• Payday 2
    52,591 replies, posted
[QUOTE=Doom14;41973418]Oh look, almost finished but scrapped weapon attachments found by people fucking with lua stuff. [t]http://puu.sh/42xIG[/t] [t]http://puu.sh/42zwh[/t] "Cloakers were the only content we cut" my ass.[/QUOTE] shit, if they added C mags there wouldnt be a need for new LMG guns, just put it on a rifle and there ya go surpressive fire for days.
Decided to try framing frame on solo pro very hard. I got 9 paintings to spawn, whoopee. I then realized that it is possible to escape the train car if you run for the door fast enough. [t]http://cloud-2.steampowered.com/ugc/631915994457868460/19F780F2D5B6010F4BCB6632F94E13FA40354700/[/t]
The getaway driver is my favourite character.
[B]GRAB THE OH-SHIT HANDLES[/B]
Rooster you didn't set the fucking permissions so we can kick fuckers from the group. [img]http://horobox.co.uk/u/Reag_1377584013.jpg[/img]
[QUOTE=Mellowbloom;41974479][B]GRAB THE OH-SHIT HANDLES[/B][/QUOTE] [B] WE GOT OUR OWN PERSONAL TRAFFIC JAM OF COPS UP OUR ASS[/B]
[QUOTE=Zeos;41973829]I was wondering that, the whole visibility thing is really backwards. I don't find that I'm spotted more or less, maybe with full armour I get suspicious a bit quicker... but if I'm getting caught, I'm getting caught.[/QUOTE] I'm a Ghost, wearing a Two piece suit, carrying a Chimano 88 and a CAR4 (the least visible weapons I can get, adittedly, not modded) and I'm still medium visibility. Also, for fucks sake, civilians have x ray vision or something because they keep seeing the dead bodies i make of the guards.
hhhh [quote]Attention all smooth criminals out there, We start strong this week with another update. We listened to your feedback and have tweaked the rate of escapes occuring on several heists, lowering the chance of an escape happening. We've also fixed crashes that has been happening for some players. Changelog for Update #7 - 20130826 General Tweaked the escape rate on several heists, lowering the chance of an escape happening Cable ties will no longer be replenished if dropping out and then into a game again Backup save is now saved automatically everytime the user loads back to menu Because backup save is saved automatically, player is no longer asked to save while quitting the game Skill - Silent Drilling - Lowered the drill sound volume when skill is activated Implemented a fix connected to player movement crashes Implemented a fix where players would crash, seemingly because of connection problems, but actually because of host issues Again, thanks to everyone for reporting your issues and discussing the game in the forums and amongst yourselves. Have a great week and talk to you soon. Almir OVERKILL - a Starbreeze Studio.[/quote]
My Payday just updated. Anyone else got anything? Edit: ahh motherfucker
[QUOTE=Thunderbolt;41974566]hhhh[/QUOTE] At least we didnt have to download a 1 point something GB file just for those things.
[QUOTE=Thunderbolt;41974566]hhhh[/QUOTE] I don't see why they wouldn't make it save after every heist instead of when you goto the menu. Unless that's what they mean?
[QUOTE=Dj-J3;41974606]I don't see why they wouldn't make it save after every heist instead of when you goto the menu. Unless that's what they mean?[/QUOTE]It does save after every heist. It now makes the back up save whenever you go to the menu, not just when you quit and tell it to.
[QUOTE=Doctor Zedacon;41974623]It does save after every heist. It now makes the back up save whenever you go to the menu, not just when you quit and tell it to.[/QUOTE] And it won't ask you to save the backup either, as it is now automatic Why would you not want to anyway?
[QUOTE=Doctor Zedacon;41974623]It does save after every heist. It now makes the back up save whenever you go to the menu, not just when you quit and tell it to.[/QUOTE] It's never done this for me i think. A few days ago i had been playing for a few hours, and i checked if it had saved anytime during that time, it hadn't. Last modified date on my save was the night before, which was the last time i played. When i quit the game it said the last modified date was just then.
[QUOTE=DEMONSKUL;41974707]And it won't ask you to save the backup either, as it is now automatic Why would you not want to anyway?[/QUOTE] Because it's automatic, and saving over the same thing twice is useless?
[QUOTE=Combine 177;41973900]Still it is plain dumb how distance doesn't affect visibility almost at all.[/QUOTE] No no no this is definitely not the worst part. The worst part is the fact that the enemy has a fucking SPHERE of vision. YUP. 360 DEGREES. Hiding just off to the left of a door to let the guard pass? NO YOU AREN'T. Gonna slip by someone while they're facing the opposite direction? NO YOU AREN'T. There is a LARGE difference between being able to hear someone shuffling around, which is followed by a [B]visual confirmation[/B] that such shuffling is indeed an intruder, and becoming instantly aware of someone's presence via proximity to them. It's an utter shit simulation of "hearing" the heister anyway, since it doesn't bother taking into account whether or not the player is even [I]making sound in the first place[/I]. There is so much wrong with the stealth in this game that I can safely say stealth is not intended. And if it is, then it's [I]the game[/I] and not the player if they're finding it troublesome. That's okay, the game isn't designed for stealth, woop de doo, but at the same time, things like Framing Frame shouldn't exist then. The tools are [I]simply not there to do well[/I]. I know our heisters aren't special forces or trained hitmen, but if they're just that, NOT versed in the ways of stealth and close quarters combat, then don't be giving them such missions. Why can't I grab a guard and drag him away? Why can't I hide near but out of the FOV of guards? Why are pagers ALWAYS on? Why are so many shitty little things set up to chance, like firing upon death, or answering of pagers, and why are some scenarios via the random generator physically impossible to stealth?
[QUOTE=Mbbird;41974779]No no no this is definitely not the worst part. The worst part is the fact that the enemy has a fucking SPHERE of vision. YUP. 360 DEGREES. Hiding just off to the left of a door to let the guard pass? NO YOU AREN'T. Gonna slip by someone while they're facing the opposite direction? NO YOU AREN'T. There is so much wrong with the stealth in this game that I can safely say stealth is not intended. And if it is, then it's [I]the game[/I] and not the player if they're finding it troublesome. That's okay, the game isn't designed for stealth, woop de doo, but at the same time, things like Framing Frame shouldn't exist then. The tools are [I]simply not there to do well[/I]. I know our heisters aren't special forces or trained hitmen, but if they're just that, NOT versed in the ways of stealth and close quarters combat, then don't be giving them such missions. Why can't I grab a guard and drag him away? Why can't I hide near but out of the FOV of guards? Why are pagers ALWAYS on? Why are so many shitty little things set up to chance, like firing upon death, or answering of pagers, and why are some scenarios via the random generator physically impossible to stealth?[/QUOTE] works fine for me. ive walked behind guards. youre desynced.
[QUOTE=Mike Tyson;41974787]works fine for me. ive walked behind guards. youre desynced.[/QUOTE] Host is desynced, yup. Sounds legit. Go do some splinter cell/MGS shit around doorways on Framing Frames, or at one of the side doors to the bank while a guard/bank manager walks through and come back.
[QUOTE=Mbbird;41974802]Host is desynced, yup. Sounds legit. Go do some splinter cell/MGS shit around doorways on Framing Frames, or at one of the side doors to the bank while a guard walks through and come back.[/QUOTE] yeah, i can do that. also, you never mentioned you being the host. i have walked behind guards, sneaked around their blind spots
[QUOTE=Mike Tyson;41974787]works fine for me. ive walked behind guards. youre desynced.[/QUOTE] The guards on framing frame day 1/3 are telepathic. I've been spotted while near a window on the roof of the museum while the guard was staring at a wall in the complete opposite direction.
[QUOTE=Mike Tyson;41974827]yeah, i can do that. also, you never mentioned you being the host. i have walked behind guards, sneaked around their blind spots[/QUOTE] From close proximity you haven't, and at medium proximity they'll start to spot you slowly anyway. They take their good ol time though, and the sphere of spotting will slowly spot you as they mosey on through the area. Even if you're wearing a suit with an AR15 and 1911.
So I was on watchdogs earlier, day 2, and encountered this bug, where another player got stuck in a crate, along with a bag [img]http://cloud-3.steampowered.com/ugc/920146125022449114/300DB165ED3FB29E0904372DD6520FAE60EE2CE2/?.jpg[/img]
Anyone able to beat safe house non stealthed? [t]http://cloud-2.steampowered.com/ugc/920146125022733598/3094720B0C2109477467FEBEA36C2C151380FA3C/[/t] Every time I try, I get swarmed by turtleswats.
[QUOTE=Cliff2;41975085]Anyone able to beat safe house non stealthed? [t]http://cloud-2.steampowered.com/ugc/920146125022733598/3094720B0C2109477467FEBEA36C2C151380FA3C/[/t] Every time I try, I get swarmed by turtleswats.[/QUOTE] how did you manage to do that?
[QUOTE=Mike Tyson;41975111]how did you manage to do that?[/QUOTE] Most likely suicide by tripmine So much for encrypting the game. You can change stats and unlock skills and mods with SAM
[QUOTE=EDDY TT;41974518]Rooster you didn't set the fucking permissions so we can kick fuckers from the group. [img]http://horobox.co.uk/u/Reag_1377584013.jpg[/img][/QUOTE] Oh fuck he is in both payday groups. But yeah that's the guy who I encountered yesterday. I blocked him.
[QUOTE=Mbbird;41974802]Host is desynced, yup. Sounds legit. Go do some splinter cell/MGS shit around doorways on Framing Frames, or at one of the side doors to the bank while a guard/bank manager walks through and come back.[/QUOTE] Funny, because my experience is the exact freaking opposite. Unless you are right up behind them they will never notice you are there.
[quote][B]You have been banned from all PAYDAY 2 discussions until Sep 2, 2013 @ 12:41pm. You were banned by a PAYDAY 2 developer. Reason: "Do not post hacked files in the forum. Last warning."[/B][/quote] gg overkill guess I can't ask you about the drum magazines in a calm, neutral way. (The only files were screenshots, which I noted weren't mine.) Should've guessed as much after the whole cloaker-dance incident. As much of a toss up as it is, if those drum mags come out as paid DLC, I'm done with Overkill as a developer. Also, "Last Warning."~ ooh too spooky. Time to dig in these files more. Almir can groom my ass for all I care.
[QUOTE=NitronikALT;41975133]Most likely suicide by tripmine So much for encrypting the game. You can change stats and unlock skills and mods with SAM[/QUOTE] Save files arn't encrypted and people are changing them now?
Got carried by others in the Watchdogs mission overkill. Got from lvl 12 to lvl 21. And a lucky drop of the holo sight on top of that. I guess today was my lucky day :v:
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