaving you with only a secondary for combat. On higher difficulties, this is not exactly desirable.[/QUOTE]
For a tool that replaces your primary weapon, the saw needs to be a LOT better than that.
[QUOTE=Mellowbloom;41696455]It's just kind of annoying when you're really fuckin' busy and you get rushed by a bunch of them[/QUOTE]
Yup, I feel they're pretty overpowered for the numbers they spawn in, along with all the other components of the police wave. If the overall spawning was reduced, but they behaved more realistically, they would be fun to fight as they are, but as it stands, I enjoy Overkill despite them, not because of them. They're not a fun challenge.
If you always get kicked, host yourself. Then let others join rather than joining someone else.
[QUOTE=Sommoch;41696545]If you always get kicked, host yourself. Then let others join rather than joining someone else.[/QUOTE]
For quick heists I don't really care, but watchdogs, rats, and other multi-day heists I or a friend host. I've kicked a few people, especially when they're fucking tools. I try to avoid it but sometimes when you say "stealth run" someone decides that means "shoot the security guard 4 times without a silencer".
Only ever kicked one guy near the end of a heist and it was because I had told him multiple times over a 2 minute period to "GET TO THE FUCKING VAN" in both text and voice chat. He never even tried, was dicking around with a safe we had abandoned because shit got too hot. He went down. While waiting for him to bleed out, we were getting the full brunt of the police assault, so I kicked him. If he had tried to make it in good time (aka before assault wave) and went down, and we couldn't get him up, I would have tried to survive until his bleed out, but I'm not taking that risk for an idiot.
So today I got extended mags for my crosskill. Since I love the gun so much I applied it immediately. But then I noticed the fucking reload animations.
When you throw away your old magazine you can see that it is in fact extended. But then you put in a non extended mag, which then turns into the extended one once the reload animation is finished.
This isn't the only weapon doing this. CMP does it too. Not to mention that there are several weapons mods where your hand clips through the gun (The tactical russian for any AK), not to mention that there are also several weapons where the hand position is just off the grip. (JP36, Para.)
Some shotgun / ragdoll madness:
[thumb]http://i.imgur.com/1OgElrd.jpg[/thumb][thumb]http://i.imgur.com/vPm2DYN.jpg[/thumb]
[thumb]http://i.imgur.com/GuL1LUW.jpg[/thumb][thumb]http://i.imgur.com/z1xnNhr.jpg[/thumb]
Was also in this one hesit, this player was glitched and was invincible. Unfortunately we couldn't finish the mission as he couldn't drop the bags and there was no heist exit rectangle around the van. Shame, as we stealthed nearly all of it on overkill.
[thumb]http://i.imgur.com/bl4STuZ.jpg[/thumb]
[QUOTE=riki2cool;41696644]So today I got extended mags for my crosskill. Since I love the gun so much I applied it immediately. But then I noticed the fucking reload animations.
When you throw away your old magazine you can see that it is in fact extended. But then you put in a non extended mag, which then turns into the extended one once the reload animation is finished.
This isn't the only weapon doing this. CMP does it too. Not to mention that there are several weapons mods where your hand clips through the gun (The tactical russian for any AK), not to mention that there are also several weapons where the hand position is just off the grip. (JP36, Para.)[/QUOTE]
Para I guess because it uses the same animation set as the AMCAR and CAR-4?
[QUOTE=HappyHead;41692491]i dont know if im late with this but i laugh so hard when i saw this
[img]http://cloud-2.steampowered.com/ugc/578995821209284406/F7198989A75F78DFEC49485A46149B12F17D0662/[/img][/QUOTE]
That's what they advertise. What really happens is this:
[MEDIA]http://www.youtube.com/watch?v=JG5p9TVIm9o[/MEDIA]
i was happily shooting from the window and suddenly I'm here
[t]http://i5.minus.com/iTEgZ1pVIgsMa.png[/t]
o god it happened twice in a row.
I'm probably gonna get spat on for this but does someone have a spare beta key for a poor soul?
I keep failing at the bank heist becouse pubbies keep thinking its wise to use their saw in the safe even tough we all are nearly dead
:V
Pubbies keep killing my turtle-swat unit.
These guys are tough and hard to make em surrender, but fucking no, you want to be a bullet sponge - go on and don't you dare to ask me later for a med pack.
Sums up MOST of the pubbies
It'd be nice if they put a highlight thing over surrendered, surrendering or converted cops, so people don't just turn a corner, see a cop and shoot a hostage.
Wait, is it highlighted only for MM? Cause I always see a green border around converted cops.
that's why joker seems worthless to me really
people will, 9/10 times, shoot whoever you intimidate
if your intimidate doesn't work that usually means getting shot at
and if you do manage to convert someone they don't seem like the most intelligent souls
[QUOTE=Pinut;41697043]i was happily shooting from the window and suddenly I'm here
[t]http://i5.minus.com/iTEgZ1pVIgsMa.png[/t]
o god it happened twice in a row.[/QUOTE]
I see that happen to the both the friendly and the enemy AI at once.
First time playing watchdogs one guy lost his connection to the host and was replaced by bot Wolf, which surprisingly enough was doing quite well.
At least until he teleported unto a roof and got downed. It took me a while to notice him up there. It looked so fucking comical.
[QUOTE=Hammer7;41697125]Pubbies keep killing my turtle-swat unit.
These guys are tough and hard to make em surrender, but fucking no, you want to be a bullet sponge - go on and don't you dare to ask me later for a med pack.[/QUOTE]
You're just being a bigger dick in the end imho. At least what they're doing probably isn't intentional.
[QUOTE=Hammer7;41697226]Wait, is it highlighted only for MM? Cause I always see a green border around converted cops.[/QUOTE]
I've never noticed it and had people bitch about me shooting their SWAT dude, so I guess it only shows for the converter.
[QUOTE=PieClock;41697408]You're just being a bigger dick in the end imho. At least what they're doing probably isn't intentional.[/QUOTE]
Helping team = being a dick
Nice logic, mate.
They killing surrendered cop even when I'm telling he's with us.
[QUOTE=Hammer7;41697457]Helping team = being a dick
Nice logic, mate.
They killing surrendered cop even when I'm telling he's with us.[/QUOTE]
[QUOTE=Hammer7;41697125]go on and don't you dare to ask me later for a med pack.[/QUOTE]
Real helpful teamwork.
[QUOTE=PieClock;41697470]Real helpful teamwork.[/QUOTE]
I want to see how kind you are when a retard keep running into heavy fire on very hard\overkill and then eat two of your medkits by himself.
What day is this coming out?
[QUOTE=Mellowbloom;41697246]that's why joker seems worthless to me really
people will, 9/10 times, shoot whoever you intimidate
if your intimidate doesn't work that usually means getting shot at
and if you do manage to convert someone they don't seem like the most intelligent souls[/QUOTE]
I do that to my MM friend all the time.
The first time he made a guard go submissive, he was so excited because he finally managed to do it.
What do I do?
I run into the room with him still giddy over the skype call, see the poor man on his knees, and put a 9mm into the back of his head and scream "FELLATIO IS ILLEGAL. JUDGE DRED HAS SPOKEN."
[editline]3rd August 2013[/editline]
[QUOTE=MightyLOLZOR;41697548]What day is this coming out?[/QUOTE]
8/28/13
lol failed the fucking jewellery store twice on overkill because some guy kept telling our team to camp the alleyway across the street where the initial loot van is and they just get mowed down, as soon as we do it my way (camp the back) we get all the bags out the back alley, even manage to crack the safe and escape, he also set off the alarm every time because he thought for some reason that it was necessary to kill the cops at the hot dog stand every time, and he kept saying i was wrong and i "am just a level 15"
Anyone know where the saves are located? I'm doin my every6thmonth format of my PC and since it's not on the cloud I want to backup my progress.
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