• Payday 2
    52,591 replies, posted
[QUOTE=KayoDuck;42122497]So turns out the Nightclub music didn't got in the OST, sad, but hey! Someone uploaded the version from the game files: [media]http://www.youtube.com/watch?v=clbu02jAiws[/media][/QUOTE] i really dislike the nightclub music, i hope simon viklund sticks to his word and updates it to be more elaborate (or even a nightclub track from payday 1, would love to hear hold on tight or i will give you my all again)
I can't wait for a versus gamemode.
[QUOTE=Live2becool;42122513]I can't wait for a versus gamemode.[/QUOTE] Not gonna happen. Like, ever.
[QUOTE=KayoDuck;42122497]So turns out the Nightclub music didn't got in the OST, sad, but hey! Someone uploaded the version from the game files: [media]http://www.youtube.com/watch?v=clbu02jAiws[/media][/QUOTE] So bad.
[QUOTE=BlackRainbow;42122582]So bad.[/QUOTE] I enjoyed a lot, i kinda prefer this one than the one from Diamond heist [editline]8th September 2013[/editline] [QUOTE=Live2becool;42122513]I can't wait for a versus gamemode.[/QUOTE] How it would work? CTL(Capture the Loot)?
[QUOTE=Thunderbolt;42110347]Weird, I thought they fixed that bug already Go to C:\Users\<username>\AppData\Local\PAYDAY 2 , open renderer_settings.xml, and change "refresh_rate = " to whatever it should be, most likely 60[/QUOTE] It worked! Thanks so much! :dance:
[QUOTE=Live2becool;42122513]I can't wait for a versus gamemode.[/QUOTE] HELL no. So much shit would have to be removed/fucked with in order to balance it for Versus. Versus is whats keeping the L4D series from meeting it's full potential, and it'd be the same for Payday. Not EVERY god damn series needs to have PvP element.
[QUOTE=Live2becool;42122513]I can't wait for a versus gamemode.[/QUOTE] The sync would be atrocious And I doubt they're going to rewrite their entire networking code for a gamemode
there's plenty of stuff they could have on cards better than money i.e a one-off 100% refund of a skill tree, your next skill you buy being free, etc etc
[QUOTE=Bazsil;42122933]HELL no. So much shit would have to be removed/fucked with in order to balance it for Versus. Versus is whats keeping the L4D series from meeting it's full potential, and it'd be the same for Payday. Not EVERY god damn series needs to have PvP element.[/QUOTE] What DO could be fun is more or less a topdown gamemode i.e There is a single Cop/Overwatch guy who sends swats and units towards the players, slightly like an RTS for the overwatch cop and more or elss the same game for the heisters oh well
why aren't there any inventive heists involving body bags? it would be neat if someone wanted a greedy ceo dead and wanted to see their body, so you had to kill them and escape with the body bag. to make things difficult, swat and police make the body bag a really high priority, actively trying to take it from you and escape themself.
[QUOTE=Qaus;42123093]why aren't there any inventive heists involving body bags? it would be neat if someone wanted a greedy ceo dead and wanted to see their body, so you had to kill them and escape with the body bag. to make things difficult, swat and police make the body bag a really high priority, actively trying to take it from you and escape themself.[/QUOTE] basing an entire heist about an ability of a specific tree would be a terrible idea
[QUOTE=Mellowbloom;42122950]there's plenty of stuff they could have on cards better than money i.e a one-off 100% refund of a skill tree, your next skill you buy being free, etc etc[/QUOTE] What about one of these? [IMG]http://media.nowpublic.net/images//eb/a/ebac092dd1cbbe108d3c7412fb720075.jpg[/IMG]
[QUOTE=Qaus;42123093]why aren't there any inventive heists involving body bags? it would be neat if someone wanted a greedy ceo dead and wanted to see their body, so you had to kill them and escape with the body bag. to make things difficult, swat and police make the body bag a really high priority, actively trying to take it from you and escape themself.[/QUOTE] Not everyone plays Ghost. Not everyone is even leveled enough to be able to bag bodies, either.
Think money cards should be a percentage of the mission payout instead of a flat amount
[QUOTE=Qaus;42123093]why aren't there any inventive heists involving body bags? it would be neat if someone wanted a greedy ceo dead and wanted to see their body, so you had to kill them and escape with the body bag. to make things difficult, swat and police make the body bag a really high priority, actively trying to take it from you and escape themself.[/QUOTE] We are professional thieves not hired hitmen
[QUOTE=Sommoch;42123162]What about one of these? [IMG]http://media.nowpublic.net/images//eb/a/ebac092dd1cbbe108d3c7412fb720075.jpg[/IMG][/QUOTE] Isn't that basically Pistol Messiah?
[QUOTE=Mr. Tastee;42123294]We are professional thieves not hired hitmen[/QUOTE] I dunno, we seem to just kind of show up whenever loadsamoney is involved.
[QUOTE=lilguy;42123362]Isn't that basically Pistol Messiah?[/QUOTE] More like aced Nine Lives.
Pistol Messia doesn't help much when you can't even use your weapons If you are an idiot that shoots as soon as he goes down, that is Slowpunch.
[QUOTE=Jarokwa;42123442]Pistol Messiah is way, way more reliable.[/QUOTE] Erm... I was thinking about card text. nwm.
After being kicked a split second before finishing the 3rd day of firestarter I changed my mind about abortion and the need to have a votekick function
[QUOTE=Mr. Tastee;42123294]We are professional thieves not hired hitmen[/QUOTE] I dunno, it could be done similarly to that episode of The X-Files where we're trying to cover up for some sort of crime or outbreak (Elephant mission maybe? A continuation of No Mercy?) and among the evidence we collect and destroy, one of the days involves breaking into a morgue and stealing a corpse. (Or destroying it somehow, for if you don't have body bagging somehow; just actually taking the corpse gets you more money or something.)
Oh, speaking of nightclub music, Simon posted this and I'm not sure if anyone else did. [media]http://www.youtube.com/watch?v=jguEJxntL4A[/media]
Big oil is hard.
[QUOTE=HellSoldier;42126408]Big oil is hard.[/QUOTE] How do you stealth in the first day? It seems impossible. They immediately burn the intel also if stealth isn't an option.
Seems like Ukrainian Job is the only mission worth grinding, do it on overkill and you get 500k spending cash and like 8k exp all in 25-40 seconds
[QUOTE=sa2fan;42126449]How do you stealth in the first day? It seems impossible. They immediately burn the intel also if stealth isn't an option.[/QUOTE]You just have to be careful and isolate them, you need to be able to bag bodies, absolutely. Also, they don't burn the intel you need, but they burn the additional stuff like the keycard, shutter codes, and somehow the airplane keys. And have a well silenced weapon (it has to use the biggest external silencer, the integrated silencers aren't as effective). If you are quick enough with it, you can sometimes kill several people in a hurry before any of them can get off a shot and alert everyone and the police.
[QUOTE=Kondor;42126470]Seems like Ukrainian Job is the only mission worth grinding, do it on overkill and you get 500k spending cash and like 8k exp all in 25-40 seconds[/QUOTE] Speedrunning Rats is where it's at. Takes 5 minutes and 100k XP on Overkill.
[QUOTE=sa2fan;42126449]How do you stealth in the first day? It seems impossible. They immediately burn the intel also if stealth isn't an option.[/QUOTE] No need to. Rush in, kill everyone, get guns from sheds, open safe, get out. No info is necessary since all info needed to determine engine is in Day 2.
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