• Payday 2
    52,591 replies, posted
Whole team died in framing frame day 3 overkill loud and I was left to solo over half the computer timer Still did it Enforcers gonna enforce
[QUOTE=Mellowbloom;41939570]ammo types could easy just be put in as magazine mods[/QUOTE] Buyable special ammo (armor-piercing, incendiary/explosive for intimidation and suppression, slugs and flechettes for shotguns) would be a nice money sink since you don't really have anything to spend money on after a while.
Is Pistol messiah pistol only or any weapon? [editline]23rd August 2013[/editline] I know the name states PISTOL but still.
[QUOTE=Combine 177;41939748]Is Pistol messiah pistol only or any weapon? [editline]23rd August 2013[/editline] I know the name states PISTOL but still.[/QUOTE] Pistol only.
[QUOTE=Doom14;41939618]It makes about as much sense as an EOD suit acting as body armor. Which it doesn't. It just looks bulky and scary, which is why so many games use it as a base, or even by itself, for 'heavy' troops. In reality, EOD suits don't even protect from the "explosion" very well, just the shrapnel and heat. The actual shockwave, if strong enough, will pass right through the suit and liquify the poor guy inside. Much older EOD suits did have many layers of Kevlar and other things that might stop rounds with poor piercing ability; but they, ironically, had shitty protection from explosions. So no matter how you slice it, EOD suits as armor in a game is just comical.[/QUOTE] Well if we want to talk about realism the fact that bulldozer armor LOOKS like an EOD suit doesn't mean it actually IS one, the EOD design is simply the best way to cover every single part of the body in a realistic manner without impeding basic movement (no medieval plate armor for you) but for all you know the bulldozer suit is made entirely out of kevlar or some other magical material that stop bullets
They should of got George W. Bush to be The Elephant Hell, they could of picked any goofy Republican politician and it would still be hilariously awesome like Dick Cheney or Mitt Romney
[QUOTE=Nemisis116;41939643]Whole team died in framing frame day 3 overkill loud and I was left to solo over half the computer timer Still did it Enforcers gonna enforce[/QUOTE] You did the last day on Framing Frame on overkill without stealthing it? God damn dude.
[QUOTE=Zezibesh;41939686]Buyable special ammo (armor-piercing, incendiary/explosive for intimidation and suppression, slugs and flechettes for shotguns) would be a nice money sink since you don't really have anything to spend money on after a while.[/QUOTE] Dragon's Breath for Mosconi. Make it happen. Combine with Bullet Storm for full effect. But, in honesty, the types we could probably pop on out: [B]Pistols/Pistol-Caliber SMGs:[/B] Armor Piercing: +Damage to Armor, -Damage to Soft Targets, -Tiny Nerf to Mobility (Heavy) Hollow Point: ++Damage to Soft Targets, --Damage to Armor Overpressure: +Minimal Buff to Damage, +Super Tiny Buff to Supression (Noise), --Moderate Nerf to Recoil Tracer: +Minimal Buff to Suppression, +Effect [B]Rifles/Rifle-Caliber SMGs[/B] Armor Piercing: +Damage to Armor, -Damage to Soft Targets, -Tiny Nerf to Mobility (Heavy) Soft Jacket: +Damage to Soft Targets, -Damage to Armor Special-Ball: +Minimal Buff to Accuracy, -Tiny Nerf to Recoil Frangible: +Takes 2 to Kill a Civilian, -Tiny Nerf to Armor Damage Tracer: +Minimal Buff to Suppression, +Effect Incendiary: +Suppression, +Tiny Buff to Soft Targets, -Minimal Nerf to Accuracy [B]Shotguns: (Assuming the base is 0 Buck, 12 Pellets)[/B] 000 Buck: +25% Damage per Pellet, 8 Pellets Total 4 Buck: -60% Damage per Pellet, 27 Pellets Total Slug: Singular Round, All Damage is Concentrated; -Minimal Nerf to Mobility Flechette: +Damage to Armor, -10 Darts Total (Roughly 85% Total Damage; but 110% or more to Armor) Breaching: +Opens All Door Types (But not Deposit Boxes); +Knocks Enemies Over (Maybe Shields?), -Almost No Range, -Poor Damage Dragon's Breath: +++Suppression, --Damage to Armor, -Damage Cone Extending 12ft that lasts 1.5 Seconds, -Cannot be used in Izhma, -Rate of Fire Slowed to 2 Seconds Minimum I real issue being that if the tracer effect is overdone and everyone starts using it, it'll become a laser lightshow. Shotguns with 27 pellets may hurt server performance, and four Enforcers spamming Dragon's Breath would be comical and out of place. :v:
[QUOTE=Doom14;41939549]I don't mind that HRT have a strong chest plate, but I don't like that it's invincible and damage to it doesn't even knock them over. Point-blank double barrel to it? Hah. AK 762 with damage upgrades? Laughable. A fucking circular saw that goes through anything and can't find it in itself to give a singular fuck? Not today, you cheeky cunt. I honestly think that once you breach a damage threshold for rifles, you should get a blip for an "Armor-Piercing" ability against them. That, or give us different ammo types as an interesting unlock - and balance them by either some base factor or giving us less ammo. I don't want HRT to be too easy, but I don't like how they're basically a massive ammo drain right now and that's it.[/QUOTE]Their armor needs either a damage bleed or to function kinda like the visor for bulldozers where it absorbs the damage until it hits a certain point where it breaks and falls off, basically turning them in to typical FBI Spec Ops.
[QUOTE=DEMONSKUL;41939588]The problem is, the mines don,t pick who to kill, so 9/10 times, it just kills a regular swat or even a civilian, and only 1 of them. I guess I have to place them at the right time And killing Bulldozers? A tripmine killing a bomb defusal suit wearing guy?[/QUOTE] just deactivate them and shoot them when they got a bunch of dudes around. [QUOTE=Rents;41939602]It's silly, but trip mines are an instant kill on everything, I've even downed myself with them.[/QUOTE] Tripmines don't damage players though I thought
Will the lobby gaurd on framing frames get butthurt if he sees the front door pick locked open? Also I hate the random spawns during frames. I take out all gaurds and dominate the camera guy but then there's only five paintings to steal :|
[QUOTE=EcksDee;41940240]just deactivate them and shoot them when they got a bunch of dudes around. Tripmines don't damage players though I thought[/QUOTE] Other players maybe, but you can hurt yourself with your own mines.
-fug-
[QUOTE=legolover122;41940242]Will the lobby gaurd on framing frames get butthurt if he sees the front door pick locked open? Also I hate the random spawns during frames. I take out all gaurds and dominate the camera guy but then there's only five paintings to steal :|[/QUOTE] You can just shoot it open, he doesn't give a shit Also why the fuck do people try to stealth nightclub by opening the window behind the counter and get spotted the second they step in instead of walking through the front door
Sit for half an hour trying to get into a game where someone a) Isn't French b) Doesn't kick you instantly c) Isn't AFK find a good game of framing frames overkill, shoot through the whole thing, server upload completed, host leaves. Ughghhh
I swear I can never connect to multiple day heists anymore, it just sits at 'sending info to server' on the matchmaker and never does anything. I can connect to things like Bank Heists and all that, but it seems specifically Watchdogs or something.
[img]http://i.imgur.com/mhoVFb4.png[/img] Oh my sides... [I]MY SIDES[/I]
Overkill really needs to make the item descriptions more accurate "A sleek upper receiver, purely cosmetic" Reduces Recoil
[QUOTE=PieClock;41940394]Sit for half an hour trying to get into a game where someone a) Isn't French b) Doesn't kick you instantly c) Isn't AFK find a good game of framing frames overkill, shoot through the whole thing, server upload completed, host leaves. Ughghhh[/QUOTE] Use the payday 2 steam group we made [url]http://steamcommunity.com/groups/HeistersGathering[/url]
[QUOTE=CGNick;41940503][img]http://i.imgur.com/mhoVFb4.png[/img] Oh my sides... [I]MY SIDES[/I][/QUOTE] are u havin appendicitis m8
[QUOTE=kaze4159;41940525]Overkill really needs to make the item descriptions more accurate "A sleek upper receiver, purely cosmetic" Reduces Recoil[/QUOTE] "blahblahblah, improves accuracy slightly" Accuracy: unchanged Recoil: increased
[QUOTE=Kai-ryuu;41940539]are u havin appendicitis m8[/QUOTE] No mate, but I seriously wanna do this, and I mean to the MAX. Anybody here wanna help out? None of my friends are online right now.
I just thought of something, I'd like to see a job where you have to break in to a police department, where you have to steal evidence or perhaps in the style of Green Bridge you have to free a prisoner being held there. Could have multiple ways of doing it such as walking in the front door and just shooting the place up, or trying to sneak in through a side or back door and navigate around until you find whatever you're looking for. Though it would probably just end up being a revamped version of Firestarters Day 2 which wouldn't do it justice.
I've also learnt, play with skill calculator a lot. Keep an eye on the '# more points to unlock tier' thing. I noticed that my old tree has so many points wastefully thrown in, I could probably open another 1 or 2 tiers. By that I mean 1 bottom tier skill Aced plus unlocking the tree is 5 in total, enough to open tier two. You could also Ace a second skill in the bottom row and get the same effect, with 4 points gone to waste, in a way. Managed to take a tree with 61 points invested and 9 skills unlocked, including just 1 skill on the second highest tier and no higher, down to 55 points and have 11 unlocked, including 2 Top tier skills. Careful planning too. I have some Respeccing to do ingame now.
[QUOTE=Doctor Zedacon;41940632]or perhaps in the style of Green Bridge you have to free a prisoner being held there.[/QUOTE] #FreeOldHoxton2013
[QUOTE=Roll_Program;41939967]You did the last day on Framing Frame on overkill without stealthing it? God damn dude.[/QUOTE] I've never done/seen it stealth Ever
[QUOTE=Nemisis116;41940686]I've never done/seen it stealth Ever[/QUOTE] Stealthing day 3 is easier than stealthing day 1
[QUOTE=CGNick;41940503][img]http://i.imgur.com/mhoVFb4.png[/img] Oh my sides... [I]MY SIDES[/I][/QUOTE] This gets rewarded no matter how bad you fuck up. You can just walk in on day one, blow up the lab, shoot the gangsters and search for the intel, if you find it you can still get all the money bags on day 3, and day 3 is just killing the rats and then either getting the money or just getting the hell out. 161K xp, 10 minutes
[QUOTE=legolover122;41940711]Stealthing day 3 is easier than stealthing day 1[/QUOTE] It takes more patience though
[QUOTE=yannickgd;41940722]This gets rewarded no matter how bad you fuck up. You can just walk in on day one, blow up the lab, shoot the gangsters and search for the intel, if you find it you can still get all the money bags on day 3, and day 3 is just killing the rats and then either getting the money or just getting the hell out. 161K xp, 10 minutes[/QUOTE] Shh... Now Overkill's gonna add double escape days to compensate.
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