[QUOTE=NassimO PotatO;41932491][video=youtube;YV3zE6yZviE]http://www.youtube.com/watch?v=YV3zE6yZviE[/video]
pix[/QUOTE]
Wolf, stay off the dance floor.
[img]https://dl.dropboxusercontent.com/u/38977466/great.png[/img]
why is it only payday 2 updates that do this
[quote]Added Park Escape in daytime and Cafe Escape in daytime for better variety[/quote]
Watchdogs Day 1 night time from Alpha pls?
[quote]XP tweaks to 1 day jobs vs 3 day jobs, it is now much more worth doing 2-3 day jobs[/quote]
So did they decrease the rewards of 1 day jobs or increase rewards of 3 day jobs?
[QUOTE=Grim2o0o;41932590][t]http://cloud.steampowered.com/ugc/1119430216727834578/D51B398082282544C48D74DBFAF7BF9C94B90196/[/t]
[i]Shiiiiiiit[/i][/QUOTE]holy shit
that actually seems really neat
[QUOTE=legolover122;41932575]So did they decrease the rewards of 1 day jobs or increase rewards of 3 day jobs?[/QUOTE]
"more worth", most probably increased.
[QUOTE=Grim2o0o;41932590][t]http://cloud.steampowered.com/ugc/1119430216727834578/D51B398082282544C48D74DBFAF7BF9C94B90196/[/t]
[i]Shiiiiiiit[/i][/QUOTE]
Do we always have to escape now in order to secure the cash?
Ok, yeah, you have to actually convert guards to get rid of their pager. Just intimidating them does not work. Also, they only added one more zip tie to Cable Guy.
[QUOTE=Doom14;41932510][[B]imitate[/B] the last one[/QUOTE]
[img]http://i39.tinypic.com/2hxaf5k.jpg[/img]
[i]Ohh....Uhhm.... NAH... Uhh... NnnAH... I don't... I DON'T... *BLUUEAOUGH*[/i]
[QUOTE=Bumgall;41932338]so does cable guy get you 10 ties again?[/QUOTE]
You get 6 now.
[QUOTE=RaTcHeT302;41932618]Do we always have to escape now in order to secure the cash?[/QUOTE]
This looks a feature that will get annoying very fast.
[QUOTE=kwk;41932638]This looks a feature that will get annoying very fast.[/QUOTE]I highly doubt it'll happen every time.
[QUOTE=legolover122;41932575]So did they decrease the rewards of 1 day jobs or increase rewards of 3 day jobs?[/QUOTE]A bit of both. They slightly reduced the experience for one day jobs, and slightly increased it for multi-day jobs.
[img]http://cloud-2.steampowered.com/ugc/920145933199924197/AA1FB8AE421E620206F71A1EE9ECD81A0D7BF07A/[/img]
all dat xp
[QUOTE=RaTcHeT302;41932618]
Do we always have to escape now in order to secure the cash?[/QUOTE]
I escaped during an Assault Wave, maybe that has some factor into it.
Or maybe it's just completely random.
[QUOTE=HAKKAR!!!;41931759]I want a heist inspired by the greatest heist movie ever "national treasure"[/QUOTE]
Give us some that were like in PD1, mainly chasing that fucker down to the road because he thought he could be a smartass and steal your briefcase.
I loved always smoking him out of the van.
[QUOTE=elitehakor;41932651]
all dat xp[/QUOTE]
I-Is t-that how t-the g-GAME IS S-SUPPOSED TO LOOK L-LIKE?!?!?!
[QUOTE=RaTcHeT302;41932618]Do we always have to escape now in order to secure the cash?[/QUOTE]
I hope not, it should be random.
By the way, there are 5 escapes on the wiki instead of 6: Garage, Cafe, Street, Overpass, Park
What's the last one's name?
[QUOTE=Blueplastic;41932691]I hope not, it should be random.
By the way, there are 5 escapes on the wiki instead of 6: Garage, Cafe, Street, Overpass, Park
What's the last one's name?[/QUOTE]
Parking lot one maybe?
wait wait wait wait wait
so you can't interact with shit through walls anymore???
Why??? With the massive amount of cop spam they throw at you, it's often suicide to be in direct view of the guy you're reviving (since the cops that just took him down are probably aiming at you now)
[QUOTE=Ericson666;41932711]wait wait wait wait wait
so you can't interact with shit through walls anymore???[/QUOTE]
nope
Did anyone figure out how to change the game files without it breaking/crashing yet? I want to swap the nightclub music for this; :v:
[video=youtube;SXEQG_kiDK8]http://www.youtube.com/watch?v=SXEQG_kiDK8[/video]
[QUOTE=Neurologics;41932716]nope[/QUOTE]
fuck that :(
[QUOTE=Ericson666;41932711]wait wait wait wait wait
so you can't interact with shit through walls anymore???[/QUOTE]It's going to make Firestarters Day 1 a nightmare now, since that was always the only really effective way to secure the bags was pass them through the walls.
No wait, sorry.
[quote]@_Prime @Rossdayorky there are [B]5 escape maps. [/B]None are listed here.[/quote]
[url]https://twitter.com/locust9/status/370560612910518272[/url]
[url="http://pixelenemy.com/payday-2-interview-with-david-goldfarb-heists-collapsing-buildings-and-aaa-shooters/"]And here he said 6[/url]
Yep, he even cut(or lied about) 1 escape mission.
[QUOTE=zeldar;41932744]I'm pretty sure Overkill counted the daytime version of Overpass as a separate escape in old interviews for some reason even though it's basically the same.[/QUOTE]
Oh. At least that explains it.
[QUOTE=Blueplastic;41932691]I hope not, it should be random.
By the way, there are 5 escapes on the wiki instead of 6: Garage, Cafe, Street, Overpass, Park
What's the last one's name?[/QUOTE]
I'm pretty sure Overkill counted the daytime version of Overpass as a separate escape in old interviews for some reason even though it's basically the same.
[QUOTE=Doctor Zedacon;41932732]It's going to make Firestarters Day 1 a nightmare now, since that was always the only really effective way to secure the bags was pass them through the walls.[/QUOTE]
Considering how much cash you make on it, it's a reasonable difficulty:reward ratio.
Man I do not like these new footstep sounds, although I am hearing a lot of new ambient sound, also new sound for cutting the fence.
[QUOTE=Jojje;41932528]Wolf, stay off the dance floor.[/QUOTE]
[video=youtube;clbu02jAiws]http://www.youtube.com/watch?v=clbu02jAiws[/video]
[IMG]http://www.jepix.fr/images/wolf.gif[/IMG]
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