• Payday 2
    52,591 replies, posted
Ok ok ok, here we go. Last day of firestarter. You walk into the bank, there are no civilians, only bulldozers, the tellers are manned with bulldozers and there's bulldozers lining up waiting to be served, even the bank manager is a bulldozer. As you walk in they all just stop what they're doing and stare a you, no ? or ! they just sit there silently watching you, holding tightly onto their shotguns. The team somehow manages to stealth kill the manager bulldozer and sneak onto the roof, as they open the door to the circuit breakers a teammate is instantly vaporized by the force of a thousand shotguns, there are only bulldozers inside, the circuit breaker is now a bulldozers mask that you have to pull off the wall. After placing the drill the police are called and all of the bulldozers in the lobby lose their shit, nearly killing you and your team before you even lay down the first ammo bag. After an almost impossible struggle you open the vault to find a few more bulldozers sitting around, one of your teammates says "hey guys lets open a few of the safety boxes while the assault is still going" As the first box swings open you watch as your teammate's face explodes, inside is a tiny bulldozer. The assault ends and you and your last teammate run for the van, he goes down as you cross the street and says to just leave him, turning away you manage to just make it across the street with a slither of health, the van doors swing wide and you jump inside with a sigh of relief. But the heist does not end, the doors suddenly slam closed and a panel opens up in the wall, you can see the driver. He is a bulldozer. Heist failed.
[sp]Bulldozer mating season arrives soon[/sp]
[QUOTE=kwk;41957234]My ticket hasn't been responded to yet :v: It's the weekend, so I should be getting one soon.[/QUOTE] You're the guy who made the bank stealth guide right? If so, you have around 85 hours total on payday 2. You spent $50. How can you possibly think you didnt get your money's worth?
[QUOTE=The Janitor;41957934]You're the guy who made the bank stealth guide right? If so, you have around 85 hours total on payday 2. You spent $50. How can you possibly think you didnt get your money's worth?[/QUOTE] This boggles my mind.
[QUOTE=Ghost101;41957953]This boggles my mind.[/QUOTE] My post? Or his situation?
Both, I guess. :v: If you got at least 15 hours in this I'd say you got your money's worth. That's $2 an hour, which is pretty good in the era of 5 hour games and forgettable modern warfare MP shooters.
He has 6x my playtime and is wanting a refund, I just want the content I was promised. Jesus. Also, no, 15 hours is not good in a multiplayer game at all. I mean, for fuck's sake, I have 200 hours in Warframe and that was free.
[QUOTE=The Janitor;41957934]You're the guy who made the bank stealth guide right? If so, you have around 85 hours total on payday 2. You spent $50. How can you possibly think you didnt get your money's worth?[/QUOTE] He's generally pissed that Overkill didn't do what they promised, you know the usual stuff (17 heists, cloakers, unfinished in general) etc. Even though the game in it's current state for $30 has given many much more enjoyment than most $60 games.
[QUOTE=Zeos;41957993]He has 6x my playtime and is wanting a refund, I just want the content I was promised. Jesus. Also, no, 15 hours is not good in a multiplayer game at all. I mean, for fuck's sake, I have 200 hours in Warframe and that was free.[/QUOTE] And I've been saying just give it more time. Like I said, if it's still content-less in a few months then that's bad, but as someone who couldn't even play ARMA 2 for most of the year after it came out because it ran like shit, it's not that much to wait.
It still seems like whining to me. It's just an opinion and some people just seem like they are are spoilt babies.
[QUOTE=The Janitor;41958042]It still seems like whining to me. It's just an opinion and some people just seem like they are are spoilt babies.[/QUOTE] I don't like being lied to. How is that hard to understand?
[QUOTE=The Janitor;41958042]It still seems like whining to me. It's just an opinion and some people just seem like they are are spoilt babies.[/QUOTE] No offense to you and not trying to sound snarky, but this argument is nonsensical. It doesn't matter how much time he got out of it, or how much an improvement over the first game is it, it matters that Ovk deliberately shipped an unfinished, bug-filled game and refuse to aknowledge it, instead attempting to lie through their teeth and paint the purchasers and community as the villains.
No matter how you paint it, there is content promised that just isn't there, and incompetence programming wise to boot. I've grown bored of the content [I]we have[/I] anyways, out of the 10 unique heists, only half (Watchdogs, Rats, Big Oil, Firestarter and Framing Frame) have unique gameplay that isn't just smash and grab, dump in van. They're just not nearly as unique or interesting or worth replaying as the Payday 1 heists.
[QUOTE=AlphaAGENT;41958050]No offense to you and not trying to sound snarky, but this argument is nonsensical. It doesn't matter how much time he got out of it, or how much an improvement over the first game is it, it matters that Ovk deliberately shipped an unfinished, bug-filled game and refuse to aknowledge it, instead attempting to lie through their teeth and paint the purchasers and community as the villains.[/QUOTE] The sense to me is trying to understand people. I'm generally happy with what I get. I've met some great people on this game who I'll just open Payday 2 to have a chat with them. A game that cost me less than half of what others cost me and I can still enjoy for a bit every now and then is something I can say "yeah it's not exactly what I wanted or expected, but it will do for now." My life doesn't revolve around this game but at the moment it's fun and I've yet to reach 85 hours worth of playtime. But when I get bored of it I'll probably just move on with my life and get over it. Not whine and say it should have been bigger and demand my money back.
[QUOTE=The Janitor;41958093]The sense to me is trying to understand people. I'm generally happy with what I get. I've met some great people on this game who I'll just open Payday 2 to have a chat with them. A game that cost me less than half of what others cost me and I can still enjoy for a bit every now and then is something I can say "yeah it's not exactly what I wanted or expected, but it will do for now." My life doesn't revolve around this game but at the moment it's fun and I've yet to reach 85 hours worth of playtime. But when I get bored of it I'll probably just move on with my life and get over it. Not whine and say it should have been bigger and demand my money back.[/QUOTE] Yeah, that's how I feel. I'll get my time out of it and move on.
Overkill did kinda pull a "The War Z" type fiasco here to an extent. They didn't give us all the content as advertised, it's got some pretty large balance issues, and there's barely any new levels you get to heist in because it's all the same shit. Low level banks and tiny jewelry stores are very different than First World or the other Jewel heist in the original. On top of all of this is their horrendous mission selection screen, no real filter options other than distance so it's a bunch of random shit scattered across the screen. there needs to be a proper server list and the ability to make your own heists. It was cute to try and pass it off as an incoming job offer from one of the mission characters, but it's drawn thin and doesn't work out very well. Not to mention it takes me 5 minutes to find a game that doesn't fail to load or becomes full. The weapon models are crap also, they don't have actual barrels, check out the Saiga in particular and you'll find out that it's a solid texture which looks terrible. That said, I'm still addicted to it and having a fuckin' blast! Besides, there's probably a good chance they'll fix some of this mess and add some proper content to the game. Maybe making Cloakers work? That would be a good start..
[QUOTE=The Janitor;41958093]The sense to me is trying to understand people. I'm generally happy with what I get. I've met some great people on this game who I'll just open Payday 2 to have a chat with them. A game that cost me less than half of what others cost me and I can still enjoy for a bit every now and then is something I can say "yeah it's not exactly what I wanted or expected, but it will do for now." My life doesn't revolve around this game but at the moment it's fun and I've yet to reach 85 hours worth of playtime. But when I get bored of it I'll probably just move on with my life and get over it. Not whine and say it should have been bigger and demand my money back.[/QUOTE] I don't understand your argument completely. You're saying I shouldn't ask for a refund because I should be grateful for the experience that I got? That's ridiculous. Though, I do get what you're saying, but that's just absurd. OverKill blatantly lied about most of the content promised. There is no safehouse customization. There are no "7 day" heists, and let me remind you that they constantly brought up the "7 day" idea alot, especially in that 30 minute video of Framing Frame, where they said they would leave all the other days for you to find out, and implied that there were much more days to that mission. Cloakers are missing. Not only is this part of my "missing content" argument, but it backs up the argument of the gaming being totally un-prepared and un-finished, and creates a new argument of the devs being totally lazy. There are 10 actual heists (the rest are re-used maps. Seriously???), and the other ones that were found in the files were found to be ripped out, and around the same time the devs announce they will do DLC for a year? I don't want to say anything about that, honestly, but It's bugging me. I'm not bitching that this game isn't "fun", or "exciting". I want a refund because I was lied to be developers. You buy a product because you [i]know[/i] what is. How do you know what it is? Because the people who make/market it have told you. Of course you're going to return the product if it isn't what you were told it was going to be. Would you buy a pound of bananas for the price of one pound, and then complain when you only got half a pound? Of course you would. It's less than what you expected, less than what you were told, and less than what you paid for. Rate me dumb because I want to get my cash back for an un-finished, buggy product. I know more than half of you feel the same. It's not fair that OverKill get's a "pass" because they are a small development team. That doesn't give them the right to lie to our faces about this shit.
[QUOTE=RichyZ;41958218]i wouldn't go as far as warz style of bullshittery but it is still disappointing nonetheless[/QUOTE] well of course it's not that bad, it takes effort to be as awful as the WarZ fiasco. but i think the issues with payday 2 are heavily compounded by the devs' shitty attitudes. everything they say is "we're right you're wrong, suck our dicks" and it's just infuriating to be treated like that as a paying and loyal customer that bought several copies of payday 1 and its DLC, as well as pre-ordering the CCE edition of 2. like, no, fuck you, that's not how you treat your fans.
[QUOTE=kwk;41958195]I don't understand your argument completely. You're saying I shouldn't ask for a refund because I should be grateful for the experience that I got? That's ridiculous. Though, I do get what you're saying, but that's just absurd. OverKill blatantly lied about most of the content promised. There is no safehouse customization. There are no "7 day" heists, and let me remind you that they constantly brought up the "7 day" idea alot, especially in that 30 minute video of Framing Frame, where they said they would leave all the other days for you to find out, and implied that there were much more days to that mission. Cloakers are missing. Not only is this part of my "missing content" argument, but it backs up the argument of the gaming being totally un-prepared and un-finished, and creates a new argument of the devs being totally lazy. There are 10 actual heists (the rest are re-used maps. Seriously???), and the other ones that were found in the files were found to be ripped out, and around the same time the devs announce they will do DLC for a year? I don't want to say anything about that, honestly, but It's bugging me. I'm not bitching that this game isn't "fun", or "exciting". I want a refund because I was lied to be developers. You buy a product because you [i]know[/i] what is. How do you know what it is? Because the people who make/market it have told you. Of course you're going to return the product if it isn't what you were told it was going to be. Would you buy a pound of bananas for the price of one pound, and then complain when you only got half a pound? Of course you would. It's less than what you expected, less than what you were told, and less than what you paid for. Rate me dumb because I want to get my cash back for an un-finished, buggy product. I know more than half of you feel the same. It's not fair that OverKill get's a "pass" because they are a small development team. That doesn't give them the right to lie to our faces about this shit.[/QUOTE] It's because you got so many hours out of it as you did, though. 80+ hours is a *lot* of time regardless of the game, and even if you don't like it I think it's kind of a dick move to basically eat the whole cake and try to return the plate for a refund. To go with your bannana analogy, you basically ate most of the bananas and returned a single one once you realized you didn't get what you thought.
[QUOTE=Ghost101;41958307]To go with your bannana analogy, you basically ate most of the bananas and returned a single one once you realized you didn't get what you thought.[/QUOTE] So what you're saying is... We're all acting like a bunch of monkeys, flinging poo at Overkill?
No, I agree with the disappointment, though I'm going to wait things out and see how the game is later. But his particular case wouldn't justify a refund, in my eyes.
[QUOTE=postmanX3;41958242]well of course it's not that bad, it takes effort to be as awful as the WarZ fiasco. but i think the issues with payday 2 are heavily compounded by the devs' shitty attitudes. everything they say is "we're right you're wrong, suck our dicks" and it's just infuriating to be treated like that as a paying and loyal customer that bought several copies of payday 1 and its DLC, as well as pre-ordering the CCE edition of 2. like, no, fuck you, that's not how you treat your fans.[/QUOTE] I wish I could vote agree to this more than once.
This is digital content we're talking about here. There is no consumable commodity.
Worst Rats team ever. First some guy blew the lab up first try. Then we didn't get the intel but spent 5-10 mins looking for it. Then the bus blew up. Plus the escapes. But I got to level 48.
[QUOTE=postmanX3;41958242]well of course it's not that bad, it takes effort to be as awful as the WarZ fiasco. but i think the issues with payday 2 are heavily compounded by the devs' shitty attitudes. everything they say is "we're right you're wrong, suck our dicks" and it's just infuriating to be treated like that as a paying and loyal customer that bought several copies of payday 1 and its DLC, as well as pre-ordering the CCE edition of 2. like, no, fuck you, that's not how you treat your fans.[/QUOTE] and not to mention as I said before in this post, PAYDAY 2 [I]will[/I] get better over time if Overkill doesn't screw it up, just like Borderlands 2. Then again they are pretty much both pretty much heavily impacted by the devs screwing up, but I think Overkill outdid Gearbox on fucking up on the one game though. [QUOTE]This pretty much went into the Borderlands 2 syndrome, everyone thinks it's the greatest game ever as they keep showing things for it, then disappointment a few days after release. But, people still found ways to find enjoyment in the game and keep playing until the DLC came out, then while it became a bit subpar, then good, then pretty crap, they went out with a bang with the 4th DLC for the game, and they're not done yet so I have no doubt DLC for this game will add quite a few hours of playtime. I'd spent about 50-60 hours on Payday: The Heist, after I got the Wolf Pack, that pretty much doubled because even though that was sorta little content for only $10, I still enjoyed the fuck out of it. Give Payday 2 time, it will gather up steam as the DLC come out, just like Borderlands 2.[/QUOTE]
The devs can act like the biggest assholes ever, as long as they keep up with the content and bugfixes I don't care
i'm amazed at how fast i level up in this game in payday i'm still like level 30 something i think, i can't even remember. also overkill difficulty felt a lot tougher in the first one. that being said i still enjoy payday 2 because the gameplay aspect (apart from the difficulty) and the whole crime.net and the dynamic heists n shit are how it should have been in the first place.
What do I do if when a click on a heist and it spends FOREVER trying to connect to the host and nothing happens? All the heists I tried to do today gave me this issue.
[QUOTE=Jmir 54;41958591]What do I do if when a click on a heist and it spends FOREVER trying to connect to the host and nothing happens? All the heists I tried to do today gave me this issue.[/QUOTE] Leave and join a new one.
[QUOTE=postmanX3;41958242]well of course it's not that bad, it takes effort to be as awful as the WarZ fiasco. but i think the issues with payday 2 are heavily compounded by the devs' shitty attitudes. everything they say is "we're right you're wrong, suck our dicks" and it's just infuriating to be treated like that as a paying and loyal customer that bought several copies of payday 1 and its DLC, as well as pre-ordering the CCE edition of 2. like, no, fuck you, that's not how you treat your fans.[/QUOTE] You do realise how many devs wouldn't even bother with a reply? They treat their fans as wallets. Overkill have offered free and paid DLC as well. I haven't seen free DLC be a very common practice at all.
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