• Chivalry: Medieval Warfare: V2: AAAGAATHAAAAAAAAAAAA!
    1,933 replies, posted
By 'proper open world dueling' I thought you meant official, not [i]another[/i] mod for it.
Dueling is pretty terrible on this patch.
I have decided hatchet is the best Vanguard weapon [editline]2nd August 2013[/editline] [url]http://i.imgur.com/XMq8oZC.jpg[/url]
[QUOTE=Altimor;41682552]I have decided hatchet is the best Vanguard weapon [editline]2nd August 2013[/editline] [url]http://i.imgur.com/XMq8oZC.jpg[/url][/QUOTE] I never thought I'd agree with you but secret hatchet van is hilarious to play
I won a 4v1 with the Hatchet Just fucking tore through them, they tried their hardest to parry but I just cut through time and space and dismembered them all. Hatchet is #1.
No one expects the hatchet man. Hatchet man will catch anyone off guard. Hatchet man will break through any guard. Hatchet man cannot be stopped. He cannot be reasoned with. He can only be killed.
I once threw an axe across the map just to see if I could get a kill and I did
[QUOTE=Gunner th;41694228]No one expects the hatchet man. Hatchet man will catch anyone off guard. Hatchet man will break through any guard. Hatchet man cannot be stopped. He cannot be reasoned with. He can only be killed.[/QUOTE] I love sprinting in to battle swinging the hatchet and just spaming x1 "yes mi lord" "yes mi lord" "yes" "yes mi lord"
This was in my sub box and I don't recall subbing to this person [video=youtube;4_HJbnRRjR8]http://www.youtube.com/watch?v=4_HJbnRRjR8[/video]
what FOVs do you guys use?
[QUOTE=DChapsfield;41740819]what FOVs do you guys use?[/QUOTE] 106
[QUOTE=DChapsfield;41740819]what FOVs do you guys use?[/QUOTE] 60
[QUOTE=Fourm Shark;41742932]why such an odd number?[/QUOTE] Unlike some other engines, UE3 doesn't scale FoV for aspect ratio so you have to do it yourself 90 on TF2, CS:S etc = 106 on Unreal Engine for 16:9 monitors 90 on TF2, CS:S etc = 90 on Unreal Engine for 4:3 monitors
I play on 105 because it gives me good peripherals and still lets me fire my bow without getting fish eyes.
[QUOTE=Fourm Shark;41742932]why such an odd number?[/QUOTE] looks even to me
fucking feinters and exploiters man. I swear, if I ever get really serious anger issues I'm going to blame this game.
[QUOTE=PredGD;41747525]fucking feinters and exploiters man. I swear, if I ever get really serious anger issues I'm going to blame this game.[/QUOTE] Parry later or stop playing so defensively Feinting defeated
[QUOTE=Altimor;41747549]Parry later or stop playing so defensively Feinting defeated[/QUOTE] kinda hard playing against players who use the spear with the longest reach, feint irregularly and exploit the way swinging works so they get insta hits without any build up
[QUOTE=PredGD;41747574]kinda hard playing against players who use the spear with the longest reach, feint irregularly and exploit the way swinging works so they get insta hits without any build up[/QUOTE] Equip a fast secondary and use it to interrupt their windup.
[QUOTE=Altimor;41747615]Equip a fast secondary and use it to interrupt their windup.[/QUOTE] i'm using my secondary by default (trying to unlock all weapons) and it's not fast enough. before i even get the chance to wind up my own weapon, those exploiters have already somehow managed to hit me through those weird movement things they do
[QUOTE=PredGD;41747525]fucking feinters and exploiters man. I swear, if I ever get really serious anger issues I'm going to blame this game.[/QUOTE] I used to complain about feinters a lot up until I started to use them a tiny bit more, exploiters are the only real bad guys in my book now. I know quite a few people who think they're good when all they do in duel mode is use a crossbow to get the first show and drop a persons health to 25% and then spam with the dagger and get in as close as possible so it's nearly impossible to block. It's a brutal technique that only the most experienced can withstand, they really need to fix the archer in duel mode. It's not exactly fair to use when you're playing as a class that isn't an archer, sure, it can be hard to aim with at times, but if you get that first shot, which with practice, you'll usually get it after a while. I also hate the fact I'm encountering more hackers now, I recently fought an archer who was shooting with his bow like a fucking machine gun, I died before I could even take a step. And finally the dev's fucked up the blocking as well with the last patch, so playing the game is such a pain at the moment because even when you block at times, it won't register anymore, I have no fucking clue why they did that when the blocking was already fine to begin with. I can't enjoy this game as much anymore with all these problems, it's really irritating.
does anyone know the actual range of the polehammer? i really like it because nobody seems to expect it and it's wicked satisfying
[QUOTE=DChapsfield;41740819]what FOVs do you guys use?[/QUOTE] I use 120, but for archery I use 60-80. I've set up some macro keys on my keyboard to type out the command in console so I can easily swap back and forth In case you're wondering what the command is it's just "fov ___", that way you wont have to go in your options all the time to change it.
[QUOTE=VagueWisdom;41747716]I used to complain about feinters a lot up until I started to use them a tiny bit more, exploiters are the only real bad guys in my book now. I know quite a few people who think they're good when all they do in duel mode is use a crossbow to get the first show and drop a persons health to 25% and then spam with the dagger and get in as close as possible so it's nearly impossible to block. It's a brutal technique that only the most experienced can withstand, they really need to fix the archer in duel mode. It's not exactly fair to use when you're playing as a class that isn't an archer, sure, it can be hard to aim with at times, but if you get that first shot, which with practice, you'll usually get it after a while. I also hate the fact I'm encountering more hackers now, I recently fought an archer who was shooting with his bow like a fucking machine gun, I died before I could even take a step. And finally the dev's fucked up the blocking as well with the last patch, so playing the game is such a pain at the moment because even when you block at times, it won't register anymore, I have no fucking clue why they did that when the blocking was already fine to begin with. I can't enjoy this game as much anymore with all these problems, it's really irritating.[/QUOTE] I saw an archer killing people with a hitscan bow, he didn't even look in their general direction I said "dis nigga cheatin" and got banned from the server
[QUOTE=Altimor;41753518]I saw an archer killing people with a hitscan bow, he didn't even look in their general direction I said "dis nigga cheatin" and got banned from the server[/QUOTE] I've seen someone just spam overhead with the dagger and hitting everyone on the map at the same time [URL]https://dl.dropboxusercontent.com/u/7798429/chivalry hacker.mp4[/URL] That's the only time I've seen that type of cheat though, I mostly only see speed hackers Which facepunchers actually play this game on a competitive level? or play with a clan/have hundreds of hours put into it?
I saw a speed hacker once, the animations being completely desynced with the movement speed looked hilarious
[QUOTE=PredGD;41747676]i'm using my secondary by default (trying to unlock all weapons) and it's not fast enough. before i even get the chance to wind up my own weapon, those exploiters have already somehow managed to hit me through those weird movement things they do[/QUOTE] what do you mean by exploiting? mouse dragging?
The only thing I consider an exploit is animation desyncing
I'm not aware of a method to desync on purpose
[QUOTE=ShazzyFreak0;41754398]what do you mean by exploiting? mouse dragging?[/QUOTE] uh, suppose it falls under that somewhat I don't really care if people mousedrag to delay their wind ups, but when they combine it with looking upwards and away from me to instahit or whatever sorcery they might be doing then ye, I'd say that's exploiting the way combat works
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