Mallcrashers is such a shitty mission, ugh. Such a crap payout for the time that it takes.
[QUOTE=Left4Meds;41844966]Mallcrashers is such a shitty mission, ugh. Such a crap payout for the time that it takes.[/QUOTE]
It would be really awesome if you could actually, you know, destroy most of the shit in there.
They also should add a counter or something.
The heists in the first game were better, imo.
[QUOTE=Pie108;41844956]Got stealthing down on the final day of Framing job down, Just finished it on Overkill and got just under 700k spending money.
Just need to get the first day down now.[/QUOTE]
The first day is easy for me, it's the last day that buggers it up though.
We had 4/5 items and some guard saw me through 2 walls and a floor. It made me so flustered and confused I didn't know what to say.
Just stealthed Fire Starters, pro, overkill day 2 and 3, and opened the ATMs, Evidence locker, and all the deposit boxes
jesus fuck I nearly shit myself when [b]all[/b] of these popped up at the same time, making the loudest noise ever in my ear
[t]http://i.minus.com/ibkoorxhSBJoih.png[/t]
[QUOTE=Pie108;41844956]Got stealthing down on the final day of Framing job down, Just finished it on Overkill and got just under 700k spending money.
Just need to get the first day down now.[/QUOTE]
First day is piss easy compared to final day, you kidding me?
Take out the security office and that's 80% of the coverage, kill 4 guards, take a 5th hostage, now you've only got at most 2 walkers. Keep 1-2 on the roof to keep spotting them, and you are golden. Good thing those guards don't notice the missing paintings!
The last part is hard as hell imo. You have to go through multiple floors, evading security patrols, cameras that you [I]cannot[/I] disable, whilst searching for items that may not show up on any of the cameras. Still have yet to stealth this one fully.
Or Art Heist, honestly, but we fucked that one up by a fluke. And by fluke I mean one of us got spotted by the one of the last 2 guards and he [I]would not[/I] surrender, so he got plinked to death by a silenced pistol over the course of 10 seconds while 2 robbers screamed at him.
[editline]15th August 2013[/editline]
[QUOTE=HHBlackhawk;41845071]The first day is easy for me, it's the last day that buggers it up though.
We had 4/5 items and some guard saw me through 2 walls and a floor. It made me so flustered and confused I didn't know what to say.[/QUOTE]
This too, those fucker laser-vision guards.
[QUOTE=Left4Meds;41844966]Mallcrashers is such a shitty mission, ugh. Such a crap payout for the time that it takes.[/QUOTE]
What about fun? :v:
Sync errors fucking suck too. There are times when I'd see a guard spray another person and get killed, and nobody cares. Yet I silently kill a guard from behind and the whole store is alerted because apparently he turned around and shot at me 5 times.
Sync errors in this game are [I]atrocious[/I]. It might not be readily apparent, but when you voip all your games, and you talk about whether a guard shot, or the location of a bot (clown or cop), or whether a SWAT is surrendering or attacking, or why there are boards or intel everywhere that I can't pick up. Holy god is it bad. I must've killed 2 or 3 of my friend's surrender cops because they were [I]shooting at me[/I].
I can understand other issues, and their decision to release, but jesus christ the sync issues. It should not have released with these sync issues.
I'm always broke in this game and It's fucking impossible to do a sheath game... the only time I got so far into stealth game was nightclub where we actually got a keycard and got the drill on, until someone noticed the security corps and somebody goon goffed and shot an officer in front of civilians...
My PS3 copy was just dispatched, should get it tomorrow. Time to remove Payday 1 from my PS3.
Anyone up for a match now? I can't honestly find any enjoyable pub games :v:
The group doesn't look too active.
Fuck Framing Frame.
I found Framing Frame to be exciting stuff. I nearly managed to stealth it solo but on Day 3 I couldn't find the last item - tablet - for, literally, 30 minutes. Got ticked off and just say "fuuuck that" and went rambo :v:
Would it be possible to buy [URL="http://www.amazon.com/PAYDAY-4-Pack-Online-Game-Code/dp/B00DGD0DUK"]The Amazon US Payday 2 4-pack [/URL]and use those codes in Europe? Basically is there some form of region locking?
Edit: I know about the "Currently, this item is available only to customers located in the United States and who have a U.S. billing address." but we can buy it through someone in the US.
The question is more can he send the codes to us for use :v:
Framing Frame is hilarious when you can shoot every guard inside, bag them all up, cuff the last guy and run around stealing everything at your own pace.
snip auto
[QUOTE=Mr. Someguy;41845171]Sync errors fucking suck too. There are times when I'd see a guard spray another person and get killed, and nobody cares. Yet I silently kill a guard from behind and the whole store is alerted because apparently he turned around and shot at me 5 times.
Sync errors in this game are [I]atrocious[/I]. It might not be readily apparent, but when you voip all your games, and you talk about whether a guard shot, or the location of a bot (clown or cop), or whether a SWAT is surrendering or attacking, or why there are boards or intel everywhere that I can't pick up. Holy god is it bad. I must've killed 2 or 3 of my friend's surrender cops because they were [I]shooting at me[/I].
I can understand other issues, and their decision to release, but jesus christ the sync issues. It should not have released with these sync issues.[/QUOTE]
It's frustrating when that happens but I think it's for the better
The reason why payday appears to be so responsive and lagless is because so many things are handled by the clients rather than the server, if enemies were strictly server side enemy reactions to getting shot would be delayed which would be way worse.
That kind of syncing issue is caused by lag, which while you can't see it as easily as other games, is still there
[QUOTE=NinjaWilko;41845363]Framing Frame is hilarious when you can shoot every guard inside, bag them all up, cuff the last guy and run around stealing everything at your own pace.[/QUOTE]
Are there only 4 guards?
[QUOTE=gameplaya89;41845070]The heists in the first game were better, imo.[/QUOTE]
Yeah, they were really creative and different. You have a bank heist, or sawing into trucks to get a prisoner to escort him to escape on a balloon, or chasing down a guy who has your stuff and forcing him to move to the chopper, or sawing an entire vault-like safe out of a house and moving it by chopper, or extracting a quarantined man's blood, and you know. There was just a lot going on but they were really creative.
In Payday 2 it's mostly stealth it or don't, grab loose stuff, put stuff in loot bags, put it in a vehicle and possibly escape in another vehicle.
So I was fucking around with the remix files and ended up listening to the driver yelling "RIDES GONNA GET ROUGH" for quite a while.
Doing firestarter in 30 minutes giving less payout than joining a bank heist as they were taking the bags to the van
I got like 130k spending money for joining a game and carrying a bag to the van
[QUOTE=darkedone02;41845247]I'm always broke in this game and It's fucking impossible to do a sheath game... the only time I got so far into stealth game was nightclub where we actually got a keycard and got the drill on, until someone noticed the security corps and somebody goon goffed and shot an officer in front of civilians...[/QUOTE]
There's a perk in the ghost tree that lets you bag bodies and carry them. It's crucial in stealthing some missions.
With that said, I always get somebody that thinks its a money bag and tries to drop it in the van :v:
[QUOTE=ChocoCoach;41845576]There's a perk in the ghost tree that lets you bag bodies and carry them. It's crucial in stealthing some missions.
With that said, I always get somebody that thinks its a money bag and tries to drop it in the van :v:[/QUOTE]
My team once almost failed because they were half way through getting body bag before I mentioned that, after that they just said oh and came back.
[editline]15th August 2013[/editline]
They should probaby make the glow tint to something different than basic yellow/orange.
Still haven't gotten a single mask (not including the skull mask).
I seriously think the Ghost needs a skill that lets them stop pagers from going off entirely. From the conversations they have when talking over them, the pager seems to go off from the body hitting the floor. So why not make a skill where, if a guard is melee'd, the ghost grabs the pager before it hits the floor, preventing it from going off. I'm positive there is a way to make it work. Because, otherwise, Ghosts really take a backseat in stealth to Masterminds who intimidate the guards and have the extra pager uses. The Mastermind is frankly more important for stealth than a Ghost.
[QUOTE=Modasic;41845776]Still haven't gotten a single mask (not including the skull mask).[/QUOTE]
I have x3 skull and x2 red and black, so much of ~unique~ stuff.
[QUOTE=Doctor Zedacon;41845789]I seriously think the Ghost needs a skill that lets them stop pagers from going off entirely. From the conversations they have when talking over them, the pager seems to go off from the body hitting the floor. So why not make a skill where, if a guard is melee'd, the ghost grabs the pager before it hits the floor, preventing it from going off. I'm positive there is a way to make it work. Because, otherwise, Ghosts really take a backseat in stealth to Masterminds who intimidate the guards and have the extra pager uses. The Mastermind is frankly more important for stealth than a Ghost.[/QUOTE]
From our experience, a Ghost is as vital a part of the team as the Mastermind because of the ability to bag and move bodies. Our stealth insertion team is always a paired mastermind/ghost.
[QUOTE=Modasic;41845776]Still haven't gotten a single mask (not including the skull mask).[/QUOTE]
What level are you at the moment?
I'm almost level fifty, have about twelve masks and only one pattern. A couple of colours but they're the same as the preorder one.
[QUOTE=ChocoCoach;41845576]There's a perk in the ghost tree that lets you bag bodies and carry them. It's crucial in stealthing some missions.
With that said, I always get somebody that thinks its a money bag and tries to drop it in the van :v:[/QUOTE]
My crew do that deliberately. Running gag that one of the team members is a necrophiliac and wants "playmates"
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