• Payday 2
    52,591 replies, posted
[QUOTE=RearAdmiral;42006605]So I've not played since the Beta due to my crippling connectivity issues, however I'm now willing to give the full game a shot. What's new and aside from broken stealth what isn't so good?[/QUOTE] What's new? 3 more heists and 100 levels which means more skillpoints
Any recommendations for a starting class? I'm a little torn between mastermind and technician. I tried both in the beta and both had their upsides, although I played technician a lot more.
[QUOTE=RearAdmiral;42006873]Any recommendations for a starting class? I'm a little torn between mastermind and technician. I tried both in the beta and both had their upsides, although I played technician a lot more.[/QUOTE] As a start for any class build; go enforcer with Ammo bag and then Ace transporter which helps a lot with transporting bags.
Gettin more and more lucky as I clock in more hours [t]http://i.imgur.com/nyVBiCt.jpg[/t] [t]http://i.imgur.com/Xq9v8cG.jpg[/t] [t]http://i.imgur.com/0oqeMsu.jpg[/t] (Also, this is not solid orange, game)
[QUOTE=Causicus;42003254]AMD A8-5500 APU with an AMD Radeon HD 7560D, the card is built in, which I think may be giving the game a hard time. Even if it is i'm totally oblivious of how to fix this.[/QUOTE] You're trying to play a game on a damn integrated GPU. Get a real GPU.
[QUOTE=RearAdmiral;42006873]Any recommendations for a starting class? I'm a little torn between mastermind and technician. I tried both in the beta and both had their upsides, although I played technician a lot more.[/QUOTE] Don't go solid ghost or tech without friends to play with. I terms of their ability to rely on themselves, Enforcer or Mastermind is the way to go. Techs and Ghost end up being support or situational. And let me tell you, when you pub hop, it's far more invaluable to bring your own medic/ammo bags to rely on rather than tools.
[QUOTE=Doom14;42007290]Don't go solid ghost or tech without friends to play with. I terms of their ability to rely on themselves, Enforcer or Mastermind is the way to go. Techs and Ghost end up being support or situational. And let me tell you, when you pub hop, it's far more invaluable to bring your own medic/ammo bags to rely on rather than tools.[/QUOTE] To be honest you can still hold up as a solid ghost in combat if you just play it smart and dont do stupid shit I'm primarily built for Framing Frames but once in a while i'll join someone's firestarter or rats and i'll still go down a bit less than others
They need to fire or replace Almir and let David Goldfarb passively do the PR. He seems much more excited, ready to show us content, and so forth. Much better than Almir's "wah our feelings" and "supar big update guis get redy :) :)" [When the update is two skill tweaks and some bug fixes.] [QUOTE=Bazsil;42007308]To be honest you can still hold up as a solid ghost in combat if you just play it smart and dont do stupid shit I'm primarily built for Framing Frames but once in a while i'll join someone's firestarter or rats and i'll still go down a bit less than others[/QUOTE] I'm more saying that if you don't branch out and you're playing loud, Ghost's ECM is almost entirely useless. At least trip mines can get turned into sensors or Dozer-Fuckers. Meanwhile, a medic or ammo bag can let you go a lot further than without.
[QUOTE=HAKKAR!!!;41927828]He's kind of right though. tripmines kill bulldozers faster/open up doors and don't take up a primary slot. imo, Saw should have more ammo when killing enemies but stay the same while sawing shit open[/QUOTE] How about making it work like a actual hand saw and replacing ammo (I don't even) with dulling blades (effectiveness decreases with use) or a battery (slow recharge)
how do all of you get infamous drops. im lvl 60 and have never had one infamous drop
[QUOTE=ashrobhoy;42007770]how do all of you get infamous drops. im lvl 60 and have never had one infamous drop[/QUOTE] Only infamous drop I've had so far was the Dragon Pattern And maybe the Snake Scales pattern
[quote]Can someone upload a vid of the full stealth alert bug on a roof with silenced weapon? Many thanks.[/quote] [url]https://twitter.com/locust9/status/373080686808145921[/url] Lets do this.
[QUOTE=ashrobhoy;42007770]how do all of you get infamous drops. im lvl 60 and have never had one infamous drop[/QUOTE] The game doesn't take into account what you already own, so you can keep getting the same shit over and over. The only edge is lucky charm. Don't know how beneficial it is though.
[QUOTE=STIGintheBRIG;42007928]The game doesn't take into account what you already own, so you can keep getting the same shit over and over. The only edge is lucky charm. Don't know how beneficial it is though.[/QUOTE] 300% increase apparently when aced.
[QUOTE=Sommoch;42007948]300% increase apparently when aced.[/QUOTE] But what is normal chance for rare stuff on Payday? 0.0001%? Because if it is then it is useless as shit.
That's how I stealth. [IMG]http://cloud-2.steampowered.com/ugc/630790383604265892/479DB7A3AB2B11DBE45229BC4D30E2E2E5E1DDBB/[/IMG] [B]I don't.[/B] I am really bad at stealth so that's pretty much how most stealth operations are going on for me. I'm just sitting away from the stealth, sitting in bushes or behind the wall. I don't want to fuck everything up.
Is it possible to stealth the first level of Firestarter with 2 players?
Anyone know what pistol the security guards use? Doing some testing for what Goldfarb is looking for. Also looking at other weird shit on that level.
[IMG]http://cloud-3.steampowered.com/ugc/884117328051443099/1D77754A90F7C608D73F9CD413EB69DFDBF470F1/[/IMG] Park escape. Any ideas why?
hey what you doin' there [thumb]http://cloud-2.steampowered.com/ugc/594761586583169872/1034463BED6D35AFD62C0E5573F3E8FBB1C3CE3E/1024x576.resizedimage[/thumb]
[IMG]http://cloud-2.steampowered.com/ugc/884117328051446084/812C2AF28780C83784D7FB36D7F048C17E0B5632/[/IMG]
[QUOTE=Blueplastic;42008093]Is it possible to stealth the first level of Firestarter with 2 players?[/QUOTE] doubt it, every time i have seen is like 6 guards near the hanger or inside. you can grab a huge chunk before the cops show up.
What's that? Time for totally-not-cut™ content? Sagia 20-Round (Makes it 19, actually. Original magazine clips in for some reason.) [t]http://i40.tinypic.com/348odwy.jpg[/t] AK Brand AK-Drum Magazines [t]http://i44.tinypic.com/avq4qo.jpg[/t] And the one, the only, the thing everyone really want to see; a bad attempt at The Patriot gun! [img]http://i43.tinypic.com/33nd9ac.jpg[/img]
[QUOTE=Doom14;42008313]What's that? Time for totally-not-cut™ content? Sagia 20-Round (Makes it 19, actually. Original magazine clips in for some reason.) [t]http://i40.tinypic.com/348odwy.jpg[/t] AK Brand AK-Drum Magazines [t]http://i44.tinypic.com/avq4qo.jpg[/t] And the one, the only, the thing everyone really want to see; a bad attempt at The Patriot gun! [img]http://i43.tinypic.com/33nd9ac.jpg[/img][/QUOTE] this is literally all i want
[QUOTE=Doom14;42008313]What's that? Time for totally-not-cut™ content? Sagia 20-Round (Makes it 19, actually. Original magazine clips in for some reason.) [t]http://i40.tinypic.com/348odwy.jpg[/t] AK Brand AK-Drum Magazines [t]http://i44.tinypic.com/avq4qo.jpg[/t] And the one, the only, the thing everyone really want to see; a bad attempt at The Patriot gun! [img]http://i43.tinypic.com/33nd9ac.jpg[/img][/QUOTE] How are you getting these?
[QUOTE=ashrobhoy;42008343]How are you getting these?[/QUOTE] Saint Hoxtone's magical cunt fairy grants me access to forums and places where people do these things and I move over the screenshots. [sp]It's actually just LUA modification and it's a bitch from what I'm told, for modifying weapons. Most drum magazines are big, buggy, and unbalanced. So it's really not a good idea to tote them around in public servers.[/sp]
[QUOTE=codemaster85;42008152]doubt it, every time i have seen is like 6 guards near the hanger or inside. you can grab a huge chunk before the cops show up.[/QUOTE] I've seen with 3 people, but never with 2
[QUOTE=ashrobhoy;42008343]How are you getting these?[/QUOTE] [del]Cheating[/del] Lucky card drop. tbh drum mag for Saiga is ok, but the rest are just awful.
[QUOTE=Hammer7;42008418][del]Cheating[/del] Lucky card drop. tbh drum mag for Saiga is ok, but the rest are just awful.[/QUOTE] Saiga needs one. The rest need a serious downside in order to fix it. Butt-fucking the accuracy/mobility would be acceptable; but longer reloads would be too.
One quick question , if i delete a full custom mask , i will get the color,pattern,matterial back?
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