• Payday 2
    52,591 replies, posted
[QUOTE=Ericson666;42090602]Why isn't the saw a secondary?[/QUOTE] Because it lets you do objectives that would take from 3 to 5 minutes in half a second
[QUOTE=Mr. Someguy;42090565]I'm okay if they nerf the Loco for everyone else, it probably needs it. But Enforcers need the current Loco. Without it, we simply can [I]not[/I] run with a Saw without becoming a [I]serious[/I] detriment to the team.[/QUOTE] As a mastermind, the Loco is just ridiculous. Even without any mods or skills that upgrade it, the thing's basically a pocket sniper rifle. Only time I ever use my primary is when I need to take out a sniper on a distant rooftop.
[QUOTE=Ryo Ohki;42090707]Because it lets you do objectives that would take from 3 to 5 minutes in half a second[/QUOTE] C4 can do it slightly slower without replacing a primary, but still retains the ability to be multi-use (tripmines or sensors), and Ghost can do this on certain objectives without requiring anything but time.
[QUOTE=Kondor;42090211]Darude - Sandstorm[/QUOTE] I know it isn't this one but thanks, had some nostalgia moment
[QUOTE=Mr. Someguy;42090760]C4 can do it slightly slower without replacing a primary, but still retains the ability to be multi-use (tripmines or sensors), and Ghost can do this on certain objectives without requiring anything but time.[/QUOTE] Takes longer, and you can't C4 open despoit boxes or bars blocking paintings or sewer gates or ATMs. You're also limited on how many C4s you can put. Saw would also be weird in an equipment slot. And that's the point of the saw, to do objectives faster. Would take a while for ghost to open all deposit boxes as opposed to the saw.
[QUOTE=t h e;42091233]Takes longer, and you can't C4 open despoit boxes or bars blocking paintings or sewer gates or ATMs. You're also limited on how many C4s you can put. Saw would also be weird in an equipment slot. And that's the point of the saw, to do objectives faster. Would take a while for ghost to open all deposit boxes as opposed to the saw.[/QUOTE]It takes about 30 minutes for a properly skilled ghost to open every single deposit box, maybe a little more or less depending on how you handle it.
Got myself a John Dilligner mask, feel like yet another vote Agree [t]http://i.imgur.com/Dje7XTQ.jpg[/t] Funny [t]http://i.imgur.com/bZFvzBC.jpg[/t] Friendly [t]http://i.imgur.com/z4itgDi.jpg[/t] Optimistic [t]http://i.imgur.com/zGsbjvn.jpg[/t] Artistic [t]http://i.imgur.com/tPcoruV.jpg[/t] Winner [t]http://i.imgur.com/KMj1A3L.jpg[/t] Disagree - Stick with default/wait for better customization items
The death mask doesn't suit any customisations, it's like the Hotline Miami pig mask, just leave it as the default.
I'm sorry but why do you want multicolored tetris pieces of shit on a perfectly fine mask
[QUOTE=Ayane-152;42091984]Got myself a John Dilligner mask, feel like yet another vote Disagree - Stick with default/wait for better customization items[/QUOTE] give it the kitty pattern with pink and blue colors
[QUOTE=Zadrave;42092219]I'm sorry but why do you want multicolored tetris pieces of shit on a perfectly fine mask[/QUOTE] Thought it was bandages :v:
They are bandages, your colour choices made it look otherwise.
[QUOTE=Rents;42092164]The death mask doesn't suit any customisations, it's like the Hotline Miami pig mask, just leave it as the default.[/QUOTE] Well, the only exception would be the flesh material I believe. Though, I'm actually not sure how that looks...
[QUOTE=Sharp_Shooter;42092598]They are bandages, your colour choices made it look otherwise.[/QUOTE] The pattern is called 'Marvelous Blocks', it's supposed to be tetris
[QUOTE=Mr. Tastee;42083408][video=youtube;gNoash9SQKg]http://www.youtube.com/watch?v=gNoash9SQKg[/video] Interesting to see how it looked pre-beta Couple things to note : Extremely cheap assets Lighting was super dark and moody AI was still stupid and dropping through the skylight when the heist starts Art looks different Sound that triggers when the bars slide-in is MIA now Crazy card system (?) Bain has a slightly different sound to his incessant nagging Funny lack of jumping animation levitation is still there[/QUOTE] Payday 1 music and PD1 Hoxton too.
[QUOTE=Rents;42087879]Maybe give them random stats?[/QUOTE] Be really vague about it, give each mask a little title in quotes at the end of the description. I can see it already for Dillinger's Death Mask. "...You're already dead."
[QUOTE=Oratrix;42093522]Be really vague about it, give each mask a little title in quotes at the end of the description. I can see it already for Dillinger's Death Mask. "...You're already dead."[/QUOTE]As soon as the job starts you cripple over in to a pile. The Cthulhu mask just makes everyone in line of sight go crazy and either run away, curl up sobbing, kill themselves, or start randomly attacking everyone.
[QUOTE=MaddaCheeb;42093093]Payday 1 music and PD1 Hoxton too.[/QUOTE] So basically it was at least 110% better :v:
How many songs are there in PD2 anyway, there's like 15 songs on the soundtrack but I've never heard some of them in game (like the shopping one, which is fantastic). There are only like 3 sets of in game music, and they're recycled through all the heists, while Payday 1 had a track for each heist as well as a couple of bonus background pieces like the infamous "we're gonna take it all" radio on Counterfeit.
Simon said some of them haven't been implemented yet (said this when the soundtrack was released) but 11 patches is plenty of time to put them in the game. They probably aren't gonna do them. [editline]5th September 2013[/editline] Payday 2 just reuses all of PD1's unique soundtracks for radios in game.
Time Window and Where's the Van bother me the most by not being in the game. They're really good tracks too.
[QUOTE=Jad Hinto;42094101]Time Window and Where's the Van bother me the most by not being in the game. They're really good tracks too.[/QUOTE] How could you forget this one?: [video=youtube;U-ifdjbGPb0]http://www.youtube.com/watch?v=U-ifdjbGPb0[/video]
[QUOTE=Ericson666;42094018]How many songs are there in PD2 anyway, there's like 15 songs on the soundtrack but I've never heard some of them in game (like the shopping one, which is fantastic). There are only like 3 sets of in game music, and they're recycled through all the heists, while Payday 1 had a track for each heist as well as a couple of bonus background pieces like the infamous "we're gonna take it all" radio on Counterfeit.[/QUOTE] Back when I was recording them from the beta, there were I think 11 tracks, 12 if you seperate the card drop screen and the heist summary stats.
[QUOTE=Mr. Zombie;42094414]How could you forget this one?: [video=youtube;U-ifdjbGPb0]http://www.youtube.com/watch?v=U-ifdjbGPb0[/video][/QUOTE]but but that's in the game
hmmmmm [img]http://i.imgur.com/vhg9S5h.jpg[/img]
"[I]In Payday2, the easiest achievement in the game involves just putting on a mask. Only 81.2% owners of the game, on Steam, have done it."[/I] :pwn:
[media]http://www.youtube.com/watch?v=Lwv1Qcz5zII[/media] i hate how the ost mayhem has a lot more orchestral pieces to it.
If I ever get a second Cthulhu mask, I am doing this immediately to one of them: [thumb]http://cloud-2.steampowered.com/ugc/633042898206473344/7D1CBD3D9BC06FA3FB1C8BF6F22E8F3A9417EB8A/[/thumb] Americthulhu doesn't take shit from any cops.
[QUOTE=Mr. Tastee;42094705]"[I]In Payday2, the easiest achievement in the game involves just putting on a mask. Only 81.2% owners of the game, on Steam, have done it."[/I] :pwn:[/QUOTE] Like literally every single game on steam has this. Go to any game's global achievement stats and whatever achievement is the easiest one some percentage of people will not have it unlocked.
Welp, friend of mine saw some weird shit yesterday: [t]http://cloud-3.steampowered.com/ugc/919021304948703665/D91391CEB378B792238BC5591B1B564583355D66/[/t]
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