[QUOTE=HAKKAR!!!;41834546]Fuck the deagle is a beast of a weapon, even with a silencer I can usually 1 shot most cops, plus it looks and sounds slick as fuck
[t]http://cloud.steampowered.com/ugc/577871638754886379/7D99E28065701BF452794D62A9BDCFC1D5FB01B1/[/t][/QUOTE]
Desert Eagle you say?
[IMG_thumb]http://i.imgur.com/UEN8z2C.jpg[/IMG_thumb]
[url]http://steamcommunity.com/games/218620/announcements/detail/2053926416621447525[/url]
I can't read all of the arse licking comments in that thread. Of course those three reskinned bank jobs only account for three of the seventeen heists. But were we not promised seventeen UNIQUE heists? The only thing unique about it is
1.Look there's money on the table
2.Look there's no money and we have to take things from boxes
3.I wonder what's in the vault, oh it's money
4.Look there's gold on the table
That's equal to what 3/4 heists?
This one's a bit better due to heightened security:
Then the jewelry store
1.Let's steal bags of jewelry
2.Let's steal a tiara and maybe some bags of jewelry
=2 heists?
So those five or six heists are really just two and a half.
If they ever make another sequel, I want to pay full price and I want the game to be finished without any deceptive fake numbers.
Do some people not realize how easy it is to get escape in the car on watchdogs? Like it's so fucking simple.
Put 3 bags in the pickup and pile the rest next to it. Then have the three people run to the car spawn and then have the last person start piling them in and then have him run for the escape. It isn't even that hard.
I encountered a funny bug
Me and my friend managed to rush to the escape van on Overkill Jewelry Heist. While we were in the escape area, my friend got downed, and while he was going down, a Tazer stunned me
The game promptly switched to the "SUCCESS" screen, but shortly after...
[img]http://cloud-2.steampowered.com/ugc/921271110163165622/77C75C38FF0FA44B4679ED51D6170155CD3E4EBD/[/img]
I could walk around the level, interact with my teammate (at the end of the animation he'd still be down. Even when the counter reached zero, he couldn't go into custody), and shoot. No sound and no cops around tough
I leveled up but I missed a card drop :(
EDIT : just noticed Nattskift is here. Hi!
[QUOTE=NitronikALT;41834865]I encountered a funny bug
Me and my friend managed to rush to the escape van on Overkill Jewelry Heist. While we were in the escape area, my friend got downed, and while he was going down, a Tazer stunned me
The game promptly switched to the "SUCCESS" screen, but shortly after...
[img]http://cloud-2.steampowered.com/ugc/921271110163165622/77C75C38FF0FA44B4679ED51D6170155CD3E4EBD/[/img]
I could walk around the level, interact with my teammate (at the end of the animation he'd still be down. Even when the counter reached zero, he couldn't go into custody), and shoot. No sound and no cops around tough
I leveled up but I missed a card drop :(
EDIT : just noticed Nattskift is here. Hi![/QUOTE]
Give him two free card drops for this terrible bug.:wink:
[QUOTE=NitronikALT;41834865]I encountered a funny bug
Me and my friend managed to rush to the escape van on Overkill Jewelry Heist. While we were in the escape area, my friend got downed, and while he was going down, a Tazer stunned me
The game promptly switched to the "SUCCESS" screen, but shortly after...
[img]http://cloud-2.steampowered.com/ugc/921271110163165622/77C75C38FF0FA44B4679ED51D6170155CD3E4EBD/[/img]
I could walk around the level, interact with my teammate (at the end of the animation he'd still be down. Even when the counter reached zero, he couldn't go into custody), and shoot. No sound and no cops around tough
I leveled up but I missed a card drop :(
EDIT : just noticed Nattskift is here. Hi![/QUOTE]
Hi! Thanks for this! :)
[QUOTE=Nattskift;41834904]Hi! Thanks for this! :)[/QUOTE]
If really need be, I can send a more detailed mail to almir
[QUOTE=Nattskift;41834904]Hi! Thanks for this! :)[/QUOTE]
Would you be able to answer a question for me?
If someone is banned, are they banned from multiplayer, or from the entire game? Thanks.
Also, will there be Steam card drops for Payday 2 at any point? I don't know whether that's to the developers, or whatever. But maybe you might know a bit about it.
Thanks again.
[QUOTE=NitronikALT;41834910]If really need be, I can send a more detailed mail to almir[/QUOTE]
Thanks a bunch for asking, but I already contacted the person responsible. Has this happened multiple times? Did the time in the endscreen coincide with the end of the "tased" sound effect?
[QUOTE=Nattskift;41834923]Thanks a bunch for asking, but I already contacted the person responsible. Has this happened multiple times? Did the time in the endscreen coincide with the end of the "tased" sound effect?[/QUOTE]
Nope, first time ever happening
Well, yes, as soon as the tazer sound reached the end and was about to begin looping again, the "success" screen appeared.
I forgot to mention, I was the host of the game. My friend normally received his card drops and everything else
[QUOTE=Empty Memory;41834920]Would you be able to answer a question for me?
If someone is banned, are they banned from multiplayer, or from the entire game? Thanks.
[/QUOTE]
I'm afraid I can't say. :( I'm not involved in the workings of Steam.
[QUOTE=Empty Memory;41834920]
Also, will there be Steam card drops for Payday 2 at any point? I don't know whether that's to the developers, or whatever. But maybe you might know a bit about it.
Thanks again.
[/QUOTE]
Check out the latest tweet :). [url]https://twitter.com/OVERKILL_TM[/url]
All I want for this is steam workshop compatibility. They might as well release map-making tools and other resources once they're done developing DLC for the game.
But one can dream, right?
[QUOTE=Nattskift;41834975]I'm afraid I can't say. :( I'm not involved in the workings of Steam.
Check out the latest tweet :). [url]https://twitter.com/OVERKILL_TM[/url][/QUOTE]
I appreciate the response, thank you. I really do enjoy the game, despite it's minor mishaps.
[QUOTE=Nattskift;41834904]Hi! Thanks for this! :)[/QUOTE]
On Jewelry/Ukrainian Job, if you get melee'd by a shield while in a doorway in the hallway to the right of the building (when facing it from spawn), there's a chance that you'll fall through the world and respawn. Also, its possible for a shield to melee you into the dumpster too.
[QUOTE=Medicman;41833209]does the aiming in this game feel sluggish to anyone else?[/QUOTE]
It's fine for me :)
[QUOTE=Nattskift;41834975]I'm afraid I can't say. :( I'm not involved in the workings of Steam.
Check out the latest tweet :). [url]https://twitter.com/OVERKILL_TM[/url][/QUOTE]
Any word on what the actual purpose of the safe room is?
"Maybe if you get some money, we can upgrade it, huh?"
I'm not going to lie, I was a bit deceived in the beta hoping I'd be able to upgrade my safehouse in the full game.
[QUOTE=Oratrix;41835055]Any word on what the actual purpose of the safe room is?
"Maybe if you get some money, we can upgrade it, huh?"
I'm not going to lie, I was a bit deceived in the beta hoping I'd be able to upgrade my safehouse in the full game.[/QUOTE]
I believe there was a post from Almir stating that it would be added in future content. There was nothing about the price though, so one would assume it's going to be a paid DLC.
I would assume that because he also mentioned cloakers in the same post, where he said that they wouldn't be a paid content.
[QUOTE=Empty Memory;41835074]I believe there was a post from Almir stating that it would be added in future content. There was nothing about the price though, so one would assume it's going to be a paid DLC.
I would assume that because he also mentioned cloakers in the same post, where he said that they wouldn't be a paid content.[/QUOTE]
Just found it on the steam community page, thanks!
[QUOTE=Oratrix;41835095]Just found it on the steam community page, thanks![/QUOTE]
I had the link copied to clipboard, and I didn't realise. Sorry about that.
[QUOTE=Empty Memory;41835074]I believe there was a post from Almir stating that it would be added in future content. There was nothing about the price though, so one would assume it's going to be a paid DLC.
I would assume that because he also mentioned cloakers in the same post, where he said that they wouldn't be a paid content.[/QUOTE]
I cant really say anything about this.
I can, however, reference PD1 in that we had content both as DLC (Wolfpack) and as a free updates (No Mercy).
Nattskift, care to explain the latest controversy regarding the 17 unique heists that we were promised? I remember a post some pages back showing a lot of locked away/unused heists.
Did you simply not have enough time to work on them and will be releasing them later as free content? Or have you scrapped all those and instead is working on releasing more maps as paid dlc?
I think multi-day heists should give additional card drops.
I mean, you're taking the same amount, if not longer, on 1 day missions, for the first day of some multi-day missions.
Also, how likely do you think they'll nerf the Ukrainian job?
XP/cash wise maybe, but nothing else imo. They have an achievement to get out in 35 seconds on that job.
[QUOTE=Nattskift;41835109]I cant really say anything about this.
I can, however, reference PD1 in that we had content both as DLC (Wolfpack) and as a free updates (No Mercy).[/QUOTE]
Is there any chance of seeing the Payday 1 heists return?
I stayed up 24 hrs yesterday, waiting for this to release and then playing it practically non-stop. I had over $1.2m. I did a few Bank Heist: Golds with bots, and got so god damn close to finishing them, but kept getting killed delivering the last bag to the van. I kept getting too greedy.
All I want is the Professional's Choice sight, but I keep getting AK stocks, shotgun muzzle brakes etc etc. Never anything I actually want.
I found the hockey team poster last night on Firestarters.
I didn't even get the chance to look at it because someone grabbed it as soon as the door opened.
[QUOTE=Ricenchicken;41835112]I think multi-day heists should give additional card drops.
I mean, you're taking the same amount, if not longer, on 1 day missions, for the first day of some multi-day missions.
Also, how likely do you think they'll nerf the Ukrainian job?
XP/cash wise maybe, but nothing else imo. They have an achievement to get out in 35 seconds on that job.[/QUOTE]
It really is too easy to earn such a large amount, but I'm not sure that I would 'want' them to nerf it. Considering, many other people have probably already boosted with it, and anyone following will have to spend far longer.
[QUOTE=NoDachi;41834055]Let me get some suger puffs and I'll be ready in a couple of minutes[/QUOTE]
The mind of a hardened criminal thief.
[QUOTE=Sokrates;41835110]Nattskift, care to explain the latest controversy regarding the 17 unique heists that we were promised? I remember a post some pages back showing a lot of locked away/unused heists.
Did you simply not have enough time to work on them and will be releasing them later as free content? Or have you scrapped all those and instead is working on releasing more maps as paid dlc?[/QUOTE]
I cant really comment on these sort of questions I'm afraid, but I can say that we didn't have a set of completely finished levels we deliberately left out, doing so would be pointless and evil.
The problem with digging in files is that they're not always super tidy, and sometimes contain depreciated stuff. Which can be confusing.
I have x2 skull masks, thanks cards.
[sp]Fuck you cards[/sp]
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