[QUOTE=Doctor Zedacon;41832352]
You were promised 30 unique stages, not 30 unique heists.[/QUOTE]
We didn't even get [B]that.[/B] There's maybe 10.
New announcement regarding achievements
[url]http://steamcommunity.com/games/218620/announcements/detail/2053926416665071607[/url]
I suggested
Smash all of the china in Kung Bo
I'm probably late to the party here, but is anyone else super bummed out about how they used the same fuckin bank for 5 heists?
I still love the game but I feel like overkill kinda cheated us with the amount of heists.
Hell they even used the ak47 4 times as 4 separate weapons, just slightly different. Same with the glock and m4a1s.
[QUOTE=Nattskift;41835208]I cant really comment on these sort of questions I'm afraid, but I can say that we didn't have a set of completely finished levels we deliberately left out, doing so would be pointless and evil.
The problem with digging in files is that they're not always super tidy, and sometimes contain depreciated stuff. Which can be confusing.[/QUOTE]
Why was 17 heists said in interviews and stuff though? There's simply not 17 heists in this game. No where near it. It's about half the content everyone was was expecting and it's an extremely big let down to find out half of the stuff you were looking forward to simply isn't there.
My favorite achievement was the one where the game told me to hit G and I did and I got an achievement :dance:
I really, really wanted that boat/yacht heist. The pictures looked so damn cool. I hope they at least plan to include that in a future dlc.
I got my first mask card, it ended up being that radioactive skin which is a purple item.
[QUOTE=PieClock;41835305]Why was 17 heists said in interviews and stuff though? There's simply not 17 heists in this game. No where near it. It's about half the content everyone was was expecting and it's an extremely big let down to find out half of the stuff you were looking forward to simply isn't there.[/QUOTE]
As it was promised, and doesn't exist all we can do is hope that when they finish it, they'll be released as free updates adding to the total (or higher) than seventeen unique heists. Their only excuse will be either there are that many. Or, we couldn't finish in time. If the first is the case, then that's pathetic. If the second, should have delayed the game.
Inb4 'Optimistic'
Also is anyone else pissed off at how the games achievement are what I'd call " anti-achievements". You get achievements for just the principles of the game and even doing things that are considered failures like losing a bag in the water or blowing up the meth lab.
[QUOTE=RichyZ;41835351]the heist payout rates are whack as fuck
they all need a serious rebalance
big oil should give you a shitton more money, for example[/QUOTE]
I agree, there's also no sense of continuation. The jobs have just been whacked together with no sense of order.
I guess I'm somewhat pleased with the game. It could use a shit ton more content unfortunetly.
I'm quite pleased about the soundtrack though.
by whatever an overkill dev comes here
i know this might sound extreme but if they want a sense of progression for heists then they should lock the higher tier heists ( Framing Frame etc ) so they dont show up in your crimenet when your level is too low
This ends up confusing the playerbase i.e when i reached level 10 and i unlocked new heists that means i can HOST them
but i dident bother becouse i could find anyone hosting them
But hell as long as we get more content down the road i'm fine for now.
Nattskift we should play some Payday together.
[QUOTE=MaddaCheeb;41835405]But hell as long as we get more content down the road i'm fine for now.
Nattskift we should play some Payday together.[/QUOTE]
He has 1,000+ hours docked already somehow :v:
How do you take loot bags with you in mallcrasher?
I know this game has a lot of problems, my favorite being nonexistent hit boxes, but I really enjoy playing it despite its current bullshit
The game must of hit something special for me
Also masks are so much more common now, i've gotten 6 masks and i'm level 26
[QUOTE=CountChocula651;41835349]Also is anyone else pissed off at how the games achievement are what I'd call " anti-achievements". You get achievements for just the principles of the game and even doing things that are considered failures like losing a bag in the water or blowing up the meth lab.[/QUOTE]
Well the bag in the water achievement isn't too bad.
If someone requests we do that, I just grab one right off the bat and throw it in the water nearby. It respawns right back at the truck and by the time I throw it in people are still moving them from the initial spot anyway.
Since Nattskift is still around here, and plenty of people would like Workshop map support
I won't ask any (obvious) questions that can't be answered.
But one thing : how complex are your level building tools?
Is it cheating/bannable to make use of getting bags through walls etc? Sometimes it can drastically reduce the time it takes to do things.
[QUOTE=Steven :D;41835427]He has 1,000+ hours docked already somehow :v:[/QUOTE]
Probably because he's been playing it before release.
Shit, what can be the problem when I can play completely fine with random pubs online but not play with my friends?
[QUOTE=Empty Memory;41834838][url]http://steamcommunity.com/games/218620/announcements/detail/2053926416621447525[/url]
I can't read all of the arse licking comments in that thread. Of course those three reskinned bank jobs only account for three of the seventeen heists. But were we not promised seventeen UNIQUE heists? The only thing unique about it is
1.Look there's money on the table
2.Look there's no money and we have to take things from boxes
3.I wonder what's in the vault, oh it's money
4.Look there's gold on the table
That's equal to what 3/4 heists?
This one's a bit better due to heightened security:
Then the jewelry store
1.Let's steal bags of jewelry
2.Let's steal a tiara and maybe some bags of jewelry
=2 heists?
So those five or six heists are really just two and a half.
If they ever make another sequel, I want to pay full price and I want the game to be finished without any deceptive fake numbers.[/QUOTE]
It's funny when you realize that the "Jewelry store" heist where you just steal the jewelry bags is actually a reskin of "Ukrainian Job". Some of the objects and functions called in the heist have the prefix "Ukrainian" on them if you viewed them using the leaked debug menu that Overkill ever so thoughtfully left in the beta files.
[QUOTE=Empty Memory;41835504]Is it cheating/bannable to make use of getting bags through walls etc? Sometimes it can drastically reduce the time it takes to do things.[/QUOTE]
Reviving people through cover is a legit tactic on harder jobs.
[t]http://cloud-2.steampowered.com/ugc/882990513308194111/FED5FC9CFFC2DF1BDF0E1278B6D01E22A0A1436A/[/t]
This one was my 5th card drop or something
[QUOTE=Kai-ryuu;41835511]It's funny when you realize that the "Jewelry store" heist where you just steal the jewelry bags is actually a reskin of "Ukrainian Job". Some of the objects and functions called in the heist have the prefix "Ukrainian" on them if you viewed them using the leaked debug menu that Overkill ever so thoughtfully left in the beta files.[/QUOTE]
I didn't say it wasn't. It's set in a jewelry store, and I played jewelry store first. So, forgive me if I refer to it as it is.
I got my good old oni mask back from my first heist
and then the mask and money drops persisted
[QUOTE=Rents;41835572]Reviving people through cover is a legit tactic on harder jobs.[/QUOTE]
So if I have good spots to throw bags, and then retrieve them far closer to where I need to be, that's okay? Seriously it reduces my time by almost a minute per bag on some heists.
i like the masks, i got a "big lips" mask and it looks mildly disturbing.
[QUOTE=swampie;41835456]How do you take loot bags with you in mallcrasher?[/QUOTE]
Escaping while carrying bags counts.
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