• Payday 2
    52,591 replies, posted
[IMG]http://i.imgur.com/WhqN6XW.jpg[/IMG]God stealthing is so worth it. 9 paintings from the gallery 9 moneybags and all gold
[QUOTE=Mr Flexi;41859469]The game just needs more content overall, which should happen soon enough.[/QUOTE] The content is the real issue. We expected 17 heists. We got about five multi-day (Watchdogs, Rats, Framing Frame, Big Oil, Firestarter), And only five single day (Jewlery/Ukrainian Job, Nightclub, Mall Crasher, Four Stores, Bank Heist's Electric Boogaloo.) I don't care so much that they lack the same charm as the first one, but that's what makes ten feel like such a shitty number. I'd like my promised 17 already. And no, splitting Bank Heist into four via Cash, Deposit, Gold, and ~mystery~ does not count.
[QUOTE=Mr Flexi;41859469]The leveling is fine in my opinion. Slowing it down or whatever would just make this even more of a grind than it already is. The game just needs more content overall, which should happen soon enough.[/QUOTE] I'd rather they make it so you level slower at the start, but the longer missions pay out more XP and cash. It's ridiculous how you can do a 3 day run of Big Oil and barely survive, and still make less money and XP than the Ukraine Job [QUOTE=Doom14;41859530]The content is the real issue. We expected 17 heists. We got about five multi-day (Watchdogs, Rats, Framing Frame, Big Oil, Firestarter), And only five single day (Jewlery/Ukrainian Job, Nightclub, Mall Crasher, Four Stores, Bank Heist's Electric Boogaloo.) I don't care so much that they lack the same charm as the first one, but that's what makes ten feel like such a shitty number. I'd like my promised 17 already. And no, splitting Bank Heist into four via Cash, Deposit, Gold, and ~mystery~ does not count.[/QUOTE] Don't forget that the last day of Firestarter is another trip to the bank
I think Overkill could've done with delaying the game by a month or two.
[QUOTE=Ericson666;41859554]I'd rather they make it so you level slower at the start, but the longer missions pay out more XP and cash. It's ridiculous how you can do a 3 day run of Big Oil and barely survive, and still make less money and XP than the Ukraine Job[/QUOTE] Oh, if I misunderstood and you were referring to the imbalanced XP and cash rewards of some heists then I actually agree. The overall leveling system and how fast you level however, seems pretty good for the amount of content we actually have.
Personally, I think they need to balance out the leveling, effort=/=reward ratio, ESPECIALLY on Big Oil, I mean very hard pro with 7 STARS should warrant about $600-800k. Not to mention more heist variety would be appreciated, yes.
One you get to 50 the experience requirements start to get much higher. Like, to go from 58 to 59 is around 180,000 to 200,000. I imagine that by the time you get close to 100, it'll be well in to the millions.
[QUOTE=Doctor Zedacon;41859606]One you get to 50 the experience requirements start to get much higher. Like, to go from 58 to 59 is around 180,000 to 200,000. I imagine that by the time you get close to 100, it'll be well in to the millions.[/QUOTE] It's probably semi-exponential; but too bad there's no guns to unlock past 39. :v:
Holy shit I just stealthed Nightclub on overkill solo. Made it out with four bags. The police were called as soon as I were carrying the bags to the car. Holy shit that was intense.
I have to say that even though the release was relatively disappointing, I've had a very fun 20~ hours of gameplay so far and with 5 DLC's on the horizon, I think I'll be pretty content with the purchase. It sure could have been better but it's very far from a bad game.
[QUOTE=Ericson666;41859554]I'd rather they make it so you level slower at the start, but the longer missions pay out more XP and cash. It's ridiculous how you can do a 3 day run of Big Oil and barely survive, and still make less money and XP than the Ukraine Job Don't forget that the last day of Firestarter is another trip to the bank[/QUOTE] 2 day for big oil but still.
How much does the Fully Loaded perk add?
Alright cash drops need to be removed from cards. The cards are really the most interesting reward and getting the most uninteresting reward after a successful heist kind of puts a damper on things.
[QUOTE=STIGintheBRIG;41859716]Alright cash drops need to be removed from cards. The cards are really the most interesting reward and getting the most uninteresting reward after a successful heist kind of puts a damper on things.[/QUOTE] "Oh boy I missed a gun and a money card, maybe i'll get a mask card!" *Gets 3k money card* It's the worst feeling of all.
Just as the guy said above overkill should really had delayed the game a month or two becouse the amount of content we have ( you dont unlock more weapons past level 40, we pretty much got tricked into the amount of heists , No safehouse customization yet even tough it was announced in a GAME TRAILER ).. i mean the game is by no doubt fun but it feels like an actual beta and not a full game
woulda loved a 'take ammo faster' perk for enforcers.
Enforcer should be able to carry gold/money faster
Lmao! I downlaod this game!
[QUOTE=Nemisis116;41860098]Enforcer should be able to carry gold/money faster[/QUOTE] I find myself walking at the same speed as other players carrying gold/money even with the transporter perk. It needs a buff.
[QUOTE=Nemisis116;41860098]Enforcer should be able to carry gold/money faster[/QUOTE] They do? They have a perk where they move faster with loot bags. It's insanely noticeable with gold. :v:
Is it a common bug to not be able to answer the phone on Framing Frame Day 2?
[QUOTE=An Armed Bear;41860148]Is it a common bug to not be able to answer the phone on Framing Frame Day 2?[/QUOTE] You can't answer it too fast or it'll bug out.
[QUOTE=An Armed Bear;41860148]Is it a common bug to not be able to answer the phone on Framing Frame Day 2?[/QUOTE] The only time that's happened to me was when the host had such shit internet. It also happened with drills, even when it says it's finished it takes 5-10 seconds to disappear.
You can only have 8 masks or does a new page appear after you get 8?
[QUOTE=Doom14;41859612]It's probably semi-exponential; but too bad there's no guns to unlock past 39. :v:[/QUOTE] I still find that super bizarre. There is nothing to really look forward to at higher levels other than skills. Okay, and maybe [I]Election Day[/I]
[QUOTE=Combine 177;41860195]You can only have 8 masks or does a new page appear after you get 8?[/QUOTE]It adds more pages when you get more. I've filled a page and a half with masks I will never use.
Fucking idiot on Framing Frame on Overkill refuses to collect more than 4 paintings, uses a revolver to take out a camera on Day 3, then shotguns my hostage policeman and lets me get taken into custody because he was trying to rush to the fuse box.
[QUOTE=Doctor Zedacon;41860229]It adds more pages when you get more. I've filled a page and a half with masks I will never use.[/QUOTE] Good, because then I can fill my first page with nothing that skeleton masks.
[img]http://puu.sh/43zxN.jpg[/img] oh um h-hello can I help you
Seriously them fixing Crime.net would make the game so much better, i'm kinda sick of waiting for a specific heist.
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