• Payday 2
    52,591 replies, posted
The only time I screwed it up was once when the C4 didn't spawn for an entire second. Then as I turned to toss the bag out, *beep beep beep beep beep*. Yeah fuck you too game, the C4 is there or it is not there, don't lie to me!
We need [IMG]http://library.thinkquest.org/05aug/00717/images/hannya_mask.jpg[/IMG] and [IMG]http://www.paint2046.com/store/mask/M2tengu/2.jpg[/IMG] both as masks.
[QUOTE=VietRooster2;42000227]So how about that saw buff? You know, making it not shit. OR, just make the saw do more melee damage![/QUOTE] I'd rather they make the saw slower and deal slightly more damage to compensate. I hate how fast it drains even when you're just tapping it. Even worse is when you get a sudden lag spike and then suddenly your saw is broken.
[QUOTE=Griffster26;42000992] [IMG]http://www.paint2046.com/store/mask/M2tengu/2.jpg[/IMG][/QUOTE] This one gonna looks good next to the Dripper.
[QUOTE=Griffster26;42000992]We need [IMG]http://library.thinkquest.org/05aug/00717/images/hannya_mask.jpg[/IMG] [/QUOTE] [t]https://pbs.twimg.com/media/BNOsX5uCcAAA-o2.jpg:large[/t] Oni is close enough.
[QUOTE=Griffster26;42000992]masks[/QUOTE] We basically already do there's an oni mask already in the game, and the troll one has a big nose
Man, last night was awesome. I joined the Framed mission, last day, on Overkill, with these group of people who are hardcore Ghost stealthers. After many failed attempts and much fun, we finally got it completely perfect, stealth... I got $800,000 spending cash and went up NINE levels from that one game alone.
i want enforcer buffs, like why not have reduced recoil with all weapons since hes supposed to be the go loud as fuck guy. or like i said before have a final tier upgrade that lets him charge with doors with his ironman body armor.
[QUOTE=codemaster85;42001177]i want enforcer buffs, like why not have reduced recoil with all weapons since hes supposed to be the go loud as fuck guy. or like i said before have a final tier upgrade that [b]lets him charge with doors with his ironman body armor.[/b][/QUOTE] Wouldn't that completely invalidate the saw, or C4, or hell - [i]anything?[/i]
[B]PSA: STEALTH IS BROKEN[/B] A lot of you might have noticed that stealth was a bit wonky lately. Well turns out, somehow, someway, Overkill reserved the variables. Now when you have Low Visibility you are [I]more[/I] easily spotted, and when you have Max Visiblity, you are [I]less[/I] easily spotted. [t]http://cloud-2.steampowered.com/ugc/884117778185770538/E93F1FFD13DF1947CE185A0861A558ADE511379D/[/t][t]http://cloud-2.steampowered.com/ugc/884117778185776042/FC38B2041F7BB18EBA7DC99E8054275FBF6240F8/[/t] Until it's fixed, remember to bring your heaviest gear :v:
[QUOTE=codemaster85;42001177]i want enforcer buffs, like why not have reduced recoil with all weapons since hes supposed to be the go loud as fuck guy. or like i said before have a final tier upgrade that lets him charge with doors with his ironman body armor.[/QUOTE] If anything Mastermind needs a skill to get through doors. The other classes have the saw, C4 and faster lockpicking. Whilst the Mastermind has nothing.
how does that even happen
[QUOTE=Sommoch;42001308]If anything Mastermind needs a skill to get through doors. The other classes have the saw, C4 and faster lockpicking. Whilst the Mastermind has nothing.[/QUOTE] What do you suggest? Yelling at doors?
I actually have no idea how to respond to that. That's breaking things on a level that I can't even comprehend.
[QUOTE=Avager;42001365]What do you suggest? Yelling at doors?[/QUOTE] Converted enemies can open locked doors?
[QUOTE=codemaster85;42001177]i want enforcer buffs, like why not have reduced recoil with all weapons since hes supposed to be the go loud as fuck guy. or like i said before have a final tier upgrade that lets him charge with doors with his ironman body armor.[/QUOTE] I hate to say it, but at this point the Enforcer may be the most underpowered. I mean he's supposed to be the "fuck everything bullets everywhere all bitches dead" class, but I don't really [I]feel[/I] that, I like the "iron man" armor, but the saw man, the saw. It's a fucking power saw, not a brittle tool used only for lockpicking, so why can't I cut up people with it without going through one whole blade? Also carbon blades needs a serious buff. Really, I specced into Enforcer recently and I don't really feel like a badass tbh..
Stealth Fix DLC: $4.99
[QUOTE=Sommoch;42001308]If anything Mastermind needs a skill to get through doors. The other classes have the saw, C4 and faster lockpicking. Whilst the Mastermind has nothing.[/QUOTE] I like the Mastermind tree for all the skills it has but the lack of door-opening is becoming rapidly and annoyingly apparent.
[QUOTE=Sommoch;42001388]Converted enemies can open locked doors?[/QUOTE] That'd be interesting. Like you could yell at key civvies like managers to do things for you, or convert a guard and he'll open all the doors he has access to.
Stealth was broken before anyway Guards seeing you a floor above you, them having cameras in their butts etc
You know guys, that skill trees aren't really forcing you to pump all of your points into just one. You can easily distribute points across everything.
[QUOTE=werewolf0020;42001540]Stealth was broken before anyway Guards seeing you a floor above you, them having cameras in their butts etc[/QUOTE] The cone for a guard's sight is literally tied to his head. So if he's facing away but his heads faced towards his side. He will notice you on that side.
[QUOTE=werewolf0020;42001540]Stealth was broken before anyway Guards seeing you a floor above you, them having cameras in their butts etc[/QUOTE] I've been spotted across a room, in the dark, behind the guard.
[QUOTE=Griffster26;42000992]We need both as masks.[/QUOTE] I think there should also be these too to wear [t]http://i.images.cdn.fotopedia.com/flickr-2552564827-original/World_Heritage_Sites/Asia/East_Asia/South_Korea/Historic_Villages_of_Korea_Hahoe_and_Yangdong/Hahoe_Folk_Village/famous_andong_traditional_masks.jpg[/t] [t]http://ecx.images-amazon.com/images/I/71v7lgNUQlL._SL1500_.jpg[/t]
[QUOTE=Sommoch;42001308]If anything Mastermind needs a skill to get through doors. The other classes have the saw, C4 and faster lockpicking. Whilst the Mastermind has nothing.[/QUOTE] honestly saw is only good for a few levels compared to charges. i meant for like breaking down low level doors and not high level ones. and like someone said earlier, why not have mastermind have the ability to force guards to open doors.
*sigh* Still can't play Payday 2 effectively due to some agreement between it and my cpu/gpu, regardless of the fact that I exceeded the recommended requirements. I emailed Almir about it since he responded fairly quickly to my other reports about mouse lag on different systems and bug reports I figured he would respond fairly quickly. But after 2 weeks and no response I think I've given up hope on being able to play this without having to limit my fps to 18 :(. New drivers and cpu/gpu power levels don't seem to help one bit...
If we're talking about masks then there's only one we need. [img_thumb]http://www.theater-masks.com/i/masks/nosey_bonk1.jpg[/img_thumb]
needs more jack of blades mask
[QUOTE=Avager;42001542]You know guys, that skill trees aren't really forcing you to pump all of your points into just one. You can easily distribute points across everything.[/QUOTE] So at level 100, do we have enough points to ace most of two trees, or just get the basic perks? I've been going mastermind as my primary, but I've spread points through all 3. I'm about halfway up Enforcer, maybe 1/3 for Ghost, barely into Tech and Mastermind is almost at the last tier.
[QUOTE=Ghost101;42001894]So at level 100, do we have enough points to ace most of two trees, or just get the basic perks? I've been going mastermind as my primary, but I've spread points through all 3. I'm about halfway up Enforcer, maybe 1/3 for Ghost, barely into Tech and Mastermind is almost at the last tier.[/QUOTE] Here, use this: [URL]http://www.pd2skills.info/[/URL] Plan your build accordingly. You have a total of 120 points to distribute, getting a saw from enforcer tree costs only 31 points. Basic saw skill is MORE THAN ENOUGH tbh. None of it's "upgrades" are not worth it (in my humble opinion), but just a waste of points.
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