[QUOTE=Hezzy;41833923][URL]http://cloud-2.steampowered.com/ugc/595886037233386722/49E40204D1B09DB6016E69B3A295746C7F2F066E/[/URL]
holla holla get dolla (overkill framing)[/QUOTE]
we need to do that again tbh
I need more dosh since I bought some bad skills and needed to respec.
[QUOTE=NoDachi;41834017]we need to do that again tbh
I need more dosh since I bought some bad skills and needed to respec.[/QUOTE]
i'm up for it right now
Let me get some suger puffs and I'll be ready in a couple of minutes
[QUOTE=Sokrates;41833864]We got screwed over. IMO.
We might have gotten more heists, but the ones in the first game had much more unique levels.[/QUOTE]
I am also sorta cheesed that there are no variations except for the bank, imagine mall smashers as a Four Stores styled mission where you thugged the stores for their money. Maybe have the last level of Framing Frames as a stealth heist where you have to get into the vault, the easy way or the hard way and you don't have the cameras at the start.
These are simple ideas for changing the game up without much effort, however they took the lazy route and counted the really easy to do rehashes as individual heists.
I felt so rad yesterday
I was walking across the street with a bag on the bank mission, and I got downed in the middle of the road
I flat out guessed the angle and threw the bag, and it landed perfectly in the van
[QUOTE=Hezzy;41834048]i'm up for it right now[/QUOTE]
spots open?
also, the variants of maps could be so much different whilst still being roughly the same map
one more spot for stealth framing frames overkill
can me and a friend join you two guys
EDIT
Fuck you guys are too fast. :(
i think you probably need to sit a mathematics class
like, there could be a bank variant where they take the first floor, place a copy of it on top as a second floor, and fill the space where the tellers etc would be with more little office parts, with the roof on top of that.
Bam, same bank, but different. Now there's extra places the vault could be, extra places to defend, and a more elevated roof to shoot from.
There could even be a zipline asset you have to manually set up, but lets you send bags down to the van from the roof.
I just bought PayDay 2 and I got a question about the skill tree. Can I mix and match? Like if I'm a high level can I have something like the Enforcer end-tier armour together with skills taken from the mastermind etc. Or am I limited to only benefitting from one tree at a time?
If the re-used levels had stuff like different Time Of Day etc it would be beareable but they just straight copy pasted, changed objective and called it " BRAND NEW HEIST"
which is kinda sad becouse they wide open said the game would feature 17 UNIQUE heists, while most of them are well jus treused crap
[QUOTE=ejonkou;41834113]I just bought PayDay 2 and I got a question about the skill tree. Can I mix and match? Like if I'm a high level can I have something like the Enforcer end-tier armour together with skills taken from the mastermind etc. Or am I limited to only benefitting from one tree at a time?[/QUOTE]
You can spend any amount of points in any tree you like, you aren't limited. But I think the max amount of skill points you can gain is 120, so if you want to go for some other trees you probably won't be able to fill it out completely.
[QUOTE=werewolf0020;41834116]If the re-used levels had stuff like different Time Of Day etc it would be beareable but they just straight copy pasted, changed objective and called it " BRAND NEW HEIST"
which is kinda sad becouse they wide open said the game would feature 17 UNIQUE heists, while most of them are well jus treused crap[/QUOTE]
They could had of at least changed the layout a little bit like in Ukrainian Job.
[QUOTE=Johnny Guitar;41833770]no, that's all there is in the game at the moment. Do you want proof?
[T]http://i.imgur.com/FQeE9hF.jpg[/T]
pic isn't mine by the way[/QUOTE]
Oh wow.
That's a load of horse shit. What the fuck?
Do skills carry over at all times, or do they depend on what gear you take along?
I guess what I'm asking is if I can bring a med bag as a technician and still have technician perks work.
[QUOTE=Super Muffin;41834281]Do skills carry over at all times, or do they depend on what gear you take along?
I guess what I'm asking is if I can bring a med bag as a technician and still have technician perks work.[/QUOTE]
Your skills work at all times.
They said there would be over 30 heists.
So that's the last time I bought anything from Overkill. Bunch of fucking liars.
[QUOTE=Ax3l;41834324]They said there would be over 30 heists.
So that's the last time I bought anything from Overkill. Bunch of fucking liars.[/QUOTE]
They never said 30 heists, the number you're looking for is 17 heists with 30 days.
They seriously should just had of kept the game in beta until they finished making most of the heists and got rid of most of the bugs. I don't care if delays the game any longer. I prefer a finished game other than a unfinished buggy game.
Alright, so I went on a little bug hunt and, sadly, didn't come back empty handed. Video:
[video=youtube;_5gqqieea8o]http://www.youtube.com/watch?v=_5gqqieea8o[/video]
Plus outdoors areas gave me fps drops for no reason (Big Oil and Firestarter).
[QUOTE=Da_Maniac_;41834343]They never said 30 heists, the number you're looking for is 17 heists with 30 days.[/QUOTE]
I was certain they said "30 heists" at one point in an interview.
Even Wikipedia says 30 heists.
[QUOTE]For instance, gun combat is improved, and the stealth mechanic from the previous game is given a larger emphasis, possibly making it a viable option in most of the 30 heists, though some are action-oriented from the beginning. [/QUOTE]
[QUOTE=Ax3l;41834352]I was certain they said "30 heists" at one point in an interview.
Even Wikipedia says 30 heists.[/QUOTE]Doesn't make wikipedia right. Just means whoever added that misunderstood it the same as you and others have. They said 17 heists, with 30 unique areas.
[QUOTE=darksoul69;41832694] Are they intending on releasing a new level every week or something and then milk you for $2.99-$6.99 per level? And how would you balance multiplayer if that is the case?[/QUOTE]
Holy fuck. It just dawned on me that might be half of their reason behind Crimenet.
This is the same as the whole August 13th/30th thing again isn't it.
[QUOTE=Doctor Zedacon;41834386]Doesn't make wikipedia right. Just means whoever added that misunderstood it the same as you and others have. They said 17 heists, with 30 unique areas.[/QUOTE]
Fair enough. 30 unique areas is still something they failed to deliver. Annoys me.
[QUOTE=Ax3l;41834352]I was certain they said "30 heists" at one point in an interview.
Even Wikipedia says 30 heists.[/QUOTE]
I am sure that was just a misunderstanding when the sequel got announced. I am sure he meant stages, not heists.
That doesn't excuse them for lying about the 17 heists tho
By the way, I asked where the rest of the heists are on steam forums and it got deleted.
Now I'm pretty pissed.
[QUOTE=aussiedropbear;41832871][url=http://steamcommunity.com/games/218620/announcements/detail/2053926416621447525]They posted a new announcement.[/url][/QUOTE]
"xyzevan" Isn't even calling him a liar. It seems that Almir just wants to take the piss out of the community of people that believed there would be more to the game.
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Just heard that tiarawhy loves PAYDAY 2. Why thank you. Time for a Brony mask? Anyone? ... No?[/quote]
I'd personally screw up every heist if I had someone with a brony mask on my team.
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