[QUOTE=Ericson666;42109927]Oh, there's a guy from Overkill here? Could you send this list around the office and get some of these fixed? It's a list of all the weapon description/stat discrepancies I was able to find
[url]http://pastebin.com/6GGGQE46[/url][/QUOTE]
Thanks!
[QUOTE=Dj-J3;42110090]While we're suggesting things, please make the game mute when it looses focus![/QUOTE]
Please add this as a option, sometimes I just leave the game in the background when someone from the lobby goes for lunch or that and having the music constantly blaring is a little annoying when its not in focus.
[QUOTE=Dj-J3;42110090]While we're suggesting things, please make the game mute when it looses focus![/QUOTE]
But you can tell from the sounds when does the game starts when you are in lobby.
[editline]7th September 2013[/editline]
Just add borderless windowed mode and then leave the sounds while lost focus for it, like in Warframe for example.
Nattskift, would it be at all possible in the future to have the option to sell extra/unneeded mask materials/patterns/colors? I have a good 7 fine wood materials sitting in my inventory that likely wont ever be used.
Also, maybe having more than 9 mask slots? It honestly seems ridiculous that there are so many neat masks in the game, but only having a mere 9 slots to use them with.
Thanks for taking the time to come here and listen to what we have to say!
I am quite sure Nattskift isn't allowed to give any inside info.
Also more mask slots would be nice but then again those will probably come when safehouse upgrading comes aka later.
I have a weird error. I use 2 screens of different make, and when I play Payday 2, no matter what resolution I set the game to, there is always a black border around the edge of the screen. Even at native resolution the game doesn't fill the screen. It's kind of irritating. Any advice?
[QUOTE=heyitsdan;42110289]I have a weird error. I use 2 screens of different make, and when I play Payday 2, no matter what resolution I set the game to, there is always a black border around the edge of the screen. Even at native resolution the game doesn't fill the screen. It's kind of irritating. Any advice?[/QUOTE]
Weird, I thought they fixed that bug already
Go to C:\Users\<username>\AppData\Local\PAYDAY 2 , open renderer_settings.xml, and change "refresh_rate = " to whatever it should be, most likely 60
So I decided to try to play Payday 2 with a PS3 Controller
[t]http://cloud-4.steampowered.com/ugc/1100291190028549654/60D59224F1BA589F11E6B19ADE80B449DC333D54/[/t]
Never more...
[QUOTE=riki2cool;42110384]So I decided to try to play Payday 2 with a PS3 Controller
[t]http://cloud-4.steampowered.com/ugc/1100291190028549654/60D59224F1BA589F11E6B19ADE80B449DC333D54/[/t]
Never more...[/QUOTE]
At least you can aim around corners now.
[QUOTE=riki2cool;42110384]So I decided to try to play Payday 2 with a PS3 Controller
[t]http://cloud-4.steampowered.com/ugc/1100291190028549654/60D59224F1BA589F11E6B19ADE80B449DC333D54/[/t]
Never more...[/QUOTE]
What the..
Nattskift could we get some extra graphical settings? (shadows, bloom, blur, chromatic aberation, etc) Also could the FOV setting be represented as a number instead?
Anyone up for some heists right now?
Add me!
[url]http://steamcommunity.com/id/cheesefrog/[/url]
Nattskift do you have any idea how long console users have to wait for the next patch?
[QUOTE=Sommoch;42110914]Nattskift do you have any idea how long console users have to wait for the next patch?[/QUOTE]
If I remember correctly it actually costs devlopers to patch console game, so it won't be patched until probably next major update.
[QUOTE=Combine 177;42110967]If I remember correctly it actually costs devlopers to patch console game, so it won't be patched until probably next major update.[/QUOTE]
It costs to patch 360 games, but not PS3. But I think Microsoft changed that within the last few weeks. According to something I read on Reddit.
Yeah microsoft ditched their "Pay to patch" policy for devs. It's just likely a longer validation process on consoles though so they can't patch it as quickly on PC, thus they accumulate all 11 patches into one big patch.
it wouldn't be like those 1 GB patches either, because data on consoles is compressed.
[QUOTE=MaddaCheeb;42111101]Yeah microsoft ditched their "Pay to patch" policy for devs. It's just likely a longer validation process on consoles though so they can't patch it as quickly on PC, thus they accumulate all 11 patches into one big patch.
it wouldn't be like those 1 GB patches either, because data on consoles is compressed.[/QUOTE]
Patch 1.01 which only had a few small changes was 2.2gb on PS3.
[QUOTE=riki2cool;42110384]So I decided to try to play Payday 2 with a PS3 Controller
[t]http://cloud-4.steampowered.com/ugc/1100291190028549654/60D59224F1BA589F11E6B19ADE80B449DC333D54/[/t]
Never more...[/QUOTE]
"Yo Dallas, can I hold my gun like this?"
so I got my first infamous mask
it was chains' mask
I was playing chains
the lobby asked me to put it on so they could see and I was just like, it's his default mask guys
[QUOTE=Mellowbloom;42111499]so I got my first infamous mask
it was chains' mask
I was playing chains
the lobby asked me to put it on so they could see and I was just like, it's his default mask guys[/QUOTE]I dropped Chains Begins and Chains last week. Sadly this is my least favorite mask out of the 4.
[QUOTE=Nattskift;42110739]What the..[/QUOTE]
No Vsync + high aim sensativity = Leaning feature
(It was fixed when I turned Vsync back on, don't worry)
[t]http://i.imgur.com/VmXRg8E.jpg[/t]
Thats a lot of Chains.
[QUOTE=Ayane-152;42111840][t]http://i.imgur.com/VmXRg8E.jpg[/t]
Thats a lot of Chains.[/QUOTE]
Poor Mr. Smooth didn't get the party invitation :(
[quote]-Attaching the wooden sniper stock onto a weapon for the first time says it will replace the standard stock, which will be put into your inventory, but there's nothing to actually remove and you don't receive a standard stock. Doesn't happen with the other stocks. Seems to apply to all weapons that support this attachment. [/quote]
[t]http://cloud-2.steampowered.com/ugc/901006276749074286/4107871048C77EA32AEFB93882DAAEFB09F141B5/[/t]
Happens with that too
Seems like aced Combat Medic is bugged. It says "25% extra health on revive" but every time I revive someone with 1/4 hp only.
I remember it was 3/5 before, but now it's just the same as without it.
Guys, its happening again! Twitch kidnapped me for the 2nd time and didn't want my team to finish Ukrainian Job
[t]http://i.imgur.com/le5nTq4.jpg[/t]
[t]http://i.imgur.com/5ngkDB4.jpg[/t]
[t]http://i.imgur.com/JggnAvg.jpg[/t]
[t]http://i.imgur.com/fk2AI5Z.jpg[/t]
[t]http://i.imgur.com/OwtKyYy.jpg[/t]
[t]http://i.imgur.com/GJsHGEH.jpg[/t]
I'm starting to believe Twitch is not only a crappy driver but a psychopath
Anyone know if there's an actual way to tell if the fence is electrified on Big Oil Day 1 without bumping into it? Or if there's a way to turn it off? Just curious.
[QUOTE=Hammer7;42112874]Seems like aced Combat Medic is bugged. It says "25% extra health on revive" but every time I revive someone with 1/4 hp only.
I remember it was 3/5 before, but now it's just the same as without it.[/QUOTE]
If you're playing Overkill, the Combat Medic HP bonus doesn't apply. That's likely it.
[QUOTE=Ayane-152;42113150]Guys, its happening again! Twitch kidnapped me for the 2nd time and didn't want my team to finish Ukrainian Job
I'm starting to believe Twitch is not only a crappy driver but a psychopath[/QUOTE]
I think the real question here is why the hell you have a milspec scope on your loco
[QUOTE=HHBlackhawk;42113207]If you're playing Overkill, the Combat Medic HP bonus doesn't apply. That's likely it.[/QUOTE]
Wait what? It doesnt? Jesus what a fucking waste of skill and money
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